History - net.minecraft.block.BlockTorch

1.13.2

Names

bij

bik

Fields

Constructors

Methods

1.13.1

Names

bib

bij

Fields

VoxelShape: p, field_196526_y

VoxelShape: o, field_196526_y

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

auq

bib

Fields

PropertyDirection: a, field_176596_a

AxisAlignedBB: b, field_185738_b

AxisAlignedBB: c, field_185739_c

AxisAlignedBB: d, field_185740_d

AxisAlignedBB: e, field_185741_e

AxisAlignedBB: f, field_185742_f

VoxelShape: p, field_196526_y

Constructors

()

(Block$Builder)

Methods

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (World, BlockPos): b, func_176594_d

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_176595_b

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState): c, func_176213_c

boolean (World, BlockPos, IBlockState): e, func_176592_e

boolean (World, BlockPos, IBlockState): f, func_176593_f

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

void (IBlockState, World, BlockPos, Random): a, func_180655_c

void (IBlockState, World, BlockPos, Random): c, func_180655_c

BlockRenderLayer (): f, func_180664_k

BlockRenderLayer (): c, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

auo

auq

Fields

Constructors

Methods

1.12

Names

arl

auo

Fields

Constructors

Methods

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

arj

arl

Fields

Constructors

Methods

1.11

Names

apu

arj

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

apf

apu

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

akf

apf

Fields

AxisAlignedBB: b, field_185738_b

AxisAlignedBB: c, field_185739_c

AxisAlignedBB: d, field_185740_d

AxisAlignedBB: e, field_185741_e

AxisAlignedBB: f, field_185742_f

Constructors

Methods

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPos): e, func_176594_d

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_176595_b

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos, IBlockState): e, func_176592_e

boolean (World, BlockPos, IBlockState): f, func_176593_f

MovingObjectPosition (World, BlockPos, Vec3, Vec3): a, func_180636_a

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

void (World, BlockPos, IBlockState, Random): c, func_180655_c

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (World, BlockPos): b, func_176594_d

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_176595_b

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos, IBlockState): e, func_176592_e

boolean (World, BlockPos, IBlockState): f, func_176593_f

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

void (IBlockState, World, BlockPos, Random): a, func_180655_c

BlockRenderLayer (): f, func_180664_k

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

akf

net.minecraft.block.BlockTorch

Fields

PropertyDirection: a, field_176596_a

Constructors

()

Methods

AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (World, BlockPos): e, func_176594_d

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos, EnumFacing): a, func_176595_b

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState, Block): a, func_176204_a

boolean (World, BlockPos, IBlockState): e, func_176592_e

boolean (World, BlockPos, IBlockState): f, func_176593_f

MovingObjectPosition (World, BlockPos, Vec3, Vec3): a, func_180636_a

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

void (World, BlockPos, IBlockState, Random): c, func_180655_c

EnumWorldBlockLayer (): m, func_180664_k