History - net.minecraft.world.level.block.LecternBlock
25w18a
Names
dsf
dsw
Fields
BooleanProperty: c, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, POWERED, field_17365
BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
BooleanProperty: d, HAS_BOOK, field_17366
VoxelShape: e, SHAPE_COLLISION, field_55774, BASE_SHAPE, f_54472_
VoxelShape: e, SHAPE_COLLISION, field_55774
int: g, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
int: g, PAGE_CHANGE_IMPULSE_TICKS, field_31113
com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC, f_302424_
com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386
EnumProperty<Direction>: b, FACING, field_16404, FACING, f_54465_
EnumProperty<Direction>: b, FACING, field_16404
Map<Direction, VoxelShape>: f, SHAPES, field_55775, OUTLINE_SHAPES_BY_DIRECTION, f_380206_
Map<Direction, VoxelShape>: f, SHAPES, field_55775
Constructors
Methods
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, m_54488_
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471
void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered, m_54553_
void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, m_54544_
void (Level, BlockPos, BlockState): b, updateBelow, method_17474
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, m_54484_
void (Level, BlockPos, Player): a, openScreen, method_17470
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_269306_
void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473
com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516
boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472
void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475
VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape, m_7952_
VoxelShape (BlockState): d_, getOcclusionShape, method_9571
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388
1.21.5
Names
doa
dsf
Fields
VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: e, SHAPE_COLLISION, field_55774, BASE_SHAPE, f_54472_
VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
int: g, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
Map<Direction, VoxelShape>: f, SHAPES, field_55775, OUTLINE_SHAPES_BY_DIRECTION, f_380206_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos): e, popBook, method_17477, dropBook, m_54587_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
Names
doz
doa
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
Names
dkj
doz
Fields
DirectionProperty: b, FACING, field_16404, FACING, f_54465_
EnumProperty<Direction>: b, FACING, field_16404, FACING, f_54465_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_7952_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, m_54587_
void (BlockState, Level, BlockPos): e, popBook, method_17477, dropBook, m_54587_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
VoxelShape (BlockState): d_, getOcclusionShape, method_9571, getCullingShape, m_7952_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djm
dkj
Fields
Constructors
Methods
boolean (Entity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
void (Entity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
boolean (LivingEntity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
void (LivingEntity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
1.20.6
Names
dba
djm
Fields
Constructors
Methods
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cxd
dba
Fields
DirectionProperty: a, FACING, field_16404, FACING, f_54465_
DirectionProperty: b, FACING, field_16404, FACING, f_54465_
BooleanProperty: b, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
BooleanProperty: d, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: l, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: l, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
VoxelShape: m, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
int: m, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
int: n, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
com.mojang.serialization.MapCodec<LecternBlock>: a, CODEC, field_46386, CODEC, f_302424_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<LecternBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctv
cxd
Fields
Constructors
Methods
1.20.1
Names
ctn
ctv
Fields
Constructors
Methods
1.19.4
Names
cqx
ctn
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, m_54553_
void (Level, BlockPos, BlockState, boolean): a, changePowered, method_17476, setPowered, m_54553_
boolean (Player, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_153566_
void (Player, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_153575_
boolean (Entity, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_269125_
void (Entity, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_269116_
void (Entity, Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_269306_
1.19.3
Names
cnu
cqx
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_7952_
VoxelShape (BlockState, BlockGetter, BlockPos): f, getOcclusionShape, method_9571, getCullingShape, m_7952_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmx
cnu
Fields
Constructors
Methods
1.19
Names
chp
cmx
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cgx
chp
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdo
cgx
Fields
Constructors
Methods
1.17.1
Names
cdn
cdo
Fields
Constructors
Methods
1.17
Names
bxy
cdn
net.minecraft.block.LecternBlock
net.minecraft.src.C_1827_
Fields
DirectionProperty: a, FACING, field_16404, FACING, field_220156_a
DirectionProperty: a, FACING, field_16404, FACING, f_54465_
BooleanProperty: b, POWERED, field_17365, POWERED, field_220157_b
BooleanProperty: b, POWERED, field_17365, POWERED, f_54466_
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, field_220158_c
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, f_54467_
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, f_54468_
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, f_54469_
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, f_54470_
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, f_54471_
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, f_54472_
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, f_54473_
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, f_54474_
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, f_54475_
VoxelShape: o, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
VoxelShape: l, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, f_54476_
int: m, PAGE_CHANGE_IMPULSE_TICKS, field_31113, SCHEDULED_TICK_DELAY, f_153565_
Constructors
Methods
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getOcclusionShape, method_9571, getCullingShape, m_7952_
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, func_220151_a
void (Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, func_220148_b
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, func_220155_a
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, m_54497_
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, func_220154_a
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, m_54488_
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, func_220149_b
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, m_54553_
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, func_220153_b
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, m_54544_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, func_220150_d
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, m_54587_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_7246_
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, func_220152_a
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, m_54484_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
boolean (Player, Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, m_153566_
void (Player, Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, m_153575_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxv
bxy
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bzb
bxv
Fields
Constructors
Methods
1.16.1
Names
bsl
bzb
Fields
VoxelShape: w, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
VoxelShape: o, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
Constructors
Methods
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): d, getOcclusionShape, method_9571, getCullingShape, func_196247_c
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): c_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, func_220052_b
void (Level, BlockPos, Player): a, openScreen, method_17470, openContainer, func_220152_a
void (Level, BlockPos, Player): a, openScreen, method_17470, openScreen, func_220152_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
bsi
bsl
Fields
Constructors
Methods
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpx
bsi
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): i, getOcclusionShape, method_9571, getCullingShape, func_196247_c
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): o, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, func_220052_b
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
1.14.4
Names
bps
bpx
net.minecraft.world.level.block.LecternBlock
Fields
DirectionProperty: a, field_16404, FACING, field_220156_a
DirectionProperty: a, FACING, field_16404, FACING, field_220156_a
BooleanProperty: b, field_17365, POWERED, field_220157_b
BooleanProperty: b, POWERED, field_17365, POWERED, field_220157_b
BooleanProperty: c, field_17366, HAS_BOOK, field_220158_c
BooleanProperty: c, HAS_BOOK, field_17366, HAS_BOOK, field_220158_c
VoxelShape: d, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: d, SHAPE_BASE, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: e, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: e, SHAPE_POST, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: f, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: f, SHAPE_COMMON, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: g, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: g, SHAPE_TOP_PLATE, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: h, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: h, SHAPE_COLLISION, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: i, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: i, SHAPE_WEST, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: j, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: j, SHAPE_NORTH, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: k, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: k, SHAPE_EAST, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: w, field_17372, SOUTH_SHAPE, field_220163_w
VoxelShape: w, SHAPE_SOUTH, field_17372, SOUTH_SHAPE, field_220163_w
Constructors
Methods
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
VoxelShape (BlockState, BlockView, BlockPos): h, method_9571, method_9571, func_196247_c
VoxelShape (BlockState, BlockGetter, BlockPos): h, getOcclusionShape, method_9571, getCullingShape, func_196247_c
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
boolean (BlockState): n, useShapeForLightOcclusion, method_9526, hasSidedTransparency, func_220074_n
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (World, BlockPos, BlockState, ItemStack): a, method_17472, putBookIfAbsent, func_220151_a
boolean (Level, BlockPos, BlockState, ItemStack): a, tryPlaceBook, method_17472, putBookIfAbsent, func_220151_a
void (World, BlockPos, BlockState, ItemStack): b, method_17475, putBook, func_220148_b
void (Level, BlockPos, BlockState, ItemStack): b, placeBook, method_17475, putBook, func_220148_b
void (World, BlockPos, BlockState, boolean): a, method_17473, setHasBook, func_220155_a
void (Level, BlockPos, BlockState, boolean): a, resetBookState, method_17473, setHasBook, func_220155_a
void (World, BlockPos, BlockState): a, method_17471, setPowered, func_220154_a
void (Level, BlockPos, BlockState): a, signalPageChange, method_17471, setPowered, func_220154_a
void (World, BlockPos, BlockState, boolean): b, method_17476, setPowered, func_220149_b
void (Level, BlockPos, BlockState, boolean): b, changePowered, method_17476, setPowered, func_220149_b
void (World, BlockPos, BlockState): b, method_17474, updateNeighborAlways, func_220153_b
void (Level, BlockPos, BlockState): b, updateBelow, method_17474, updateNeighborAlways, func_220153_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (BlockState, World, BlockPos): d, method_17477, dropBook, func_220150_d
void (BlockState, Level, BlockPos): d, popBook, method_17477, dropBook, func_220150_d
boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b
MenuProvider (BlockState, Level, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, func_220052_b
void (World, BlockPos, PlayerEntity): a, method_17470, openContainer, func_220152_a
void (Level, BlockPos, Player): a, openScreen, method_17470, openContainer, func_220152_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bpo
bps
net.minecraft.block.LecternBlock
Fields
DirectionProperty: a, field_16404, field_220156_a
DirectionProperty: a, field_16404, FACING, field_220156_a
BooleanProperty: b, field_17365, field_220157_b
BooleanProperty: b, field_17365, POWERED, field_220157_b
BooleanProperty: c, field_17366, field_220158_c
BooleanProperty: c, field_17366, HAS_BOOK, field_220158_c
VoxelShape: d, field_16406, field_220159_d
VoxelShape: d, field_16406, BOTTOM_SHAPE, field_220159_d
VoxelShape: e, field_16405, field_220160_e
VoxelShape: e, field_16405, MIDDLE_SHAPE, field_220160_e
VoxelShape: f, field_16403, field_220161_f
VoxelShape: f, field_16403, BASE_SHAPE, field_220161_f
VoxelShape: g, field_17367, field_220162_g
VoxelShape: g, field_17367, COLLISION_SHAPE_TOP, field_220162_g
VoxelShape: h, field_17368, field_220164_h
VoxelShape: h, field_17368, COLLISION_SHAPE, field_220164_h
VoxelShape: i, field_17369, field_220165_i
VoxelShape: i, field_17369, WEST_SHAPE, field_220165_i
VoxelShape: j, field_17370, field_220166_j
VoxelShape: j, field_17370, NORTH_SHAPE, field_220166_j
VoxelShape: k, field_17371, field_220167_k
VoxelShape: k, field_17371, EAST_SHAPE, field_220167_k
VoxelShape: w, field_17372, field_220163_w
VoxelShape: w, field_17372, SOUTH_SHAPE, field_220163_w
Constructors
Methods
BlockRenderType (BlockState): c, method_9604, func_149645_b
BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b
VoxelShape (BlockState, IBlockReader, BlockPos): h, method_9571, func_196247_c
VoxelShape (BlockState, BlockView, BlockPos): h, method_9571, method_9571, func_196247_c
boolean (BlockState): n, method_9526, func_220074_n
boolean (BlockState): n, method_9526, hasSidedTransparency, func_220074_n
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
boolean (World, BlockPos, BlockState, ItemStack): a, method_17472, func_220151_a
boolean (World, BlockPos, BlockState, ItemStack): a, method_17472, putBookIfAbsent, func_220151_a
void (World, BlockPos, BlockState, ItemStack): b, method_17475, func_220148_b
void (World, BlockPos, BlockState, ItemStack): b, method_17475, putBook, func_220148_b
void (World, BlockPos, BlockState, boolean): a, method_17473, func_220155_a
void (World, BlockPos, BlockState, boolean): a, method_17473, setHasBook, func_220155_a
void (World, BlockPos, BlockState): a, method_17471, func_220154_a
void (World, BlockPos, BlockState): a, method_17471, setPowered, func_220154_a
void (World, BlockPos, BlockState, boolean): b, method_17476, func_220149_b
void (World, BlockPos, BlockState, boolean): b, method_17476, setPowered, func_220149_b
void (World, BlockPos, BlockState): b, method_17474, func_220153_b
void (World, BlockPos, BlockState): b, method_17474, updateNeighborAlways, func_220153_b
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (BlockState, World, BlockPos): d, method_17477, func_220150_d
void (BlockState, World, BlockPos): d, method_17477, dropBook, func_220150_d
boolean (BlockState): h, method_9506, func_149744_f
boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f
int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b
boolean (BlockState): b, method_9498, func_149740_M
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, func_220052_b
void (World, BlockPos, PlayerEntity): a, method_17470, func_220152_a
void (World, BlockPos, PlayerEntity): a, method_17470, openContainer, func_220152_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpn
bpo
Fields
Constructors
Methods
1.14
Names
bpn
net.minecraft.class_3715
net.minecraft.block.LecternBlock
Fields
DirectionProperty: a, field_16404, field_220156_a
BooleanProperty: b, field_17365, field_220157_b
BooleanProperty: c, field_17366, field_220158_c
VoxelShape: d, field_16406, field_220159_d
VoxelShape: e, field_16405, field_220160_e
VoxelShape: f, field_16403, field_220161_f
VoxelShape: g, field_17367, field_220162_g
VoxelShape: h, field_17368, field_220164_h
VoxelShape: i, field_17369, field_220165_i
VoxelShape: j, field_17370, field_220166_j
VoxelShape: k, field_17371, field_220167_k
VoxelShape: w, field_17372, field_220163_w
Constructors
Methods
BlockRenderType (BlockState): c, method_9604, func_149645_b
VoxelShape (BlockState, IBlockReader, BlockPos): h, method_9571, func_196247_c
boolean (BlockState): n, method_9526, func_220074_n
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, Mirror): a, method_9569, func_185471_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
boolean (World, BlockPos, BlockState, ItemStack): a, method_17472, func_220151_a
void (World, BlockPos, BlockState, ItemStack): b, method_17475, func_220148_b
void (World, BlockPos, BlockState, boolean): a, method_17473, func_220155_a
void (World, BlockPos, BlockState): a, method_17471, func_220154_a
void (World, BlockPos, BlockState, boolean): b, method_17476, func_220149_b
void (World, BlockPos, BlockState): b, method_17474, func_220153_b
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (BlockState, World, BlockPos): d, method_17477, func_220150_d
boolean (BlockState): h, method_9506, func_149744_f
int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a
int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b
boolean (BlockState): b, method_9498, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
INamedContainerProvider (BlockState, World, BlockPos): b, method_17454, func_220052_b
void (World, BlockPos, PlayerEntity): a, method_17470, func_220152_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a