History - net.minecraft.world.level.block.CopperGolemStatueBlock

25w45a

Names

dwm

dzz

Fields

com.mojang.serialization.MapCodec<CopperGolemStatueBlock>: a, CODEC, field_61408, CODEC, f_413148_

com.mojang.serialization.MapCodec<CopperGolemStatueBlock>: a, CODEC, field_61408, CODEC

EnumProperty<Direction>: b, FACING, field_61409, FACING, f_413724_

EnumProperty<Direction>: b, FACING, field_61409, FACING

EnumProperty<CopperGolemStatueBlock$Pose>: c, POSE, field_61410, POSE, f_412978_

EnumProperty<CopperGolemStatueBlock$Pose>: c, POSE, field_61410, POSE

BooleanProperty: d, WATERLOGGED, field_61411, WATERLOGGED, f_413461_

BooleanProperty: d, WATERLOGGED, field_61411, WATERLOGGED

VoxelShape: e, SHAPE, field_61412, SHAPE, f_411899_

VoxelShape: e, SHAPE, field_61412, SHAPE

WeatheringCopper$WeatherState: f, weatheringState, field_61413, oxidationLevel, f_413785_

WeatheringCopper$WeatherState: f, weatheringState, field_61413, oxidationLevel

Constructors

Methods

com.mojang.serialization.MapCodec<? extends CopperGolemStatueBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends CopperGolemStatueBlock> (): a, codec, method_53969, getCodec

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

VoxelShape (BlockState): f_, getOcclusionShape, method_9571, getCullingShape, m_7952_

WeatheringCopper$WeatherState (): d, getWeatheringState, method_72606, getOxidationLevel, m_420421_

WeatheringCopper$WeatherState (): d, getWeatheringState, method_72606, getOxidationLevel

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem

void (Level, BlockState, BlockPos, Player): a, updatePose, method_72605, changePose, m_419252_

void (Level, BlockState, BlockPos, Player): a, updatePose, method_72605, changePose

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity

boolean (BlockState): o, shouldChangedStateKeepBlockEntity, method_72600, keepBlockEntityWhenReplacedWith, m_6782_

boolean (BlockState): o, shouldChangedStateKeepBlockEntity, method_72600, keepBlockEntityWhenReplacedWith

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_

int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dwm

net.minecraft.world.level.block.CopperGolemStatueBlock

net.minecraft.class_11583

net.minecraft.block.CopperGolemStatueBlock

net.minecraft.src.C_411373_

Fields

com.mojang.serialization.MapCodec<CopperGolemStatueBlock>: a, CODEC, field_61408, CODEC, f_413148_

EnumProperty<Direction>: b, FACING, field_61409, FACING, f_413724_

EnumProperty<CopperGolemStatueBlock$Pose>: c, POSE, field_61410, POSE, f_412978_

BooleanProperty: d, WATERLOGGED, field_61411, WATERLOGGED, f_413461_

VoxelShape: e, SHAPE, field_61412, SHAPE, f_411899_

WeatheringCopper$WeatherState: f, weatheringState, field_61413, oxidationLevel, f_413785_

Constructors

(WeatheringCopper$WeatherState, BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<? extends CopperGolemStatueBlock> (): a, codec, method_53969, getCodec, m_304657_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState): f_, getOcclusionShape, method_9571, getCullingShape, m_7952_

WeatheringCopper$WeatherState (): d, getWeatheringState, method_72606, getOxidationLevel, m_420421_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

void (Level, BlockState, BlockPos, Player): a, updatePose, method_72605, changePose, m_419252_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

boolean (BlockState): o, shouldChangedStateKeepBlockEntity, method_72600, keepBlockEntityWhenReplacedWith, m_6782_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_