History - net.minecraft.world.level.block.AbstractCauldronBlock
1.21.7
Names
Fields
VoxelShape: d, SHAPE_INSIDE, field_10747, RAYCAST_SHAPE, f_381840_
VoxelShape: d, SHAPE_INSIDE, field_10747, RAYCAST_SHAPE
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE
int: a, FLOOR_LEVEL, field_30988, field_30988, f_151936_
int: a, FLOOR_LEVEL, field_30988, field_30988
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_
double (BlockState): b, getContentHeight, method_31615, getFluidHeight
boolean (BlockState): d, isFull, method_32766, isFull, m_142596_
boolean (BlockState): d, isFull, method_32766, isFull
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
1.21.6
Names
dmh
dos
Fields
VoxelShape: c, SHAPE_INSIDE, field_10747, RAYCAST_SHAPE, f_381840_
VoxelShape: d, SHAPE_INSIDE, field_10747, RAYCAST_SHAPE, f_381840_
VoxelShape: d, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
CauldronInteraction$InteractionMap: b, interactions, field_27084, behaviorMap, f_151943_
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_
Constructors
Methods
boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid, m_151979_
1.21.5
Names
dig
dmh
Fields
VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
VoxelShape: c, SHAPE_INSIDE, field_10747, RAYCAST_SHAPE, f_381840_
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
VoxelShape: d, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
int: d, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: e, LEG_WIDTH, field_30990, field_30990, f_151939_
int: f, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: g, LEG_DEPTH, field_30992, field_30992, f_151941_
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_
CauldronInteraction$InteractionMap: b, interactions, field_27084, behaviorMap, f_151943_
Constructors
Methods
1.21.4
Names
djf
dig
Fields
Constructors
Methods
1.21.3
Names
der
djf
Fields
Constructors
Methods
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ddu
der
Fields
Constructors
Methods
1.20.6
Names
cvj
ddu
Fields
Constructors
Methods
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cro
cvj
Fields
VoxelShape: g, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
VoxelShape: h, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
int: c, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_DEPTH, field_30992, field_30992, f_151941_
int: g, LEG_DEPTH, field_30992, field_30992, f_151941_
Map<Item, CauldronInteraction>: h, interactions, field_27084, behaviorMap, f_151943_
CauldronInteraction$InteractionMap: c, interactions, field_27084, behaviorMap, f_151943_
Constructors
(BlockBehaviour$Properties, Map<Item, CauldronInteraction>)
(BlockBehaviour$Properties, CauldronInteraction$InteractionMap)
Methods
com.mojang.serialization.MapCodec<? extends AbstractCauldronBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cof
cro
Fields
Constructors
Methods
1.20.1
Names
coa
cof
Fields
Constructors
Methods
double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_
double (BlockState): b, getContentHeight, method_31615, getFluidHeight, m_142446_
boolean (BlockState): c, isFull, method_32766, isFull, m_142596_
boolean (BlockState): d, isFull, method_32766, isFull, m_142596_
1.19.4
Names
clm
coa
Fields
Constructors
Methods
1.19.3
Names
cim
clm
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
chp
cim
Fields
Constructors
Methods
1.19
Names
ccj
chp
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cbr
ccj
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byi
cbr
Fields
Constructors
Methods
1.17.1
Names
byh
byi
Fields
Constructors
Methods
1.17
Names
bvc
byh
net.minecraft.world.level.block.CauldronBlock
net.minecraft.world.level.block.AbstractCauldronBlock
net.minecraft.block.CauldronBlock
net.minecraft.block.AbstractCauldronBlock
net.minecraft.block.CauldronBlock
net.minecraft.src.C_141186_
Fields
IntegerProperty: a, LEVEL, field_10745, LEVEL, field_176591_a
VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, field_196403_b
VoxelShape: g, INSIDE, field_10747, RAYCAST_SHAPE, f_151942_
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, field_220269_b
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, f_151937_
int: c, SIDE_THICKNESS, field_30989, field_30989, f_151938_
int: d, LEG_WIDTH, field_30990, field_30990, f_151939_
int: e, LEG_HEIGHT, field_30991, field_30991, f_151940_
int: f, LEG_DEPTH, field_30992, field_30992, f_151941_
int: a, FLOOR_LEVEL, field_30988, field_30988, f_151936_
Map<Item, CauldronInteraction>: h, interactions, field_27084, behaviorMap, f_151943_
Constructors
(BlockBehaviour$Properties, Map<Item, CauldronInteraction>)
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a, getInteractionShape, method_9584, getRaycastShape, m_6079_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (Level, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, func_176590_a
void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
double (BlockState): a, getContentHeight, method_31615, getFluidHeight, m_142446_
boolean (BlockState, BlockPos, Entity): a, isEntityInsideContent, method_31616, isEntityTouchingFluid, m_151979_
boolean (BlockState): c, isFull, method_32766, isFull, m_142596_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
boolean (Fluid): a, canReceiveStalactiteDrip, method_32765, canBeFilledByDripstone, m_142087_
void (BlockState, Level, BlockPos, Fluid): a, receiveStalactiteDrip, method_32764, fillFromDripstone, m_142310_
1.16.5
Names
Fields
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: c, INSIDE, field_10747, RAYCAST_SHAPE, field_196403_b
Constructors
Methods
1.16.4
Names
buz
bvc
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwf
buz
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRaycastShape, func_199600_g
1.16.1
Names
bpv
bwf
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): a_, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
bps
bpv
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnj
bps
Fields
Constructors
Methods
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): j, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
1.14.4
Names
bne
bnj
net.minecraft.world.level.block.CauldronBlock
Fields
IntProperty: a, field_10745, LEVEL, field_176591_a
IntegerProperty: a, LEVEL, field_10745, LEVEL, field_176591_a
VoxelShape: c, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: c, INSIDE, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: b, field_10746, OUTLINE_SHAPE, field_220269_b
VoxelShape: b, SHAPE, field_10746, OUTLINE_SHAPE, field_220269_b
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g
VoxelShape (BlockState, BlockGetter, BlockPos): i, getInteractionShape, method_9584, getRayTraceShape, func_199600_g
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a
void (World, BlockPos, BlockState, int): a, method_9726, setLevel, func_176590_a
void (Level, BlockPos, BlockState, int): a, setWaterLevel, method_9726, setLevel, func_176590_a
void (World, BlockPos): c, method_9504, onRainTick, func_176224_k
void (Level, BlockPos): c, handleRain, method_9504, rainTick, func_176224_k
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bna
bne
net.minecraft.block.CauldronBlock
Fields
IntegerProperty: a, field_10745, field_176591_a
IntProperty: a, field_10745, LEVEL, field_176591_a
VoxelShape: c, field_10747, field_196403_b
VoxelShape: c, field_10747, RAY_TRACE_SHAPE, field_196403_b
VoxelShape: b, field_10746, field_220269_b
VoxelShape: b, field_10746, OUTLINE_SHAPE, field_220269_b
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): f, method_9601, func_200124_e
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g
VoxelShape (BlockState, BlockView, BlockPos): i, method_9584, getRayTraceShape, func_199600_g
void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, func_220051_a
void (World, BlockPos, BlockState, int): a, method_9726, func_176590_a
void (World, BlockPos, BlockState, int): a, method_9726, setLevel, func_176590_a
void (World, BlockPos): c, method_9504, func_176224_k
void (World, BlockPos): c, method_9504, onRainTick, func_176224_k
boolean (BlockState): b, method_9498, func_149740_M
boolean (BlockState): b, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
int (BlockState, World, BlockPos): a, method_9572, getComparatorOutput, func_180641_l
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bmz
bna
Fields
Constructors
Methods
1.14
Names
bmz
net.minecraft.class_2275
net.minecraft.block.CauldronBlock
Fields
IntegerProperty: a, field_10745, field_176591_a
VoxelShape: c, field_10747, field_196403_b
VoxelShape: b, field_10746, field_220269_b
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
boolean (BlockState): f, method_9601, func_200124_e
VoxelShape (BlockState, IBlockReader, BlockPos): i, method_9584, func_199600_g
void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult): a, method_9534, func_220051_a
void (World, BlockPos, BlockState, int): a, method_9726, func_176590_a
void (World, BlockPos): c, method_9504, func_176224_k
boolean (BlockState): b, method_9498, func_149740_M
int (BlockState, World, BlockPos): a, method_9572, func_180641_l
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a