History - net.minecraft.block.BlockRedstoneDiode

1.13.2

Names

bdz

bea

Fields

Constructors

Methods

1.13.1

Names

bdr

bdz

Fields

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

apw

bdr

Fields

boolean: d, field_149914_a

AxisAlignedBB: c, field_185548_c

VoxelShape: b, field_196347_b

BooleanProperty: c, field_196348_c

Constructors

(boolean)

(Block$Builder)

Methods

boolean (IBlockState): A, func_176406_l

int (IBlockState): E, func_176399_m

int (IBlockState): x, func_176403_d

IBlockState (IBlockState): y, func_180674_e

IBlockState (IBlockState): z, func_180675_k

boolean (Block): d, func_149667_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos): b, func_176409_d

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

void (World, BlockPos, IBlockState): g, func_176398_g

void (World, BlockPos, IBlockState): c, func_176398_g

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (World, BlockPos, IBlockState): e, func_176404_e

boolean (World, BlockPos, IBlockState): a, func_176404_e

int (World, BlockPos, IBlockState): f, func_176397_f

int (World, BlockPos, IBlockState): b, func_176397_f

int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c

int (IBlockAccess, BlockPos, EnumFacing): a, func_176401_c

boolean (IBlockState): g, func_149744_f

boolean (IBlockState): i, func_149744_f

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState): h, func_176400_h

void (World, BlockPos, IBlockState): d, func_176400_h

void (World, BlockPos, IBlockState): d, func_176206_d

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): B, func_185545_A

boolean (IBlockState): w, func_185545_A

int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a

boolean (IBlockState): C, func_185546_B

boolean (IBlockState): x, func_185546_B

boolean (IBlockState): D, func_185547_C

boolean (World, BlockPos, IBlockState): i, func_176402_i

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

BlockRenderLayer (): c, func_180664_k

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

void (IBlockState, World, BlockPos, Random): a, func_196267_b

int (IBlockState, IBlockReader, BlockPos, EnumFacing): b, func_176211_b

int (IBlockState, IBlockReader, BlockPos, EnumFacing): a, func_180656_a

boolean (IWorldReaderBase, BlockPos, IBlockState): a, func_176405_b

int (IWorldReaderBase, BlockPos, IBlockState): b, func_176407_c

int (IWorldReaderBase, BlockPos, EnumFacing): a, func_176401_c

IBlockState (BlockItemUseContext): a, func_196258_a

void (IBlockState, World, BlockPos, IBlockState): a, func_196259_b

void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a

void (World, BlockPos): a, func_211326_a

int (IBlockReader, BlockPos, IBlockState): b, func_176408_a

boolean (IBlockReader, BlockPos, IBlockState): c, func_176402_i

int (IBlockState): k, func_196346_i

boolean (IBlockState): f, func_200124_e

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

apu

apw

Fields

Constructors

Methods

1.12

Names

amt

apu

Fields

Constructors

Methods

boolean (IBlockState): B, func_176406_l

boolean (IBlockState): A, func_176406_l

int (IBlockState): F, func_176399_m

int (IBlockState): E, func_176399_m

int (IBlockState): i, func_176403_d

int (IBlockState): x, func_176403_d

IBlockState (IBlockState): z, func_180674_e

IBlockState (IBlockState): y, func_180674_e

IBlockState (IBlockState): A, func_180675_k

IBlockState (IBlockState): z, func_180675_k

boolean (Block): b, func_149667_c

boolean (Block): d, func_149667_c

int (IBlockAccess, BlockPos, EnumFacing): b, func_176401_c

int (IBlockAccess, BlockPos, EnumFacing): a, func_176401_c

boolean (IBlockState): C, func_185545_A

boolean (IBlockState): B, func_185545_A

boolean (IBlockState): D, func_185546_B

boolean (IBlockState): C, func_185546_B

boolean (IBlockState): E, func_185547_C

boolean (IBlockState): D, func_185547_C

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

amr

amt

Fields

Constructors

Methods

1.11

Names

ale

amr

Fields

Constructors

Methods

boolean (IBlockState): z, func_176406_l

boolean (IBlockState): B, func_176406_l

int (IBlockState): D, func_176399_m

int (IBlockState): F, func_176399_m

IBlockState (IBlockState): x, func_180674_e

IBlockState (IBlockState): z, func_180674_e

IBlockState (IBlockState): y, func_180675_k

IBlockState (IBlockState): A, func_180675_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): A, func_185545_A

boolean (IBlockState): C, func_185545_A

boolean (IBlockState): B, func_185546_B

boolean (IBlockState): D, func_185546_B

boolean (IBlockState): C, func_185547_C

boolean (IBlockState): E, func_185547_C

void (IBlockState, World, BlockPos, Block): a, func_189540_a

void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

akr

ale

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (IBlockState, World, BlockPos, Block): a, func_189540_a

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agd

akr

Fields

boolean: N, field_149914_a

boolean: d, field_149914_a

AxisAlignedBB: c, field_185548_c

Constructors

Methods

boolean (): d, func_149686_d

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos): e, func_176409_d

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

boolean (IBlockState): l, func_176406_l

boolean (IBlockState): z, func_176406_l

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState): g, func_176398_g

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (World, BlockPos, IBlockState): e, func_176404_e

int (World, BlockPos, IBlockState): f, func_176397_f

int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c

int (IBlockAccess, BlockPos, EnumFacing): c, func_176401_c

boolean (): i, func_149744_f

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState): h, func_176400_h

void (World, BlockPos, IBlockState): d, func_176206_d

boolean (): c, func_149662_c

boolean (Block): c, func_149908_a

int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a

boolean (Block): d, func_149909_d

boolean (Block): e, func_149907_e

boolean (World, BlockPos, IBlockState): i, func_176402_i

int (IBlockState): m, func_176399_m

int (IBlockState): D, func_176399_m

int (IBlockState): d, func_176403_d

int (IBlockState): i, func_176403_d

IBlockState (IBlockState): e, func_180674_e

IBlockState (IBlockState): x, func_180674_e

IBlockState (IBlockState): k, func_180675_k

IBlockState (IBlockState): y, func_180675_k

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

boolean (IBlockState): c, func_149686_d

boolean (World, BlockPos): a, func_176196_c

boolean (World, BlockPos): b, func_176409_d

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): c, func_176211_b

int (IBlockState, IBlockAccess, BlockPos, EnumFacing): b, func_180656_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState): g, func_176398_g

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (World, BlockPos, IBlockState): e, func_176404_e

int (World, BlockPos, IBlockState): f, func_176397_f

int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c

int (IBlockAccess, BlockPos, EnumFacing): b, func_176401_c

boolean (IBlockState): g, func_149744_f

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState): h, func_176400_h

void (World, BlockPos, IBlockState): d, func_176206_d

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): A, func_185545_A

int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a

boolean (IBlockState): B, func_185546_B

boolean (IBlockState): C, func_185547_C

boolean (World, BlockPos, IBlockState): i, func_176402_i

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

BlockRenderLayer (): f, func_180664_k

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

agd

net.minecraft.block.BlockRedstoneDiode

Fields

boolean: N, field_149914_a

Constructors

(boolean)

Methods

boolean (): d, func_149686_d

boolean (World, BlockPos): d, func_176196_c

boolean (World, BlockPos): e, func_176409_d

void (World, BlockPos, IBlockState, Random): a, func_180645_a

void (World, BlockPos, IBlockState, Random): b, func_180650_b

boolean (IBlockState): l, func_176406_l

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): b, func_176211_b

int (IBlockAccess, BlockPos, IBlockState, EnumFacing): a, func_180656_a

void (World, BlockPos, IBlockState, Block): a, func_176204_a

void (World, BlockPos, IBlockState): g, func_176398_g

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (World, BlockPos, IBlockState): e, func_176404_e

int (World, BlockPos, IBlockState): f, func_176397_f

int (IBlockAccess, BlockPos, IBlockState): c, func_176407_c

int (IBlockAccess, BlockPos, EnumFacing): c, func_176401_c

boolean (): i, func_149744_f

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState): c, func_176213_c

void (World, BlockPos, IBlockState): h, func_176400_h

void (World, BlockPos, IBlockState): d, func_176206_d

boolean (): c, func_149662_c

boolean (Block): c, func_149908_a

int (IBlockAccess, BlockPos, IBlockState): a, func_176408_a

boolean (Block): d, func_149909_d

boolean (Block): e, func_149907_e

boolean (World, BlockPos, IBlockState): i, func_176402_i

int (IBlockState): m, func_176399_m

int (IBlockState): d, func_176403_d

IBlockState (IBlockState): e, func_180674_e

IBlockState (IBlockState): k, func_180675_k

boolean (Block): b, func_149667_c

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

EnumWorldBlockLayer (): m, func_180664_k