History - net.minecraft.world.level.block.WallHangingSignBlock
25w45a
Names
eep
eic
Fields
Map<Direction$Axis, VoxelShape>: e, SHAPES, field_40324, OUTLINE_SHAPES_BY_AXIS, f_381426_
Map<Direction$Axis, VoxelShape>: e, SHAPES, field_40324, OUTLINE_SHAPES_BY_AXIS
com.mojang.serialization.MapCodec<WallHangingSignBlock>: a, CODEC, field_46488, CODEC, f_303430_
com.mojang.serialization.MapCodec<WallHangingSignBlock>: a, CODEC, field_46488, CODEC
EnumProperty<Direction>: b, FACING, field_40319, FACING, f_244390_
EnumProperty<Direction>: b, FACING, field_40319, FACING
Map<Direction$Axis, VoxelShape>: c, SHAPES_PLANK, field_55822, COLLISION_SHAPES_BY_AXIS, f_382179_
Map<Direction$Axis, VoxelShape>: c, SHAPES_PLANK, field_55822, COLLISION_SHAPES_BY_AXIS
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape
boolean (BlockState, LevelReader, BlockPos): b, canPlace, method_45461, canAttachAt, m_247551_
boolean (BlockState, LevelReader, BlockPos): b, canPlace, method_45461, canAttachAt
boolean (LevelReader, BlockState, BlockPos, Direction): a, canAttachTo, method_45460, canAttachTo, m_246366_
boolean (LevelReader, BlockState, BlockPos, Direction): a, canAttachTo, method_45460, canAttachTo
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
boolean (BlockState, Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50004, shouldTryAttaching, m_278152_
boolean (BlockState, Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50004, shouldTryAttaching
boolean (BlockHitResult, BlockState): a, isHittingEditableSide, method_50005, isHitOnFacingAxis, m_278170_
boolean (BlockHitResult, BlockState): a, isHittingEditableSide, method_50005, isHitOnFacingAxis
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
com.mojang.serialization.MapCodec<WallHangingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<WallHangingSignBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dzp
eep
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dxe
dzp
Fields
Constructors
Methods
1.21.5
Names
dsr
dxe
Fields
VoxelShape: c, PLANK_NORTHSOUTH, field_40320, NORTH_SOUTH_COLLISION_SHAPE, f_244007_
VoxelShape: d, PLANK_EASTWEST, field_40321, EAST_WEST_COLLISION_SHAPE, f_244065_
VoxelShape: e, SHAPE_NORTHSOUTH, field_40322, NORTH_SOUTH_SHAPE, f_244474_
VoxelShape: i, SHAPE_EASTWEST, field_40323, EAST_WEST_SHAPE, f_243914_
Map<Direction, VoxelShape>: j, AABBS, field_40324, OUTLINE_SHAPES, f_244437_
Map<Direction$Axis, VoxelShape>: e, SHAPES, field_40324, OUTLINE_SHAPES_BY_AXIS, f_381426_
Map<Direction$Axis, VoxelShape>: c, SHAPES_PLANK, field_55822, COLLISION_SHAPES_BY_AXIS, f_382179_
Constructors
Methods
1.21.4
Names
dto
dsr
Fields
Constructors
Methods
1.21.3
Names
doy
dto
Fields
DirectionProperty: b, FACING, field_40319, FACING, f_244390_
EnumProperty<Direction>: b, FACING, field_40319, FACING, f_244390_
Constructors
Methods
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
doa
doy
Fields
Constructors
Methods
1.20.6
Names
dfn
doa
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
dbs
dfn
Fields
DirectionProperty: a, FACING, field_40319, FACING, f_244390_
DirectionProperty: b, FACING, field_40319, FACING, f_244390_
VoxelShape: b, PLANK_NORTHSOUTH, field_40320, NORTH_SOUTH_COLLISION_SHAPE, f_244007_
VoxelShape: c, PLANK_NORTHSOUTH, field_40320, NORTH_SOUTH_COLLISION_SHAPE, f_244007_
VoxelShape: c, PLANK_EASTWEST, field_40321, EAST_WEST_COLLISION_SHAPE, f_244065_
VoxelShape: d, PLANK_EASTWEST, field_40321, EAST_WEST_COLLISION_SHAPE, f_244065_
VoxelShape: d, SHAPE_NORTHSOUTH, field_40322, NORTH_SOUTH_SHAPE, f_244474_
VoxelShape: e, SHAPE_NORTHSOUTH, field_40322, NORTH_SOUTH_SHAPE, f_244474_
VoxelShape: h, SHAPE_EASTWEST, field_40323, EAST_WEST_SHAPE, f_243914_
VoxelShape: i, SHAPE_EASTWEST, field_40323, EAST_WEST_SHAPE, f_243914_
Map<Direction, VoxelShape>: i, AABBS, field_40324, OUTLINE_SHAPES, f_244437_
Map<Direction, VoxelShape>: j, AABBS, field_40324, OUTLINE_SHAPES, f_244437_
com.mojang.serialization.MapCodec<WallHangingSignBlock>: a, CODEC, field_46488, CODEC, f_303430_
Constructors
(BlockBehaviour$Properties, WoodType)
(WoodType, BlockBehaviour$Properties)
Methods
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
com.mojang.serialization.MapCodec<WallHangingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cyk
dbs
Fields
Constructors
Methods
1.20.1
Names
cyb
cyk
Fields
Constructors
Methods
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (BlockState, Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50004, shouldTryAttaching, m_278152_
boolean (BlockHitResult, BlockState): a, isHittingEditableSide, method_50005, isHitOnFacingAxis, m_278170_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.19.4
Names
cvi
cyb
Fields
Constructors
Methods
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.3
Names
cvi
net.minecraft.world.level.block.WallHangingSignBlock
net.minecraft.class_7715
net.minecraft.block.WallHangingSignBlock
net.minecraft.src.C_243417_
Fields
DirectionProperty: a, FACING, field_40319, FACING, f_244390_
VoxelShape: b, PLANK_NORTHSOUTH, field_40320, NORTH_SOUTH_COLLISION_SHAPE, f_244007_
VoxelShape: c, PLANK_EASTWEST, field_40321, EAST_WEST_COLLISION_SHAPE, f_244065_
VoxelShape: d, SHAPE_NORTHSOUTH, field_40322, NORTH_SOUTH_SHAPE, f_244474_
VoxelShape: h, SHAPE_EASTWEST, field_40323, EAST_WEST_SHAPE, f_243914_
Map<Direction, VoxelShape>: i, AABBS, field_40324, OUTLINE_SHAPES, f_244437_
Constructors
(BlockBehaviour$Properties, WoodType)
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (BlockState, LevelReader, BlockPos): b, canPlace, method_45461, canAttachAt, m_247551_
boolean (LevelReader, BlockState, BlockPos, Direction): a, canAttachTo, method_45460, canAttachTo, m_246366_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_