net.minecraft.world.level.block

public class MossyCarpetBlock

extends Block implements BonemealableBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock

dtj
net.minecraft.world.level.block.MossyCarpetBlock
net.minecraft.class_10322

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<MossyCarpetBlock>
a
CODEC
field_54755
public static final BooleanProperty
b
BASE
field_54756
public static final EnumProperty<WallSide>
c
NORTH
field_54757
public static final EnumProperty<WallSide>
d
EAST
field_54758
public static final EnumProperty<WallSide>
e
SOUTH
field_54759
public static final EnumProperty<WallSide>
f
WEST
field_54760
public static final Map<Direction, EnumProperty<WallSide>>
g
PROPERTY_BY_DIRECTION
field_55778
private final Function<BlockState, VoxelShape>
h
shapes
field_55779

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<MossyCarpetBlock>
a()
codec()
method_53969()
protected VoxelShape
d_(ecg arg0)
getOcclusionShape(BlockState arg0)
method_9571(class_2680 arg0)
public Function<BlockState, VoxelShape>
b()
makeShapes()
method_66453()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected VoxelShape
b(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected boolean
e_(ecg arg0)
propagatesSkylightDown(BlockState arg0)
method_9579(class_2680 arg0)
protected boolean
a(ecg arg0, dlc arg1, iy arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
private static boolean
o(ecg arg0)
hasFaces(BlockState arg0)
method_64799(class_2680 arg0)
private static boolean
a(dkd arg0, iy arg1, je arg2)
canSupportAtFace(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_64791(class_1922 arg0, class_2338 arg1, class_2350 arg2)
private static BlockState
a(ecg arg0, dkd arg1, iy arg2, boolean arg3)
getUpdatedState(BlockState arg0, BlockGetter arg1, BlockPos arg2, boolean arg3)
method_64793(class_2680 arg0, class_1922 arg1, class_2338 arg2, boolean arg3)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
public static void
a(dla arg0, iy arg1, baq arg2, int arg3)
placeAt(LevelAccessor arg0, BlockPos arg1, RandomSource arg2, int arg3)
method_64792(class_1936 arg0, class_2338 arg1, class_5819 arg2, int arg3)
public void
a(dkz arg0, iy arg1, ecg arg2, bys arg3, dba arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
private static BlockState
a(dkd arg0, iy arg1, BooleanSupplier arg2)
createTopperWithSideChance(BlockGetter arg0, BlockPos arg1, BooleanSupplier arg2)
method_64790(class_1922 arg0, class_2338 arg1, BooleanSupplier arg2)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
public static EnumProperty<WallSide>
a(je arg0)
getPropertyForFace(Direction arg0)
method_64795(class_2350 arg0)
public boolean
a(dlc arg0, iy arg1, ecg arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
public boolean
a(dkz arg0, baq arg1, iy arg2, ecg arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
public void
a(asi arg0, baq arg1, iy arg2, ecg arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)