net.minecraft.world.level.block

public class CopperGolemStatueBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dzz
net.minecraft.world.level.block.CopperGolemStatueBlock
net.minecraft.class_11583
net.minecraft.block.CopperGolemStatueBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CopperGolemStatueBlock>
a
CODEC
field_61408
CODEC
public static final EnumProperty<Direction>
b
FACING
field_61409
FACING
public static final EnumProperty<CopperGolemStatueBlock$Pose>
c
POSE
field_61410
POSE
public static final BooleanProperty
d
WATERLOGGED
field_61411
WATERLOGGED
private static final VoxelShape
e
SHAPE
field_61412
SHAPE
private final WeatheringCopper$WeatherState
f
weatheringState
field_61413
oxidationLevel

Constructor summary

ModifierConstructor
public (WeatheringCopper$WeatherState oxidationLevel, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends CopperGolemStatueBlock>
a()
codec()
method_53969()
getCodec()
protected void
a(ena$a<dyi, emz> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
public BlockState
a(dom arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(emz arg0, efe arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(emz arg0, edn arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected VoxelShape
a(emz arg0, dul arg1, is arg2, fsj arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public WeatheringCopper$WeatherState
d()
getWeatheringState()
method_72606()
getOxidationLevel()
protected InteractionResult
a(dkm arg0, emz arg1, dvg arg2, is arg3, dcm arg4, ccz arg5, fsa arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
void
a(dvg arg0, emz arg1, is arg2, dcm arg3)
updatePose(Level arg0, BlockState arg1, BlockPos arg2, Player arg3)
method_72605(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1657 arg3)
changePose(World world, BlockState state, BlockPos pos, PlayerEntity player)
protected boolean
a(emz arg0, fki arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)
public BlockEntity
a(is arg0, emz arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public boolean
o(emz arg0)
shouldChangedStateKeepBlockEntity(BlockState arg0)
method_72600(class_2680 arg0)
keepBlockEntityWhenReplacedWith(BlockState arg0)
protected boolean
c_(emz arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(emz arg0, dvg arg1, is arg2, iz arg3)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2, Direction arg3)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3)
protected ItemStack
a(dvj arg0, is arg1, emz arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected void
a(emz arg0, axf arg1, is arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected FluidState
b_(emz arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected BlockState
a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)