CommandEncoder | | createCommandEncoder() | | createCommandEncoder() |
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GpuTexture | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> labelGetter, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels) |
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GpuTexture | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String label, int usage, TextureFormat format, int width, int height, int depthOrLayers, int mipLevels) |
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GpuTextureView | |
GpuTextureView | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture texture, int baseMipLevel, int mipLevels) |
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GpuBuffer | |
GpuBuffer | |
String | | getImplementationInformation() | | getImplementationInformation() |
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List<String> | | getLastDebugMessages() | | getLastDebugMessages() |
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boolean | | isDebuggingEnabled() | | isDebuggingEnabled() |
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String | |
String | | getBackendName() | | getBackendName() |
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String | |
String | | getRenderer() | | getRenderer() |
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int | | getMaxTextureSize() | | getMaxTextureSize() |
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int | | getUniformOffsetAlignment() | | getUniformOffsetAlignment() |
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default CompiledRenderPipeline | |
CompiledRenderPipeline | | precompilePipeline(RenderPipeline arg0, BiFunction<ame, ShaderType, String> arg1) | | precompilePipeline(RenderPipeline arg0, BiFunction<ResourceLocation, ShaderType, String> arg1) | | precompilePipeline(RenderPipeline arg0, BiFunction<class_2960, ShaderType, String> arg1) | | precompilePipeline(RenderPipeline pipeline, BiFunction<Identifier, ShaderType, String> sourceRetriever) |
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void | | clearPipelineCache() | | clearPipelineCache() |
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List<String> | | getEnabledExtensions() | | getEnabledExtensions() |
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void | |