net.minecraft.block

public class BlockFlowingFluid

extends Block implements IBucketPickupHandler

All mapped superinterfaces:

IItemProvider, IBucketPickupHandler

bfu
net.minecraft.block.BlockFlowingFluid

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_176367_b
protected final FlowingFluid
b
field_204517_c
private final List<IFluidState>
c
field_212565_c
private final Map<IBlockState, VoxelShape>
o
field_196481_b

Constructor summary

ModifierConstructor
protected (FlowingFluid arg0, Block$Properties arg1)

Method summary

Modifier and TypeMethod
public void
b(blc arg0, axy arg1, el arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a_(blc arg0, axk arg1, el arg2)
func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blc arg0, axk arg1, el arg2, cbf arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public IFluidState
h(blc arg0)
func_204507_t(IBlockState arg0)
public boolean
a(blc arg0)
func_149686_d(IBlockState arg0)
public boolean
d(blc arg0)
func_200293_a(IBlockState arg0)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public EnumBlockRenderType
c(blc arg0)
func_149645_b(IBlockState arg0)
public IItemProvider
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public int
a(ayc arg0)
func_149738_a(IWorldReaderBase arg0)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public IBlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public boolean
a(axy arg0, el arg1, blc arg2)
func_204515_c(World arg0, BlockPos arg1, IBlockState arg2)
protected void
a(axz arg0, el arg1)
func_180688_d(IWorld arg0, BlockPos arg1)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public BlockFaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public Fluid
a(axz arg0, el arg1, blc arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(blc arg0, blc arg1, eq arg2)
func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2)