History - net.minecraft.block.BlockDispenser
1.13.2
Names
beb
bec
Fields
Constructors
Methods
1.13.1
Names
bdt
beb
Fields
RegistryDefaulted<Item, IBehaviorDispenseItem>: c, field_149943_a
Map<Item, IBehaviorDispenseItem>: c, field_149943_a
Constructors
Methods
1.13
Names
apz
bdt
Fields
PropertyDirection: a, field_176441_a
PropertyBool: b, field_176440_b
Random: d, field_149942_b
DirectionProperty: a, field_176441_a
BooleanProperty: b, field_176440_b
Constructors
()
Methods
int (World): a, func_149738_a
TileEntity (World, int): a, func_149915_a
IBlockState (int): a, func_176203_a
int (IBlockState): e, func_176201_c
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176438_e
void (World, BlockPos): c, func_176439_d
void (World, BlockPos): a, func_176439_d
void (World, BlockPos, IBlockState, Random): b, func_180650_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState): b, func_180663_b
boolean (IBlockState): v, func_149740_M
boolean (IBlockState): u, func_149740_M
int (IBlockState, World, BlockPos): c, func_180641_l
int (IBlockState, World, BlockPos): a, func_180641_l
EnumBlockRenderType (IBlockState): a, func_149645_b
EnumBlockRenderType (IBlockState): c, func_149645_b
BlockStateContainer (): b, func_180661_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
void (IItemProvider, IBehaviorDispenseItem): a, func_199774_a
int (IWorldReaderBase): a, func_149738_a
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
void (IBlockState, World, BlockPos, Random): a, func_196267_b
TileEntity (IBlockReader): a, func_196283_a_
IBlockState (BlockItemUseContext): a, func_196258_a
void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apx
apz
Fields
Constructors
Methods
1.12
Names
amw
apx
Fields
Constructors
Methods
boolean (IBlockState): x, func_149740_M
boolean (IBlockState): v, func_149740_M
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
amu
amw
Fields
Constructors
Methods
1.11
Names
alh
amu
Fields
Constructors
Methods
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
boolean (IBlockState): v, func_149740_M
boolean (IBlockState): x, func_149740_M
int (IBlockState, World, BlockPos): d, func_180641_l
int (IBlockState, World, BlockPos): c, func_180641_l
void (IBlockState, World, BlockPos, Block): a, func_189540_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aku
alh
Fields
Constructors
Methods
EnumFacing (int): e, func_149937_b
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agg
aku
Fields
RegistryDefaulted<Item, IBehaviorDispenseItem>: N, field_149943_a
Random: O, field_149942_b
Random: d, field_149942_b
RegistryDefaulted<Item, IBehaviorDispenseItem>: c, field_149943_a
Constructors
Methods
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176438_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos): f, func_176439_d
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
EnumFacing (int): b, func_149937_b
EnumFacing (int): e, func_149937_b
boolean (): O, func_149740_M
int (World, BlockPos): l, func_180641_l
int (): b, func_149645_b
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
IBlockState (IBlockState): b, func_176217_b
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176438_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos): c, func_176439_d
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
boolean (IBlockState): v, func_149740_M
int (IBlockState, World, BlockPos): d, func_180641_l
EnumBlockRenderType (IBlockState): a, func_149645_b
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
agg
net.minecraft.block.BlockDispenser
Fields
PropertyDirection: a, field_176441_a
PropertyBool: b, field_176440_b
RegistryDefaulted<Item, IBehaviorDispenseItem>: N, field_149943_a
Random: O, field_149942_b
Constructors
()
Methods
int (World): a, func_149738_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): e, func_176438_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
void (World, BlockPos): f, func_176439_d
IBehaviorDispenseItem (ItemStack): a, func_149940_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
TileEntity (World, int): a, func_149915_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
IPosition (IBlockSource): a, func_149939_a
EnumFacing (int): b, func_149937_b
boolean (): O, func_149740_M
int (World, BlockPos): l, func_180641_l
int (): b, func_149645_b
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
IBlockState (IBlockState): b, func_176217_b