private static Aquifer$FluidPicker | |
public CompletableFuture<ChunkAccess> | |
private void | |
private NoiseChunk | |
protected com.mojang.serialization.MapCodec<? extends ChunkGenerator> | |
public Holder<NoiseGeneratorSettings> | | h() | | generatorSettings() | | method_41541() |
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public boolean | |
public int | | a(int arg0, int arg1, eif$a arg2, dlb arg3, eit arg4) | | getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3, RandomState arg4) | | method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3, class_7138 arg4) |
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public NoiseColumn | |
public void | |
private OptionalInt | | a(dlb arg0, eit arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<dll> arg4, Predicate<ecg> arg5) | | iterateNoiseColumn(LevelHeightAccessor arg0, RandomState arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<NoiseColumn> arg4, Predicate<BlockState> arg5) | | method_26263(class_5539 arg0, class_7138 arg1, int arg2, int arg3, org.apache.commons.lang3.mutable.MutableObject<class_4966> arg4, Predicate<class_2680> arg5) |
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public void | |
public void | | a(eed arg0, ejc arg1, eit arg2, dlv arg3, dme arg4, jv<dmc> arg5, ejh arg6) | | buildSurface(ChunkAccess arg0, WorldGenerationContext arg1, RandomState arg2, StructureManager arg3, BiomeManager arg4, Registry<Biome> arg5, Blender arg6) | | method_41538(class_2791 arg0, class_5868 arg1, class_7138 arg2, class_5138 arg3, class_4543 arg4, class_2378<class_1959> arg5, class_6748 arg6) |
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public void | | a(asq arg0, long arg1, eit arg2, dme arg3, dlv arg4, eed arg5) | | applyCarvers(WorldGenRegion arg0, long arg1, RandomState arg2, BiomeManager arg3, StructureManager arg4, ChunkAccess arg5) | | method_12108(class_3233 arg0, long arg1, class_7138 arg2, class_4543 arg3, class_5138 arg4, class_2791 arg5) |
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public CompletableFuture<ChunkAccess> | |
private ChunkAccess | | a(ejh arg0, dlv arg1, eit arg2, eed arg3, int arg4, int arg5) | | doFill(Blender arg0, StructureManager arg1, RandomState arg2, ChunkAccess arg3, int arg4, int arg5) | | method_33754(class_6748 arg0, class_5138 arg1, class_7138 arg2, class_2791 arg3, int arg4, int arg5) |
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private BlockState | | a(eij arg0, int arg1, int arg2, int arg3, ecg arg4) | | debugPreliminarySurfaceLevel(NoiseChunk arg0, int arg1, int arg2, int arg3, BlockState arg4) | | method_38323(class_6568 arg0, int arg1, int arg2, int arg3, class_2680 arg4) |
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public int | | e() | | getGenDepth() | | method_12104() |
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public int | | f() | | getSeaLevel() | | method_16398() |
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public int | | g() | | getMinY() | | method_33730() |
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public void | |