History - net.minecraft.world.level.block.StonecutterBlock
25w18a
Names
dvv
dwm
Fields
VoxelShape: d, SHAPE, field_16407, SHAPE, f_57064_
VoxelShape: d, SHAPE, field_16407
Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_
Component: c, CONTAINER_TITLE, field_17650
com.mojang.serialization.MapCodec<StonecutterBlock>: a, CODEC, field_46464, CODEC, f_303655_
com.mojang.serialization.MapCodec<StonecutterBlock>: a, CODEC, field_46464
EnumProperty<Direction>: b, FACING, field_17649, FACING, f_57063_
EnumProperty<Direction>: b, FACING, field_17649
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
com.mojang.serialization.MapCodec<StonecutterBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<StonecutterBlock> (): a, codec, method_53969
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516
1.21.5
Names
drp
dvv
Fields
VoxelShape: c, SHAPE, field_16407, SHAPE, f_57064_
VoxelShape: d, SHAPE, field_16407, SHAPE, f_57064_
Component: d, CONTAINER_TITLE, field_17650, TITLE, f_57065_
Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_
Constructors
Methods
1.21.4
Names
dsm
drp
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
Names
dnw
dsm
Fields
DirectionProperty: b, FACING, field_17649, FACING, f_57063_
EnumProperty<Direction>: b, FACING, field_17649, FACING, f_57063_
Constructors
Methods
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dmy
dnw
Fields
Constructors
Methods
1.20.6
Names
dem
dmy
Fields
Constructors
Methods
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
dat
dem
Fields
DirectionProperty: a, FACING, field_17649, FACING, f_57063_
DirectionProperty: b, FACING, field_17649, FACING, f_57063_
VoxelShape: b, SHAPE, field_16407, SHAPE, f_57064_
VoxelShape: c, SHAPE, field_16407, SHAPE, f_57064_
Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_
Component: d, CONTAINER_TITLE, field_17650, TITLE, f_57065_
com.mojang.serialization.MapCodec<StonecutterBlock>: a, CODEC, field_46464, CODEC, f_303655_
Constructors
Methods
com.mojang.serialization.MapCodec<StonecutterBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cxl
dat
Fields
Constructors
Methods
1.20.1
Names
cxb
cxl
Fields
Constructors
Methods
1.19.4
Names
cuk
cxb
Fields
Constructors
Methods
1.19.3
Names
cri
cuk
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cql
cri
Fields
Constructors
Methods
1.19
Names
cks
cql
Fields
Constructors
Methods
1.18.2
Names
cka
cks
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cgr
cka
Fields
Constructors
Methods
1.17.1
Names
cgq
cgr
Fields
Constructors
Methods
1.17
Names
cap
cgq
net.minecraft.block.StonecutterBlock
net.minecraft.src.C_1926_
Fields
DirectionProperty: a, FACING, field_17649, FACING, field_220284_a
DirectionProperty: a, FACING, field_17649, FACING, f_57063_
VoxelShape: b, SHAPE, field_16407, SHAPE, field_220285_b
VoxelShape: b, SHAPE, field_16407, SHAPE, f_57064_
Component: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c
Component: c, CONTAINER_TITLE, field_17650, TITLE, f_57065_
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cam
cap
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cbs
cam
Fields
TranslatableComponent: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c
Component: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c
Constructors
Methods
1.16.1
Names
bux
cbs
Fields
TranslatableComponent: c, CONTAINER_TITLE, field_17650, CONTAINER_NAME, field_220286_c
TranslatableComponent: c, CONTAINER_TITLE, field_17650, TITLE, field_220286_c
Constructors
Methods
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
buu
bux
Fields
Constructors
Methods
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bsj
buu
Fields
Constructors
Methods
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
1.14.4
Names
bse
bsj
net.minecraft.world.level.block.StonecutterBlock
Fields
TranslatableText: c, field_17650, CONTAINER_NAME, field_220286_c
TranslatableComponent: c, CONTAINER_TITLE, field_17650, CONTAINER_NAME, field_220286_c
DirectionProperty: a, field_17649, FACING, field_220284_a
DirectionProperty: a, FACING, field_17649, FACING, field_220284_a
VoxelShape: b, field_16407, SHAPE, field_220285_b
VoxelShape: b, SHAPE, field_16407, SHAPE, field_220285_b
Constructors
Methods
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bsa
bse
net.minecraft.block.StonecutterBlock
Fields
TranslationTextComponent: c, field_17650, field_220286_c
TranslatableText: c, field_17650, CONTAINER_NAME, field_220286_c
DirectionProperty: a, field_17649, field_220284_a
DirectionProperty: a, field_17649, FACING, field_220284_a
VoxelShape: b, field_16407, field_220285_b
VoxelShape: b, field_16407, SHAPE, field_220285_b
Constructors
Methods
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): f, method_9601, func_200124_e
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
brz
bsa
Fields
Constructors
Methods
1.14
Names
brz
net.minecraft.class_3718
net.minecraft.block.StonecutterBlock
Fields
TranslationTextComponent: c, field_17650, field_220286_c
DirectionProperty: a, field_17649, field_220284_a
VoxelShape: b, field_16407, field_220285_b
Constructors
Methods
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState): f, method_9601, func_200124_e
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockRenderLayer (): c, method_9551, func_180664_k
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a