net.minecraft.world.level.block

public class CandleBlock

extends AbstractCandleBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dov
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CandleBlock>
c
CODEC
field_46298
public static final int
d
MIN_CANDLES
field_31050
public static final int
e
MAX_CANDLES
field_31051
public static final IntegerProperty
f
CANDLES
field_27174
public static final BooleanProperty
g
LIT
field_27175
public static final BooleanProperty
h
WATERLOGGED
field_27176
public static final ToIntFunction<BlockState>
i
LIGHT_EMISSION
field_27177
private static final it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>
D
PARTICLE_OFFSETS
field_27178
private static final VoxelShape[]
R
SHAPES
field_55744

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CandleBlock>
a()
codec()
method_53969()
protected InteractionResult
a(dba arg0, ecg arg1, dkz arg2, iy arg3, csy arg4, bvo arg5, fgt arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
protected boolean
a(ecg arg0, det arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected FluidState
b_(ecg arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
public boolean
a(dla arg0, iy arg1, ecg arg2, eyq arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
public static boolean
h(ecg arg0)
canLight(BlockState arg0)
method_31630(class_2680 arg0)
protected Iterable<Vec3>
b(ecg arg0)
getParticleOffsets(BlockState arg0)
method_31613(class_2680 arg0)
protected boolean
d(ecg arg0)
canBeLit(BlockState arg0)
method_35246(class_2680 arg0)
protected boolean
a(ecg arg0, dlc arg1, iy arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)