net.minecraft.world.entity.player

public abstract class Player

extends LivingEntity implements ContainerUser

All mapped superinterfaces:

SyncedDataHolder, Nameable, ItemOwner, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, ContainerUser

cvm
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_60364
LOGGER
public static final HumanoidArm
bR
DEFAULT_MAIN_HAND
field_46174
DEFAULT_MAIN_ARM
public static final int
bS
DEFAULT_MODEL_CUSTOMIZATION
field_46175
field_46175
public static final int
bT
MAX_HEALTH
field_30644
field_30644
public static final int
bU
SLEEP_DURATION
field_30645
field_30645
public static final int
bV
WAKE_UP_DURATION
field_30646
field_30646
public static final int
bW
ENDER_SLOT_OFFSET
field_30647
field_30647
public static final int
bX
HELD_ITEM_SLOT
field_49734
field_49734
public static final int
bY
CRAFTING_SLOT_OFFSET
field_49735
field_49735
public static final float
bZ
DEFAULT_BLOCK_INTERACTION_RANGE
field_47819
field_47819
public static final float
ca
DEFAULT_ENTITY_INTERACTION_RANGE
field_47820
field_47820
public static final float
cb
CROUCH_BB_HEIGHT
field_30648
field_30648
public static final float
cc
SWIMMING_BB_WIDTH
field_30649
field_30649
public static final float
cd
SWIMMING_BB_HEIGHT
field_30650
field_30650
public static final float
ce
DEFAULT_EYE_HEIGHT
field_30651
DEFAULT_EYE_HEIGHT
private static final int
b
CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS
field_52222
field_52222
public static final Vec3
cf
DEFAULT_VEHICLE_ATTACHMENT
field_47821
VEHICLE_ATTACHMENT_POS
public static final EntityDimensions
cg
STANDING_DIMENSIONS
field_18135
STANDING_DIMENSIONS
private static final Map<Pose, EntityDimensions>
c
POSES
field_18134
POSE_DIMENSIONS
private static final EntityDataAccessor<Float>
d
DATA_PLAYER_ABSORPTION_ID
field_7491
ABSORPTION_AMOUNT
private static final EntityDataAccessor<Integer>
e
DATA_SCORE_ID
field_7511
SCORE
protected static final EntityDataAccessor<Byte>
ch
DATA_PLAYER_MODE_CUSTOMISATION
field_7518
PLAYER_MODEL_PARTS
protected static final EntityDataAccessor<Byte>
ci
DATA_PLAYER_MAIN_HAND
field_7488
MAIN_ARM
protected static final EntityDataAccessor<CompoundTag>
cj
DATA_SHOULDER_LEFT
field_7496
LEFT_SHOULDER_ENTITY
protected static final EntityDataAccessor<CompoundTag>
ck
DATA_SHOULDER_RIGHT
field_7506
RIGHT_SHOULDER_ENTITY
public static final int
cl
CLIENT_LOADED_TIMEOUT_TIME
field_55202
field_55202
private static final short
f
DEFAULT_SLEEP_TIMER
field_57725
field_57725
private static final float
g
DEFAULT_EXPERIENCE_PROGRESS
field_57726
field_57726
private static final int
h
DEFAULT_EXPERIENCE_LEVEL
field_57727
field_57727
private static final int
i
DEFAULT_TOTAL_EXPERIENCE
field_57728
field_57728
private static final int
j
NO_ENCHANTMENT_SEED
field_57729
field_57729
private static final int
k
DEFAULT_SELECTED_SLOT
field_57730
field_57730
private static final int
cN
DEFAULT_SCORE
field_57731
field_57731
private static final boolean
cO
DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE
field_57723
field_57723
private static final int
cP
DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME
field_57724
field_57724
private long
cQ
timeEntitySatOnShoulder
field_19428
shoulderEntityAddedTime
final Inventory
cR
inventory
field_7514
inventory
protected PlayerEnderChestContainer
cm
enderChestInventory
field_7486
enderChestInventory
public final InventoryMenu
cn
inventoryMenu
field_7498
playerScreenHandler
public AbstractContainerMenu
co
containerMenu
field_7512
currentScreenHandler
protected FoodData
cp
foodData
field_7493
hungerManager
protected int
cq
jumpTriggerTime
field_7489
abilityResyncCountdown
private boolean
cS
clientLoaded
field_55204
loaded
protected int
cr
clientLoadedTimeoutTimer
field_55203
remainingLoadTicks
public float
cs
oBob
field_7505
lastStrideDistance
public float
ct
bob
field_7483
strideDistance
public int
cu
takeXpDelay
field_7504
experiencePickUpDelay
public double
cv
xCloakO
field_7524
lastCapeX
public double
cw
yCloakO
field_7502
lastCapeY
public double
cx
zCloakO
field_7522
lastCapeZ
public double
cy
xCloak
field_7500
capeX
public double
cz
yCloak
field_7521
capeY
public double
cA
zCloak
field_7499
capeZ
private int
cT
sleepCounter
field_7487
sleepTimer
protected boolean
cB
wasUnderwater
field_7490
isSubmergedInWater
private final Abilities
cU
abilities
field_7503
abilities
public int
cC
experienceLevel
field_7520
experienceLevel
public int
cD
totalExperience
field_7495
totalExperience
public float
cE
experienceProgress
field_7510
experienceProgress
protected int
cF
enchantmentSeed
field_7494
enchantingTableSeed
protected final float
cG
defaultFlySpeed
field_7509
field_7509
private int
cV
lastLevelUpTime
field_7508
lastPlayedLevelUpSoundTime
private final com.mojang.authlib.GameProfile
cW
gameProfile
field_7507
gameProfile
private boolean
cX
reducedDebugInfo
field_7523
reducedDebugInfo
private ItemStack
cY
lastItemInMainHand
field_7525
selectedItem
private final ItemCooldowns
cZ
cooldowns
field_7484
itemCooldownManager
private Optional<GlobalPos>
da
lastDeathLocation
field_39445
lastDeathPos
public FishingHook
cH
fishing
field_7513
fishHook
protected float
cI
hurtDir
field_41765
damageTiltYaw
public Vec3
cJ
currentImpulseImpactPos
field_49989
currentExplosionImpactPos
public Entity
cK
currentExplosionCause
field_49990
explodedBy
private boolean
db
ignoreFallDamageFromCurrentImpulse
field_49991
ignoreFallDamageFromCurrentExplosion
private int
dc
currentImpulseContextResetGraceTime
field_52223
currentExplosionResetGraceTime

Constructor summary

ModifierConstructor
public (Level world, com.mojang.authlib.GameProfile profile)

Method summary

Modifier and TypeMethod
protected EntityEquipment
eh()
createEquipment()
method_67518()
createEquipment()
public boolean
a(dno arg0, jb arg1, dnl arg2)
blockActionRestricted(Level arg0, BlockPos arg1, GameType arg2)
method_21701(class_1937 arg0, class_2338 arg1, class_1934 arg2)
isBlockBreakingRestricted(World world, BlockPos pos, GameMode gameMode)
public static AttributeSupplier$Builder
gg()
createAttributes()
method_26956()
createPlayerAttributes()
protected void
a(alo$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public void
g()
tick()
method_5773()
tick()
protected float
fv()
getMaxHeadRotationRelativeToBody()
method_53964()
getMaxRelativeHeadRotation()
public boolean
gh()
isSecondaryUseActive()
method_21823()
shouldCancelInteraction()
protected boolean
gi()
wantsToStopRiding()
method_21824()
shouldDismount()
protected boolean
gj()
isStayingOnGroundSurface()
method_21825()
clipAtLedge()
protected boolean
gk()
updateIsUnderwater()
method_7295()
updateWaterSubmersionState()
public void
a(boolean arg0, jb arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean arg0, BlockPos arg1)
public void
m(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean arg0)
private void
l()
turtleHelmetTick()
method_7330()
updateTurtleHelmet()
private boolean
c(ddk arg0)
isEquipped(Item arg0)
method_64179(class_1792 arg0)
isEquipped(Item item)
protected ItemCooldowns
f()
createItemCooldowns()
method_7265()
createCooldownManager()
private void
m()
moveCloak()
method_7313()
updateCapeAngles()
protected void
gl()
updatePlayerPose()
method_7318()
updatePose()
private Pose
n()
getDesiredPose()
method_66325()
getExpectedPose()
protected boolean
h(cbk arg0)
canPlayerFitWithinBlocksAndEntitiesWhen(Pose arg0)
method_52558(class_4050 arg0)
canChangeIntoPose(EntityPose pose)
protected SoundEvent
aY()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aZ()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
ba()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
public int
ca()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
a(azf arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
public void
a(azf arg0, azh arg1, float arg2, float arg3)
playNotifySound(SoundEvent arg0, SoundSource arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
playSoundToPlayer(SoundEvent sound, SoundCategory category, float volume, float pitch)
public SoundSource
do()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dp()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
protected void
p()
closeContainer()
method_7346()
closeHandledScreen()
protected void
q()
doCloseContainer()
method_14247()
onHandledScreenClosed()
public void
r()
rideTick()
method_5842()
tickRiding()
public void
e_()
aiStep()
method_6007()
tickMovement()
protected void
i()
tickRegeneration()
method_64400()
tickHunger()
private void
d(ul arg0)
playShoulderEntityAmbientSound(CompoundTag arg0)
method_7267(class_2487 arg0)
updateShoulderEntity(NbtCompound entityNbt)
private void
d(bzx arg0)
touch(Entity arg0)
method_7341(class_1297 arg0)
collideWithEntity(Entity entity)
public int
gm()
getScore()
method_7272()
getScore()
public void
q(int arg0)
setScore(int arg0)
method_7320(int arg0)
setScore(int score)
public void
r(int arg0)
increaseScore(int arg0)
method_7285(int arg0)
addScore(int score)
public void
a(int arg0, float arg1, ddo arg2)
startAutoSpinAttack(int arg0, float arg1, ItemStack arg2)
method_40126(int arg0, float arg1, class_1799 arg2)
useRiptide(int riptideTicks, float riptideAttackDamage, ItemStack stack)
public ItemStack
ed()
getWeaponItem()
method_59958()
getWeaponStack()
public void
a(byl arg0)
die(DamageSource arg0)
method_6078(class_1282 arg0)
onDeath(DamageSource arg0)
protected void
g(auf arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
dropInventory(ServerWorld arg0)
protected void
gn()
destroyVanishingCursedItems()
method_7293()
vanishCursedItems()
protected SoundEvent
e(byl arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
f_()
getDeathSound()
method_6002()
getDeathSound()
public void
g(ddo arg0)
handleCreativeModeItemDrop(ItemStack arg0)
method_61499(class_1799 arg0)
dropCreativeStack(ItemStack stack)
public ItemEntity
a(ddo arg0, boolean arg1)
drop(ItemStack arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack stack, boolean retainOwnership)
public float
c(efg arg0)
getDestroySpeed(BlockState arg0)
method_7351(class_2680 arg0)
getBlockBreakingSpeed(BlockState block)
public boolean
d(efg arg0)
hasCorrectToolForDrops(BlockState arg0)
method_7305(class_2680 arg0)
canHarvest(BlockState state)
protected void
a(feg arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
protected void
a(fei arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
public boolean
a(auf arg0, byl arg1)
isInvulnerableTo(ServerLevel arg0, DamageSource arg1)
method_5679(class_3218 arg0, class_1282 arg1)
isInvulnerableTo(ServerWorld arg0, DamageSource arg1)
public boolean
a(auf arg0, byl arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
protected void
a(auf arg0, cay arg1)
blockUsingItem(ServerLevel arg0, LivingEntity arg1)
method_6090(class_3218 arg0, class_1309 arg1)
takeShieldHit(ServerWorld arg0, LivingEntity arg1)
public boolean
eE()
canBeSeenAsEnemy()
method_33190()
canTakeDamage()
public boolean
a(cvm arg0)
canHarmPlayer(Player arg0)
method_7256(class_1657 arg0)
shouldDamagePlayer(PlayerEntity player)
protected void
c(byl arg0, float arg1)
hurtArmor(DamageSource arg0, float arg1)
method_6105(class_1282 arg0, float arg1)
damageArmor(DamageSource arg0, float arg1)
protected void
d(byl arg0, float arg1)
hurtHelmet(DamageSource arg0, float arg1)
method_36977(class_1282 arg0, float arg1)
damageHelmet(DamageSource arg0, float arg1)
protected void
c(auf arg0, byl arg1, float arg2)
actuallyHurt(ServerLevel arg0, DamageSource arg1, float arg2)
method_6074(class_3218 arg0, class_1282 arg1, float arg2)
applyDamage(ServerWorld arg0, DamageSource arg1, float arg2)
public boolean
X()
isTextFilteringEnabled()
method_33793()
shouldFilterText()
public void
a(eds arg0, boolean arg1)
openTextEdit(SignBlockEntity arg0, boolean arg1)
method_7311(class_2625 arg0, boolean arg1)
openEditSignScreen(SignBlockEntity sign, boolean front)
public void
a(dmn arg0)
openMinecartCommandBlock(BaseCommandBlock arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartScreen(CommandBlockExecutor commandBlockExecutor)
public void
a(ecm arg0)
openCommandBlock(CommandBlockEntity arg0)
method_7323(class_2593 arg0)
openCommandBlockScreen(CommandBlockBlockEntity commandBlock)
public void
a(edx arg0)
openStructureBlock(StructureBlockEntity arg0)
method_7303(class_2633 arg0)
openStructureBlockScreen(StructureBlockBlockEntity structureBlock)
public void
a(edy arg0)
openTestBlock(TestBlockEntity arg0)
method_66695(class_10637 arg0)
openTestBlockScreen(TestBlockEntity testBlock)
public void
a(edz arg0)
openTestInstanceBlock(TestInstanceBlockEntity arg0)
method_66696(class_10638 arg0)
openTestInstanceBlockScreen(TestInstanceBlockEntity testInstanceBlock)
public void
a(edg arg0)
openJigsawBlock(JigsawBlockEntity arg0)
method_16354(class_3751 arg0)
openJigsawScreen(JigsawBlockEntity jigsaw)
public void
a(cpj arg0, bxm arg1)
openHorseInventory(AbstractHorse arg0, Container arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseInventory(AbstractHorseEntity horse, Inventory inventory)
public OptionalInt
a(bxw arg0)
openMenu(MenuProvider arg0)
method_17355(class_3908 arg0)
openHandledScreen(NamedScreenHandlerFactory factory)
public void
b(jl<arw> arg0)
openDialog(Holder<Dialog> arg0)
method_71753(class_6880<class_11419> arg0)
openDialog(RegistryEntry<Dialog> dialog)
public void
a(int arg0, dml arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendMerchantOffers(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4, boolean arg5)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4, boolean arg5)
sendTradeOffers(int syncId, TradeOfferList offers, int levelProgress, int experience, boolean leveled, boolean refreshable)
public void
a(ddo arg0, bxs arg1)
openItemGui(ItemStack arg0, InteractionHand arg1)
method_7315(class_1799 arg0, class_1268 arg1)
useBook(ItemStack book, Hand hand)
public InteractionResult
a(bzx arg0, bxs arg1)
interactOn(Entity arg0, InteractionHand arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity entity, Hand hand)
public void
ab()
removeVehicle()
method_29239()
dismountVehicle()
protected boolean
fm()
isImmobile()
method_6062()
isImmobile()
public boolean
es()
isAffectedByFluids()
method_29920()
shouldSwimInFluids()
protected Vec3
a(fjy arg0, cbc arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d arg0, MovementType arg1)
private boolean
H(float arg0)
isAboveGround(float arg0)
method_30263(float arg0)
method_30263(float arg0)
private boolean
q(double arg0, double arg1, double arg2)
canFallAtLeast(double arg0, double arg1, double arg2)
method_59818(double arg0, double arg1, double arg2)
isSpaceAroundPlayerEmpty(double offsetX, double offsetZ, double arg2)
public void
e(bzx arg0)
attack(Entity arg0)
method_7324(class_1297 arg0)
attack(Entity target)
protected float
a(bzx arg0, float arg1, byl arg2)
getEnchantedDamage(Entity arg0, float arg1, DamageSource arg2)
method_59903(class_1297 arg0, float arg1, class_1282 arg2)
getDamageAgainst(Entity target, float baseDamage, DamageSource damageSource)
protected void
f(cay arg0)
doAutoAttackOnTouch(LivingEntity arg0)
method_5997(class_1309 arg0)
attackLivingEntity(LivingEntity arg0)
public void
b(bzx arg0)
crit(Entity arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity target)
public void
c(bzx arg0)
magicCrit(Entity arg0)
method_7304(class_1297 arg0)
addEnchantedHitParticles(Entity target)
public void
go()
sweepAttack()
method_7263()
spawnSweepAttackParticles()
public void
gp()
respawn()
method_7331()
requestRespawn()
public void
a(bzx$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason arg0)
public boolean
ac_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
protected boolean
dj()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
gq()
isLocalPlayer()
method_7340()
isMainPlayer()
public boolean
dk()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dl()
isEffectiveAi()
method_6034()
canActVoluntarily()
public com.mojang.authlib.GameProfile
gr()
getGameProfile()
method_7334()
getGameProfile()
public NameAndId
gs()
nameAndId()
method_72498()
getPlayerConfigEntry()
public Inventory
gt()
getInventory()
method_31548()
getInventory()
public Abilities
gu()
getAbilities()
method_31549()
getAbilities()
public boolean
gc()
hasInfiniteMaterials()
method_56992()
isInCreativeMode()
public boolean
gv()
preventsBlockDrops()
method_66324()
shouldSkipBlockDrops()
public void
a(ddo arg0, ddo arg1, czp arg2)
updateTutorialInventoryAction(ItemStack arg0, ItemStack arg1, ClickAction arg2)
method_33592(class_1799 arg0, class_1799 arg1, class_5536 arg2)
onPickupSlotClick(ItemStack cursorStack, ItemStack slotStack, ClickType clickType)
public boolean
gw()
hasContainerOpen()
method_45015()
shouldCloseHandledScreenOnRespawn()
public boolean
gx()
canDropItems()
method_64271()
canDropItems()
public com.mojang.datafixers.util.Either<Player$BedSleepingProblem, Unit>
a(jb arg0)
startSleepInBed(BlockPos arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
public void
a(boolean arg0, boolean arg1)
stopSleepInBed(boolean arg0, boolean arg1)
method_7358(boolean arg0, boolean arg1)
wakeUp(boolean skipSleepTimer, boolean updateSleepingPlayers)
public void
fZ()
stopSleeping()
method_18400()
wakeUp()
public boolean
gy()
isSleepingLongEnough()
method_7276()
canResetTimeBySleeping()
public int
gz()
getSleepTimer()
method_7297()
getSleepTimer()
public void
a(xr arg0, boolean arg1)
displayClientMessage(Component arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
sendMessage(Text message, boolean overlay)
public void
a(amh arg0)
awardStat(ResourceLocation arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier stat)
public void
a(amh arg0, int arg1)
awardStat(ResourceLocation arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
increaseStat(Identifier stat, int amount)
public void
b(azn<?> arg0)
awardStat(Stat<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
public void
a(azn<?> arg0, int arg1)
awardStat(Stat<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
increaseStat(Stat<?> stat, int amount)
public void
a(azn<?> arg0)
resetStat(Stat<?> arg0)
method_7266(class_3445<?> arg0)
resetStat(Stat<?> stat)
public int
a(Collection<dil<?>> arg0)
awardRecipes(Collection<RecipeHolder<?>> arg0)
method_7254(Collection<class_8786<?>> arg0)
unlockRecipes(Collection<RecipeEntry<?>> recipes)
public void
a(dil<?> arg0, List<ddo> arg1)
triggerRecipeCrafted(RecipeHolder<?> arg0, List<ItemStack> arg1)
method_51283(class_8786<?> arg0, List<class_1799> arg1)
onRecipeCrafted(RecipeEntry<?> recipe, List<ItemStack> ingredients)
public void
b(List<amg<dig<?>>> arg0)
awardRecipesByKey(List<ResourceKey<Recipe<?>>> arg0)
method_7335(List<class_5321<class_1860<?>>> arg0)
unlockRecipes(List<RegistryKey<Recipe<?>>> recipes)
public int
b(Collection<dil<?>> arg0)
resetRecipes(Collection<RecipeHolder<?>> arg0)
method_7333(Collection<class_8786<?>> arg0)
lockRecipes(Collection<RecipeEntry<?>> recipes)
public void
k(fjy arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
protected boolean
fA()
canGlide()
method_63628()
canGlide()
public void
bs()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
h(jb arg0)
freeAt(BlockPos arg0)
method_7326(class_2338 arg0)
doesNotSuffocate(BlockPos pos)
public float
fu()
getSpeed()
method_6029()
getMovementSpeed()
public boolean
a(double arg0, float arg1, byl arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double arg0, float arg1, DamageSource arg2)
public boolean
gA()
tryToStartFallFlying()
method_23668()
checkGliding()
public void
gB()
startFallFlying()
method_23669()
startGliding()
protected void
bv()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected void
b(jb arg0, efg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
public LivingEntity$Fallsounds
eT()
getFallSounds()
method_39760()
getFallSounds()
public boolean
a(auf arg0, cay arg1, byl arg2)
killedEntity(ServerLevel arg0, LivingEntity arg1, DamageSource arg2)
method_5874(class_3218 arg0, class_1309 arg1, class_1282 arg2)
onKilledOther(ServerWorld arg0, LivingEntity arg1, DamageSource arg2)
public void
a(efg arg0, fjy arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
giveExperiencePoints(int arg0)
method_7255(int arg0)
addExperience(int experience)
public int
gC()
getEnchantmentSeed()
method_7278()
getEnchantingTableSeed()
public void
a(ddo arg0, int arg1)
onEnchantmentPerformed(ItemStack arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
public void
c(int arg0)
giveExperienceLevels(int arg0)
method_7316(int arg0)
addExperienceLevels(int levels)
public int
gD()
getXpNeededForNextLevel()
method_7349()
getNextLevelExperience()
public void
a(float arg0)
causeFoodExhaustion(float arg0)
method_7322(float arg0)
addExhaustion(float exhaustion)
public Optional<WardenSpawnTracker>
Z()
getWardenSpawnTracker()
method_42272()
getSculkShriekerWarningManager()
public FoodData
gE()
getFoodData()
method_7344()
getHungerManager()
public boolean
u(boolean arg0)
canEat(boolean arg0)
method_7332(boolean arg0)
canConsume(boolean ignoreHunger)
public boolean
gF()
isHurt()
method_7317()
canFoodHeal()
public boolean
gG()
mayBuild()
method_7294()
canModifyBlocks()
public boolean
a(jb arg0, jh arg1, ddo arg2)
mayUseItemAt(BlockPos arg0, Direction arg1, ItemStack arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canPlaceOn(BlockPos pos, Direction facing, ItemStack stack)
protected int
f(auf arg0)
getBaseExperienceReward(ServerLevel arg0)
method_6110(class_3218 arg0)
getExperienceToDrop(ServerWorld arg0)
protected boolean
ev()
isAlwaysExperienceDropper()
method_6071()
shouldAlwaysDropExperience()
public boolean
cQ()
shouldShowName()
method_5733()
shouldRenderName()
protected Entity$MovementEmission
bj()
getMovementEmission()
method_33570()
getMoveEffect()
public void
x()
onUpdateAbilities()
method_7355()
sendAbilitiesUpdate()
public Component
aj()
getName()
method_5477()
getName()
public PlayerEnderChestContainer
gH()
getEnderChestInventory()
method_7274()
getEnderChestInventory()
protected boolean
b(cah arg0)
doesEmitEquipEvent(EquipmentSlot arg0)
method_44201(class_1304 arg0)
isArmorSlot(EquipmentSlot arg0)
public boolean
h(ddo arg0)
addItem(ItemStack arg0)
method_7270(class_1799 arg0)
giveItemStack(ItemStack stack)
public boolean
a(ul arg0)
setEntityOnShoulder(CompoundTag arg0)
method_7298(class_2487 arg0)
addShoulderEntity(NbtCompound entityNbt)
protected void
gI()
removeEntitiesOnShoulder()
method_7262()
dropShoulderEntities()
private void
e(ul arg0)
respawnEntityOnShoulder(CompoundTag arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound entityNbt)
public abstract GameType
a()
gameMode()
method_68876()
getGameMode()
public boolean
am()
isSpectator()
method_7325()
isSpectator()
public boolean
bJ()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
cn()
isSwimming()
method_5681()
isSwimming()
public boolean
gJ()
isCreative()
method_68878()
isCreative()
public boolean
cN()
isPushedByFluid()
method_5675()
isPushedByFluids()
public Scoreboard
gK()
getScoreboard()
method_7327()
getScoreboard()
public Component
S_()
getDisplayName()
method_5476()
getDisplayName()
private MutableComponent
a(yf arg0)
decorateDisplayNameComponent(MutableComponent arg0)
method_7299(class_5250 arg0)
addTellClickEvent(MutableText component)
public String
cM()
getScoreboardName()
method_5820()
getNameForScoreboard()
protected void
F(float arg0)
internalSetAbsorptionAmount(float arg0)
method_52544(float arg0)
setAbsorptionAmountUnclamped(float arg0)
public float
fD()
getAbsorptionAmount()
method_6067()
getAbsorptionAmount()
public boolean
a(cvo arg0)
isModelPartShown(PlayerModelPart arg0)
method_7348(class_1664 arg0)
isPartVisible(PlayerModelPart modelPart)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
public boolean
gL()
isReducedDebugInfo()
method_7302()
hasReducedDebugInfo()
public void
v(boolean arg0)
setReducedDebugInfo(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int arg0)
public HumanoidArm
fF()
getMainArm()
method_6068()
getMainArm()
public void
b(cao arg0)
setMainArm(HumanoidArm arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
public CompoundTag
gM()
getShoulderEntityLeft()
method_7356()
getShoulderEntityLeft()
protected void
b(ul arg0)
setShoulderEntityLeft(CompoundTag arg0)
method_7273(class_2487 arg0)
setShoulderEntityLeft(NbtCompound entityNbt)
public CompoundTag
gN()
getShoulderEntityRight()
method_7308()
getShoulderEntityRight()
protected void
c(ul arg0)
setShoulderEntityRight(CompoundTag arg0)
method_7345(class_2487 arg0)
setShoulderEntityRight(NbtCompound entityNbt)
public float
gO()
getCurrentItemAttackStrengthDelay()
method_7279()
getAttackCooldownProgressPerTick()
public float
G(float arg0)
getAttackStrengthScale(float arg0)
method_7261(float arg0)
getAttackCooldownProgress(float baseTime)
public void
gP()
resetAttackStrengthTicker()
method_7350()
resetLastAttackedTicks()
public ItemCooldowns
gQ()
getCooldowns()
method_7357()
getItemCooldownManager()
protected float
aW()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
public float
en()
getLuck()
method_7292()
getLuck()
public boolean
gR()
canUseGameMasterBlocks()
method_7338()
isCreativeLevelTwoOp()
public int
G()
getPermissionLevel()
method_5691()
getPermissionLevel()
public boolean
s(int arg0)
hasPermissions(int arg0)
method_64475(int arg0)
hasPermissionLevel(int level)
public EntityDimensions
e(cbk arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
public com.google.common.collect.ImmutableList<Pose>
fV()
getDismountPoses()
method_24831()
getPoses()
public ItemStack
d(ddo arg0)
getProjectile(ItemStack arg0)
method_18808(class_1799 arg0)
getProjectileType(ItemStack arg0)
public Vec3
u(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float arg0)
public boolean
dY()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
gS()
isScoping()
method_31550()
isUsingSpyglass()
public boolean
dX()
shouldBeSaved()
method_31746()
shouldSave()
public Optional<GlobalPos>
gT()
getLastDeathLocation()
method_43122()
getLastDeathPos()
public void
a(Optional<jk> arg0)
setLastDeathLocation(Optional<GlobalPos> arg0)
method_43120(Optional<class_4208> arg0)
setLastDeathPos(Optional<GlobalPos> lastDeathPos)
public float
eR()
getHurtDir()
method_48157()
getDamageTiltYaw()
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float arg0)
public boolean
dS()
canSprint()
method_48155()
canSprintAsVehicle()
protected float
ft()
getFlyingSpeed()
method_49484()
getOffGroundSpeed()
public boolean
gU()
hasClientLoaded()
method_65350()
isLoaded()
public void
gV()
tickClientLoadTimeout()
method_65351()
tickLoaded()
public void
w(boolean arg0)
setClientLoaded(boolean arg0)
method_65352(boolean arg0)
setLoaded(boolean loaded)
public boolean
a(ecp arg0, jb arg1)
hasContainerOpen(ContainerOpenersCounter arg0, BlockPos arg1)
method_72380(class_5561 arg0, class_2338 arg1)
isViewingContainerAt(ViewerCountManager arg0, BlockPos arg1)
public double
ak()
getContainerInteractionRange()
method_72381()
getContainerInteractionRange()
public double
gW()
blockInteractionRange()
method_55754()
getBlockInteractionRange()
public double
gX()
entityInteractionRange()
method_55755()
getEntityInteractionRange()
public boolean
b(bzx arg0, double arg1)
canInteractWithEntity(Entity arg0, double arg1)
method_56094(class_1297 arg0, double arg1)
canInteractWithEntity(Entity entity, double additionalRange)
public boolean
a(fjt arg0, double arg1)
canInteractWithEntity(AABB arg0, double arg1)
method_56092(class_238 arg0, double arg1)
canInteractWithEntityIn(Box box, double additionalRange)
public boolean
a(jb arg0, double arg1)
canInteractWithBlock(BlockPos arg0, double arg1)
method_56093(class_2338 arg0, double arg1)
canInteractWithBlockAt(BlockPos pos, double additionalRange)
public void
x(boolean arg0)
setIgnoreFallDamageFromCurrentImpulse(boolean arg0)
method_60984(boolean arg0)
setIgnoreFallDamageFromCurrentExplosion(boolean ignoreFallDamageFromCurrentExplosion)
public boolean
gY()
isIgnoringFallDamageFromCurrentImpulse()
method_61165()
shouldIgnoreFallDamageFromCurrentExplosion()
public void
gZ()
tryResetCurrentImpulseContext()
method_60983()
tryClearCurrentExplosion()
public void
ha()
resetCurrentImpulseContext()
method_58396()
clearCurrentExplosion()
public boolean
hb()
shouldRotateWithMinecart()
method_61498()
shouldRotateWithMinecart()
public boolean
eV()
onClimbable()
method_6101()
isClimbing()
public String
hc()
debugInfo()
method_68877()
asString()