History - net.minecraft.world.level.block.RepeaterBlock
25w18a
Names
duc
dut
Fields
BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_
BooleanProperty: b, LOCKED, field_11452
IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_
IntegerProperty: d, DELAY, field_11451
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426
Constructors
Methods
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
dpz
duc
Fields
IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_
IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_
Constructors
Methods
1.21.4
Names
dqw
dpz
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
1.21.3
Names
dmg
dqw
Fields
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dli
dmg
Fields
Constructors
Methods
1.20.6
Names
dcw
dli
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
Names
czb
dcw
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_
BooleanProperty: b, LOCKED, field_11452, LOCKED, f_55797_
IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_
IntegerProperty: e, DELAY, field_11451, DELAY, f_55798_
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_303301_
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cvt
czb
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
1.20.1
Names
cvk
cvt
Fields
Constructors
Methods
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
1.19.4
Names
cst
cvk
Fields
Constructors
Methods
1.19.3
Names
cpq
cst
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cot
cpq
Fields
Constructors
Methods
1.19
Names
cjg
cot
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cio
cjg
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cff
cio
Fields
Constructors
Methods
1.17.1
Names
cfe
cff
Fields
Constructors
Methods
1.17
Names
bzi
cfe
net.minecraft.block.RepeaterBlock
net.minecraft.src.C_1880_
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_55797_
IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b
IntegerProperty: d, DELAY, field_11451, DELAY, f_55798_
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bzf
bzi
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cal
bzf
Fields
Constructors
Methods
1.16.1
Names
bts
cal
Fields
Constructors
Methods
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
1.15.2
Names
btp
bts
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bre
btp
Fields
Constructors
Methods
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
1.14.4
Names
bqz
bre
net.minecraft.world.level.block.RepeaterBlock
Fields
BooleanProperty: a, field_11452, LOCKED, field_176411_a
BooleanProperty: a, LOCKED, field_11452, LOCKED, field_176411_a
IntProperty: d, field_11451, DELAY, field_176410_b
IntegerProperty: d, DELAY, field_11451, DELAY, field_176410_b
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
boolean (BlockState): q, method_9989, isValidInput, func_185545_A
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
1.14.3
Names
bqv
bqz
net.minecraft.block.RepeaterBlock
Fields
BooleanProperty: a, field_11452, field_176411_a
BooleanProperty: a, field_11452, LOCKED, field_176411_a
IntegerProperty: d, field_11451, field_176410_b
IntProperty: d, field_11451, DELAY, field_176410_b
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
int (BlockState): j, method_9992, func_196346_i
int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (IWorldReader, BlockPos, BlockState): a, method_9996, func_176405_b
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b
boolean (BlockState): q, method_9989, func_185545_A
boolean (BlockState): q, method_9989, isValidInput, func_185545_A
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bqu
bqv
Fields
Constructors
Methods
1.14
Names
bqu
net.minecraft.class_2462
net.minecraft.block.RepeaterBlock
Fields
BooleanProperty: a, field_11452, field_176411_a
IntegerProperty: d, field_11451, field_176410_b
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
int (BlockState): j, method_9992, func_196346_i
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (IWorldReader, BlockPos, BlockState): a, method_9996, func_176405_b
boolean (BlockState): q, method_9989, func_185545_A
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (BlockState, World, BlockPos, Random): a, method_9496, func_180655_c