net.minecraft.world.level.block

public class RespawnAnchorBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

duu
net.minecraft.world.level.block.RespawnAnchorBlock
net.minecraft.class_4969

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<RespawnAnchorBlock>
a
CODEC
field_46427
public static final int
b
MIN_CHARGES
field_31231
public static final int
c
MAX_CHARGES
field_31232
public static final IntegerProperty
d
CHARGE
field_23153
private static final com.google.common.collect.ImmutableList<Vec3i>
e
RESPAWN_HORIZONTAL_OFFSETS
field_26442
private static final com.google.common.collect.ImmutableList<Vec3i>
f
RESPAWN_OFFSETS
field_26443

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<RespawnAnchorBlock>
a()
codec()
method_53969()
protected InteractionResult
a(dba arg0, ecg arg1, dkz arg2, iy arg3, csy arg4, bvo arg5, fgt arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
private static boolean
a(dba arg0)
isRespawnFuel(ItemStack arg0)
method_29289(class_1799 arg0)
private static boolean
o(ecg arg0)
canBeCharged(BlockState arg0)
method_29290(class_2680 arg0)
private static boolean
a(iy arg0, dkz arg1)
isWaterThatWouldFlow(BlockPos arg0, Level arg1)
method_29560(class_2338 arg0, class_1937 arg1)
private void
d(ecg arg0, dkz arg1, iy arg2)
explode(BlockState arg0, Level arg1, BlockPos arg2)
method_29561(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public static boolean
a(dkz arg0)
canSetSpawn(Level arg0)
method_27353(class_1937 arg0)
public static void
a(bxs arg0, dkz arg1, iy arg2, ecg arg3)
charge(Entity arg0, Level arg1, BlockPos arg2, BlockState arg3)
method_26382(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected boolean
c_(ecg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
public static int
a(ecg arg0, int arg1)
getScaledChargeLevel(BlockState arg0, int arg1)
method_26157(class_2680 arg0, int arg1)
protected int
a(ecg arg0, dkz arg1, iy arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public static Optional<Vec3>
a(byb<?> arg0, dkh arg1, iy arg2)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2)
method_26156(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
private static Optional<Vec3>
a(byb<?> arg0, dkh arg1, iy arg2, boolean arg3)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3)
method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3)
protected boolean
a(ecg arg0, ezf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)