net.minecraft.world.level.block

public class WallHangingSignBlock

extends SignBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

eic
net.minecraft.world.level.block.WallHangingSignBlock
net.minecraft.class_7715
net.minecraft.block.WallHangingSignBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallHangingSignBlock>
a
CODEC
field_46488
CODEC
public static final EnumProperty<Direction>
b
FACING
field_40319
FACING
private static final Map<Direction$Axis, VoxelShape>
c
SHAPES_PLANK
field_55822
COLLISION_SHAPES_BY_AXIS
private static final Map<Direction$Axis, VoxelShape>
e
SHAPES
field_40324
OUTLINE_SHAPES_BY_AXIS

Constructor summary

ModifierConstructor
public (WoodType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallHangingSignBlock>
a()
codec()
method_53969()
getCodec()
protected InteractionResult
a(dkm arg0, emz arg1, dvg arg2, is arg3, dcm arg4, ccz arg5, fsa arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
private boolean
a(emz arg0, dcm arg1, fsa arg2, elk arg3, dkm arg4)
shouldTryToChainAnotherHangingSign(BlockState arg0, Player arg1, BlockHitResult arg2, SignBlockEntity arg3, ItemStack arg4)
method_50004(class_2680 arg0, class_1657 arg1, class_3965 arg2, class_2625 arg3, class_1799 arg4)
shouldTryAttaching(BlockState state, PlayerEntity player, BlockHitResult hitResult, SignBlockEntity sign, ItemStack stack)
private boolean
a(fsa arg0, emz arg1)
isHittingEditableSide(BlockHitResult arg0, BlockState arg1)
method_50005(class_3965 arg0, class_2680 arg1)
isHitOnFacingAxis(BlockHitResult hitResult, BlockState state)
protected VoxelShape
a(emz arg0, dul arg1, is arg2, fsj arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
b_(emz arg0, dul arg1, is arg2)
getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getSidesShape(BlockState arg0, BlockView arg1, BlockPos arg2)
protected VoxelShape
b(emz arg0, dul arg1, is arg2, fsj arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public boolean
b(emz arg0, dvj arg1, is arg2)
canPlace(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_45461(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canAttachAt(BlockState state, WorldView world, BlockPos pos)
public boolean
a(dvj arg0, emz arg1, is arg2, iz arg3)
canAttachTo(LevelReader arg0, BlockState arg1, BlockPos arg2, Direction arg3)
method_45460(class_4538 arg0, class_2680 arg1, class_2338 arg2, class_2350 arg3)
canAttachTo(WorldView world, BlockState state, BlockPos toPos, Direction direction)
public BlockState
a(dom arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public float
h(emz arg0)
getYRotationDegrees(BlockState arg0)
method_49814(class_2680 arg0)
getRotationDegrees(BlockState arg0)
protected BlockState
a(emz arg0, efe arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(emz arg0, edn arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(ena$a<dyi, emz> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockEntity
a(is arg0, emz arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
protected boolean
a(emz arg0, fki arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dvg arg0, emz arg1, ejv<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)