net.minecraft.world.level.block

public class RedStoneWireBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

duo
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.class_2457

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<RedStoneWireBlock>
a
CODEC
field_46422
public static final EnumProperty<RedstoneSide>
b
NORTH
field_11440
public static final EnumProperty<RedstoneSide>
c
EAST
field_11436
public static final EnumProperty<RedstoneSide>
d
SOUTH
field_11437
public static final EnumProperty<RedstoneSide>
e
WEST
field_11439
public static final IntegerProperty
f
POWER
field_11432
public static final Map<Direction, EnumProperty<RedstoneSide>>
g
PROPERTY_BY_DIRECTION
field_11435
private static final int[]
h
COLORS
field_24466
private static final float
i
PARTICLE_DENSITY
field_31221
private final Function<BlockState, VoxelShape>
D
shapes
field_55787
private final BlockState
R
crossState
field_24733
private final RedstoneWireEvaluator
S
evaluator
field_52632
private boolean
T
shouldSignal
field_11438

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<RedStoneWireBlock>
a()
codec()
method_53969()
private Function<BlockState, VoxelShape>
b()
makeShapes()
method_66462()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
private BlockState
a(dkd arg0, ecg arg1, iy arg2)
getConnectionState(BlockGetter arg0, BlockState arg1, BlockPos arg2)
method_27840(class_1922 arg0, class_2680 arg1, class_2338 arg2)
private BlockState
b(dkd arg0, ecg arg1, iy arg2)
getMissingConnections(BlockGetter arg0, BlockState arg1, BlockPos arg2)
method_27843(class_1922 arg0, class_2680 arg1, class_2338 arg2)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
private static boolean
q(ecg arg0)
isCross(BlockState arg0)
method_27846(class_2680 arg0)
private static boolean
r(ecg arg0)
isDot(BlockState arg0)
method_28483(class_2680 arg0)
protected void
a(ecg arg0, dla arg1, iy arg2, int arg3, int arg4)
updateIndirectNeighbourShapes(BlockState arg0, LevelAccessor arg1, BlockPos arg2, int arg3, int arg4)
method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3, int arg4)
private RedstoneSide
a(dkd arg0, iy arg1, je arg2)
getConnectingSide(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10477(class_1922 arg0, class_2338 arg1, class_2350 arg2)
private RedstoneSide
a(dkd arg0, iy arg1, je arg2, boolean arg3)
getConnectingSide(BlockGetter arg0, BlockPos arg1, Direction arg2, boolean arg3)
method_27841(class_1922 arg0, class_2338 arg1, class_2350 arg2, boolean arg3)
protected boolean
a(ecg arg0, dlc arg1, iy arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
private boolean
a(dkd arg0, iy arg1, ecg arg2)
canSurviveOn(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_27937(class_1922 arg0, class_2338 arg1, class_2680 arg2)
private void
a(dkz arg0, iy arg1, ecg arg2, ezy arg3, boolean arg4)
updatePowerStrength(Level arg0, BlockPos arg1, BlockState arg2, Orientation arg3, boolean arg4)
method_10485(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_9904 arg3, boolean arg4)
public int
a(dkz arg0, iy arg1)
getBlockSignal(Level arg0, BlockPos arg1)
method_61746(class_1937 arg0, class_2338 arg1)
private void
b(dkz arg0, iy arg1)
checkCornerChangeAt(Level arg0, BlockPos arg1)
method_10479(class_1937 arg0, class_2338 arg1)
protected void
a(ecg arg0, dkz arg1, iy arg2, ecg arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
protected void
a(ecg arg0, asi arg1, iy arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
private void
c(dkz arg0, iy arg1)
updateNeighborsOfNeighboringWires(Level arg0, BlockPos arg1)
method_27844(class_1937 arg0, class_2338 arg1)
protected void
a(ecg arg0, dkz arg1, iy arg2, doe arg3, ezy arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
private static boolean
a(dkz arg0)
useExperimentalEvaluator(Level arg0)
method_61745(class_1937 arg0)
protected int
b(ecg arg0, dkd arg1, iy arg2, je arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
protected int
a(ecg arg0, dkd arg1, iy arg2, je arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
protected static boolean
o(ecg arg0)
shouldConnectTo(BlockState arg0)
method_10484(class_2680 arg0)
protected static boolean
a(ecg arg0, je arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
method_10482(class_2680 arg0, class_2350 arg1)
protected boolean
f_(ecg arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
public static int
b(int arg0)
getColorForPower(int arg0)
method_10487(int arg0)
private static void
a(dkz arg0, baq arg1, iy arg2, int arg3, je arg4, je arg5, float arg6, float arg7)
spawnParticlesAlongLine(Level arg0, RandomSource arg1, BlockPos arg2, int arg3, Direction arg4, Direction arg5, float arg6, float arg7)
method_27936(class_1937 arg0, class_5819 arg1, class_2338 arg2, int arg3, class_2350 arg4, class_2350 arg5, float arg6, float arg7)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
private void
a(dkz arg0, iy arg1, ecg arg2, ecg arg3)
updatesOnShapeChange(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3)
method_28482(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3)