History - net.minecraft.block.BlockFenceGate
1.13.2
Names
ber
bes
Fields
Constructors
Methods
1.13.1
Names
bej
ber
Fields
VoxelShape: p, field_185541_d
VoxelShape: o, field_185541_d
VoxelShape: q, field_185542_e
VoxelShape: p, field_185542_e
VoxelShape: r, field_185543_f
VoxelShape: q, field_185543_f
VoxelShape: s, field_185544_g
VoxelShape: r, field_185544_g
VoxelShape: t, field_208068_x
VoxelShape: s, field_208068_x
VoxelShape: u, field_185540_C
VoxelShape: t, field_185540_C
VoxelShape: v, field_208069_z
VoxelShape: u, field_208069_z
VoxelShape: w, field_185539_B
VoxelShape: v, field_185539_B
VoxelShape: x, field_208066_B
VoxelShape: w, field_208066_B
VoxelShape: y, field_208067_C
VoxelShape: x, field_208067_C
Constructors
Methods
1.13
Names
aqp
bej
Fields
PropertyBool: a, field_176466_a
PropertyBool: b, field_176465_b
PropertyBool: c, field_176467_M
AxisAlignedBB: d, field_185541_d
AxisAlignedBB: e, field_185542_e
AxisAlignedBB: f, field_185543_f
AxisAlignedBB: g, field_185544_g
AxisAlignedBB: B, field_185539_B
AxisAlignedBB: C, field_185540_C
BooleanProperty: a, field_176466_a
BooleanProperty: b, field_176465_b
BooleanProperty: c, field_176467_M
VoxelShape: p, field_185541_d
VoxelShape: q, field_185542_e
VoxelShape: r, field_185543_f
VoxelShape: s, field_185544_g
VoxelShape: t, field_208068_x
VoxelShape: u, field_185540_C
VoxelShape: v, field_208069_z
VoxelShape: w, field_185539_B
VoxelShape: x, field_208066_B
VoxelShape: y, field_208067_C
Constructors
Methods
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
boolean (World, BlockPos): a, func_176196_c
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
BlockStateContainer (): b, func_180661_e
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
VoxelShape (IBlockState, IBlockReader, BlockPos): f, func_196268_f
VoxelShape (IBlockState, IBlockReader, BlockPos): g, func_196247_c
boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a
IBlockState (BlockItemUseContext): a, func_196258_a
boolean (IBlockState): k, func_196380_i
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqn
aqp
Fields
Constructors
Methods
1.12
Names
anm
aqn
Fields
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a
IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
ank
anm
Fields
Constructors
Methods
1.11
Names
alx
ank
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a
IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
alk
alx
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agu
alk
Fields
PropertyBool: N, field_176467_M
PropertyBool: c, field_176467_M
AxisAlignedBB: d, field_185541_d
AxisAlignedBB: e, field_185542_e
AxisAlignedBB: f, field_185543_f
AxisAlignedBB: g, field_185544_g
AxisAlignedBB: B, field_185539_B
AxisAlignedBB: C, field_185540_C
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
boolean (World, BlockPos): d, func_176196_c
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
boolean (World, BlockPos): a, func_176196_c
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
BlockStateContainer (): b, func_180661_e
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
agu
net.minecraft.block.BlockFenceGate
Fields
PropertyBool: a, field_176466_a
PropertyBool: b, field_176465_b
PropertyBool: N, field_176467_M
Constructors
Methods
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
boolean (World, BlockPos): d, func_176196_c
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a