History - net.minecraft.world.level.block.BannerBlock

25w18a

Names

dmt

dnj

Fields

IntegerProperty: b, ROTATION, field_9924, ROTATION, f_49007_

IntegerProperty: b, ROTATION, field_9924

Map<DyeColor, Block>: c, BY_COLOR, field_9925, COLORED_BANNERS, f_49008_

Map<DyeColor, Block>: c, BY_COLOR, field_9925

VoxelShape: d, SHAPE, field_9923, SHAPE, f_49009_

VoxelShape: d, SHAPE, field_9923

com.mojang.serialization.MapCodec<BannerBlock>: a, CODEC, field_46264, CODEC, f_302359_

com.mojang.serialization.MapCodec<BannerBlock>: a, CODEC, field_46264

Constructors

Methods

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

Block (DyeColor): a, byColor, method_9398, getForColor, m_49014_

Block (DyeColor): a, byColor, method_9398

com.mojang.serialization.MapCodec<BannerBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BannerBlock> (): a, codec, method_53969

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

1.21.5

Names

dis

dmt

Fields

Constructors

Methods

1.21.4

Names

djr

dis

Fields

Constructors

Methods

1.21.3

Names

dfd

djr

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deg

dfd

Fields

Constructors

Methods

1.20.6

Names

cvv

deg

Fields

Constructors

Methods

1.20.4

Names

csb

cvv

Fields

IntegerProperty: a, ROTATION, field_9924, ROTATION, f_49007_

IntegerProperty: b, ROTATION, field_9924, ROTATION, f_49007_

Map<DyeColor, Block>: b, BY_COLOR, field_9925, COLORED_BANNERS, f_49008_

Map<DyeColor, Block>: c, BY_COLOR, field_9925, COLORED_BANNERS, f_49008_

VoxelShape: c, SHAPE, field_9923, SHAPE, f_49009_

VoxelShape: d, SHAPE, field_9923, SHAPE, f_49009_

com.mojang.serialization.MapCodec<BannerBlock>: a, CODEC, field_46264, CODEC, f_302359_

Constructors

Methods

com.mojang.serialization.MapCodec<BannerBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cot

csb

Fields

Constructors

Methods

1.20.1

Names

coo

cot

Fields

Constructors

Methods

1.19.4

Names

clz

coo

Fields

Constructors

Methods

1.19.3

Names

ciz

clz

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cic

ciz

Fields

Constructors

Methods

1.19

Names

ccw

cic

Fields

Constructors

Methods

1.18.2

Names

cce

ccw

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byv

cce

Fields

Constructors

Methods

1.17.1

Names

byu

byv

Fields

Constructors

Methods

1.17

Names

btw

byu

net.minecraft.block.BannerBlock

net.minecraft.src.C_1683_

Fields

IntegerProperty: a, ROTATION, field_9924, ROTATION, field_176448_b

IntegerProperty: a, ROTATION, field_9924, ROTATION, f_49007_

Map<DyeColor, Block>: b, BY_COLOR, field_9925, COLORED_BANNERS, field_196288_b

Map<DyeColor, Block>: b, BY_COLOR, field_9925, COLORED_BANNERS, f_49008_

VoxelShape: c, SHAPE, field_9923, SHAPE, field_196289_c

VoxelShape: c, SHAPE, field_9923, SHAPE, f_49009_

Constructors

Methods

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

Block (DyeColor): a, byColor, method_9398, getForColor, func_196287_a

Block (DyeColor): a, byColor, method_9398, getForColor, m_49014_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

btt

btw

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

buz

btt

Fields

Constructors

Methods

1.16.1

Names

bop

buz

Fields

Constructors

(DyeColor, Block$Properties)

(DyeColor, BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

Names

bom

bop

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bme

bom

Fields

Constructors

Methods

1.14.4

Names

blz

bme

net.minecraft.world.level.block.BannerBlock

Fields

IntProperty: a, field_9924, ROTATION, field_176448_b

IntegerProperty: a, ROTATION, field_9924, ROTATION, field_176448_b

Map<DyeColor, Block>: b, field_9925, COLORED_BANNERS, field_196288_b

Map<DyeColor, Block>: b, BY_COLOR, field_9925, COLORED_BANNERS, field_196288_b

VoxelShape: c, field_9923, SHAPE, field_196289_c

VoxelShape: c, SHAPE, field_9923, SHAPE, field_196289_c

Constructors

Methods

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

Block (DyeColor): a, method_9398, getForColor, func_196287_a

Block (DyeColor): a, byColor, method_9398, getForColor, func_196287_a

1.14.3

Names

blv

blz

net.minecraft.block.BannerBlock

Fields

IntegerProperty: a, field_9924, field_176448_b

IntProperty: a, field_9924, ROTATION, field_176448_b

Map<DyeColor, Block>: b, field_9925, field_196288_b

Map<DyeColor, Block>: b, field_9925, COLORED_BANNERS, field_196288_b

VoxelShape: c, field_9923, field_196289_c

VoxelShape: c, field_9923, SHAPE, field_196289_c

Constructors

Methods

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

Block (DyeColor): a, method_9398, func_196287_a

Block (DyeColor): a, method_9398, getForColor, func_196287_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

blu

blv

Fields

Constructors

Methods

1.14

Names

blu

net.minecraft.class_2215

net.minecraft.block.BannerBlock

Fields

IntegerProperty: a, field_9924, field_176448_b

Map<DyeColor, Block>: b, field_9925, field_196288_b

VoxelShape: c, field_9923, field_196289_c

Constructors

(DyeColor, Block$Properties)

Methods

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

Block (DyeColor): a, method_9398, func_196287_a