History - net.minecraft.block.BlockShulkerBox
1.13.2
Names
bhh
bhi
Fields
Constructors
Methods
1.13.1
Names
bgz
bhh
Fields
Constructors
(EnumDyeColor, Block$Properties)
Methods
1.13
Names
atr
bgz
Fields
PropertyEnum<EnumFacing>: a, field_190957_a
EnumProperty<EnumFacing>: a, field_190957_a
Constructors
Methods
TileEntity (World, int): a, func_149915_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): t, func_176214_u
boolean (IBlockState): q, func_176214_u
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
EnumBlockRenderType (IBlockState): a, func_149645_b
EnumBlockRenderType (IBlockState): c, func_149645_b
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
BlockStateContainer (): b, func_180661_e
int (IBlockState): e, func_176201_c
IBlockState (int): a, func_176203_a
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
void (World, BlockPos, IBlockState): b, func_180663_b
EnumPushReaction (IBlockState): h, func_149656_h
EnumPushReaction (IBlockState): j, func_149656_h
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (IBlockState): v, func_149740_M
boolean (IBlockState): u, func_149740_M
int (IBlockState, World, BlockPos): c, func_180641_l
int (IBlockState, World, BlockPos): a, func_180641_l
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
boolean (IBlockState): a_, func_190946_v
boolean (IBlockState): b, func_190946_v
EnumDyeColor (Block): e, func_190954_c
EnumDyeColor (Block): f, func_190954_c
EnumDyeColor (): e, func_190956_e
EnumDyeColor (): d, func_190956_e
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a
TileEntity (IBlockReader): a, func_196283_a_
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
IBlockState (BlockItemUseContext): a, func_196258_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
void (IBlockState, World, BlockPos, float, int): a, func_196255_a
void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a
VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b
boolean (IBlockState): f, func_200124_e
ItemStack (IBlockReader, BlockPos, IBlockState): a, func_185473_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
void (ItemStack, IBlockReader, List<ITextComponent>, ITooltipFlag): a, func_190948_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
atp
atr
Fields
Constructors
Methods
1.12
Names
aqn
atp
Fields
Constructors
Methods
boolean (IBlockState): u, func_176214_u
boolean (IBlockState): t, func_176214_u
boolean (IBlockState): x, func_149740_M
boolean (IBlockState): v, func_149740_M
boolean (IBlockState): v, func_190946_v
boolean (IBlockState): a_, func_190946_v
void (ItemStack, EntityPlayer, List<String>, boolean): a, func_190948_a
EnumDyeColor (Block): c, func_190954_c
EnumDyeColor (Block): e, func_190954_c
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aql
aqn
Fields
Constructors
Methods
1.11
Names
aql
net.minecraft.block.BlockShulkerBox
Fields
PropertyEnum<EnumFacing>: a, field_190957_a
EnumDyeColor: b, field_190958_b
Constructors
Methods
TileEntity (World, int): a, func_149915_a
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): u, func_176214_u
boolean (IBlockState): c, func_149686_d
EnumBlockRenderType (IBlockState): a, func_149645_b
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a
BlockStateContainer (): b, func_180661_e
int (IBlockState): e, func_176201_c
IBlockState (int): a, func_176203_a
void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a
void (World, BlockPos, IBlockState): b, func_180663_b
EnumPushReaction (IBlockState): h, func_149656_h
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (IBlockState): x, func_149740_M
int (IBlockState, World, BlockPos): c, func_180641_l
ItemStack (World, BlockPos, IBlockState): a, func_185473_a
Block (EnumDyeColor): a, func_190952_a
ItemStack (EnumDyeColor): b, func_190953_b
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
boolean (IBlockState): v, func_190946_v
void (ItemStack, EntityPlayer, List<String>, boolean): a, func_190948_a
EnumDyeColor (Item): b, func_190955_b
EnumDyeColor (Block): c, func_190954_c
EnumDyeColor (): e, func_190956_e