History - net.minecraft.world.level.block.SculkSensorBlock
1.21.7
Names
Fields
int: d, ACTIVE_TICKS, field_31239, field_31239, f_154383_
int: d, ACTIVE_TICKS, field_31239, field_31239
int: e, COOLDOWN_TICKS, field_44607, field_44607, f_154384_
int: e, COOLDOWN_TICKS, field_44607, field_44607
EnumProperty<SculkSensorPhase>: f, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
EnumProperty<SculkSensorPhase>: f, PHASE, field_28111, SCULK_SENSOR_PHASE
IntegerProperty: g, POWER, field_28112, POWER, f_154387_
IntegerProperty: g, POWER, field_28112, POWER
BooleanProperty: h, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
BooleanProperty: h, WATERLOGGED, field_28113, WATERLOGGED
VoxelShape: a, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
VoxelShape: a, SHAPE, field_28114, OUTLINE_SHAPE
float[]: b, RESONANCE_PITCH_BEND, field_43248, RESONATION_NOTE_PITCHES, f_276565_
float[]: b, RESONANCE_PITCH_BEND, field_43248, RESONATION_NOTE_PITCHES
com.mojang.serialization.MapCodec<SculkSensorBlock>: c, CODEC, field_46435, CODEC, f_302991_
com.mojang.serialization.MapCodec<SculkSensorBlock>: c, CODEC, field_46435, CODEC
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
SculkSensorPhase (BlockState): o, getPhase, method_32908, getPhase, m_154487_
SculkSensorPhase (BlockState): o, getPhase, method_32908, getPhase
boolean (BlockState): q, canActivate, method_32909, isInactive, m_154489_
boolean (BlockState): q, canActivate, method_32909, isInactive
void (Level, BlockPos, BlockState): a, deactivate, method_32903, setCooldown, m_154407_
void (Level, BlockPos, BlockState): a, deactivate, method_32903, setCooldown
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, onStacksDropped, m_213646_
void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, onStacksDropped
void (Level, BlockPos, BlockState): b, updateNeighbours, method_32902, updateNeighbors, m_276869_
void (Level, BlockPos, BlockState): b, updateNeighbours, method_32902, updateNeighbors
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower
int (): c, getActiveTicks, method_51166, getCooldownTime, m_278716_
int (): c, getActiveTicks, method_51166, getCooldownTime
void (Entity, Level, BlockPos, BlockState, int, int): a, activate, method_32904, setActive, m_277033_
void (Entity, Level, BlockPos, BlockState, int, int): a, activate, method_32904, setActive
void (Entity, Level, BlockPos, int): a, tryResonateVibration, method_49822, tryResonate, m_277083_
void (Entity, Level, BlockPos, int): a, tryResonateVibration, method_49822, tryResonate
com.mojang.serialization.MapCodec<? extends SculkSensorBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends SculkSensorBlock> (): a, codec, method_53969, getCodec
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced
1.21.6
Names
dup
dxb
Fields
Constructors
Methods
1.21.5
Names
dql
dup
Fields
VoxelShape: i, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
VoxelShape: a, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
float[]: a, RESONANCE_PITCH_BEND, field_43248, RESONATION_NOTE_PITCHES, f_276565_
float[]: b, RESONANCE_PITCH_BEND, field_43248, RESONATION_NOTE_PITCHES, f_276565_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
Names
dri
dql
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
Names
dms
dri
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
SculkSensorPhase (BlockState): m, getPhase, method_32908, getPhase, m_154487_
SculkSensorPhase (BlockState): o, getPhase, method_32908, getPhase, m_154487_
boolean (BlockState): n, canActivate, method_32909, isInactive, m_154489_
boolean (BlockState): q, canActivate, method_32909, isInactive, m_154489_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dlu
dms
Fields
Constructors
Methods
1.20.6
Names
ddi
dlu
Fields
Constructors
Methods
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
SculkSensorPhase (BlockState): h, getPhase, method_32908, getPhase, m_154487_
SculkSensorPhase (BlockState): m, getPhase, method_32908, getPhase, m_154487_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState): f_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
czo
ddi
Fields
int: b, ACTIVE_TICKS, field_31239, field_31239, f_154383_
int: d, ACTIVE_TICKS, field_31239, field_31239, f_154383_
int: c, COOLDOWN_TICKS, field_44607, field_44607, f_154384_
int: e, COOLDOWN_TICKS, field_44607, field_44607, f_154384_
EnumProperty<SculkSensorPhase>: d, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
EnumProperty<SculkSensorPhase>: f, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
IntegerProperty: e, POWER, field_28112, POWER, f_154387_
IntegerProperty: g, POWER, field_28112, POWER, f_154387_
BooleanProperty: f, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
BooleanProperty: h, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
VoxelShape: g, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
VoxelShape: i, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
com.mojang.serialization.MapCodec<SculkSensorBlock>: c, CODEC, field_46435, CODEC, f_302991_
Constructors
Methods
int (): b, getActiveTicks, method_51166, getCooldownTime, m_278716_
int (): c, getActiveTicks, method_51166, getCooldownTime, m_278716_
com.mojang.serialization.MapCodec<? extends SculkSensorBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cwg
czo
Fields
Constructors
Methods
1.20.1
Names
cvx
cwg
Fields
int: a, ACTIVE_TICKS, field_31239, field_31239, f_154383_
int: b, ACTIVE_TICKS, field_31239, field_31239, f_154383_
int: b, COOLDOWN_TICKS, field_31240, field_31240, f_154384_
int: c, COOLDOWN_TICKS, field_44607, field_44607, f_154384_
EnumProperty<SculkSensorPhase>: c, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
EnumProperty<SculkSensorPhase>: d, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
IntegerProperty: d, POWER, field_28112, POWER, f_154387_
IntegerProperty: e, POWER, field_28112, POWER, f_154387_
BooleanProperty: e, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
BooleanProperty: f, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
VoxelShape: f, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
VoxelShape: g, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
int: g, listenerRange, field_28115, range, f_154390_
float[]: a, RESONANCE_PITCH_BEND, field_43248, RESONATION_NOTE_PITCHES, f_276565_
Constructors
(BlockBehaviour$Properties, int)
Methods
int (): d, getListenerRange, method_32907, getRange, m_154482_
void (Level, BlockPos): a, updateNeighbours, method_32902, updateNeighbors, m_154404_
<T extends BlockEntity> GameEventListener (ServerLevel, T): a, getListener, method_32896, getGameEventListener, m_214009_
void (Entity, Level, BlockPos, BlockState, int): a, activate, method_32904, setActive, m_222125_
void (Level, BlockPos, BlockState): b, updateNeighbours, method_32902, updateNeighbors, m_276869_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (): b, getActiveTicks, method_51166, getCooldownTime, m_278716_
void (Entity, Level, BlockPos, BlockState, int, int): a, activate, method_32904, setActive, m_277033_
void (Entity, Level, BlockPos, int): a, tryResonateVibration, method_49822, tryResonate, m_277083_
1.19.4
Names
ctg
cvx
Fields
Constructors
Methods
1.19.3
Names
cqd
ctg
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<GameEvent>: c, VIBRATION_FREQUENCY_FOR_EVENT, field_28110, FREQUENCIES, f_222121_
EnumProperty<SculkSensorPhase>: d, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
EnumProperty<SculkSensorPhase>: c, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
IntegerProperty: e, POWER, field_28112, POWER, f_154387_
IntegerProperty: d, POWER, field_28112, POWER, f_154387_
BooleanProperty: f, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
BooleanProperty: e, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
VoxelShape: g, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
VoxelShape: f, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
int: h, listenerRange, field_28115, range, f_154390_
int: g, listenerRange, field_28115, range, f_154390_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cpg
cqd
Fields
Constructors
Methods
1.19
Names
cjq
cpg
Fields
it.unimi.dsi.fastutil.objects.Object2IntMap<GameEvent>: c, VIBRATION_STRENGTH_FOR_EVENT, field_28110, FREQUENCIES, f_154385_
it.unimi.dsi.fastutil.objects.Object2IntMap<GameEvent>: c, VIBRATION_FREQUENCY_FOR_EVENT, field_28110, FREQUENCIES, f_222121_
Constructors
Methods
int (): e, getListenerRange, method_32907, getRange, m_154482_
int (): d, getListenerRange, method_32907, getRange, m_154482_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
<T extends BlockEntity> GameEventListener (Level, T): a, getListener, method_32896, getGameEventListener, m_142226_
void (Level, BlockPos, BlockState, int): a, activate, method_32904, setActive, m_154411_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (Level, BlockPos, BlockState, Entity): a, stepOn, method_9591, onSteppedOn, m_141947_
<T extends BlockEntity> GameEventListener (ServerLevel, T): a, getListener, method_32896, getGameEventListener, m_214009_
void (Entity, Level, BlockPos, BlockState, int): a, activate, method_32904, setActive, m_222125_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, ServerLevel, BlockPos, ItemStack, boolean): a, spawnAfterBreak, method_9565, onStacksDropped, m_213646_
1.18.2
Names
ciy
cjq
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cfp
ciy
Fields
Constructors
Methods
1.17.1
Names
cfo
cfp
Fields
Constructors
Methods
1.17
Names
cfo
net.minecraft.world.level.block.SculkSensorBlock
net.minecraft.class_5703
net.minecraft.block.SculkSensorBlock
net.minecraft.src.C_141226_
Fields
int: a, ACTIVE_TICKS, field_31239, field_31239, f_154383_
int: b, COOLDOWN_TICKS, field_31240, field_31240, f_154384_
it.unimi.dsi.fastutil.objects.Object2IntMap<GameEvent>: c, VIBRATION_STRENGTH_FOR_EVENT, field_28110, FREQUENCIES, f_154385_
EnumProperty<SculkSensorPhase>: d, PHASE, field_28111, SCULK_SENSOR_PHASE, f_154386_
IntegerProperty: e, POWER, field_28112, POWER, f_154387_
BooleanProperty: f, WATERLOGGED, field_28113, WATERLOGGED, f_154388_
VoxelShape: g, SHAPE, field_28114, OUTLINE_SHAPE, f_154389_
int: h, listenerRange, field_28115, range, f_154390_
Constructors
(BlockBehaviour$Properties, int)
Methods
int (): e, getListenerRange, method_32907, getRange, m_154482_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (Level, BlockPos): a, updateNeighbours, method_32902, updateNeighbors, m_154404_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
<T extends BlockEntity> GameEventListener (Level, T): a, getListener, method_32896, getGameEventListener, m_142226_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
SculkSensorPhase (BlockState): h, getPhase, method_32908, getPhase, m_154487_
boolean (BlockState): n, canActivate, method_32909, isInactive, m_154489_
void (Level, BlockPos, BlockState): a, deactivate, method_32903, setCooldown, m_154407_
void (Level, BlockPos, BlockState, int): a, activate, method_32904, setActive, m_154411_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState): g_, useShapeForLightOcclusion, method_9526, hasSidedTransparency, m_7923_