History - net.minecraft.block.BlockRedstoneDiode
1.13.2
Names
bdz
bea
Fields
Constructors
Methods
1.13.1
Names
bdr
bdz
Fields
Constructors
Methods
1.13
Names
apw
bdr
Fields
boolean: d, field_149914_a
AxisAlignedBB: c, field_185548_c
VoxelShape: b, field_196347_b
BooleanProperty: c, field_196348_c
Constructors
(boolean)
Methods
boolean (IBlockState): A, func_176406_l
int (IBlockState): E, func_176399_m
int (IBlockState): x, func_176403_d
IBlockState (IBlockState): y, func_180674_e
IBlockState (IBlockState): z, func_180675_k
boolean (Block): d, func_149667_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (World, BlockPos): a, func_176196_c
boolean (World, BlockPos): b, func_176409_d
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a
void (World, BlockPos, IBlockState): g, func_176398_g
void (World, BlockPos, IBlockState): c, func_176398_g
boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b
boolean (World, BlockPos, IBlockState): e, func_176404_e
boolean (World, BlockPos, IBlockState): a, func_176404_e
int (World, BlockPos, IBlockState): f, func_176397_f
int (World, BlockPos, IBlockState): b, func_176397_f
int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c
int (IBlockAccess, BlockPos, EnumFacing): a, func_176401_c
boolean (IBlockState): g, func_149744_f
boolean (IBlockState): i, func_149744_f
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): h, func_176400_h
void (World, BlockPos, IBlockState): d, func_176400_h
void (World, BlockPos, IBlockState): d, func_176206_d
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): B, func_185545_A
boolean (IBlockState): w, func_185545_A
int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a
boolean (IBlockState): C, func_185546_B
boolean (IBlockState): x, func_185546_B
boolean (IBlockState): D, func_185547_C
boolean (World, BlockPos, IBlockState): i, func_176402_i
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
BlockRenderLayer (): c, func_180664_k
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a
void (IBlockState, World, BlockPos, Random): a, func_196267_b
int (IBlockState, IBlockReader, BlockPos, EnumFacing): b, func_176211_b
int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a
boolean (IWorldReaderBase, BlockPos, IBlockState): a, func_176405_b
int (IWorldReaderBase, BlockPos, IBlockState): b, func_176407_c
int (IWorldReaderBase, BlockPos, EnumFacing): a, func_176401_c
IBlockState (BlockItemUseContext): a, func_196258_a
void (IBlockState, World, BlockPos, IBlockState): a, func_196259_b
void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a
void (World, BlockPos): a, func_211326_a
int (IBlockReader, BlockPos, IBlockState): b, func_176408_a
boolean (IBlockReader, BlockPos, IBlockState): c, func_176402_i
int (IBlockState): k, func_196346_i
boolean (IBlockState): f, func_200124_e
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apu
apw
Fields
Constructors
Methods
1.12
Names
amt
apu
Fields
Constructors
Methods
boolean (IBlockState): B, func_176406_l
boolean (IBlockState): A, func_176406_l
int (IBlockState): F, func_176399_m
int (IBlockState): E, func_176399_m
int (IBlockState): i, func_176403_d
int (IBlockState): x, func_176403_d
IBlockState (IBlockState): z, func_180674_e
IBlockState (IBlockState): y, func_180674_e
IBlockState (IBlockState): A, func_180675_k
IBlockState (IBlockState): z, func_180675_k
boolean (Block): b, func_149667_c
boolean (Block): d, func_149667_c
int (IBlockAccess, BlockPos, EnumFacing): b, func_176401_c
int (IBlockAccess, BlockPos, EnumFacing): a, func_176401_c
boolean (IBlockState): C, func_185545_A
boolean (IBlockState): B, func_185545_A
boolean (IBlockState): D, func_185546_B
boolean (IBlockState): C, func_185546_B
boolean (IBlockState): E, func_185547_C
boolean (IBlockState): D, func_185547_C
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
amr
amt
Fields
Constructors
Methods
1.11
Names
ale
amr
Fields
Constructors
Methods
boolean (IBlockState): z, func_176406_l
boolean (IBlockState): B, func_176406_l
int (IBlockState): D, func_176399_m
int (IBlockState): F, func_176399_m
IBlockState (IBlockState): x, func_180674_e
IBlockState (IBlockState): z, func_180674_e
IBlockState (IBlockState): y, func_180675_k
IBlockState (IBlockState): A, func_180675_k
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (IBlockState): A, func_185545_A
boolean (IBlockState): C, func_185545_A
boolean (IBlockState): B, func_185546_B
boolean (IBlockState): D, func_185546_B
boolean (IBlockState): C, func_185547_C
boolean (IBlockState): E, func_185547_C
void (IBlockState, World, BlockPos, Block): a, func_189540_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
akr
ale
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agd
akr
Fields
boolean: N, field_149914_a
boolean: d, field_149914_a
AxisAlignedBB: c, field_185548_c
Constructors
Methods
boolean (): d, func_149686_d
boolean (World, BlockPos): d, func_176196_c
boolean (World, BlockPos): e, func_176409_d
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (IBlockState): l, func_176406_l
boolean (IBlockState): z, func_176406_l
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState): g, func_176398_g
boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b
boolean (World, BlockPos, IBlockState): e, func_176404_e
int (World, BlockPos, IBlockState): f, func_176397_f
int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c
int (IBlockAccess, BlockPos, EnumFacing): c, func_176401_c
boolean (): i, func_149744_f
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): h, func_176400_h
void (World, BlockPos, IBlockState): d, func_176206_d
boolean (): c, func_149662_c
boolean (Block): c, func_149908_a
int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a
boolean (Block): d, func_149909_d
boolean (Block): e, func_149907_e
boolean (World, BlockPos, IBlockState): i, func_176402_i
int (IBlockState): m, func_176399_m
int (IBlockState): D, func_176399_m
int (IBlockState): d, func_176403_d
int (IBlockState): i, func_176403_d
IBlockState (IBlockState): e, func_180674_e
IBlockState (IBlockState): x, func_180674_e
IBlockState (IBlockState): k, func_180675_k
IBlockState (IBlockState): y, func_180675_k
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
boolean (IBlockState): c, func_149686_d
boolean (World, BlockPos): a, func_176196_c
boolean (World, BlockPos): b, func_176409_d
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b
int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState): g, func_176398_g
boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b
boolean (World, BlockPos, IBlockState): e, func_176404_e
int (World, BlockPos, IBlockState): f, func_176397_f
int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c
int (IBlockAccess, BlockPos, EnumFacing): b, func_176401_c
boolean (IBlockState): g, func_149744_f
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): h, func_176400_h
void (World, BlockPos, IBlockState): d, func_176206_d
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): A, func_185545_A
int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a
boolean (IBlockState): B, func_185546_B
boolean (IBlockState): C, func_185547_C
boolean (World, BlockPos, IBlockState): i, func_176402_i
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
BlockRenderLayer (): f, func_180664_k
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
agd
net.minecraft.block.BlockRedstoneDiode
Fields
boolean: N, field_149914_a
Constructors
(boolean)
Methods
boolean (): d, func_149686_d
boolean (World, BlockPos): d, func_176196_c
boolean (World, BlockPos): e, func_176409_d
void (World, BlockPos, IBlockState, Random): a, func_180645_a
void (World, BlockPos, IBlockState, Random): b, func_180650_b
boolean (IBlockState): l, func_176406_l
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b
int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a
void (World, BlockPos, IBlockState, Block): a, func_176204_a
void (World, BlockPos, IBlockState): g, func_176398_g
boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b
boolean (World, BlockPos, IBlockState): e, func_176404_e
int (World, BlockPos, IBlockState): f, func_176397_f
int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c
int (IBlockAccess, BlockPos, EnumFacing): c, func_176401_c
boolean (): i, func_149744_f
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState): h, func_176400_h
void (World, BlockPos, IBlockState): d, func_176206_d
boolean (): c, func_149662_c
boolean (Block): c, func_149908_a
int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a
boolean (Block): d, func_149909_d
boolean (Block): e, func_149907_e
boolean (World, BlockPos, IBlockState): i, func_176402_i
int (IBlockState): m, func_176399_m
int (IBlockState): d, func_176403_d
IBlockState (IBlockState): e, func_180674_e
IBlockState (IBlockState): k, func_180675_k
boolean (Block): b, func_149667_c
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
EnumWorldBlockLayer (): m, func_180664_k