net.minecraft.world.level.block

public class TripWireBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dxj
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2538

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<TripWireBlock>
a
CODEC
field_46480
public static final BooleanProperty
b
POWERED
field_11680
public static final BooleanProperty
c
ATTACHED
field_11683
public static final BooleanProperty
d
DISARMED
field_11679
public static final BooleanProperty
e
NORTH
field_11675
public static final BooleanProperty
f
EAST
field_11673
public static final BooleanProperty
g
SOUTH
field_11678
public static final BooleanProperty
h
WEST
field_11674
private static final Map<Direction, BooleanProperty>
i
PROPERTY_BY_DIRECTION
field_11676
private static final VoxelShape
D
SHAPE_ATTACHED
field_55806
private static final VoxelShape
R
SHAPE_NOT_ATTACHED
field_55807
private static final int
S
RECHECK_PERIOD
field_31267
private final Block
T
hook
field_11677

Constructor summary

ModifierConstructor
public (Block arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<TripWireBlock>
a()
codec()
method_53969()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected void
a(ecg arg0, dkz arg1, iy arg2, ecg arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
protected void
a(ecg arg0, asi arg1, iy arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
public BlockState
a(dkz arg0, iy arg1, ecg arg2, csy arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
private void
a(dkz arg0, iy arg1, ecg arg2)
updateSource(Level arg0, BlockPos arg1, BlockState arg2)
method_10779(class_1937 arg0, class_2338 arg1, class_2680 arg2)
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, bxs arg3)
getEntityInsideCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Entity arg3)
method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3)
protected void
a(ecg arg0, dkz arg1, iy arg2, bxs arg3, byk arg4)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4)
protected void
a(ecg arg0, asi arg1, iy arg2, baq arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
private void
a(dkz arg0, iy arg1)
checkPressed(Level arg0, BlockPos arg1)
method_64024(class_1937 arg0, class_2338 arg1)
private void
a(dkz arg0, iy arg1, List<? extends bxs> arg2)
checkPressed(Level arg0, BlockPos arg1, List<? extends Entity> arg2)
method_10780(class_1937 arg0, class_2338 arg1, List<? extends class_1297> arg2)
public boolean
a(ecg arg0, je arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
method_10778(class_2680 arg0, class_2350 arg1)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)