net.minecraft.world.level.block

public class LeverBlock

extends FaceAttachedHorizontalDirectionalBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dsy
net.minecraft.world.level.block.LeverBlock
net.minecraft.class_2401

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LeverBlock>
a
CODEC
field_46387
public static final BooleanProperty
b
POWERED
field_11265
private final Function<BlockState, VoxelShape>
d
shapes
field_55776

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LeverBlock>
a()
codec()
method_53969()
private Function<BlockState, VoxelShape>
b()
makeShapes()
method_66447()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
protected void
a(ecg arg0, asi arg1, iy arg2, dks arg3, BiConsumer<dba, iy> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
public void
b(ecg arg0, dkz arg1, iy arg2, csy arg3)
pull(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_21846(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
protected static void
a(csy arg0, dla arg1, iy arg2, ecg arg3)
playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3)
method_60283(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3)
private static void
a(ecg arg0, dla arg1, iy arg2, float arg3)
makeParticle(BlockState arg0, LevelAccessor arg1, BlockPos arg2, float arg3)
method_10308(class_2680 arg0, class_1936 arg1, class_2338 arg2, float arg3)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
protected void
a(ecg arg0, asi arg1, iy arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
protected int
a(ecg arg0, dkd arg1, iy arg2, je arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
protected int
b(ecg arg0, dkd arg1, iy arg2, je arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
protected boolean
f_(ecg arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
private void
d(ecg arg0, dkz arg1, iy arg2)
updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2)
method_10309(class_2680 arg0, class_1937 arg1, class_2338 arg2)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)