| public com.mojang.serialization.MapCodec<LightBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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| protected void | |
| protected InteractionResult | | a(emz arg0, dvg arg1, is arg2, dcm arg3, fsa arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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| protected VoxelShape | | a(emz arg0, dul arg1, is arg2, fsj arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected boolean | |
| protected RenderShape | |
| protected float | |
| protected BlockState | | a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| protected FluidState | |
| protected ItemStack | | a(dvj arg0, is arg1, emz arg2, boolean arg3) | | getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3) | | method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3) | | getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3) |
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| public static ItemStack | |