History - net.minecraft.world.level.block.RepeaterBlock

25w18a

Names

duc

dut

Fields

BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_

BooleanProperty: b, LOCKED, field_11452

IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_

IntegerProperty: d, DELAY, field_11451

com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_

com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426

Constructors

Methods

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816

com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

1.21.5

Names

dpz

duc

Fields

IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_

IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_

Constructors

Methods

1.21.4

Names

dqw

dpz

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

1.21.3

Names

dmg

dqw

Fields

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dli

dmg

Fields

Constructors

Methods

1.20.6

Names

dcw

dli

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

1.20.4

Names

czb

dcw

Fields

BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_

BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_

IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_

IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_

com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cvt

czb

Fields

Constructors

Methods

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_

boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_

1.20.1

Names

cvk

cvt

Fields

Constructors

Methods

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_

1.19.4

Names

cst

cvk

Fields

Constructors

Methods

1.19.3

Names

cpq

cst

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cot

cpq

Fields

Constructors

Methods

1.19

Names

cjg

cot

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

cio

cjg

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cff

cio

Fields

Constructors

Methods

1.17.1

Names

cfe

cff

Fields

Constructors

Methods

1.17

Names

bzi

cfe

net.minecraft.block.RepeaterBlock

net.minecraft.src.C_1880_

Fields

BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a

BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_

IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b

IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_

Constructors

Methods

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bzf

bzi

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cal

bzf

Fields

Constructors

Methods

1.16.1

Names

bts

cal

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A

1.15.2

Names

btp

bts

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bre

btp

Fields

Constructors

Methods

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

1.14.4

Names

bqz

bre

net.minecraft.world.level.block.RepeaterBlock

Fields

BooleanProperty: a, field_11452, LOCKED, field_176411_a

BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a

IntProperty: d, field_11451, DELAY, field_176410_b

IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b

boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b

boolean (BlockState): q, method_9989, isValidInput, func_185545_A

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

1.14.3

Names

bqv

bqz

net.minecraft.block.RepeaterBlock

Fields

BooleanProperty: a, field_11452, field_176411_a

BooleanProperty: a, field_11452, LOCKED, field_176411_a

IntegerProperty: d, field_11451, field_176410_b

IntProperty: d, field_11451, DELAY, field_176410_b

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

int (BlockState): j, method_9992, func_196346_i

int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (IWorldReader, BlockPos, BlockState): a, method_9996, func_176405_b

boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b

boolean (BlockState): q, method_9989, func_185545_A

boolean (BlockState): q, method_9989, isValidInput, func_185545_A

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bqu

bqv

Fields

Constructors

Methods

1.14

Names

bqu

net.minecraft.class_2462

net.minecraft.block.RepeaterBlock

Fields

BooleanProperty: a, field_11452, field_176411_a

IntegerProperty: d, field_11451, field_176410_b

Constructors

(Block$Properties)

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

int (BlockState): j, method_9992, func_196346_i

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

boolean (IWorldReader, BlockPos, BlockState): a, method_9996, func_176405_b

boolean (BlockState): q, method_9989, func_185545_A

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c