net.minecraft.world.entity

public abstract class Entity

implements SyncedDataHolder, Nameable, ItemOwner, EntityAccess, ScoreHolder, DataComponentGetter

bzx
net.minecraft.world.entity.Entity
net.minecraft.class_1297
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
b
LOGGER
field_60355
LOGGER
public static final String
v
TAG_ID
field_29985
ID_KEY
public static final String
w
TAG_UUID
field_29994
UUID_KEY
public static final String
x
TAG_PASSENGERS
field_29986
PASSENGERS_KEY
public static final String
y
TAG_DATA
field_58050
CUSTOM_DATA_KEY
public static final String
z
TAG_POS
field_60535
POS_KEY
public static final String
A
TAG_MOTION
field_60524
MOTION_KEY
public static final String
B
TAG_ROTATION
field_60525
ROTATION_KEY
public static final String
C
TAG_PORTAL_COOLDOWN
field_60526
PORTAL_COOLDOWN_KEY
public static final String
D
TAG_NO_GRAVITY
field_60527
NO_GRAVITY_KEY
public static final String
E
TAG_AIR
field_60528
AIR_KEY
public static final String
F
TAG_ON_GROUND
field_60529
ON_GROUND_KEY
public static final String
G
TAG_FALL_DISTANCE
field_60530
FALL_DISTANCE_KEY
public static final String
H
TAG_FIRE
field_60531
FIRE_KEY
public static final String
I
TAG_SILENT
field_60532
SILENT_KEY
public static final String
J
TAG_GLOWING
field_60533
GLOWING_KEY
public static final String
K
TAG_INVULNERABLE
field_60534
INVULNERABLE_KEY
public static final String
L
TAG_CUSTOM_NAME
field_61220
field_61220
private static final AtomicInteger
c
ENTITY_COUNTER
field_5978
CURRENT_ID
public static final int
M
CONTENTS_SLOT_INDEX
field_49791
field_49791
public static final int
N
BOARDING_COOLDOWN
field_29987
MAX_RIDING_COOLDOWN
public static final int
O
TOTAL_AIR_SUPPLY
field_29988
DEFAULT_PORTAL_COOLDOWN
public static final int
P
MAX_ENTITY_TAG_COUNT
field_29989
MAX_COMMAND_TAGS
private static final com.mojang.serialization.Codec<List<String>>
d
TAG_LIST_CODEC
field_56631
TAG_LIST_CODEC
public static final float
Q
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2
field_44870
field_44870
public static final double
R
DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5
field_44871
field_44871
public static final double
S
DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0
field_44872
field_44872
public static final int
T
BASE_TICKS_REQUIRED_TO_FREEZE
field_29992
DEFAULT_MIN_FREEZE_DAMAGE_TICKS
public static final int
U
FREEZE_HURT_FREQUENCY
field_29993
FREEZING_DAMAGE_INTERVAL
public static final int
V
BASE_SAFE_FALL_DISTANCE
field_49073
field_49073
private static final com.google.common.collect.ImmutableList<Direction$Axis>
e
YXZ_AXIS_ORDER
field_57580
X_THEN_Z
private static final com.google.common.collect.ImmutableList<Direction$Axis>
r
YZX_AXIS_ORDER
field_57581
Z_THEN_X
private static final AABB
s
INITIAL_AABB
field_6025
NULL_BOX
private static final double
t
WATER_FLOW_SCALE
field_29984
SPEED_IN_WATER
private static final double
u
LAVA_FAST_FLOW_SCALE
field_29982
SPEED_IN_LAVA_IN_NETHER
private static final double
aN
LAVA_SLOW_FLOW_SCALE
field_29983
SPEED_IN_LAVA
private static double
aO
viewScale
field_5999
renderDistanceMultiplier
private final EntityType<?>
aP
type
field_5961
type
private boolean
aQ
requiresPrecisePosition
field_59667
alwaysSyncAbsolute
private int
aR
id
field_5986
id
public boolean
W
blocksBuilding
field_23807
intersectionChecked
private com.google.common.collect.ImmutableList<Entity>
aS
passengers
field_5979
passengerList
protected int
X
boardingCooldown
field_5951
ridingCooldown
private Entity
aT
vehicle
field_6034
vehicle
private Level
aU
level
field_6002
world
public double
Y
xo
field_6014
lastX
public double
Z
yo
field_6036
lastY
public double
aa
zo
field_5969
lastZ
private Vec3
aV
position
field_22467
pos
private BlockPos
aW
blockPosition
field_22468
blockPos
private ChunkPos
aX
chunkPosition
field_35101
chunkPos
private Vec3
aY
deltaMovement
field_18276
velocity
private float
aZ
yRot
field_6031
yaw
private float
ba
xRot
field_5965
pitch
public float
ab
yRotO
field_5982
lastYaw
public float
ac
xRotO
field_6004
lastPitch
private AABB
bb
bb
field_6005
boundingBox
private boolean
bc
onGround
field_5952
onGround
public boolean
ad
horizontalCollision
field_5976
horizontalCollision
public boolean
ae
verticalCollision
field_5992
verticalCollision
public boolean
af
verticalCollisionBelow
field_36331
groundCollision
public boolean
ag
minorHorizontalCollision
field_34927
collidedSoftly
public boolean
ah
hurtMarked
field_6037
velocityModified
protected Vec3
ai
stuckSpeedMultiplier
field_17046
movementMultiplier
private Entity$RemovalReason
bd
removalReason
field_26995
removalReason
public static final float
aj
DEFAULT_BB_WIDTH
field_29973
DEFAULT_FRICTION
public static final float
ak
DEFAULT_BB_HEIGHT
field_29974
MIN_RISING_BUBBLE_COLUMN_SPEED
public float
al
moveDist
field_5994
distanceTraveled
public float
am
flyDist
field_28627
speed
public double
an
fallDistance
field_6017
fallDistance
private float
be
nextStep
field_6003
nextStepSoundDistance
public double
ao
xOld
field_6038
lastRenderX
public double
ap
yOld
field_5971
lastRenderY
public double
aq
zOld
field_5989
lastRenderZ
public boolean
ar
noPhysics
field_5960
noClip
protected final RandomSource
as
random
field_5974
random
public int
at
tickCount
field_6012
age
private int
bf
remainingFireTicks
field_5956
fireTicks
protected boolean
au
wasTouchingWater
field_5957
touchingWater
protected it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>
av
fluidHeight
field_5964
fluidHeight
protected boolean
aw
wasEyeInWater
field_6000
submergedInWater
private final Set<TagKey<Fluid>>
bg
fluidOnEyes
field_25599
submergedFluidTag
public int
ax
invulnerableTime
field_6008
timeUntilRegen
protected boolean
ay
firstTick
field_5953
firstUpdate
protected final SynchedEntityData
az
entityData
field_6011
dataTracker
protected static final EntityDataAccessor<Byte>
aA
DATA_SHARED_FLAGS_ID
field_5990
FLAGS
protected static final int
aB
FLAG_ONFIRE
field_29979
ON_FIRE_FLAG_INDEX
private static final int
bh
FLAG_SHIFT_KEY_DOWN
field_29975
SNEAKING_FLAG_INDEX
private static final int
bi
FLAG_SPRINTING
field_29976
SPRINTING_FLAG_INDEX
private static final int
bj
FLAG_SWIMMING
field_29977
SWIMMING_FLAG_INDEX
private static final int
bk
FLAG_INVISIBLE
field_29978
INVISIBLE_FLAG_INDEX
protected static final int
aC
FLAG_GLOWING
field_29980
GLOWING_FLAG_INDEX
protected static final int
aD
FLAG_FALL_FLYING
field_29981
GLIDING_FLAG_INDEX
private static final EntityDataAccessor<Integer>
bl
DATA_AIR_SUPPLY_ID
field_6032
AIR
private static final EntityDataAccessor<Optional<Component>>
bm
DATA_CUSTOM_NAME
field_6027
CUSTOM_NAME
private static final EntityDataAccessor<Boolean>
bn
DATA_CUSTOM_NAME_VISIBLE
field_5975
NAME_VISIBLE
private static final EntityDataAccessor<Boolean>
bo
DATA_SILENT
field_5962
SILENT
private static final EntityDataAccessor<Boolean>
bp
DATA_NO_GRAVITY
field_5995
NO_GRAVITY
protected static final EntityDataAccessor<Pose>
aE
DATA_POSE
field_18064
POSE
private static final EntityDataAccessor<Integer>
bq
DATA_TICKS_FROZEN
field_27858
FROZEN_TICKS
private EntityInLevelCallback
br
levelCallback
field_26996
changeListener
private final VecDeltaCodec
bs
packetPositionCodec
field_38931
trackedPosition
public boolean
aF
hasImpulse
field_6007
velocityDirty
public PortalProcessor
aG
portalProcess
field_51994
portalManager
private int
bt
portalCooldown
field_6018
portalCooldown
private boolean
bu
invulnerable
field_6009
invulnerable
protected UUID
aH
uuid
field_6021
uuid
protected String
aI
stringUUID
field_5981
uuidString
private boolean
bv
hasGlowingTag
field_5958
glowing
private final Set<String>
bw
tags
field_6029
commandTags
private final double[]
bx
pistonDeltas
field_5993
pistonMovementDelta
private long
by
pistonDeltasGameTime
field_5996
pistonMovementTick
private EntityDimensions
bz
dimensions
field_18065
dimensions
private float
bA
eyeHeight
field_18066
standingEyeHeight
public boolean
aJ
isInPowderSnow
field_27857
inPowderSnow
public boolean
aK
wasInPowderSnow
field_28628
wasInPowderSnow
public Optional<BlockPos>
aL
mainSupportingBlockPos
field_44784
supportingBlockPos
private boolean
bB
onGroundNoBlocks
field_44873
forceUpdateSupportingBlockPos
private float
bC
crystalSoundIntensity
field_26997
lastChimeIntensity
private int
bD
lastCrystalSoundPlayTick
field_26994
lastChimeAge
private boolean
bE
hasVisualFire
field_33758
hasVisualFire
private BlockState
bF
inBlockState
field_47742
stateAtPos
public static final int
aM
MAX_MOVEMENTS_HANDELED_PER_TICK
field_60858
MAX_QUEUED_COLLISION_CHECKS
private final ArrayDeque<Entity$Movement>
bG
movementThisTick
field_54947
queuedCollisionChecks
private final List<Entity$Movement>
bH
finalMovementsThisTick
field_57579
currentlyCheckedCollisions
private final it.unimi.dsi.fastutil.longs.LongSet
bI
visitedBlocks
field_54948
collidedBlockPositions
private final InsideBlockEffectApplier$StepBasedCollector
bJ
insideEffectCollector
field_56630
collisionHandler
private CustomData
bK
customData
field_58051
customData

Constructor summary

ModifierConstructor
public (EntityType<?> type, Level world)

Method summary

Modifier and TypeMethod
public boolean
a(jb arg0, efg arg1)
isColliding(BlockPos arg0, BlockState arg1)
method_30632(class_2338 arg0, class_2680 arg1)
collidesWithStateAtPos(BlockPos pos, BlockState state)
public int
o_()
getTeamColor()
method_22861()
getTeamColorValue()
public boolean
am()
isSpectator()
method_7325()
isSpectator()
public final void
an()
unRide()
method_18375()
detach()
public void
e(double arg0, double arg1, double arg2)
syncPacketPositionCodec(double arg0, double arg1, double arg2)
method_43391(double arg0, double arg1, double arg2)
updateTrackedPosition(double x, double y, double z)
public VecDeltaCodec
ao()
getPositionCodec()
method_43389()
getTrackedPosition()
public EntityType<?>
ap()
getType()
method_5864()
getType()
public boolean
aq()
getRequiresPrecisePosition()
method_70667()
shouldAlwaysSyncAbsolute()
public void
c(boolean arg0)
setRequiresPrecisePosition(boolean arg0)
method_70669(boolean arg0)
setAlwaysSyncAbsolute(boolean alwaysSyncAbsolute)
public int
ar()
getId()
method_5628()
getId()
public void
e(int arg0)
setId(int arg0)
method_5838(int arg0)
setId(int id)
public Set<String>
as()
getTags()
method_5752()
getCommandTags()
public boolean
a(String arg0)
addTag(String arg0)
method_5780(String arg0)
addCommandTag(String tag)
public boolean
b(String arg0)
removeTag(String arg0)
method_5738(String arg0)
removeCommandTag(String tag)
public void
c(auf arg0)
kill(ServerLevel arg0)
method_5768(class_3218 arg0)
kill(ServerWorld world)
public final void
at()
discard()
method_31472()
discard()
protected abstract void
a(alo$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder builder)
public SynchedEntityData
au()
getEntityData()
method_5841()
getDataTracker()
public void
a(bzx$e arg0)
remove(Entity$RemovalReason arg0)
method_5650(class_1297$class_5529 arg0)
remove(Entity$RemovalReason reason)
public void
av()
onClientRemoval()
method_36209()
onRemoved()
public void
b(bzx$e arg0)
onRemoval(Entity$RemovalReason arg0)
method_64615(class_1297$class_5529 arg0)
onRemove(Entity$RemovalReason reason)
public void
b(cbk arg0)
setPose(Pose arg0)
method_18380(class_4050 arg0)
setPose(EntityPose pose)
public Pose
aw()
getPose()
method_18376()
getPose()
public boolean
c(cbk arg0)
hasPose(Pose arg0)
method_41328(class_4050 arg0)
isInPose(EntityPose pose)
public boolean
a(bzx arg0, double arg1)
closerThan(Entity arg0, double arg1)
method_24516(class_1297 arg0, double arg1)
isInRange(Entity entity, double radius)
public boolean
a(bzx arg0, double arg1, double arg2)
closerThan(Entity arg0, double arg1, double arg2)
method_43259(class_1297 arg0, double arg1, double arg2)
isInRange(Entity entity, double horizontalRadius, double verticalRadius)
protected void
b(float arg0, float arg1)
setRot(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
public final void
b(fjy arg0)
setPos(Vec3 arg0)
method_33574(class_243 arg0)
setPosition(Vec3d pos)
public void
a_(double arg0, double arg1, double arg2)
setPos(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
protected final AABB
ax()
makeBoundingBox()
method_33332()
calculateBoundingBox()
protected AABB
c(fjy arg0)
makeBoundingBox(Vec3 arg0)
method_65341(class_243 arg0)
calculateDefaultBoundingBox(Vec3d pos)
protected void
ay()
reapplyPosition()
method_23311()
refreshPosition()
public void
b(double arg0, double arg1)
turn(double arg0, double arg1)
method_5872(double arg0, double arg1)
changeLookDirection(double cursorDeltaX, double cursorDeltaY)
public void
g()
tick()
method_5773()
tick()
public void
az()
baseTick()
method_5670()
baseTick()
public void
d(boolean arg0)
setSharedFlagOnFire(boolean arg0)
method_33572(boolean arg0)
setOnFire(boolean onFire)
public void
aA()
checkBelowWorld()
method_31473()
attemptTickInVoid()
public void
aB()
setPortalCooldown()
method_30229()
resetPortalCooldown()
public void
f(int arg0)
setPortalCooldown(int arg0)
method_51850(int arg0)
setPortalCooldown(int portalCooldown)
public int
aC()
getPortalCooldown()
method_51848()
getPortalCooldown()
public boolean
aD()
isOnPortalCooldown()
method_30230()
hasPortalCooldown()
protected void
M()
processPortalCooldown()
method_5760()
tickPortalCooldown()
public void
aE()
lavaIgnite()
method_67633()
igniteByLava()
public void
aF()
lavaHurt()
method_5730()
setOnFireFromLava()
protected boolean
aG()
shouldPlayLavaHurtSound()
method_64270()
shouldPlayBurnSoundInLava()
public final void
e(float arg0)
igniteForSeconds(float arg0)
method_5639(float arg0)
setOnFireFor(float seconds)
public void
g(int arg0)
igniteForTicks(int arg0)
method_56073(int arg0)
setOnFireForTicks(int ticks)
public void
h(int arg0)
setRemainingFireTicks(int arg0)
method_20803(int arg0)
setFireTicks(int fireTicks)
public int
aH()
getRemainingFireTicks()
method_20802()
getFireTicks()
public void
aI()
clearFire()
method_5646()
extinguish()
protected void
aJ()
onBelowWorld()
method_5825()
tickInVoid()
public boolean
f(double arg0, double arg1, double arg2)
isFree(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
doesNotCollide(double offsetX, double offsetY, double offsetZ)
private boolean
b(fjt arg0)
isFree(AABB arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
public void
e(boolean arg0)
setOnGround(boolean arg0)
method_24830(boolean arg0)
setOnGround(boolean onGround)
public void
a(boolean arg0, fjy arg1)
setOnGroundWithMovement(boolean arg0, Vec3 arg1)
method_65342(boolean arg0, class_243 arg1)
setMovement(boolean onGround, Vec3d movement)
public void
a(boolean arg0, boolean arg1, fjy arg2)
setOnGroundWithMovement(boolean arg0, boolean arg1, Vec3 arg2)
method_60607(boolean arg0, boolean arg1, class_243 arg2)
setMovement(boolean onGround, boolean horizontalCollision, Vec3d movement)
public boolean
d(jb arg0)
isSupportedBy(BlockPos arg0)
method_51849(class_2338 arg0)
isSupportedBy(BlockPos pos)
protected void
b(boolean arg0, fjy arg1)
checkSupportingBlock(boolean arg0, Vec3 arg1)
method_51703(boolean arg0, class_243 arg1)
updateSupportingBlockPos(boolean onGround, Vec3d movement)
public boolean
aK()
onGround()
method_24828()
isOnGround()
public void
a(cbc arg0, fjy arg1)
move(MoverType arg0, Vec3 arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MovementType type, Vec3d movement)
private void
a(bzx$d arg0, fjy arg1, jb arg2, efg arg3)
applyMovementEmissionAndPlaySound(Entity$MovementEmission arg0, Vec3 arg1, BlockPos arg2, BlockState arg3)
method_61407(class_1297$class_5799 arg0, class_243 arg1, class_2338 arg2, class_2680 arg3)
applyMoveEffect(Entity$MoveEffect moveEffect, Vec3d movement, BlockPos landingPos, BlockState landingState)
protected void
aL()
applyEffectsFromBlocks()
method_61409()
tickBlockCollision()
private void
a(bzx$c arg0)
addMovementThisTick(Entity$Movement arg0)
method_71966(class_1297$class_10365 arg0)
addQueuedCollisionChecks(Entity$QueuedCollisionCheck queuedCollisionCheck)
public void
aM()
removeLatestMovementRecording()
method_68259()
popQueuedCollisionCheck()
protected void
aN()
clearMovementThisTick()
method_71965()
clearQueuedCollisionChecks()
public void
a(fjy arg0, fjy arg1)
applyEffectsFromBlocks(Vec3 arg0, Vec3 arg1)
method_64166(class_243 arg0, class_243 arg1)
tickBlockCollision(Vec3d lastRenderPos, Vec3d pos)
private void
b(List<bzx$c> arg0)
applyEffectsFromBlocks(List<Entity$Movement> arg0)
method_68260(List<class_1297$class_10365> arg0)
tickBlockCollisions(List<Entity$QueuedCollisionCheck> checks)
protected boolean
aO()
isAffectedByBlocks()
method_61410()
shouldTickBlockCollision()
private boolean
c(efg arg0)
isStateClimbable(BlockState arg0)
method_51702(class_2680 arg0)
canClimb(BlockState state)
private boolean
a(jb arg0, efg arg1, boolean arg2, boolean arg3, fjy arg4)
vibrationAndSoundEffectsFromBlock(BlockPos arg0, BlockState arg1, boolean arg2, boolean arg3, Vec3 arg4)
method_51701(class_2338 arg0, class_2680 arg1, boolean arg2, boolean arg3, class_243 arg4)
stepOnBlock(BlockPos pos, BlockState state, boolean playSound, boolean emitEvent, Vec3d movement)
protected boolean
d(fjy arg0)
isHorizontalCollisionMinor(Vec3 arg0)
method_39759(class_243 arg0)
hasCollidedSoftly(Vec3d adjustedMovement)
protected void
aP()
playEntityOnFireExtinguishedSound()
method_36975()
playExtinguishSound()
public void
aQ()
extinguishFire()
method_46395()
extinguishWithSound()
protected void
aR()
processFlappingMovement()
method_33573()
addAirTravelEffects()
public BlockPos
aS()
getOnPosLegacy()
method_43260()
getLandingPos()
public BlockPos
aT()
getBlockPosBelowThatAffectsMyMovement()
method_23314()
getVelocityAffectingPos()
public BlockPos
aU()
getOnPos()
method_23312()
getSteppingPos()
protected BlockPos
f(float arg0)
getOnPos(float arg0)
method_43258(float arg0)
getPosWithYOffset(float offset)
protected float
aV()
getBlockJumpFactor()
method_23313()
getJumpVelocityMultiplier()
protected float
aW()
getBlockSpeedFactor()
method_23326()
getVelocityMultiplier()
protected Vec3
a(fjy arg0, cbc arg1)
maybeBackOffFromEdge(Vec3 arg0, MoverType arg1)
method_18796(class_243 arg0, class_1313 arg1)
adjustMovementForSneaking(Vec3d movement, MovementType type)
protected Vec3
e(fjy arg0)
limitPistonMovement(Vec3 arg0)
method_18794(class_243 arg0)
adjustMovementForPiston(Vec3d movement)
private double
a(jh$a arg0, double arg1)
applyPistonMovementRestriction(Direction$Axis arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
calculatePistonMovementFactor(Direction$Axis axis, double offsetFactor)
private Vec3
a(fjy arg0)
collide(Vec3 arg0)
method_17835(class_243 arg0)
adjustMovementForCollisions(Vec3d movement)
private static float[]
a(fjt arg0, List<fks> arg1, float arg2, float arg3)
collectCandidateStepUpHeights(AABB arg0, List<VoxelShape> arg1, float arg2, float arg3)
method_59921(class_238 arg0, List<class_265> arg1, float arg2, float arg3)
collectStepHeights(Box collisionBox, List<VoxelShape> collisions, float arg2, float stepHeight)
public static Vec3
a(bzx arg0, fjy arg1, fjt arg2, dno arg3, List<fks> arg4)
collideBoundingBox(Entity arg0, Vec3 arg1, AABB arg2, Level arg3, List<VoxelShape> arg4)
method_20736(class_1297 arg0, class_243 arg1, class_238 arg2, class_1937 arg3, List<class_265> arg4)
adjustMovementForCollisions(Entity entity, Vec3d movement, Box entityBoundingBox, World world, List<VoxelShape> collisions)
private static List<VoxelShape>
a(bzx arg0, dno arg1, List<fks> arg2, fjt arg3)
collectColliders(Entity arg0, Level arg1, List<VoxelShape> arg2, AABB arg3)
method_59920(class_1297 arg0, class_1937 arg1, List<class_265> arg2, class_238 arg3)
findCollisionsForMovement(Entity entity, World world, List<VoxelShape> regularCollisions, Box movingEntityBoundingBox)
private static Vec3
a(fjy arg0, fjt arg1, List<fks> arg2)
collideWithShapes(Vec3 arg0, AABB arg1, List<VoxelShape> arg2)
method_20737(class_243 arg0, class_238 arg1, List<class_265> arg2)
adjustMovementForCollisions(Vec3d movement, Box entityBoundingBox, List<VoxelShape> collisions)
private static Iterable<Direction$Axis>
k(fjy arg0)
axisStepOrder(Vec3 arg0)
method_68261(class_243 arg0)
getAxisCheckOrder(Vec3d movement)
protected float
aX()
nextStep()
method_5867()
calculateNextStepSoundDistance()
protected SoundEvent
aY()
getSwimSound()
method_5737()
getSwimSound()
protected SoundEvent
aZ()
getSwimSplashSound()
method_5625()
getSplashSound()
protected SoundEvent
ba()
getSwimHighSpeedSplashSound()
method_5672()
getHighSpeedSplashSound()
private void
a(List<bzx$c> arg0, cap$a arg1)
checkInsideBlocks(List<Entity$Movement> arg0, InsideBlockEffectApplier$StepBasedCollector arg1)
method_65037(List<class_1297$class_10365> arg0, class_10774$class_10775 arg1)
checkBlockCollisions(List<Entity$QueuedCollisionCheck> queuedCollisionChecks, EntityCollisionHandler$Impl collisionHandler)
private void
a(fjy arg0, fjy arg1, cap$a arg2, it.unimi.dsi.fastutil.longs.LongSet arg3)
checkInsideBlocks(Vec3 arg0, Vec3 arg1, InsideBlockEffectApplier$StepBasedCollector arg2, it.unimi.dsi.fastutil.longs.LongSet arg3)
method_72084(class_243 arg0, class_243 arg1, class_10774$class_10775 arg2, it.unimi.dsi.fastutil.longs.LongSet arg3)
checkBlockCollision(Vec3d from, Vec3d to, EntityCollisionHandler$Impl collisionHandler, it.unimi.dsi.fastutil.longs.LongSet collidedBlockPositions)
private void
a(jb arg0, boolean arg1, boolean arg2)
debugBlockIntersection(BlockPos arg0, boolean arg1, boolean arg2)
method_72085(class_2338 arg0, boolean arg1, boolean arg2)
afterCollisionCheck(BlockPos pos, boolean blockCollision, boolean fluidCollision)
public boolean
a(fbr arg0, jb arg1, fjy arg2, fjy arg3)
collidedWithFluid(FluidState arg0, BlockPos arg1, Vec3 arg2, Vec3 arg3)
method_66648(class_3610 arg0, class_2338 arg1, class_243 arg2, class_243 arg3)
collidesWithFluid(FluidState state, BlockPos fluidPos, Vec3d oldPos, Vec3d newPos)
public boolean
a(fjy arg0, fjy arg1, List<fjt> arg2)
collidedWithShapeMovingFrom(Vec3 arg0, Vec3 arg1, List<AABB> arg2)
method_63612(class_243 arg0, class_243 arg1, List<class_238> arg2)
collides(Vec3d oldPos, Vec3d newPos, List<Box> boxes)
protected void
a(efg arg0)
onInsideBlock(BlockState arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
public BlockPos
a(auf arg0, jb arg1)
adjustSpawnLocation(ServerLevel arg0, BlockPos arg1)
method_14245(class_3218 arg0, class_2338 arg1)
getWorldSpawnPos(ServerWorld world, BlockPos basePos)
public void
a(jl<ekh> arg0, bzx arg1)
gameEvent(Holder<GameEvent> arg0, Entity arg1)
method_32875(class_6880<class_5712> arg0, class_1297 arg1)
emitGameEvent(RegistryEntry<GameEvent> event, Entity entity)
public void
c(jl<ekh> arg0)
gameEvent(Holder<GameEvent> arg0)
method_32876(class_6880<class_5712> arg0)
emitGameEvent(RegistryEntry<GameEvent> event)
private void
c(jb arg0, efg arg1)
walkingStepSound(BlockPos arg0, BlockState arg1)
method_51297(class_2338 arg0, class_2680 arg1)
playStepSounds(BlockPos pos, BlockState state)
protected void
bb()
waterSwimSound()
method_51295()
playSwimSound()
protected BlockPos
e(jb arg0)
getPrimaryStepSoundBlockPos(BlockPos arg0)
method_49788(class_2338 arg0)
getStepSoundPos(BlockPos pos)
protected void
a(efg arg0, efg arg1)
playCombinationStepSounds(BlockState arg0, BlockState arg1)
method_49787(class_2680 arg0, class_2680 arg1)
playCombinationStepSounds(BlockState primaryState, BlockState secondaryState)
protected void
b(efg arg0)
playMuffledStepSound(BlockState arg0)
method_51296(class_2680 arg0)
playSecondaryStepSound(BlockState state)
protected void
b(jb arg0, efg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
private boolean
d(efg arg0)
shouldPlayAmethystStepSound(BlockState arg0)
method_49790(class_2680 arg0)
shouldPlayAmethystChimeSound(BlockState state)
private void
l()
playAmethystStepSound()
method_37215()
playAmethystChimeSound()
protected void
g(float arg0)
playSwimSound(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
protected void
bc()
onFlap()
method_5801()
addFlapEffects()
protected boolean
bd()
isFlapping()
method_5776()
isFlappingWings()
public void
a(azf arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
public void
a(azf arg0)
playSound(SoundEvent arg0)
method_43077(class_3414 arg0)
playSoundIfNotSilent(SoundEvent event)
public boolean
be()
isSilent()
method_5701()
isSilent()
public void
f(boolean arg0)
setSilent(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
public boolean
bf()
isNoGravity()
method_5740()
hasNoGravity()
public void
g(boolean arg0)
setNoGravity(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
protected double
bg()
getDefaultGravity()
method_7490()
getGravity()
public final double
bh()
getGravity()
method_56989()
getFinalGravity()
protected void
bi()
applyGravity()
method_56990()
applyGravity()
protected Entity$MovementEmission
bj()
getMovementEmission()
method_33570()
getMoveEffect()
public boolean
bk()
dampensVibrations()
method_33189()
occludeVibrationSignals()
public final void
a(double arg0, double arg1, double arg2, boolean arg3)
doCheckFallDamage(double arg0, double arg1, double arg2, boolean arg3)
method_65942(double arg0, double arg1, double arg2, boolean arg3)
handleFall(double xDifference, double yDifference, double zDifference, boolean onGround)
protected void
a(double arg0, boolean arg1, efg arg2, jb arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
fall(double heightDifference, boolean onGround, BlockState state, BlockPos landedPosition)
public boolean
bl()
fireImmune()
method_5753()
isFireImmune()
public boolean
a(double arg0, float arg1, byl arg2)
causeFallDamage(double arg0, float arg1, DamageSource arg2)
method_5747(double arg0, float arg1, class_1282 arg2)
handleFallDamage(double fallDistance, float damagePerDistance, DamageSource damageSource)
protected void
b(double arg0, float arg1, byl arg2)
propagateFallToPassengers(double arg0, float arg1, DamageSource arg2)
method_67345(double arg0, float arg1, class_1282 arg2)
handleFallDamageForPassengers(double fallDistance, float damagePerDistance, DamageSource damageSource)
public boolean
bm()
isInWater()
method_5799()
isTouchingWater()
boolean
bn()
isInRain()
method_5778()
isBeingRainedOn()
public boolean
bo()
isInWaterOrRain()
method_5721()
isTouchingWaterOrRain()
public boolean
bp()
isInLiquid()
method_52535()
isInFluid()
public boolean
bq()
isUnderWater()
method_5869()
isSubmergedInWater()
public boolean
br()
isInClouds()
method_70668()
isAtCloudHeight()
public void
bs()
updateSwimming()
method_5790()
updateSwimming()
protected boolean
bt()
updateInWaterStateAndDoFluidPushing()
method_5876()
updateWaterState()
void
bu()
updateInWaterStateAndDoWaterCurrentPushing()
method_5713()
checkWaterState()
private void
I()
updateFluidOnEyes()
method_5630()
updateSubmergedInWaterState()
protected void
bv()
doWaterSplashEffect()
method_5746()
onSwimmingStart()
protected BlockState
bw()
getBlockStateOnLegacy()
method_43261()
getLandingBlockState()
public BlockState
bx()
getBlockStateOn()
method_25936()
getSteppingBlockState()
public boolean
by()
canSpawnSprintParticle()
method_27298()
shouldSpawnSprintingParticles()
protected void
bz()
spawnSprintParticle()
method_5839()
spawnSprintingParticles()
public boolean
a(bal<fbq> arg0)
isEyeInFluid(TagKey<Fluid> arg0)
method_5777(class_6862<class_3611> arg0)
isSubmergedIn(TagKey<Fluid> fluidTag)
public boolean
bA()
isInLava()
method_5771()
isInLava()
public void
a(float arg0, fjy arg1)
moveRelative(float arg0, Vec3 arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float speed, Vec3d movementInput)
protected static Vec3
a(fjy arg0, float arg1, float arg2)
getInputVector(Vec3 arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
movementInputToVelocity(Vec3d movementInput, float speed, float yaw)
public float
bB()
getLightLevelDependentMagicValue()
method_5718()
getBrightnessAtEyes()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
absSnapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
public void
c(float arg0, float arg1)
absSnapRotationTo(float arg0, float arg1)
method_60608(float arg0, float arg1)
setAngles(float yaw, float pitch)
public void
g(double arg0, double arg1, double arg2)
absSnapTo(double arg0, double arg1, double arg2)
method_30634(double arg0, double arg1, double arg2)
updatePosition(double x, double y, double z)
public void
f(fjy arg0)
snapTo(Vec3 arg0)
method_29495(class_243 arg0)
refreshPositionAfterTeleport(Vec3d pos)
public void
d(double arg0, double arg1, double arg2)
snapTo(double arg0, double arg1, double arg2)
method_24203(double arg0, double arg1, double arg2)
refreshPositionAfterTeleport(double x, double y, double z)
public void
a(jb arg0, float arg1, float arg2)
snapTo(BlockPos arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
public void
b(fjy arg0, float arg1, float arg2)
snapTo(Vec3 arg0, float arg1, float arg2)
method_60949(class_243 arg0, float arg1, float arg2)
refreshPositionAndAngles(Vec3d pos, float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
snapTo(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
refreshPositionAndAngles(double x, double y, double z, float yaw, float pitch)
public final void
bC()
setOldPosAndRot()
method_22862()
resetPosition()
public final void
c(fjy arg0, float arg1, float arg2)
setOldPosAndRot(Vec3 arg0, float arg1, float arg2)
method_63615(class_243 arg0, float arg1, float arg2)
setLastPositionAndAngles(Vec3d pos, float yaw, float pitch)
protected void
bD()
setOldPos()
method_63613()
updateLastPosition()
public void
bE()
setOldRot()
method_63614()
updateLastAngles()
private void
l(fjy arg0)
setOldPos(Vec3 arg0)
method_63618(class_243 arg0)
setLastPosition(Vec3d pos)
private void
f(float arg0, float arg1)
setOldRot(float arg0, float arg1)
method_63617(float arg0, float arg1)
setLastAngles(float lastYaw, float lastPitch)
public final Vec3
bF()
oldPosition()
method_61411()
getLastRenderPos()
public float
f(bzx arg0)
distanceTo(Entity arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
public double
h(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
public double
g(bzx arg0)
distanceToSqr(Entity arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
public double
g(fjy arg0)
distanceToSqr(Vec3 arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
public void
a_(cvm arg0)
playerTouch(Player arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
public void
h(bzx arg0)
push(Entity arg0)
method_5697(class_1297 arg0)
pushAwayFrom(Entity entity)
public void
h(fjy arg0)
push(Vec3 arg0)
method_60491(class_243 arg0)
addVelocity(Vec3d velocity)
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double deltaX, double deltaY, double deltaZ)
protected void
bG()
markHurt()
method_5785()
scheduleVelocityUpdate()
public final void
a(byl arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_64419(class_1282 arg0, float arg1)
serverDamage(DamageSource source, float amount)
public final boolean
b(byl arg0, float arg1)
hurtOrSimulate(DamageSource arg0, float arg1)
method_64420(class_1282 arg0, float arg1)
sidedDamage(DamageSource source, float amount)
public abstract boolean
a(auf arg0, byl arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld world, DamageSource source, float amount)
public boolean
b(byl arg0)
hurtClient(DamageSource arg0)
method_5643(class_1282 arg0)
clientDamage(DamageSource source)
public final Vec3
h(float arg0)
getViewVector(float arg0)
method_5828(float arg0)
getRotationVec(float tickProgress)
public Direction
bH()
getNearestViewDirection()
method_58149()
getFacing()
public float
i(float arg0)
getViewXRot(float arg0)
method_5695(float arg0)
getPitch(float tickProgress)
public float
j(float arg0)
getViewYRot(float arg0)
method_5705(float arg0)
getYaw(float tickProgress)
public float
k(float arg0)
getXRot(float arg0)
method_61414(float arg0)
getLerpedPitch(float tickProgress)
public float
l(float arg0)
getYRot(float arg0)
method_61415(float arg0)
getLerpedYaw(float tickProgress)
public final Vec3
d(float arg0, float arg1)
calculateViewVector(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
public final Vec3
m(float arg0)
getUpVector(float arg0)
method_18864(float arg0)
getOppositeRotationVector(float tickProgress)
protected final Vec3
e(float arg0, float arg1)
calculateUpVector(float arg0, float arg1)
method_18863(float arg0, float arg1)
getOppositeRotationVector(float pitch, float yaw)
public final Vec3
bI()
getEyePosition()
method_33571()
getEyePos()
public final Vec3
n(float arg0)
getEyePosition(float arg0)
method_5836(float arg0)
getCameraPosVec(float tickProgress)
public Vec3
o(float arg0)
getLightProbePosition(float arg0)
method_31166(float arg0)
getClientCameraPosVec(float tickProgress)
public final Vec3
p(float arg0)
getPosition(float arg0)
method_30950(float arg0)
getLerpedPos(float deltaTicks)
public HitResult
a(double arg0, float arg1, boolean arg2)
pick(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
raycast(double maxDistance, float tickProgress, boolean includeFluids)
public boolean
bJ()
canBeHitByProjectile()
method_49108()
canBeHitByProjectile()
public boolean
bK()
isPickable()
method_5863()
canHit()
public boolean
bL()
isPushable()
method_5810()
isPushable()
public void
a(bzx arg0, byl arg1)
awardKillScore(Entity arg0, DamageSource arg1)
method_5716(class_1297 arg0, class_1282 arg1)
updateKilledAdvancementCriterion(Entity entityKilled, DamageSource damageSource)
public boolean
j(double arg0, double arg1, double arg2)
shouldRender(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double distance)
public boolean
b(fei arg0)
saveAsPassenger(ValueOutput arg0)
method_5786(class_11372 arg0)
saveSelfData(WriteView view)
public boolean
c(fei arg0)
save(ValueOutput arg0)
method_5662(class_11372 arg0)
saveData(WriteView view)
public void
d(fei arg0)
saveWithoutId(ValueOutput arg0)
method_5647(class_11372 arg0)
writeData(WriteView view)
public void
d(feg arg0)
load(ValueInput arg0)
method_5651(class_11368 arg0)
readData(ReadView view)
protected boolean
bM()
repositionEntityAfterLoad()
method_5638()
shouldSetPositionOnLoad()
protected final String
bN()
getEncodeId()
method_5653()
getSavedEntityId()
protected abstract void
a(feg arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView view)
protected abstract void
a(fei arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView view)
public ItemEntity
a(auf arg0, dnn arg1)
spawnAtLocation(ServerLevel arg0, ItemLike arg1)
method_5706(class_3218 arg0, class_1935 arg1)
dropItem(ServerWorld world, ItemConvertible item)
public ItemEntity
a(auf arg0, ddo arg1)
spawnAtLocation(ServerLevel arg0, ItemStack arg1)
method_5775(class_3218 arg0, class_1799 arg1)
dropStack(ServerWorld world, ItemStack stack)
public ItemEntity
a(auf arg0, ddo arg1, fjy arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, Vec3 arg2)
method_71764(class_3218 arg0, class_1799 arg1, class_243 arg2)
dropStack(ServerWorld world, ItemStack stack, Vec3d offset)
public ItemEntity
a(auf arg0, ddo arg1, float arg2)
spawnAtLocation(ServerLevel arg0, ItemStack arg1, float arg2)
method_5699(class_3218 arg0, class_1799 arg1, float arg2)
dropStack(ServerWorld world, ItemStack stack, float yOffset)
public boolean
bO()
isAlive()
method_5805()
isAlive()
public boolean
bP()
isInWall()
method_5757()
isInsideWall()
public InteractionResult
a(cvm arg0, bxs arg1)
interact(Player arg0, InteractionHand arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, Hand hand)
public boolean
c(cvm arg0)
shearOffAllLeashConnections(Player arg0)
method_70984(class_1657 arg0)
snipAllHeldLeashes(PlayerEntity player)
public boolean
d(cvm arg0)
dropAllLeashConnections(Player arg0)
method_70988(class_1657 arg0)
detachAllHeldLeashes(PlayerEntity player)
private boolean
a(cvm arg0, bxs arg1, ddo arg2, cba arg3)
attemptToShearEquipment(Player arg0, InteractionHand arg1, ItemStack arg2, Mob arg3)
method_71765(class_1657 arg0, class_1268 arg1, class_1799 arg2, class_1308 arg3)
shearEquipment(PlayerEntity player, Hand hand, ItemStack shears, MobEntity entity)
public boolean
i(bzx arg0)
canCollideWith(Entity arg0)
method_30949(class_1297 arg0)
collidesWith(Entity other)
public boolean
j(bzx arg0)
canBeCollidedWith(Entity arg0)
method_30948(class_1297 arg0)
isCollidable(Entity entity)
public void
r()
rideTick()
method_5842()
tickRiding()
public final void
k(bzx arg0)
positionRider(Entity arg0)
method_24201(class_1297 arg0)
updatePassengerPosition(Entity passenger)
protected void
a(bzx arg0, bzx$b arg1)
positionRider(Entity arg0, Entity$MoveFunction arg1)
method_5865(class_1297 arg0, class_1297$class_4738 arg1)
updatePassengerPosition(Entity passenger, Entity$PositionUpdater positionUpdater)
public void
l(bzx arg0)
onPassengerTurned(Entity arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity passenger)
public Vec3
m(bzx arg0)
getVehicleAttachmentPoint(Entity arg0)
method_55668(class_1297 arg0)
getVehicleAttachmentPos(Entity vehicle)
public Vec3
n(bzx arg0)
getPassengerRidingPosition(Entity arg0)
method_52538(class_1297 arg0)
getPassengerRidingPos(Entity passenger)
protected Vec3
a(bzx arg0, caa arg1, float arg2)
getPassengerAttachmentPoint(Entity arg0, EntityDimensions arg1, float arg2)
method_52533(class_1297 arg0, class_4048 arg1, float arg2)
getPassengerAttachmentPos(Entity passenger, EntityDimensions dimensions, float scaleFactor)
protected static Vec3
a(bzx arg0, bzx arg1, bzz arg2)
getDefaultPassengerAttachmentPoint(Entity arg0, Entity arg1, EntityAttachments arg2)
method_55665(class_1297 arg0, class_1297 arg1, class_9066 arg2)
getPassengerAttachmentPos(Entity vehicle, Entity passenger, EntityAttachments attachments)
public final boolean
o(bzx arg0)
startRiding(Entity arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
public boolean
bQ()
showVehicleHealth()
method_5709()
isLiving()
public boolean
a(bzx arg0, boolean arg1, boolean arg2)
startRiding(Entity arg0, boolean arg1, boolean arg2)
method_5873(class_1297 arg0, boolean arg1, boolean arg2)
startRiding(Entity entity, boolean force, boolean arg2)
protected boolean
p(bzx arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity entity)
public void
bR()
ejectPassengers()
method_5772()
removeAllPassengers()
public void
ab()
removeVehicle()
method_29239()
dismountVehicle()
public void
bS()
stopRiding()
method_5848()
stopRiding()
protected void
q(bzx arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
addPassenger(Entity passenger)
protected void
r(bzx arg0)
removePassenger(Entity arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
protected boolean
s(bzx arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity passenger)
protected boolean
bT()
couldAcceptPassenger()
method_48921()
couldAcceptPassenger()
public final boolean
bU()
isInterpolating()
method_66245()
isInterpolating()
public final void
d(fjy arg0, float arg1, float arg2)
moveOrInterpolateTo(Vec3 arg0, float arg1, float arg2)
method_66246(class_243 arg0, float arg1, float arg2)
updateTrackedPositionAndAngles(Vec3d pos, float yaw, float pitch)
public InterpolationHandler
n_()
getInterpolation()
method_66233()
getInterpolator()
public void
a(float arg0, int arg1)
lerpHeadTo(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
public float
bV()
getPickRadius()
method_5871()
getTargetingMargin()
public Vec3
bW()
getLookAngle()
method_5720()
getRotationVector()
public Vec3
a(ddk arg0)
getHandHoldingItemAngle(Item arg0)
method_40123(class_1792 arg0)
getHandPosOffset(Item item)
public Vec2
bX()
getRotationVector()
method_5802()
getRotationClient()
public Vec3
bY()
getForward()
method_5663()
getRotationVecClient()
public void
a(dwv arg0, jb arg1)
setAsInsidePortal(Portal arg0, BlockPos arg1)
method_60697(class_9797 arg0, class_2338 arg1)
tryUsePortal(Portal portal, BlockPos pos)
protected void
bZ()
handlePortal()
method_60698()
tickPortalTeleportation()
public int
ca()
getDimensionChangingDelay()
method_5806()
getDefaultPortalCooldown()
public void
k(double arg0, double arg1, double arg2)
lerpMotion(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
setVelocityClient(double x, double y, double z)
public void
c(byl arg0)
handleDamageEvent(DamageSource arg0)
method_48922(class_1282 arg0)
onDamaged(DamageSource damageSource)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte status)
public void
q(float arg0)
animateHurt(float arg0)
method_5879(float arg0)
animateDamage(float yaw)
public boolean
cb()
isOnFire()
method_5809()
isOnFire()
public boolean
cc()
isPassenger()
method_5765()
hasVehicle()
public boolean
cd()
isVehicle()
method_5782()
hasPassengers()
public boolean
ce()
dismountsUnderwater()
method_49693()
shouldDismountUnderwater()
public boolean
cf()
canControlVehicle()
method_52534()
shouldControlVehicles()
public void
h(boolean arg0)
setShiftKeyDown(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
public boolean
cg()
isShiftKeyDown()
method_5715()
isSneaking()
public boolean
ch()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
public boolean
ci()
isSuppressingBounce()
method_21750()
bypassesLandingEffects()
public boolean
cj()
isDiscrete()
method_21751()
isSneaky()
public boolean
ck()
isDescending()
method_21752()
isDescending()
public boolean
cl()
isCrouching()
method_18276()
isInSneakingPose()
public boolean
cm()
isSprinting()
method_5624()
isSprinting()
public void
i(boolean arg0)
setSprinting(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
public boolean
cn()
isSwimming()
method_5681()
isSwimming()
public boolean
co()
isVisuallySwimming()
method_20232()
isInSwimmingPose()
public boolean
cp()
isVisuallyCrawling()
method_20448()
isCrawling()
public void
j(boolean arg0)
setSwimming(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
public final boolean
cq()
hasGlowingTag()
method_36361()
isGlowingLocal()
public final void
k(boolean arg0)
setGlowingTag(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
public boolean
cr()
isCurrentlyGlowing()
method_5851()
isGlowing()
public boolean
cs()
isInvisible()
method_5767()
isInvisible()
public boolean
e(cvm arg0)
isInvisibleTo(Player arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
public boolean
ct()
isOnRails()
method_52172()
isOnRail()
public void
a(BiConsumer<eke<?>, auf> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback)
public PlayerTeam
cu()
getTeam()
method_5781()
getScoreboardTeam()
public final boolean
t(bzx arg0)
isAlliedTo(Entity arg0)
method_5722(class_1297 arg0)
isTeammate(Entity other)
protected boolean
u(bzx arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
isInSameTeam(Entity other)
public boolean
a(flf arg0)
isAlliedTo(Team arg0)
method_5645(class_270 arg0)
isTeamPlayer(AbstractTeam team)
public void
l(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
protected boolean
i(int arg0)
getSharedFlag(int arg0)
method_5795(int arg0)
getFlag(int index)
protected void
b(int arg0, boolean arg1)
setSharedFlag(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
public int
cv()
getMaxAirSupply()
method_5748()
getMaxAir()
public int
cw()
getAirSupply()
method_5669()
getAir()
public void
j(int arg0)
setAirSupply(int arg0)
method_5855(int arg0)
setAir(int air)
public void
cx()
clearFreeze()
method_67635()
defrost()
public int
cy()
getTicksFrozen()
method_32312()
getFrozenTicks()
public void
k(int arg0)
setTicksFrozen(int arg0)
method_32317(int arg0)
setFrozenTicks(int frozenTicks)
public float
cz()
getPercentFrozen()
method_32313()
getFreezingScale()
public boolean
cA()
isFullyFrozen()
method_32314()
isFrozen()
public int
cB()
getTicksRequiredToFreeze()
method_32315()
getMinFreezeDamageTicks()
public void
a(auf arg0, cax arg1)
thunderHit(ServerLevel arg0, LightningBolt arg1)
method_5800(class_3218 arg0, class_1538 arg1)
onStruckByLightning(ServerWorld world, LightningEntity lightning)
public void
a(boolean arg0, jb arg1)
onAboveBubbleColumn(boolean arg0, BlockPos arg1)
method_5700(boolean arg0, class_2338 arg1)
onBubbleColumnSurfaceCollision(boolean drag, BlockPos pos)
protected static void
a(bzx arg0, boolean arg1, jb arg2)
handleOnAboveBubbleColumn(Entity arg0, boolean arg1, BlockPos arg2)
method_67123(class_1297 arg0, boolean arg1, class_2338 arg2)
applyBubbleColumnSurfaceEffects(Entity entity, boolean drag, BlockPos pos)
protected static void
a(dno arg0, jb arg1)
sendBubbleColumnParticles(Level arg0, BlockPos arg1)
method_66250(class_1937 arg0, class_2338 arg1)
spawnBubbleColumnParticles(World world, BlockPos pos)
public void
m(boolean arg0)
onInsideBubbleColumn(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
protected static void
a(bzx arg0, boolean arg1)
handleOnInsideBubbleColumn(Entity arg0, boolean arg1)
method_67124(class_1297 arg0, boolean arg1)
applyBubbleColumnEffects(Entity entity, boolean drag)
public boolean
a(auf arg0, cay arg1, byl arg2)
killedEntity(ServerLevel arg0, LivingEntity arg1, DamageSource arg2)
method_5874(class_3218 arg0, class_1309 arg1, class_1282 arg2)
onKilledOther(ServerWorld world, LivingEntity other, DamageSource arg2)
public void
cC()
checkFallDistanceAccumulation()
method_70983()
limitFallDistance()
public void
j()
resetFallDistance()
method_38785()
onLanding()
protected void
l(double arg0, double arg1, double arg2)
moveTowardsClosestSpace(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
a(efg arg0, fjy arg1)
makeStuckInBlock(BlockState arg0, Vec3 arg1)
method_5844(class_2680 arg0, class_243 arg1)
slowMovement(BlockState state, Vec3d multiplier)
private static Component
a(xr arg0)
removeAction(Component arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text textComponent)
public Component
aj()
getName()
method_5477()
getName()
protected Component
cD()
getTypeName()
method_23315()
getDefaultName()
public boolean
v(bzx arg0)
is(Entity arg0)
method_5779(class_1297 arg0)
isPartOf(Entity entity)
public float
cE()
getYHeadRot()
method_5791()
getHeadYaw()
public void
r(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
public void
s(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setBodyYaw(float bodyYaw)
public boolean
cF()
isAttackable()
method_5732()
isAttackable()
public boolean
w(bzx arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity attacker)
protected final boolean
d(byl arg0)
isInvulnerableToBase(DamageSource arg0)
method_64421(class_1282 arg0)
isAlwaysInvulnerableTo(DamageSource damageSource)
public boolean
cG()
isInvulnerable()
method_5655()
isInvulnerable()
public void
n(boolean arg0)
setInvulnerable(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
public void
x(bzx arg0)
copyPosition(Entity arg0)
method_5719(class_1297 arg0)
copyPositionAndRotation(Entity entity)
public void
y(bzx arg0)
restoreFrom(Entity arg0)
method_5878(class_1297 arg0)
copyFrom(Entity original)
public Entity
b(fcr arg0)
teleport(TeleportTransition arg0)
method_5731(class_5454 arg0)
teleportTo(TeleportTarget teleportTarget)
private Entity
a(auf arg0, fcr arg1)
teleportSameDimension(ServerLevel arg0, TeleportTransition arg1)
method_64611(class_3218 arg0, class_5454 arg1)
teleportSameDimension(ServerWorld world, TeleportTarget teleportTarget)
private Entity
a(auf arg0, auf arg1, fcr arg2)
teleportCrossDimension(ServerLevel arg0, ServerLevel arg1, TeleportTransition arg2)
method_64614(class_3218 arg0, class_3218 arg1, class_5454 arg2)
teleportCrossDimension(ServerWorld from, ServerWorld to, TeleportTarget teleportTarget)
protected void
a(fcr arg0, auf arg1)
teleportSpectators(TeleportTransition arg0, ServerLevel arg1)
method_70666(class_5454 arg0, class_3218 arg1)
teleportSpectatingPlayers(TeleportTarget teleportTarget, ServerWorld from)
private TeleportTransition
a(fcr arg0, bzx arg1)
calculatePassengerTransition(TeleportTransition arg0, Entity arg1)
method_64613(class_5454 arg0, class_1297 arg1)
getPassengerTeleportTarget(TeleportTarget teleportTarget, Entity passenger)
private void
a(fcr arg0)
sendTeleportTransitionToRidingPlayers(TeleportTransition arg0)
method_64612(class_5454 arg0)
sendTeleportPacket(TeleportTarget teleportTarget)
public void
a(cbl arg0, Set<cbm> arg1)
teleportSetPosition(PositionMoveRotation arg0, Set<Relative> arg1)
method_61412(class_10182 arg0, Set<class_2709> arg1)
setPosition(PlayerPosition pos, Set<PositionFlag> flags)
public void
a(float arg0, float arg1)
forceSetRotation(float arg0, float arg1)
method_64578(float arg0, float arg1)
rotate(float yaw, float pitch)
public void
f(jb arg0)
placePortalTicket(BlockPos arg0)
method_60950(class_2338 arg0)
addPortalChunkTicketAt(BlockPos pos)
protected void
cH()
removeAfterChangingDimensions()
method_30076()
removeFromDimension()
public Vec3
a(jh$a arg0, m$a arg1)
getRelativePortalPosition(Direction$Axis arg0, BlockUtil$FoundRectangle arg1)
method_30633(class_2350$class_2351 arg0, class_5459$class_5460 arg1)
positionInPortal(Direction$Axis portalAxis, BlockLocating$Rectangle portalRect)
public boolean
o(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
canUsePortals(boolean allowVehicles)
public boolean
a(dno arg0, dno arg1)
canTeleport(Level arg0, Level arg1)
method_61113(class_1937 arg0, class_1937 arg1)
canTeleportBetween(World from, World to)
public float
a(dnh arg0, dms arg1, jb arg2, efg arg3, fbr arg4, float arg5)
getBlockExplosionResistance(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, FluidState arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)
public boolean
a(dnh arg0, dms arg1, jb arg2, efg arg3, float arg4)
shouldBlockExplode(Explosion arg0, BlockGetter arg1, BlockPos arg2, BlockState arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)
public int
cI()
getMaxFallDistance()
method_5850()
getSafeFallDistance()
public boolean
p_()
isIgnoringBlockTriggers()
method_5696()
canAvoidTraps()
public void
a(q arg0)
fillCrashReportCategory(CrashReportCategory arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportSection section)
public boolean
cJ()
displayFireAnimation()
method_5862()
doesRenderOnFire()
public void
a_(UUID arg0)
setUUID(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
public UUID
cK()
getUUID()
method_5667()
getUuid()
public String
cL()
getStringUUID()
method_5845()
getUuidAsString()
public String
cM()
getScoreboardName()
method_5820()
getNameForScoreboard()
public boolean
cN()
isPushedByFluid()
method_5675()
isPushedByFluids()
public static double
cO()
getViewScale()
method_5824()
getRenderDistanceMultiplier()
public static void
b(double arg0)
setViewScale(double arg0)
method_5840(double arg0)
setRenderDistanceMultiplier(double value)
public Component
S_()
getDisplayName()
method_5476()
getDisplayName()
public void
b(xr arg0)
setCustomName(Component arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
public Component
al()
getCustomName()
method_5797()
getCustomName()
public boolean
j_()
hasCustomName()
method_16914()
hasCustomName()
public void
p(boolean arg0)
setCustomNameVisible(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
public boolean
cP()
isCustomNameVisible()
method_5807()
isCustomNameVisible()
public boolean
a(auf arg0, double arg1, double arg2, double arg3, Set<cbm> arg4, float arg5, float arg6, boolean arg7)
teleportTo(ServerLevel arg0, double arg1, double arg2, double arg3, Set<Relative> arg4, float arg5, float arg6, boolean arg7)
method_48105(class_3218 arg0, double arg1, double arg2, double arg3, Set<class_2709> arg4, float arg5, float arg6, boolean arg7)
teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch, boolean resetCamera)
public void
m(double arg0, double arg1, double arg2)
dismountTo(double arg0, double arg1, double arg2)
method_33567(double arg0, double arg1, double arg2)
requestTeleportAndDismount(double destX, double destY, double destZ)
public void
b(double arg0, double arg1, double arg2)
teleportTo(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
requestTeleport(double destX, double destY, double destZ)
private void
J()
teleportPassengers()
method_49792()
teleportPassengers()
public void
c(double arg0, double arg1, double arg2)
teleportRelative(double arg0, double arg1, double arg2)
method_45166(double arg0, double arg1, double arg2)
requestTeleportOffset(double offsetX, double offsetY, double offsetZ)
public boolean
cQ()
shouldShowName()
method_5733()
shouldRenderName()
public void
a(List<alo$c<?>> arg0)
onSyncedDataUpdated(List<SynchedEntityData$DataValue<?>> arg0)
method_48850(List<class_2945$class_7834<?>> arg0)
onDataTrackerUpdate(List<DataTracker$SerializedEntry<?>> arg0)
public void
a(alk<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
protected void
cR()
fixupDimensions()
method_46396()
reinitDimensions()
public void
k_()
refreshDimensions()
method_18382()
calculateDimensions()
public boolean
a(caa arg0)
fudgePositionAfterSizeChange(EntityDimensions arg0)
method_60490(class_4048 arg0)
recalculateDimensions(EntityDimensions previous)
public Direction
cS()
getDirection()
method_5735()
getHorizontalFacing()
public Direction
cT()
getMotionDirection()
method_5755()
getMovementDirection()
protected HoverEvent
cU()
createHoverEvent()
method_5769()
getHoverEvent()
public boolean
a(aug arg0)
broadcastToPlayer(ServerPlayer arg0)
method_5680(class_3222 arg0)
canBeSpectated(ServerPlayerEntity spectator)
public final AABB
cV()
getBoundingBox()
method_5829()
getBoundingBox()
public final void
a(fjt arg0)
setBoundingBox(AABB arg0)
method_5857(class_238 arg0)
setBoundingBox(Box boundingBox)
public final float
d(cbk arg0)
getEyeHeight(Pose arg0)
method_18381(class_4050 arg0)
getEyeHeight(EntityPose pose)
public final float
cW()
getEyeHeight()
method_5751()
getStandingEyeHeight()
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int mappedIndex)
public MinecraftServer
cX()
getServer()
method_5682()
getServer()
public InteractionResult
a(cvm arg0, fjy arg1, bxs arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d hitPos, Hand hand)
public boolean
a(dnh arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion explosion)
public void
d(aug arg0)
startSeenByPlayer(ServerPlayer arg0)
method_5837(class_3222 arg0)
onStartedTrackingBy(ServerPlayerEntity player)
public void
e(aug arg0)
stopSeenByPlayer(ServerPlayer arg0)
method_5742(class_3222 arg0)
onStoppedTrackingBy(ServerPlayerEntity player)
public float
a(dxq arg0)
rotate(Rotation arg0)
method_5832(class_2470 arg0)
applyRotation(BlockRotation rotation)
public float
a(dvz arg0)
mirror(Mirror arg0)
method_5763(class_2415 arg0)
applyMirror(BlockMirror mirror)
public ProjectileDeflection
a(cwh arg0)
deflection(Projectile arg0)
method_56071(class_1676 arg0)
getProjectileDeflection(ProjectileEntity projectile)
public LivingEntity
cY()
getControllingPassenger()
method_5642()
getControllingPassenger()
public final boolean
cZ()
hasControllingPassenger()
method_42148()
hasControllingPassenger()
public final List<Entity>
da()
getPassengers()
method_5685()
getPassengerList()
public Entity
db()
getFirstPassenger()
method_31483()
getFirstPassenger()
public boolean
z(bzx arg0)
hasPassenger(Entity arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity passenger)
public boolean
a(Predicate<bzx> arg0)
hasPassenger(Predicate<Entity> arg0)
method_5703(Predicate<class_1297> arg0)
hasPassenger(Predicate<Entity> predicate)
private Stream<Entity>
K()
getIndirectPassengersStream()
method_31484()
streamIntoPassengers()
public Stream<Entity>
dc()
getSelfAndPassengers()
method_24204()
streamSelfAndPassengers()
public Stream<Entity>
dd()
getPassengersAndSelf()
method_31748()
streamPassengersAndSelf()
public Iterable<Entity>
de()
getIndirectPassengers()
method_5736()
getPassengersDeep()
public int
df()
countPlayerPassengers()
method_54757()
getPlayerPassengers()
public boolean
dg()
hasExactlyOnePlayerPassenger()
method_5817()
hasPlayerRider()
public Entity
dh()
getRootVehicle()
method_5668()
getRootVehicle()
public boolean
A(bzx arg0)
isPassengerOfSameVehicle(Entity arg0)
method_5794(class_1297 arg0)
isConnectedThroughVehicle(Entity entity)
public boolean
B(bzx arg0)
hasIndirectPassenger(Entity arg0)
method_5821(class_1297 arg0)
hasPassengerDeep(Entity passenger)
public final boolean
di()
isLocalInstanceAuthoritative()
method_66247()
isLogicalSideForUpdatingMovement()
protected boolean
dj()
isLocalClientAuthoritative()
method_66248()
isControlledByMainPlayer()
public boolean
ac_()
isClientAuthoritative()
method_65038()
isControlledByPlayer()
public boolean
dk()
canSimulateMovement()
method_66249()
canMoveVoluntarily()
public boolean
dl()
isEffectiveAi()
method_6034()
canActVoluntarily()
protected static Vec3
a(double arg0, double arg1, float arg2)
getCollisionHorizontalEscapeVector(double arg0, double arg1, float arg2)
method_24826(double arg0, double arg1, float arg2)
getPassengerDismountOffset(double vehicleWidth, double passengerWidth, float passengerYaw)
public Vec3
b(cay arg0)
getDismountLocationForPassenger(LivingEntity arg0)
method_24829(class_1309 arg0)
updatePassengerForDismount(LivingEntity passenger)
public Entity
dm()
getVehicle()
method_5854()
getVehicle()
public Entity
dn()
getControlledVehicle()
method_49694()
getControllingVehicle()
public PushReaction
l_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
public SoundSource
do()
getSoundSource()
method_5634()
getSoundCategory()
protected int
dp()
getFireImmuneTicks()
method_5676()
getBurningDuration()
public CommandSourceStack
d(auf arg0)
createCommandSourceStackForNameResolution(ServerLevel arg0)
method_5671(class_3218 arg0)
getCommandSource(ServerWorld world)
public void
a(ex$a arg0, fjy arg1)
lookAt(EntityAnchorArgument$Anchor arg0, Vec3 arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(EntityAnchorArgumentType$EntityAnchor anchorPoint, Vec3d target)
public float
t(float arg0)
getPreciseBodyRotation(float arg0)
method_60951(float arg0)
lerpYaw(float tickProgress)
public boolean
a(bal<fbq> arg0, double arg1)
updateFluidHeightAndDoFluidPushing(TagKey<Fluid> arg0, double arg1)
method_5692(class_6862<class_3611> arg0, double arg1)
updateMovementInFluid(TagKey<Fluid> tag, double speed)
public boolean
dq()
touchingUnloadedChunk()
method_33724()
isRegionUnloaded()
public double
b(bal<fbq> arg0)
getFluidHeight(TagKey<Fluid> arg0)
method_5861(class_6862<class_3611> arg0)
getFluidHeight(TagKey<Fluid> fluid)
public double
dr()
getFluidJumpThreshold()
method_29241()
getSwimHeight()
public final float
ds()
getBbWidth()
method_17681()
getWidth()
public final float
dt()
getBbHeight()
method_17682()
getHeight()
public Packet<ClientGamePacketListener>
a(aud arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
createSpawnPacket(EntityTrackerEntry entityTrackerEntry)
public EntityDimensions
a(cbk arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose pose)
public final EntityAttachments
du()
getAttachments()
method_56072()
getAttachments()
public Vec3
dv()
position()
comp_4424()
getPos()
public Vec3
dw()
trackingPosition()
method_43390()
getSyncedPos()
public BlockPos
dx()
blockPosition()
method_24515()
getBlockPos()
public BlockState
dy()
getInBlockState()
method_55667()
getBlockStateAtPos()
public ChunkPos
dz()
chunkPosition()
method_31476()
getChunkPos()
public Vec3
dA()
getDeltaMovement()
method_18798()
getVelocity()
public void
i(fjy arg0)
setDeltaMovement(Vec3 arg0)
method_18799(class_243 arg0)
setVelocity(Vec3d velocity)
public void
j(fjy arg0)
addDeltaMovement(Vec3 arg0)
method_45319(class_243 arg0)
addVelocityInternal(Vec3d velocity)
public void
n(double arg0, double arg1, double arg2)
setDeltaMovement(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public final int
dB()
getBlockX()
method_31477()
getBlockX()
public final double
dC()
getX()
method_23317()
getX()
public double
c(double arg0)
getX(double arg0)
method_23316(double arg0)
getBodyX(double widthScale)
public double
d(double arg0)
getRandomX(double arg0)
method_23322(double arg0)
getParticleX(double widthScale)
public final int
dD()
getBlockY()
method_31478()
getBlockY()
public final double
dE()
getY()
method_23318()
getY()
public double
e(double arg0)
getY(double arg0)
method_23323(double arg0)
getBodyY(double heightScale)
public double
dF()
getRandomY()
method_23319()
getRandomBodyY()
public double
dG()
getEyeY()
method_23320()
getEyeY()
public final int
dH()
getBlockZ()
method_31479()
getBlockZ()
public final double
dI()
getZ()
method_23321()
getZ()
public double
f(double arg0)
getZ(double arg0)
method_23324(double arg0)
getBodyZ(double widthScale)
public double
g(double arg0)
getRandomZ(double arg0)
method_23325(double arg0)
getParticleZ(double widthScale)
public final void
o(double arg0, double arg1, double arg2)
setPosRaw(double arg0, double arg1, double arg2)
method_23327(double arg0, double arg1, double arg2)
setPos(double x, double y, double z)
public void
dJ()
checkDespawn()
method_5982()
checkDespawn()
public Vec3[]
dK()
getQuadLeashHolderOffsets()
method_70985()
getHeldQuadLeashOffsets()
public boolean
dL()
supportQuadLeashAsHolder()
method_70986()
hasQuadLeashAttachmentPoints()
public void
a(caw arg0)
notifyLeashHolder(Leashable arg0)
method_70980(class_9817 arg0)
tickHeldLeash(Leashable leashedEntity)
public void
b(caw arg0)
notifyLeasheeRemoved(Leashable arg0)
method_70982(class_9817 arg0)
onHeldLeashUpdate(Leashable heldLeashable)
public Vec3
u(float arg0)
getRopeHoldPosition(float arg0)
method_30951(float arg0)
getLeashPos(float tickProgress)
public void
a(acu arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket packet)
public ItemStack
dM()
getPickResult()
method_31480()
getPickBlockStack()
public void
q(boolean arg0)
setIsInPowderSnow(boolean arg0)
method_32319(boolean arg0)
setInPowderSnow(boolean inPowderSnow)
public boolean
dN()
canFreeze()
method_32316()
canFreeze()
public boolean
dO()
isFreezing()
method_40071()
shouldEscapePowderSnow()
public float
dP()
getYRot()
method_36454()
getYaw()
public float
dQ()
getVisualRotationYInDegrees()
comp_4425()
getBodyYaw()
public void
v(float arg0)
setYRot(float arg0)
method_36456(float arg0)
setYaw(float yaw)
public float
dR()
getXRot()
method_36455()
getPitch()
public void
w(float arg0)
setXRot(float arg0)
method_36457(float arg0)
setPitch(float pitch)
public boolean
dS()
canSprint()
method_48155()
canSprintAsVehicle()
public float
dT()
maxUpStep()
method_49476()
getStepHeight()
public void
a(bzx arg0)
onExplosionHit(Entity arg0)
method_56918(class_1297 arg0)
onExplodedBy(Entity entity)
public final boolean
dU()
isRemoved()
method_31481()
isRemoved()
public Entity$RemovalReason
dV()
getRemovalReason()
method_35049()
getRemovalReason()
public final void
c(bzx$e arg0)
setRemoved(Entity$RemovalReason arg0)
method_31745(class_1297$class_5529 arg0)
setRemoved(Entity$RemovalReason arg0)
protected void
dW()
unsetRemoved()
method_31482()
unsetRemoved()
public void
a(ejn arg0)
setLevelCallback(EntityInLevelCallback arg0)
method_31744(class_5569 arg0)
setChangeListener(EntityChangeListener arg0)
public boolean
dX()
shouldBeSaved()
method_31746()
shouldSave()
public boolean
dY()
isAlwaysTicking()
method_31747()
isPlayer()
public boolean
c(auf arg0, jb arg1)
mayInteract(ServerLevel arg0, BlockPos arg1)
method_36971(class_3218 arg0, class_2338 arg1)
canModifyAt(ServerWorld world, BlockPos pos)
public boolean
dZ()
isFlyingVehicle()
method_70987()
isFlyingVehicle()
public Level
ai()
level()
comp_4426()
getWorld()
protected void
a(dno arg0)
setLevel(Level arg0)
method_51502(class_1937 arg0)
setWorld(World world)
public DamageSources
ea()
damageSources()
method_48923()
getDamageSources()
public RegistryAccess
eb()
registryAccess()
method_56673()
getRegistryManager()
protected void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPositionAndRotationStep(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_52532(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
lerpPosAndRotation(int step, double x, double y, double z, double yaw, double pitch)
public RandomSource
ec()
getRandom()
method_59922()
getRandom()
public Vec3
ae()
getKnownMovement()
method_60478()
getMovement()
public ItemStack
ed()
getWeaponItem()
method_59958()
getWeaponStack()
public Optional<ResourceKey<LootTable>>
ee()
getLootTable()
method_5991()
getLootTableKey()
protected void
a(kl arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
copyComponentsFrom(ComponentsAccess from)
public final void
c(ddo arg0)
applyComponentsFromItemStack(ItemStack arg0)
method_66652(class_1799 arg0)
copyComponentsFrom(ItemStack stack)
public <T> T
a(kp<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
get(ComponentType<? extends T> arg0)
protected static <T> T
c(kp<T> arg0, Object arg1)
castComponentValue(DataComponentType<T> arg0, Object arg1)
method_66651(class_9331<T> arg0, Object arg1)
castComponentValue(ComponentType<T> type, Object value)
public <T> void
d(kp<T> arg0, T arg1)
setComponent(DataComponentType<T> arg0, T arg1)
method_66653(class_9331<T> arg0, T arg1)
setComponent(ComponentType<T> type, T value)
protected <T> boolean
b(kp<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
setApplicableComponent(ComponentType<T> type, T value)
protected <T> boolean
a(kl arg0, kp<T> arg1)
applyImplicitComponentIfPresent(DataComponentGetter arg0, DataComponentType<T> arg1)
method_66650(class_9473 arg0, class_9331<T> arg1)
copyComponentFrom(ComponentsAccess from, ComponentType<T> type)
public ProblemReporter$PathElement
ef()
problemPath()
method_71370()
getErrorReporterContext()