History - net.minecraft.block.BlockFlowingFluid
1.13.2
Names
bft
bfu
Fields
Constructors
Methods
1.13.1
Names
bfl
bft
Fields
Map<IBlockState, VoxelShape>: c, field_196481_b
Map<IBlockState, VoxelShape>: o, field_196481_b
List<IFluidState>: c, field_212565_c
Constructors
(FlowingFluid, Block$Properties)
Methods
1.13
Names
bfl
net.minecraft.block.BlockFlowingFluid
Fields
IntegerProperty: a, field_176367_b
FlowingFluid: b, field_204517_c
Map<IBlockState, VoxelShape>: c, field_196481_b
Constructors
Methods
void (IBlockState, World, BlockPos, Random): b, func_196265_a
boolean (IBlockState, IBlockReader, BlockPos): a_, func_200123_i
boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a
IFluidState (IBlockState): h, func_204507_t
boolean (IBlockState): a, func_149686_d
boolean (IBlockState): d, func_200293_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
EnumBlockRenderType (IBlockState): c, func_149645_b
IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a
int (IWorldReaderBase): a, func_149738_a
void (IBlockState, World, BlockPos, IBlockState): a, func_196259_b
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
boolean (World, BlockPos, IBlockState): a, func_204515_c
void (IWorld, BlockPos): a, func_180688_d
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
Fluid (IWorld, BlockPos, IBlockState): a, func_204508_a
boolean (IBlockState, IBlockState, EnumFacing): a, func_200122_a