History - net.minecraft.block.BlockShulkerBox

1.13.2

Names

bhh

bhi

Fields

Constructors

Methods

1.13.1

Names

bgz

bhh

Fields

Constructors

(EnumDyeColor, Block$Builder)

(EnumDyeColor, Block$Properties)

Methods

1.13

Names

atr

bgz

Fields

PropertyEnum<EnumFacing>: a, field_190957_a

EnumProperty<EnumFacing>: a, field_190957_a

Constructors

(EnumDyeColor)

(EnumDyeColor, Block$Builder)

Methods

TileEntity (World, int): a, func_149915_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): t, func_176214_u

boolean (IBlockState): q, func_176214_u

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

EnumBlockRenderType (IBlockState): a, func_149645_b

EnumBlockRenderType (IBlockState): c, func_149645_b

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

BlockStateContainer (): b, func_180661_e

int (IBlockState): e, func_176201_c

IBlockState (int): a, func_176203_a

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

void (World, BlockPos, IBlockState): b, func_180663_b

EnumPushReaction (IBlockState): h, func_149656_h

EnumPushReaction (IBlockState): j, func_149656_h

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): u, func_149740_M

int (IBlockState, World, BlockPos): c, func_180641_l

int (IBlockState, World, BlockPos): a, func_180641_l

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockState): a_, func_190946_v

boolean (IBlockState): b, func_190946_v

EnumDyeColor (Block): e, func_190954_c

EnumDyeColor (Block): f, func_190954_c

EnumDyeColor (): e, func_190956_e

EnumDyeColor (): d, func_190956_e

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a

TileEntity (IBlockReader): a, func_196283_a_

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

IBlockState (BlockItemUseContext): a, func_196258_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

void (IBlockState, World, BlockPos, float, int): a, func_196255_a

void (IBlockState, World, BlockPos, IBlockState, boolean): a, func_196243_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

boolean (IBlockState): f, func_200124_e

ItemStack (IBlockReader, BlockPos, IBlockState): a, func_185473_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

void (ItemStack, IBlockReader, List<ITextComponent>, ITooltipFlag): a, func_190948_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

atp

atr

Fields

Constructors

Methods

1.12

Names

aqn

atp

Fields

Constructors

Methods

boolean (IBlockState): u, func_176214_u

boolean (IBlockState): t, func_176214_u

boolean (IBlockState): x, func_149740_M

boolean (IBlockState): v, func_149740_M

boolean (IBlockState): v, func_190946_v

boolean (IBlockState): a_, func_190946_v

void (ItemStack, EntityPlayer, List<String>, boolean): a, func_190948_a

EnumDyeColor (Block): c, func_190954_c

EnumDyeColor (Block): e, func_190954_c

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

void (ItemStack, World, List<String>, ITooltipFlag): a, func_190948_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aql

aqn

Fields

Constructors

Methods

1.11

Names

aql

net.minecraft.block.BlockShulkerBox

Fields

PropertyEnum<EnumFacing>: a, field_190957_a

EnumDyeColor: b, field_190958_b

Constructors

(EnumDyeColor)

Methods

TileEntity (World, int): a, func_149915_a

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): u, func_176214_u

boolean (IBlockState): c, func_149686_d

EnumBlockRenderType (IBlockState): a, func_149645_b

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

IBlockState (World, BlockPos, EnumFacing, float, float, float, int, EntityLivingBase): a, func_180642_a

BlockStateContainer (): b, func_180661_e

int (IBlockState): e, func_176201_c

IBlockState (int): a, func_176203_a

void (World, BlockPos, IBlockState, EntityPlayer): a, func_176208_a

void (World, BlockPos, IBlockState, float, int): a, func_180653_a

void (World, BlockPos, IBlockState, EntityLivingBase, ItemStack): a, func_180633_a

void (World, BlockPos, IBlockState): b, func_180663_b

EnumPushReaction (IBlockState): h, func_149656_h

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (IBlockState): x, func_149740_M

int (IBlockState, World, BlockPos): c, func_180641_l

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

Block (EnumDyeColor): a, func_190952_a

ItemStack (EnumDyeColor): b, func_190953_b

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

boolean (IBlockState): v, func_190946_v

void (ItemStack, EntityPlayer, List<String>, boolean): a, func_190948_a

EnumDyeColor (Item): b, func_190955_b

EnumDyeColor (Block): c, func_190954_c

EnumDyeColor (): e, func_190956_e