History - net.minecraft.world.level.block.CandleBlock

25w18a

Names

dof

dov

Fields

int: d, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MIN_CANDLES, field_31050

int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

int: e, MAX_CANDLES, field_31051

IntegerProperty: f, CANDLES, field_27174, CANDLES, f_152790_

IntegerProperty: f, CANDLES, field_27174

BooleanProperty: g, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, LIT, field_27175

BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

BooleanProperty: h, WATERLOGGED, field_27176

ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: D, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: D, PARTICLE_OFFSETS, field_27178

com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC, f_302772_

com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298

VoxelShape[]: R, SHAPES, field_55744, SHAPES_BY_CANDLES, f_381671_

VoxelShape[]: R, SHAPES, field_55744

Constructors

Methods

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311

boolean (BlockState): h, canLight, method_31630, canBeLit, m_152845_

boolean (BlockState): h, canLight, method_31630

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613

boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_

boolean (BlockState): d, canBeLit, method_35246

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

1.21.5

Names

dkd

dof

Fields

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: D, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

VoxelShape[]: R, SHAPES, field_55744, SHAPES_BY_CANDLES, f_381671_

Constructors

Methods

1.21.4

Names

dlc

dkd

Fields

Constructors

Methods

1.21.3

Names

dgn

dlc

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): g, canLight, method_31630, canBeLit, m_152845_

boolean (BlockState): h, canLight, method_31630, canBeLit, m_152845_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfq

dgn

Fields

Constructors

Methods

1.20.6

Names

cxf

dfq

Fields

Constructors

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

Names

ctj

cxf

Fields

int: c, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

IntegerProperty: e, CANDLES, field_27174, CANDLES, f_152790_

IntegerProperty: f, CANDLES, field_27174, CANDLES, f_152790_

BooleanProperty: f, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

ToIntFunction<BlockState>: h, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: i, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

VoxelShape: j, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC, f_302772_

Constructors

Methods

com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cqb

ctj

Fields

Constructors

Methods

1.20.1

Names

cpu

cqb

Fields

Constructors

Methods

Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_

boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_

1.19.4

Names

cnf

cpu

Fields

Constructors

Methods

1.19.3

Names

ckf

cnf

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cji

ckf

Fields

Constructors

Methods

1.19

Names

cec

cji

Fields

int: d, MAX_CANDLES, field_31051, field_31051, f_152789_

int: d, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_

Constructors

Methods

1.18.2

Names

cdk

cec

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cab

cdk

Fields

Constructors

Methods

1.17.1

Names

caa

cab

Fields

Constructors

Methods

1.17

Names

caa

net.minecraft.world.level.block.CandleBlock

net.minecraft.class_5544

net.minecraft.block.CandleBlock

net.minecraft.src.C_141195_

Fields

int: c, MIN_CANDLES, field_31050, field_31050, f_152788_

int: d, MAX_CANDLES, field_31051, field_31051, f_152789_

IntegerProperty: e, CANDLES, field_27174, CANDLES, f_152790_

BooleanProperty: f, LIT, field_27175, LIT, f_152791_

BooleanProperty: g, WATERLOGGED, field_27176, WATERLOGGED, f_152792_

ToIntFunction<BlockState>: h, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: i, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_

VoxelShape: j, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_

VoxelShape: k, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_

VoxelShape: l, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_

VoxelShape: m, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_

Constructors

(BlockBehaviour$Properties)

Methods

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_

boolean (BlockState): g, canLight, method_31630, canBeLit, m_152845_

Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_

boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_