History - net.minecraft.block.BlockLiquid
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
ars
aru
Fields
Constructors
Methods
1.12
Names
aoq
ars
Fields
Constructors
Methods
float (int): e, func_149801_b
float (int): b, func_149801_b
int (IBlockState, IBlockAccess, BlockPos): d, func_185484_c
int (IBlockState, IBlockAccess, BlockPos): e, func_185484_c
int (IBlockState): i, func_189542_i
int (IBlockState): x, func_189542_i
int (IBlockState): z, func_189545_x
int (IBlockState): y, func_189545_x
float (IBlockState, IBlockAccess, BlockPos): f, func_190973_f
float (IBlockState, IBlockAccess, BlockPos): g, func_190973_f
float (IBlockState, IBlockAccess, BlockPos): g, func_190972_g
float (IBlockState, IBlockAccess, BlockPos): h, func_190972_g
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aoo
aoq
Fields
Constructors
Methods
1.11
Names
anb
aoo
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
int (IBlockState, IBlockAccess, BlockPos): c, func_185484_c
int (IBlockState, IBlockAccess, BlockPos): d, func_185484_c
int (IBlockState): x, func_189545_x
int (IBlockState): z, func_189545_x
void (IBlockState, World, BlockPos, Block): a, func_189540_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_180646_a
void (IBlockState, World, BlockPos, Block, BlockPos): a, func_189540_a
float (IBlockState, IBlockAccess, BlockPos): f, func_190973_f
float (IBlockState, IBlockAccess, BlockPos): g, func_190972_g
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
amo
anb
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
int (IBlockAccess, BlockPos): c, func_176362_e
int (IBlockAccess, BlockPos): d, func_176366_f
Vec3d (IBlockAccess, BlockPos): f, func_180687_h
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (IBlockAccess, BlockPos): e, func_176364_g
boolean (IBlockAccess, BlockPos): c, func_176364_g
float (IBlockAccess, BlockPos, Material): a, func_185697_a
int (IBlockState): i, func_189542_i
int (IBlockState): x, func_189545_x
Vec3d (IBlockAccess, BlockPos, IBlockState): a, func_189543_a
void (IBlockState, World, BlockPos, Block): a, func_189540_a
float (IBlockAccess, BlockPos, Material, IBlockState): a, func_189544_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahv
amo
Fields
Constructors
Methods
boolean (IBlockAccess, BlockPos): b, func_176205_b
float (int): b, func_149801_b
float (int): e, func_149801_b
int (IBlockAccess, BlockPos): e, func_176362_e
int (IBlockAccess, BlockPos): f, func_176366_f
boolean (): d, func_149686_d
boolean (): c, func_149662_c
boolean (IBlockAccess, BlockPos, EnumFacing): b, func_176212_b
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
int (): b, func_149645_b
Vec3 (IBlockAccess, BlockPos): h, func_180687_h
Vec3 (World, BlockPos, Entity, Vec3): a, func_176197_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (World, BlockPos, IBlockState): e, func_176365_e
void (World, BlockPos): e, func_180688_d
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
BlockState (): e, func_180661_e
int (IBlockAccess, BlockPos, int): a, func_180662_a
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
boolean (IBlockAccess, BlockPos): g, func_176364_g
int (IBlockAccess, BlockPos): c, func_176207_c
EnumWorldBlockLayer (): m, func_180664_k
void (World, BlockPos, IBlockState, Random): c, func_180655_c
double (IBlockAccess, BlockPos, Material): a, func_180689_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, World, BlockPos): a, func_180646_a
boolean (IBlockAccess, BlockPos): b, func_176205_b
int (IBlockAccess, BlockPos): c, func_176362_e
int (IBlockAccess, BlockPos): d, func_176366_f
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): b, func_149662_c
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176212_b
EnumBlockRenderType (IBlockState): a, func_149645_b
Vec3d (IBlockAccess, BlockPos): f, func_180687_h
Vec3d (World, BlockPos, Entity, Vec3d): a, func_176197_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (World, BlockPos, IBlockState): e, func_176365_e
void (World, BlockPos): b, func_180688_d
BlockStateContainer (): b, func_180661_e
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
boolean (IBlockAccess, BlockPos): e, func_176364_g
int (IBlockState, IBlockAccess, BlockPos): c, func_185484_c
BlockRenderLayer (): f, func_180664_k
void (IBlockState, World, BlockPos, Random): a, func_180655_c
float (IBlockAccess, BlockPos, Material): a, func_185697_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
ahv
net.minecraft.block.BlockLiquid
Fields
PropertyInteger: b, field_176367_b
Constructors
(Material)
Methods
boolean (IBlockAccess, BlockPos): b, func_176205_b
float (int): b, func_149801_b
int (IBlockAccess, BlockPos): e, func_176362_e
int (IBlockAccess, BlockPos): f, func_176366_f
boolean (): d, func_149686_d
boolean (): c, func_149662_c
boolean (IBlockState, boolean): a, func_176209_a
boolean (IBlockAccess, BlockPos, EnumFacing): b, func_176212_b
AxisAlignedBB (World, BlockPos, IBlockState): a, func_180640_a
int (): b, func_149645_b
Item (IBlockState, Random, int): a, func_180660_a
int (Random): a, func_149745_a
Vec3 (IBlockAccess, BlockPos): h, func_180687_h
Vec3 (World, BlockPos, Entity, Vec3): a, func_176197_a
int (World): a, func_149738_a
void (World, BlockPos, IBlockState): c, func_176213_c
void (World, BlockPos, IBlockState, Block): a, func_176204_a
boolean (World, BlockPos, IBlockState): e, func_176365_e
void (World, BlockPos): e, func_180688_d
IBlockState (int): a, func_176203_a
int (IBlockState): c, func_176201_c
BlockState (): e, func_180661_e
BlockDynamicLiquid (Material): a, func_176361_a
BlockStaticLiquid (Material): b, func_176363_b
int (IBlockAccess, BlockPos, int): a, func_180662_a
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
boolean (IBlockAccess, BlockPos): g, func_176364_g
int (IBlockAccess, BlockPos): c, func_176207_c
EnumWorldBlockLayer (): m, func_180664_k
void (World, BlockPos, IBlockState, Random): c, func_180655_c
double (IBlockAccess, BlockPos, Material): a, func_180689_a