History - com.mojang.blaze3d.systems.GpuDevice

25w18a

Names

com.mojang.blaze3d.systems.GpuDevice

Fields

Constructors

Methods

CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder

CommandEncoder (): createCommandEncoder, createCommandEncoder

GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

String (): getImplementationInformation, getImplementationInformation, getImplementationInformation

String (): getImplementationInformation, getImplementationInformation

List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages

List<String> (): getLastDebugMessages, getLastDebugMessages

boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled

boolean (): isDebuggingEnabled, isDebuggingEnabled

String (): getVendor, getVendor, getVendor

String (): getVendor, getVendor

String (): getBackendName, getBackendName, getBackendName

String (): getBackendName, getBackendName

String (): getVersion, getVersion, getVersion

String (): getVersion, getVersion

String (): getRenderer, getRenderer, getRenderer

String (): getRenderer, getRenderer

int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize

int (): getMaxTextureSize, getMaxTextureSize

CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline

CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline

CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline

CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): precompilePipeline, precompilePipeline

void (): clearPipelineCache, clearPipelineCache, clearPipelineCache

void (): clearPipelineCache, clearPipelineCache

List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions

List<String> (): getEnabledExtensions, getEnabledExtensions

void (): close, close, close

void (): close, close

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int): createTexture, createTexture

GpuTexture (String, int, TextureFormat, int, int, int): createTexture, createTexture

GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer

int (): getUniformOffsetAlignment, getUniformOffsetAlignment

1.21.5

Names

com.mojang.blaze3d.systems.GpuDevice

com.mojang.blaze3d.systems.GpuDevice

com.mojang.blaze3d.systems.GpuDevice

com.mojang.blaze3d.systems.GpuDevice

com.mojang.blaze3d.systems.GpuDevice

Fields

Constructors

Methods

CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder

GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture

GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer

String (): getImplementationInformation, getImplementationInformation, getImplementationInformation

List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages

boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled

String (): getVendor, getVendor, getVendor

String (): getBackendName, getBackendName, getBackendName

String (): getVersion, getVersion, getVersion

String (): getRenderer, getRenderer, getRenderer

int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize

CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline

CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline

void (): clearPipelineCache, clearPipelineCache, clearPipelineCache

List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions

void (): close, close, close