net.minecraft.world.level.block

public class BannerBlock

extends AbstractBannerBlock

All mapped superinterfaces:

ItemLike, EntityBlock

buz
net.minecraft.world.level.block.BannerBlock
net.minecraft.class_2215
net.minecraft.block.BannerBlock
net.minecraft.block.BannerBlock

Field summary

Modifier and TypeField
public static final IntegerProperty
a
ROTATION
field_9924
ROTATION
field_176448_b
private static final Map<DyeColor, Block>
b
BY_COLOR
field_9925
COLORED_BANNERS
field_196288_b
private static final VoxelShape
c
SHAPE
field_9923
SHAPE
field_196289_c

Constructor summary

ModifierConstructor
public (DyeColor arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public boolean
a(cfj arg0, bqd arg1, fu arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
public VoxelShape
b(cfj arg0, bpg arg1, fu arg2, der arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(bin arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
public BlockState
a(cfj arg0, fz arg1, cfj arg2, bqc arg3, fu arg4, fu arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public BlockState
a(cfj arg0, cap arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(cfj arg0, bzj arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(cfk$a<bvr, cfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public static Block
a(bje arg0)
byColor(DyeColor arg0)
method_9398(class_1767 arg0)
getForColor(DyeColor color)
func_196287_a(DyeColor arg0)