History - net.minecraft.world.level.block.DispenserBlock

1.21.7

Names

Fields

BooleanProperty: c, TRIGGERED, field_10920, TRIGGERED, f_52660_

BooleanProperty: c, TRIGGERED, field_10920, TRIGGERED

Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS

int: g, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

int: g, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY

org.slf4j.Logger: e, LOGGER, field_46212, LOGGER, f_301786_

org.slf4j.Logger: e, LOGGER, field_46212, LOGGER

com.mojang.serialization.MapCodec<DispenserBlock>: a, CODEC, field_46336, CODEC, f_302710_

com.mojang.serialization.MapCodec<DispenserBlock>: a, CODEC, field_46336, CODEC

DefaultDispenseItemBehavior: f, DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR, f_315203_

DefaultDispenseItemBehavior: f, DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR

EnumProperty<Direction>: b, FACING, field_10918, FACING, f_52659_

EnumProperty<Direction>: b, FACING, field_10918, FACING

Constructors

Methods

void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, m_52672_

void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

Position (BlockSource): a, getDispensePosition, method_58682, getOutputLocation, m_52720_

Position (BlockSource): a, getDispensePosition, method_58682, getOutputLocation

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (ServerLevel, BlockState, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_

void (ServerLevel, BlockState, BlockPos): a, dispenseFrom, method_10012, dispense

com.mojang.serialization.MapCodec<? extends DispenserBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends DispenserBlock> (): a, codec, method_53969, getCodec

void (ItemLike): a, registerProjectileBehavior, method_58681, registerProjectileBehavior, m_320828_

void (ItemLike): a, registerProjectileBehavior, method_58681, registerProjectileBehavior

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse

DispenseItemBehavior (Level, ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_

DispenseItemBehavior (Level, ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem

Position (BlockSource, double, Vec3): a, getDispensePosition, method_10010, getOutputLocation, m_321992_

Position (BlockSource, double, Vec3): a, getDispensePosition, method_10010, getOutputLocation

DispenseItemBehavior (ItemStack): a, getDefaultDispenseMethod, method_64021, getBehaviorForItem, m_356928_

DispenseItemBehavior (ItemStack): a, getDefaultDispenseMethod, method_64021, getBehaviorForItem

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced

1.21.6

Names

dpu

dsf

Fields

Constructors

Methods

1.21.5

Names

dlt

dpu

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

Names

dmt

dlt

Fields

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

Names

did

dmt

Fields

DirectionProperty: b, FACING, field_10918, FACING, f_52659_

EnumProperty<Direction>: b, FACING, field_10918, FACING, f_52659_

Constructors

Methods

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

DispenseItemBehavior (ItemStack): a, getDefaultDispenseMethod, method_64021, getBehaviorForItem, m_356928_

void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dhg

did

Fields

Constructors

Methods

1.20.6

Names

cyv

dhg

Fields

Map<Item, DispenseItemBehavior>: e, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

int: f, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

int: g, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

org.slf4j.Logger: d, LOGGER, field_46212, LOGGER, f_301786_

org.slf4j.Logger: e, LOGGER, field_46212, LOGGER, f_301786_

DefaultDispenseItemBehavior: f, DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR, f_315203_

Constructors

Methods

DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, m_52720_

Position (BlockSource): a, getDispensePosition, method_58682, getOutputLocation, m_52720_

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (ItemLike): a, registerProjectileBehavior, method_58681, registerProjectileBehavior, m_320828_

InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_

DispenseItemBehavior (Level, ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_

Position (BlockSource, double, Vec3): a, getDispensePosition, method_10010, getOutputLocation, m_321992_

1.20.4

Names

cuw

cyv

Fields

DirectionProperty: a, FACING, field_10918, FACING, f_52659_

DirectionProperty: b, FACING, field_10918, FACING, f_52659_

BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, f_52660_

BooleanProperty: c, TRIGGERED, field_10920, TRIGGERED, f_52660_

Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

Map<Item, DispenseItemBehavior>: e, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

int: e, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

int: f, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

org.slf4j.Logger: c, LOGGER, field_46212, LOGGER, f_301786_

org.slf4j.Logger: d, LOGGER, field_46212, LOGGER, f_301786_

com.mojang.serialization.MapCodec<DispenserBlock>: a, CODEC, field_46336, CODEC, f_302710_

Constructors

Methods

com.mojang.serialization.MapCodec<? extends DispenserBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cro

cuw

Fields

Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

int: d, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

int: e, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

org.slf4j.Logger: c, LOGGER, field_46212, LOGGER, f_301786_

Constructors

Methods

void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_

void (ServerLevel, BlockState, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_

1.20.1

Names

crh

cro

Fields

Constructors

Methods

1.19.4

Names

cor

crh

Fields

Constructors

Methods

1.19.3

Names

clo

cor

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ckr

clo

Fields

Constructors

Methods

1.19

Names

cfl

ckr

Fields

Constructors

Methods

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

cet

cfl

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cbk

cet

Fields

Constructors

Methods

1.17.1

Names

cbj

cbk

Fields

Constructors

Methods

1.17

Names

bwa

cbj

net.minecraft.block.DispenserBlock

net.minecraft.src.C_1763_

Fields

DirectionProperty: a, FACING, field_10918, FACING, field_176441_a

DirectionProperty: a, FACING, field_10918, FACING, f_52659_

BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, field_176440_b

BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, f_52660_

Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, field_149943_a

Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_

int: d, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_

Constructors

Methods

void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, func_199774_a

void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, m_52672_

DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, func_149940_a

DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, func_149939_a

Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, m_52720_

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d

void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvx

bwa

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxd

bvx

Fields

Constructors

Methods

void (Level, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d

void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d

1.16.1

Names

bqr

bxd

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

1.15.2

Names

bqo

bqr

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bof

bqo

Fields

Constructors

Methods

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

boa

bof

net.minecraft.world.level.block.DispenserBlock

Fields

DirectionProperty: a, field_10918, FACING, field_176441_a

DirectionProperty: a, FACING, field_10918, FACING, field_176441_a

BooleanProperty: b, field_10920, TRIGGERED, field_176440_b

BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, field_176440_b

Map<Item, DispenserBehavior>: c, field_10919, BEHAVIORS, field_149943_a

Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, field_149943_a

Constructors

Methods

void (ItemConvertible, DispenserBehavior): a, method_10009, registerBehavior, func_199774_a

void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, func_199774_a

int (ViewableWorld): a, method_9563, getTickRate, func_149738_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a

void (World, BlockPos): a, method_10012, dispense, func_176439_d

void (Level, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d

DispenserBehavior (ItemStack): a, method_10011, getBehaviorForItem, func_149940_a

DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, func_149940_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a

void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

Position (BlockPointer): a, method_10010, getOutputLocation, func_149939_a

Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, func_149939_a

boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

1.14.3

Names

bnw

boa

net.minecraft.block.DispenserBlock

Fields

DirectionProperty: a, field_10918, field_176441_a

DirectionProperty: a, field_10918, FACING, field_176441_a

BooleanProperty: b, field_10920, field_176440_b

BooleanProperty: b, field_10920, TRIGGERED, field_176440_b

Map<Item, IDispenseItemBehavior>: c, field_10919, field_149943_a

Map<Item, DispenserBehavior>: c, field_10919, BEHAVIORS, field_149943_a

Constructors

Methods

void (IItemProvider, IDispenseItemBehavior): a, method_10009, func_199774_a

void (ItemConvertible, DispenserBehavior): a, method_10009, registerBehavior, func_199774_a

int (IWorldReader): a, method_9563, func_149738_a

int (ViewableWorld): a, method_9563, getTickRate, func_149738_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a

void (World, BlockPos): a, method_10012, func_176439_d

void (World, BlockPos): a, method_10012, dispense, func_176439_d

IDispenseItemBehavior (ItemStack): a, method_10011, func_149940_a

DispenserBehavior (ItemStack): a, method_10011, getBehaviorForItem, func_149940_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

TileEntity (IBlockReader): a, method_10123, func_196283_a_

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

IPosition (IBlockSource): a, method_10010, func_149939_a

Position (BlockPointer): a, method_10010, getOutputLocation, func_149939_a

boolean (BlockState): b, method_9498, func_149740_M

boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, func_180641_l

int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockRenderType (BlockState): c, method_9604, getRenderType, func_149645_b

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bnv

bnw

Fields

Constructors

Methods

1.14

Names

bnv

net.minecraft.class_2315

net.minecraft.block.DispenserBlock

Fields

DirectionProperty: a, field_10918, field_176441_a

BooleanProperty: b, field_10920, field_176440_b

Map<Item, IDispenseItemBehavior>: c, field_10919, field_149943_a

Constructors

(Block$Properties)

Methods

void (IItemProvider, IDispenseItemBehavior): a, method_10009, func_199774_a

int (IWorldReader): a, method_9563, func_149738_a

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a

void (World, BlockPos): a, method_10012, func_176439_d

IDispenseItemBehavior (ItemStack): a, method_10011, func_149940_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

TileEntity (IBlockReader): a, method_10123, func_196283_a_

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

IPosition (IBlockSource): a, method_10010, func_149939_a

boolean (BlockState): b, method_9498, func_149740_M

int (BlockState, World, BlockPos): a, method_9572, func_180641_l

BlockRenderType (BlockState): c, method_9604, func_149645_b

BlockState (BlockState, Rotation): a, method_9598, func_185499_a

BlockState (BlockState, Mirror): a, method_9569, func_185471_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a