History - net.minecraft.world.level.block.JigsawBlock
1.21.7
Names
Fields
EnumProperty<FrontAndTop>: b, ORIENTATION, field_23262, ORIENTATION, f_54222_
EnumProperty<FrontAndTop>: b, ORIENTATION, field_23262, ORIENTATION
com.mojang.serialization.MapCodec<JigsawBlock>: a, CODEC, field_46376, CODEC, f_303422_
com.mojang.serialization.MapCodec<JigsawBlock>: a, CODEC, field_46376, CODEC
Constructors
Methods
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
Direction (BlockState): o, getFrontFacing, method_26378, getFacing, m_54250_
Direction (BlockState): o, getFrontFacing, method_26378, getFacing
Direction (BlockState): p, getTopFacing, method_26379, getRotation, m_54252_
Direction (BlockState): p, getTopFacing, method_26379, getRotation
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
com.mojang.serialization.MapCodec<JigsawBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<JigsawBlock> (): a, codec, method_53969, getCodec
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
boolean (StructureTemplate$JigsawBlockInfo, StructureTemplate$JigsawBlockInfo): a, canAttach, method_16546, attachmentMatches, m_54245_
boolean (StructureTemplate$JigsawBlockInfo, StructureTemplate$JigsawBlockInfo): a, canAttach, method_16546, attachmentMatches
1.21.6
Names
drv
duh
Fields
Constructors
Methods
1.21.5
Names
dnr
drv
Fields
Constructors
Methods
1.21.4
Names
doq
dnr
Fields
Constructors
Methods
1.21.3
Names
dka
doq
Fields
Constructors
Methods
boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, m_54245_
Direction (BlockState): m, getFrontFacing, method_26378, getFacing, m_54250_
Direction (BlockState): o, getFrontFacing, method_26378, getFacing, m_54250_
Direction (BlockState): n, getTopFacing, method_26379, getRotation, m_54252_
Direction (BlockState): p, getTopFacing, method_26379, getRotation, m_54252_
boolean (StructureTemplate$JigsawBlockInfo, StructureTemplate$JigsawBlockInfo): a, canAttach, method_16546, attachmentMatches, m_54245_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djd
dka
Fields
Constructors
Methods
1.20.6
Names
dar
djd
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
Direction (BlockState): h, getFrontFacing, method_26378, getFacing, m_54250_
Direction (BlockState): m, getFrontFacing, method_26378, getFacing, m_54250_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
Names
cwu
dar
Fields
EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, f_54222_
EnumProperty<FrontAndTop>: b, ORIENTATION, field_23262, ORIENTATION, f_54222_
com.mojang.serialization.MapCodec<JigsawBlock>: a, CODEC, field_46376, CODEC, f_303422_
Constructors
Methods
com.mojang.serialization.MapCodec<JigsawBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
ctm
cwu
Fields
Constructors
Methods
1.20.1
Names
cte
ctm
Fields
Constructors
Methods
1.19.4
Names
cqo
cte
Fields
Constructors
Methods
1.19.3
Names
cnl
cqo
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmo
cnl
Fields
Constructors
Methods
1.19
Names
chg
cmo
Fields
Constructors
Methods
1.18.2
Names
cgo
chg
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdf
cgo
Fields
Constructors
Methods
1.17.1
Names
cde
cdf
Fields
Constructors
Methods
1.17
Names
bxr
cde
net.minecraft.block.JigsawBlock
net.minecraft.src.C_1819_
Fields
EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, field_235506_a_
EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, f_54222_
Constructors
Methods
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, func_220171_a
boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, m_54245_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
Direction (BlockState): h, getFrontFacing, method_26378, getFacing, func_235508_h_
Direction (BlockState): h, getFrontFacing, method_26378, getFacing, m_54250_
Direction (BlockState): l, getTopFacing, method_26379, getRotation, func_235509_l_
Direction (BlockState): n, getTopFacing, method_26379, getRotation, m_54252_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxo
bxr
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byu
bxo
Fields
Constructors
Methods
1.16.1
Names
bse
byu
Fields
EnumProperty<FrontAndTop>: a, ORIENTATION, field_23262, ORIENTATION, field_235506_a_
Constructors
Methods
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
Direction (BlockState): h, getFrontFacing, method_26378, getFacing, func_235508_h_
Direction (BlockState): l, getTopFacing, method_26379, getRotation, func_235509_l_
1.15.2
Names
bsb
bse
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpq
bsb
Fields
Constructors
Methods
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
1.14.4
Names
bpl
bpq
net.minecraft.world.level.block.JigsawBlock
Fields
Constructors
Methods
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
boolean (Structure$StructureBlockInfo, Structure$StructureBlockInfo): a, method_16546, attachmentMatches, func_220171_a
boolean (StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo): a, canAttach, method_16546, attachmentMatches, func_220171_a
1.14.3
Names
bph
bpl
net.minecraft.block.JigsawBlock
Fields
Constructors
Methods
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (Template$BlockInfo, Template$BlockInfo): a, method_16546, func_220171_a
boolean (Structure$StructureBlockInfo, Structure$StructureBlockInfo): a, method_16546, attachmentMatches, func_220171_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpg
bph
Fields
Constructors
Methods
1.14
Names
bpg
net.minecraft.class_3748
net.minecraft.block.JigsawBlock
Fields
Constructors
Methods
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
BlockState (BlockState, Rotation): a, method_9598, func_185499_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
TileEntity (IBlockReader): a, method_10123, func_196283_a_
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (Template$BlockInfo, Template$BlockInfo): a, method_16546, func_220171_a