History - com.mojang.blaze3d.systems.GpuDevice
25w18a
Names
com.mojang.blaze3d.systems.GpuDevice
Fields
Constructors
Methods
CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder
CommandEncoder (): createCommandEncoder, createCommandEncoder
GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
String (): getImplementationInformation, getImplementationInformation, getImplementationInformation
String (): getImplementationInformation, getImplementationInformation
List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages
List<String> (): getLastDebugMessages, getLastDebugMessages
boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled
boolean (): isDebuggingEnabled, isDebuggingEnabled
String (): getVendor, getVendor, getVendor
String (): getVendor, getVendor
String (): getBackendName, getBackendName, getBackendName
String (): getBackendName, getBackendName
String (): getVersion, getVersion, getVersion
String (): getVersion, getVersion
String (): getRenderer, getRenderer, getRenderer
String (): getRenderer, getRenderer
int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize
int (): getMaxTextureSize, getMaxTextureSize
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): precompilePipeline, precompilePipeline
void (): clearPipelineCache, clearPipelineCache, clearPipelineCache
void (): clearPipelineCache, clearPipelineCache
List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions
List<String> (): getEnabledExtensions, getEnabledExtensions
void (): close, close, close
void (): close, close
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int): createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int): createTexture, createTexture
GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer
int (): getUniformOffsetAlignment, getUniformOffsetAlignment
1.21.5
Names
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
Fields
Constructors
Methods
CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder
GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
String (): getImplementationInformation, getImplementationInformation, getImplementationInformation
List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages
boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled
String (): getVendor, getVendor, getVendor
String (): getBackendName, getBackendName, getBackendName
String (): getVersion, getVersion, getVersion
String (): getRenderer, getRenderer, getRenderer
int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, BiFunction<ResourceLocation, ShaderType, String>): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
void (): clearPipelineCache, clearPipelineCache, clearPipelineCache
List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions
void (): close, close, close