History - net.minecraft.world.level.block.StonecutterBlock

25w18a

Names

dvv

dwm

Fields

VoxelShape: d, SHAPE, field_16407, SHAPE, f_57064_

VoxelShape: d, SHAPE, field_16407

Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_

Component: c, CONTAINER_TITLE, field_17650

com.mojang.serialization.MapCodec<StonecutterBlock>: a, CODEC, field_46464, CODEC, f_303655_

com.mojang.serialization.MapCodec<StonecutterBlock>: a, CODEC, field_46464

EnumProperty<Direction>: b, FACING, field_17649, FACING, f_57063_

EnumProperty<Direction>: b, FACING, field_17649

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

com.mojang.serialization.MapCodec<StonecutterBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<StonecutterBlock> (): a, codec, method_53969

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

1.21.5

Names

drp

dvv

Fields

VoxelShape: c, SHAPE, field_16407, SHAPE, f_57064_

VoxelShape: d, SHAPE, field_16407, SHAPE, f_57064_

Component: d, CONTAINER_TITLE, field_17650, TITLE, f_57065_

Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_

Constructors

Methods

1.21.4

Names

dsm

drp

Fields

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

Names

dnw

dsm

Fields

DirectionProperty: b, FACING, field_17649, FACING, f_57063_

EnumProperty<Direction>: b, FACING, field_17649, FACING, f_57063_

Constructors

Methods

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dmy

dnw

Fields

Constructors

Methods

1.20.6

Names

dem

dmy

Fields

Constructors

Methods

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

dat

dem

Fields

DirectionProperty: a, FACING, field_17649, FACING, f_57063_

DirectionProperty: b, FACING, field_17649, FACING, f_57063_

VoxelShape: b, SHAPE, field_16407, SHAPE, f_57064_

VoxelShape: c, SHAPE, field_16407, SHAPE, f_57064_

Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_

Component: d, CONTAINER_TITLE, field_17650, TITLE, f_57065_

com.mojang.serialization.MapCodec<StonecutterBlock>: a, CODEC, field_46464, CODEC, f_303655_

Constructors

Methods

com.mojang.serialization.MapCodec<StonecutterBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cxl

dat

Fields

Constructors

Methods

1.20.1

Names

cxb

cxl

Fields

Constructors

Methods

1.19.4

Names

cuk

cxb

Fields

Constructors

Methods

1.19.3

Names

cri

cuk

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cql

cri

Fields

Constructors

Methods

1.19

Names

cks

cql

Fields

Constructors

Methods

1.18.2

Names

cka

cks

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cgr

cka

Fields

Constructors

Methods

1.17.1

Names

cgq

cgr

Fields

Constructors

Methods

1.17

Names

cap

cgq

net.minecraft.block.StonecutterBlock

net.minecraft.src.C_1926_

Fields

DirectionProperty: a, FACING, field_17649, FACING, field_220284_a

DirectionProperty: a, FACING, field_17649, FACING, f_57063_

VoxelShape: b, SHAPE, field_16407, SHAPE, field_220285_b

VoxelShape: b, SHAPE, field_16407, SHAPE, f_57064_

Component: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c

Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cam

cap

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cbs

cam

Fields

TranslatableComponent: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c

Component: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c

Constructors

Methods

1.16.1

Names

bux

cbs

Fields

TranslatableComponent: c, CONTAINER_TITLE, field_17650, CONTAINER_NAME, field_220286_c

TranslatableComponent: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

Names

buu

bux

Fields

Constructors

Methods

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bsj

buu

Fields

Constructors

Methods

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

1.14.4

Names

bse

bsj

net.minecraft.world.level.block.StonecutterBlock

Fields

TranslatableText: c, field_17650, CONTAINER_NAME, field_220286_c

TranslatableComponent: c, CONTAINER_TITLE, field_17650, CONTAINER_NAME, field_220286_c

DirectionProperty: a, field_17649, FACING, field_220284_a

DirectionProperty: a, FACING, field_17649, FACING, field_220284_a

VoxelShape: b, field_16407, SHAPE, field_220285_b

VoxelShape: b, SHAPE, field_16407, SHAPE, field_220285_b

Constructors

Methods

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b

MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bsa

bse

net.minecraft.block.StonecutterBlock

Fields

TranslationTextComponent: c, field_17650, field_220286_c

TranslatableText: c, field_17650, CONTAINER_NAME, field_220286_c

DirectionProperty: a, field_17649, field_220284_a

DirectionProperty: a, field_17649, FACING, field_220284_a

VoxelShape: b, field_16407, field_220285_b

VoxelShape: b, field_16407, SHAPE, field_220285_b

Constructors

Methods

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b

NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): n, method_9526, func_220074_n

boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n

boolean (BlockState): f, method_9601, func_200124_e

boolean (BlockState): f, method_9601, isOpaque, func_200124_e

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

brz

bsa

Fields

Constructors

Methods

1.14

Names

brz

net.minecraft.class_3718

net.minecraft.block.StonecutterBlock

Fields

TranslationTextComponent: c, field_17650, field_220286_c

DirectionProperty: a, field_17649, field_220284_a

VoxelShape: b, field_16407, field_220285_b

Constructors

(Block$Properties)

Methods

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

boolean (BlockState): n, method_9526, func_220074_n

boolean (BlockState): f, method_9601, func_200124_e

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockRenderLayer (): c, method_9551, func_180664_k

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a