net.minecraft.world.level.block

public class SculkSensorBlock

extends BaseEntityBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dvg
net.minecraft.world.level.block.SculkSensorBlock
net.minecraft.class_5703

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<SculkSensorBlock>
c
CODEC
field_46435
public static final int
d
ACTIVE_TICKS
field_31239
public static final int
e
COOLDOWN_TICKS
field_44607
public static final EnumProperty<SculkSensorPhase>
f
PHASE
field_28111
public static final IntegerProperty
g
POWER
field_28112
public static final BooleanProperty
h
WATERLOGGED
field_28113
private static final VoxelShape
a
SHAPE
field_28114
private static final float[]
b
RESONANCE_PITCH_BEND
field_43248

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends SculkSensorBlock>
a()
codec()
method_53969()
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected FluidState
b_(ecg arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
protected void
a(ecg arg0, asi arg1, iy arg2, baq arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
public void
a(dkz arg0, iy arg1, ecg arg2, bxs arg3)
stepOn(Level arg0, BlockPos arg1, BlockState arg2, Entity arg3)
method_9591(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1297 arg3)
protected void
a(ecg arg0, dkz arg1, iy arg2, ecg arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
protected void
a(ecg arg0, asi arg1, iy arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
private static void
b(dkz arg0, iy arg1, ecg arg2)
updateNeighbours(Level arg0, BlockPos arg1, BlockState arg2)
method_32902(class_1937 arg0, class_2338 arg1, class_2680 arg2)
public BlockEntity
a(iy arg0, ecg arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dkz arg0, ecg arg1, dzg<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected boolean
f_(ecg arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
protected int
a(ecg arg0, dkd arg1, iy arg2, je arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
public int
b(ecg arg0, dkd arg1, iy arg2, je arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
public static SculkSensorPhase
o(ecg arg0)
getPhase(BlockState arg0)
method_32908(class_2680 arg0)
public static boolean
q(ecg arg0)
canActivate(BlockState arg0)
method_32909(class_2680 arg0)
public static void
a(dkz arg0, iy arg1, ecg arg2)
deactivate(Level arg0, BlockPos arg1, BlockState arg2)
method_32903(class_1937 arg0, class_2338 arg1, class_2680 arg2)
public int
c()
getActiveTicks()
method_51166()
public void
a(bxs arg0, dkz arg1, iy arg2, ecg arg3, int arg4, int arg5)
activate(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3, int arg4, int arg5)
method_32904(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, int arg4, int arg5)
public static void
a(bxs arg0, dkz arg1, iy arg2, int arg3)
tryResonateVibration(Entity arg0, Level arg1, BlockPos arg2, int arg3)
method_49822(class_1297 arg0, class_1937 arg1, class_2338 arg2, int arg3)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected boolean
c_(ecg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
protected int
a(ecg arg0, dkz arg1, iy arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
protected boolean
a(ecg arg0, ezf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
protected boolean
g_(ecg arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
protected void
a(ecg arg0, asi arg1, iy arg2, dba arg3, boolean arg4)
spawnAfterBreak(BlockState arg0, ServerLevel arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3, boolean arg4)