com.mojang.blaze3d.systems

public interface CommandEncoder

com.mojang.blaze3d.systems.CommandEncoder
com.mojang.blaze3d.systems.CommandEncoder
com.mojang.blaze3d.systems.CommandEncoder
com.mojang.blaze3d.systems.CommandEncoder
com.mojang.blaze3d.systems.CommandEncoder

Method summary

Modifier and TypeMethod
RenderPass
createRenderPass(GpuTexture arg0, OptionalInt arg1)
createRenderPass(GpuTexture arg0, OptionalInt arg1)
createRenderPass(GpuTexture arg0, OptionalInt arg1)
createRenderPass(GpuTexture colorAttachment, OptionalInt clearColor)
createRenderPass(GpuTexture p_391786_, OptionalInt arg1)
RenderPass
createRenderPass(GpuTexture arg0, OptionalInt arg1, GpuTexture arg2, OptionalDouble arg3)
createRenderPass(GpuTexture arg0, OptionalInt arg1, GpuTexture arg2, OptionalDouble arg3)
createRenderPass(GpuTexture arg0, OptionalInt arg1, GpuTexture arg2, OptionalDouble arg3)
createRenderPass(GpuTexture colorAttachment, OptionalInt clearColor, GpuTexture depthAttachment, OptionalDouble clearDepth)
createRenderPass(GpuTexture p_396918_, OptionalInt p_397075_, GpuTexture p_393174_, OptionalDouble arg3)
void
clearColorTexture(GpuTexture arg0, int arg1)
clearColorTexture(GpuTexture arg0, int arg1)
clearColorTexture(GpuTexture arg0, int arg1)
clearColorTexture(GpuTexture texture, int color)
clearColorTexture(GpuTexture p_397741_, int arg1)
void
clearColorAndDepthTextures(GpuTexture arg0, int arg1, GpuTexture arg2, double arg3)
clearColorAndDepthTextures(GpuTexture arg0, int arg1, GpuTexture arg2, double arg3)
clearColorAndDepthTextures(GpuTexture arg0, int arg1, GpuTexture arg2, double arg3)
clearColorAndDepthTextures(GpuTexture colorAttachment, int color, GpuTexture depthAttachment, double depth)
clearColorAndDepthTextures(GpuTexture p_392725_, int p_397792_, GpuTexture p_397966_, double arg3)
void
clearDepthTexture(GpuTexture arg0, double arg1)
clearDepthTexture(GpuTexture arg0, double arg1)
clearDepthTexture(GpuTexture arg0, double arg1)
clearDepthTexture(GpuTexture texture, double depth)
clearDepthTexture(GpuTexture p_396385_, double arg1)
void
writeToBuffer(GpuBuffer arg0, ByteBuffer arg1, int arg2)
writeToBuffer(GpuBuffer arg0, ByteBuffer arg1, int arg2)
writeToBuffer(GpuBuffer arg0, ByteBuffer arg1, int arg2)
writeToBuffer(GpuBuffer target, ByteBuffer source, int offset)
writeToBuffer(GpuBuffer p_393079_, ByteBuffer p_397124_, int arg2)
GpuBuffer$ReadView
readBuffer(GpuBuffer arg0)
readBuffer(GpuBuffer arg0)
readBuffer(GpuBuffer arg0)
readBuffer(GpuBuffer source)
readBuffer(GpuBuffer arg0)
GpuBuffer$ReadView
readBuffer(GpuBuffer arg0, int arg1, int arg2)
readBuffer(GpuBuffer arg0, int arg1, int arg2)
readBuffer(GpuBuffer arg0, int arg1, int arg2)
readBuffer(GpuBuffer source, int offset, int count)
readBuffer(GpuBuffer p_398022_, int p_397858_, int arg2)
void
writeToTexture(GpuTexture arg0, fkf arg1)
writeToTexture(GpuTexture arg0, NativeImage arg1)
writeToTexture(GpuTexture arg0, class_1011 arg1)
writeToTexture(GpuTexture target, NativeImage source)
writeToTexture(GpuTexture p_391647_, C_3148_ arg1)
void
writeToTexture(GpuTexture arg0, fkf arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
writeToTexture(GpuTexture arg0, NativeImage arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
writeToTexture(GpuTexture arg0, class_1011 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
writeToTexture(GpuTexture target, NativeImage source, int mipLevel, int intoX, int intoY, int width, int height, int x, int y)
writeToTexture(GpuTexture p_397032_, C_3148_ p_397972_, int p_396110_, int p_393128_, int p_395682_, int p_393388_, int p_392125_, int p_396435_, int arg8)
void
writeToTexture(GpuTexture arg0, IntBuffer arg1, fkf$a arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
writeToTexture(GpuTexture arg0, IntBuffer arg1, NativeImage$Format arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
writeToTexture(GpuTexture arg0, IntBuffer arg1, class_1011$class_1012 arg2, int arg3, int arg4, int arg5, int arg6, int arg7)
writeToTexture(GpuTexture target, IntBuffer source, NativeImage$Format format, int mipLevel, int intoX, int intoY, int width, int height)
writeToTexture(GpuTexture p_391841_, IntBuffer p_393229_, C_3148_$C_3150_ p_394216_, int p_392784_, int p_392071_, int p_396859_, int p_395354_, int arg7)
void
copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, int arg2, Runnable arg3, int arg4)
copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, int arg2, Runnable arg3, int arg4)
copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, int arg2, Runnable arg3, int arg4)
copyTextureToBuffer(GpuTexture target, GpuBuffer source, int offset, Runnable dataUploadedCallback, int mipLevel)
copyTextureToBuffer(GpuTexture p_392049_, GpuBuffer p_394917_, int p_397413_, Runnable p_391842_, int arg4)
void
copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, int arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, int arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
copyTextureToBuffer(GpuTexture arg0, GpuBuffer arg1, int arg2, Runnable arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
copyTextureToBuffer(GpuTexture target, GpuBuffer source, int offset, Runnable dataUploadedCallback, int mipLevel, int intoX, int intoY, int width, int height)
copyTextureToBuffer(GpuTexture p_394803_, GpuBuffer p_396820_, int p_394723_, Runnable p_395841_, int p_395584_, int p_392863_, int p_391285_, int p_394268_, int arg8)
void
copyTextureToTexture(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
copyTextureToTexture(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
copyTextureToTexture(GpuTexture arg0, GpuTexture arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)
copyTextureToTexture(GpuTexture target, GpuTexture source, int mipLevel, int intoX, int intoY, int sourceX, int sourceY, int width, int height)
copyTextureToTexture(GpuTexture p_397369_, GpuTexture p_397601_, int p_394677_, int p_395197_, int p_393477_, int p_392763_, int p_394739_, int p_395091_, int arg8)
void
presentTexture(GpuTexture arg0)
presentTexture(GpuTexture arg0)
presentTexture(GpuTexture arg0)
presentTexture(GpuTexture texture)
presentTexture(GpuTexture arg0)