public TileEntity | |
public boolean | |
public boolean | |
public EnumBlockRenderType | |
public boolean | | a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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public IBlockState | |
protected void | |
public void | |
public void | |
public void | |
public void | |
public EnumPushReaction | |
public VoxelShape | |
public boolean | |
public boolean | |
public int | |
public ItemStack | |
public static Block | |
public static ItemStack | |
public IBlockState | |
public IBlockState | |
public BlockFaceShape | |
public boolean | |
public void | |
public static EnumDyeColor | | b(asw arg0) | | func_190955_b(Item arg0) |
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public static EnumDyeColor | |
public EnumDyeColor | |