History - net.minecraft.world.level.block.TargetBlock
25w18a
Names
dwg
dwx
Fields
IntegerProperty: b, OUTPUT_POWER, field_22428, POWER, f_57376_
IntegerProperty: b, OUTPUT_POWER, field_22428
int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_ARROWS, field_31263
int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
int: d, ACTIVATION_TICKS_OTHER, field_31264
com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC, f_302261_
com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472
Constructors
Methods
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, m_57391_
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, m_57408_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, m_57385_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969
1.21.5
Names
drz
dwg
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
1.21.4
Names
dsw
drz
Fields
Constructors
Methods
1.21.3
Names
dog
dsw
Fields
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dni
dog
Fields
Constructors
Methods
1.20.6
Names
dew
dni
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
1.20.4
Names
dbd
dew
Fields
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, f_57376_
IntegerProperty: b, OUTPUT_POWER, field_22428, POWER, f_57376_
int: b, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
int: d, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
com.mojang.serialization.MapCodec<TargetBlock>: a, CODEC, field_46472, CODEC, f_302261_
Constructors
Methods
com.mojang.serialization.MapCodec<TargetBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cxv
dbd
Fields
Constructors
Methods
1.20.1
Names
cxm
cxv
Fields
Constructors
Methods
1.19.4
Names
cuu
cxm
Fields
Constructors
Methods
1.19.3
Names
crr
cuu
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cqu
crr
Fields
Constructors
Methods
1.19
Names
clb
cqu
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ckj
clb
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cha
ckj
Fields
Constructors
Methods
1.17.1
Names
cgz
cha
Fields
Constructors
Methods
1.17
Names
cay
cgz
net.minecraft.block.TargetBlock
net.minecraft.src.C_1939_
Fields
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, field_235603_a_
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, f_57376_
int: b, ACTIVATION_TICKS_ARROWS, field_31263, RECOVERABLE_POWER_DELAY, f_154777_
int: c, ACTIVATION_TICKS_OTHER, field_31264, REGULAR_POWER_DELAY, f_154778_
Constructors
Methods
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, func_235605_a_
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, m_57391_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, func_235606_a_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, m_57408_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, func_235604_a_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, m_57385_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cav
cay
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cca
cav
Fields
Constructors
Methods
1.16.1
Names
cca
net.minecraft.world.level.block.TargetBlock
net.minecraft.class_4850
net.minecraft.block.TargetBlock
net.minecraft.block.TargetBlock
Fields
IntegerProperty: a, OUTPUT_POWER, field_22428, POWER, field_235603_a_
Constructors
Methods
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, func_220066_a
int (LevelAccessor, BlockState, BlockHitResult, Entity): a, updateRedstoneOutput, method_24858, trigger, func_235605_a_
int (BlockHitResult, Vec3): a, getRedstoneStrength, method_24859, calculatePower, func_235606_a_
void (LevelAccessor, BlockState, int, BlockPos, int): a, setOutputPower, method_24857, setPower, func_235604_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b