History - net.minecraft.world.level.block.ComposterBlock
25w18a
Names
dpa
dpq
Fields
IntegerProperty: e, LEVEL, field_17565, LEVEL, f_51913_
IntegerProperty: e, LEVEL, field_17565
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: f, COMPOSTABLES, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, f_51914_
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: f, COMPOSTABLES, field_17566
VoxelShape[]: h, SHAPES, field_17568, COLLISION_SHAPES_BY_LEVEL, f_51916_
VoxelShape[]: h, SHAPES, field_17568
int: b, READY, field_31071, NUM_LEVELS, f_153088_
int: b, READY, field_31071
int: c, MIN_LEVEL, field_31072, MIN_LEVEL, f_153089_
int: c, MIN_LEVEL, field_31072
int: d, MAX_LEVEL, field_31073, MAX_LEVEL, f_153090_
int: d, MAX_LEVEL, field_31073
com.mojang.serialization.MapCodec<ComposterBlock>: a, CODEC, field_46320, CODEC, f_303608_
com.mojang.serialization.MapCodec<ComposterBlock>: a, CODEC, field_46320
int: g, HOLE_WIDTH, field_55750, field_55750, f_382193_
int: g, HOLE_WIDTH, field_55750
Constructors
Methods
void (): b, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
void (): b, bootStrap, method_17758
void (float, ItemLike): a, add, method_17753, registerCompostableItem, m_51920_
void (float, ItemLike): a, add, method_17753
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
WorldlyContainer (BlockState, LevelAccessor, BlockPos): a, getContainer, method_17680, getInventory, m_5840_
WorldlyContainer (BlockState, LevelAccessor, BlockPos): a, getContainer, method_17680
void (Level, BlockPos, boolean): a, handleFill, method_18027, playEffects, m_51923_
void (Level, BlockPos, boolean): a, handleFill, method_18027
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
BlockState (Entity, BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373, compost, m_268990_
BlockState (Entity, BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373
BlockState (Entity, BlockState, Level, BlockPos): a, extractProduce, method_26374, emptyFullComposter, m_51998_
BlockState (Entity, BlockState, Level, BlockPos): a, extractProduce, method_26374
BlockState (Entity, BlockState, LevelAccessor, BlockPos): a, empty, method_17759, emptyComposter, m_269590_
BlockState (Entity, BlockState, LevelAccessor, BlockPos): a, empty, method_17759
BlockState (Entity, BlockState, LevelAccessor, BlockPos, ItemStack): a, addItem, method_17756, addToComposter, m_269330_
BlockState (Entity, BlockState, LevelAccessor, BlockPos, ItemStack): a, addItem, method_17756
com.mojang.serialization.MapCodec<ComposterBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<ComposterBlock> (): a, codec, method_53969
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765
1.21.5
Names
dky
dpa
Fields
VoxelShape: h, OUTER_SHAPE, field_17567, RAYCAST_SHAPE, f_51915_
VoxelShape[]: i, SHAPES, field_17568, LEVEL_TO_COLLISION_SHAPE, f_51916_
VoxelShape[]: h, SHAPES, field_17568, COLLISION_SHAPES_BY_LEVEL, f_51916_
int: g, AABB_SIDE_THICKNESS, field_31074, field_31074, f_153091_
int: g, HOLE_WIDTH, field_55750, field_55750, f_382193_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
1.21.4
Names
dly
dky
Fields
Constructors
Methods
1.21.3
Names
dhj
dly
Fields
Constructors
Methods
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgm
dhj
Fields
Constructors
Methods
1.20.6
Names
cyb
dgm
Fields
Constructors
Methods
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cue
cyb
Fields
IntegerProperty: d, LEVEL, field_17565, LEVEL, f_51913_
IntegerProperty: e, LEVEL, field_17565, LEVEL, f_51913_
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: e, COMPOSTABLES, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, f_51914_
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: f, COMPOSTABLES, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, f_51914_
VoxelShape: g, OUTER_SHAPE, field_17567, RAYCAST_SHAPE, f_51915_
VoxelShape: h, OUTER_SHAPE, field_17567, RAYCAST_SHAPE, f_51915_
VoxelShape[]: h, SHAPES, field_17568, LEVEL_TO_COLLISION_SHAPE, f_51916_
VoxelShape[]: i, SHAPES, field_17568, LEVEL_TO_COLLISION_SHAPE, f_51916_
int: a, READY, field_31071, NUM_LEVELS, f_153088_
int: b, READY, field_31071, NUM_LEVELS, f_153088_
int: b, MIN_LEVEL, field_31072, MIN_LEVEL, f_153089_
int: c, MIN_LEVEL, field_31072, MIN_LEVEL, f_153089_
int: c, MAX_LEVEL, field_31073, MAX_LEVEL, f_153090_
int: d, MAX_LEVEL, field_31073, MAX_LEVEL, f_153090_
int: f, AABB_SIDE_THICKNESS, field_31074, field_31074, f_153091_
int: g, AABB_SIDE_THICKNESS, field_31074, field_31074, f_153091_
com.mojang.serialization.MapCodec<ComposterBlock>: a, CODEC, field_46320, CODEC, f_303608_
Constructors
Methods
void (): a, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
void (): b, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<ComposterBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cqw
cue
Fields
Constructors
Methods
1.20.1
Names
cqp
cqw
Fields
int: a, READY, field_31071, MAX_LEVEL, f_153088_
int: a, READY, field_31071, NUM_LEVELS, f_153088_
int: b, MIN_LEVEL, field_31072, field_31072, f_153089_
int: b, MIN_LEVEL, field_31072, MIN_LEVEL, f_153089_
int: c, MAX_LEVEL, field_31073, field_31073, f_153090_
int: c, MAX_LEVEL, field_31073, MAX_LEVEL, f_153090_
Constructors
Methods
void (): b, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
void (): a, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
1.19.4
Names
cnz
cqp
Fields
Constructors
Methods
BlockState (BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373, compost, m_51929_
BlockState (BlockState, Level, BlockPos): d, extractProduce, method_26374, emptyFullComposter, m_51998_
BlockState (BlockState, LevelAccessor, BlockPos): c, empty, method_17759, emptyComposter, m_52002_
BlockState (BlockState, LevelAccessor, BlockPos, ItemStack): a, addItem, method_17756, addToComposter, m_51983_
BlockState (Entity, BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373, compost, m_268990_
BlockState (Entity, BlockState, Level, BlockPos): a, extractProduce, method_26374, emptyFullComposter, m_51998_
BlockState (Entity, BlockState, LevelAccessor, BlockPos): a, empty, method_17759, emptyComposter, m_269590_
BlockState (Entity, BlockState, LevelAccessor, BlockPos, ItemStack): a, addItem, method_17756, addToComposter, m_269330_
1.19.3
Names
ckx
cnz
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cka
ckx
Fields
Constructors
Methods
1.19
Names
ceu
cka
Fields
Constructors
Methods
void (): c, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
void (): b, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cec
ceu
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cat
cec
Fields
Constructors
Methods
1.17.1
Names
cas
cat
Fields
Constructors
Methods
1.17
Names
bvk
cas
net.minecraft.block.ComposterBlock
net.minecraft.src.C_1740_
Fields
IntegerProperty: a, LEVEL, field_17565, LEVEL, field_220298_a
IntegerProperty: d, LEVEL, field_17565, LEVEL, f_51913_
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: b, COMPOSTABLES, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, field_220299_b
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: e, COMPOSTABLES, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, f_51914_
VoxelShape: c, OUTER_SHAPE, field_17567, RAYCAST_SHAPE, field_220300_c
VoxelShape: g, OUTER_SHAPE, field_17567, RAYCAST_SHAPE, f_51915_
VoxelShape[]: d, SHAPES, field_17568, LEVEL_TO_COLLISION_SHAPE, field_220301_d
VoxelShape[]: h, SHAPES, field_17568, LEVEL_TO_COLLISION_SHAPE, f_51916_
int: a, READY, field_31071, MAX_LEVEL, f_153088_
int: b, MIN_LEVEL, field_31072, field_31072, f_153089_
int: c, MAX_LEVEL, field_31073, field_31073, f_153090_
int: f, AABB_SIDE_THICKNESS, field_31074, field_31074, f_153091_
Constructors
Methods
void (): c, bootStrap, method_17758, registerDefaultCompostableItems, func_220297_d
void (): c, bootStrap, method_17758, registerDefaultCompostableItems, m_51988_
void (float, ItemLike): a, add, method_17753, registerCompostableItem, func_220290_a
void (float, ItemLike): a, add, method_17753, registerCompostableItem, m_51920_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
WorldlyContainer (BlockState, LevelAccessor, BlockPos): a, getContainer, method_17680, getInventory, func_219966_a
WorldlyContainer (BlockState, LevelAccessor, BlockPos): a, getContainer, method_17680, getInventory, m_5840_
void (Level, BlockPos, boolean): a, handleFill, method_18027, playEffects, func_220292_a
void (Level, BlockPos, boolean): a, handleFill, method_18027, playEffects, m_51923_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
BlockState (BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373, compost, func_235486_a_
BlockState (BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373, compost, m_51929_
BlockState (BlockState, Level, BlockPos): d, extractProduce, method_26374, emptyFullComposter, func_235489_d_
BlockState (BlockState, Level, BlockPos): d, extractProduce, method_26374, emptyFullComposter, m_51998_
BlockState (BlockState, LevelAccessor, BlockPos): d, empty, method_17759, emptyComposter, func_235490_d_
BlockState (BlockState, LevelAccessor, BlockPos): c, empty, method_17759, emptyComposter, m_52002_
BlockState (BlockState, LevelAccessor, BlockPos, ItemStack): b, addItem, method_17756, addToComposter, func_235487_b_
BlockState (BlockState, LevelAccessor, BlockPos, ItemStack): a, addItem, method_17756, addToComposter, m_51983_
1.16.5
Names
Fields
VoxelShape: c, OUTER_SHAPE, field_17567, RAY_TRACE_SHAPE, field_220300_c
VoxelShape: c, OUTER_SHAPE, field_17567, RAYCAST_SHAPE, field_220300_c
Constructors
Methods
1.16.4
Names
bvh
bvk
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwn
bvh
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
1.16.1
Names
bqc
bwn
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
void (BlockState, LevelAccessor, BlockPos): d, empty, method_17759, emptyComposter, func_220294_d
boolean (BlockState, LevelAccessor, BlockPos, ItemStack): b, addItem, method_17756, addToComposter, func_220293_b
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
BlockState (BlockState, ServerLevel, ItemStack, BlockPos): a, insertItem, method_26373, compost, func_235486_a_
BlockState (BlockState, Level, BlockPos): d, extractProduce, method_26374, emptyFullComposter, func_235489_d_
BlockState (BlockState, LevelAccessor, BlockPos): d, empty, method_17759, emptyComposter, func_235490_d_
BlockState (BlockState, LevelAccessor, BlockPos, ItemStack): b, addItem, method_17756, addToComposter, func_235487_b_
1.15.2
Names
bpz
bqc
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnq
bpz
Fields
Constructors
Methods
void (): d, bootStrap, method_17758, registerDefaultCompostableItems, func_220297_d
void (): c, bootStrap, method_17758, registerDefaultCompostableItems, func_220297_d
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bnl
bnq
net.minecraft.world.level.block.ComposterBlock
Fields
IntProperty: a, field_17565, LEVEL, field_220298_a
IntegerProperty: a, LEVEL, field_17565, LEVEL, field_220298_a
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemConvertible>: b, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, field_220299_b
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemLike>: b, COMPOSTABLES, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, field_220299_b
VoxelShape: c, field_17567, RAY_TRACE_SHAPE, field_220300_c
VoxelShape: c, OUTER_SHAPE, field_17567, RAY_TRACE_SHAPE, field_220300_c
VoxelShape[]: d, field_17568, LEVEL_TO_COLLISION_SHAPE, field_220301_d
VoxelShape[]: d, SHAPES, field_17568, LEVEL_TO_COLLISION_SHAPE, field_220301_d
Constructors
Methods
void (): d, method_17758, registerDefaultCompostableItems, func_220297_d
void (): d, bootStrap, method_17758, registerDefaultCompostableItems, func_220297_d
void (float, ItemConvertible): a, method_17753, registerCompostableItem, func_220290_a
void (float, ItemLike): a, add, method_17753, registerCompostableItem, func_220290_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (BlockState, IWorld, BlockPos): d, method_17759, emptyComposter, func_220294_d
void (BlockState, LevelAccessor, BlockPos): d, empty, method_17759, emptyComposter, func_220294_d
boolean (BlockState, IWorld, BlockPos, ItemStack): b, method_17756, addToComposter, func_220293_b
boolean (BlockState, LevelAccessor, BlockPos, ItemStack): b, addItem, method_17756, addToComposter, func_220293_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
SidedInventory (BlockState, IWorld, BlockPos): a, method_17680, getInventory, func_219966_a
WorldlyContainer (BlockState, LevelAccessor, BlockPos): a, getContainer, method_17680, getInventory, func_219966_a
void (World, BlockPos, boolean): a, method_18027, playEffects, func_220292_a
void (Level, BlockPos, boolean): a, handleFill, method_18027, playEffects, func_220292_a
1.14.3
Names
bnh
bnl
net.minecraft.block.ComposterBlock
Fields
IntegerProperty: a, field_17565, field_220298_a
IntProperty: a, field_17565, LEVEL, field_220298_a
it.unimi.dsi.fastutil.objects.Object2FloatMap<IItemProvider>: b, field_17566, field_220299_b
it.unimi.dsi.fastutil.objects.Object2FloatMap<ItemConvertible>: b, field_17566, ITEM_TO_LEVEL_INCREASE_CHANCE, field_220299_b
VoxelShape: c, field_17567, field_220300_c
VoxelShape: c, field_17567, RAY_TRACE_SHAPE, field_220300_c
VoxelShape[]: d, field_17568, field_220301_d
VoxelShape[]: d, field_17568, LEVEL_TO_COLLISION_SHAPE, field_220301_d
Constructors
Methods
void (): d, method_17758, func_220297_d
void (): d, method_17758, registerDefaultCompostableItems, func_220297_d
void (float, IItemProvider): a, method_17753, func_220290_a
void (float, ItemConvertible): a, method_17753, registerCompostableItem, func_220290_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
void (BlockState, IWorld, BlockPos): d, method_17759, func_220294_d
void (BlockState, IWorld, BlockPos): d, method_17759, emptyComposter, func_220294_d
boolean (BlockState, IWorld, BlockPos, ItemStack): b, method_17756, func_220293_b
boolean (BlockState, IWorld, BlockPos, ItemStack): b, method_17756, addToComposter, func_220293_b
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
boolean (BlockState): b, method_9498, func_149740_M
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
ISidedInventory (BlockState, IWorld, BlockPos): a, method_17680, func_219966_a
SidedInventory (BlockState, IWorld, BlockPos): a, method_17680, getInventory, func_219966_a
void (World, BlockPos, boolean): a, method_18027, func_220292_a
void (World, BlockPos, boolean): a, method_18027, playEffects, func_220292_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bng
bnh
Fields
Constructors
Methods
1.14
Names
bng
net.minecraft.class_3962
net.minecraft.block.ComposterBlock
Fields
IntegerProperty: a, field_17565, field_220298_a
it.unimi.dsi.fastutil.objects.Object2FloatMap<IItemProvider>: b, field_17566, field_220299_b
VoxelShape: c, field_17567, field_220300_c
VoxelShape[]: d, field_17568, field_220301_d
Constructors
Methods
void (): d, method_17758, func_220297_d
void (float, IItemProvider): a, method_17753, func_220290_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
void (BlockState, IWorld, BlockPos): d, method_17759, func_220294_d
boolean (BlockState, IWorld, BlockPos, ItemStack): b, method_17756, func_220293_b
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
boolean (BlockState): b, method_9498, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
ISidedInventory (BlockState, IWorld, BlockPos): a, method_17680, func_219966_a
void (World, BlockPos, boolean): a, method_18027, func_220292_a