| public AxisAlignedBB | |
| public AxisAlignedBB | |
| public boolean | |
| public static float | | b(int arg0) | | func_149801_b(int arg0) |
|
| protected int | |
| protected int | |
| public boolean | |
| public boolean | |
| public boolean | | a(awt arg0, boolean arg1) | | func_176209_a(IBlockState arg0, boolean arg1) |
|
| private boolean | |
| public EnumBlockRenderType | |
| public Item | |
| public int | |
| protected Vec3d | |
| public Vec3d | |
| public int | |
| public void | |
| public void | |
| public boolean | |
| protected void | |
| public IBlockState | | a(int arg0) | | func_176203_a(int arg0) |
|
| public int | |
| protected BlockStateContainer | |
| public static BlockDynamicLiquid | |
| public static BlockStaticLiquid | |
| public static float | |
| public static float | |
| public BlockFaceShape | |
| public boolean | |
| public boolean | |
| public int | |
| public BlockRenderLayer | |
| public void | |
| public static float | |