History - net.minecraft.world.level.block.CandleBlock
25w18a
Names
dof
dov
Fields
int: d, MIN_CANDLES, field_31050, field_31050, f_152788_
int: d, MIN_CANDLES, field_31050
int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_
int: e, MAX_CANDLES, field_31051
IntegerProperty: f, CANDLES, field_27174, CANDLES, f_152790_
IntegerProperty: f, CANDLES, field_27174
BooleanProperty: g, LIT, field_27175, LIT, f_152791_
BooleanProperty: g, LIT, field_27175
BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED, f_152792_
BooleanProperty: h, WATERLOGGED, field_27176
ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_
ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: D, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: D, PARTICLE_OFFSETS, field_27178
com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC, f_302772_
com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298
VoxelShape[]: R, SHAPES, field_55744, SHAPES_BY_CANDLES, f_381671_
VoxelShape[]: R, SHAPES, field_55744
Constructors
Methods
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311
boolean (BlockState): h, canLight, method_31630, canBeLit, m_152845_
boolean (BlockState): h, canLight, method_31630
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613
boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_
boolean (BlockState): d, canBeLit, method_35246
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
dkd
dof
Fields
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: D, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_
VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_
VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_
VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_
VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_
VoxelShape[]: R, SHAPES, field_55744, SHAPES_BY_CANDLES, f_381671_
Constructors
Methods
1.21.4
Names
dlc
dkd
Fields
Constructors
Methods
1.21.3
Names
dgn
dlc
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): g, canLight, method_31630, canBeLit, m_152845_
boolean (BlockState): h, canLight, method_31630, canBeLit, m_152845_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfq
dgn
Fields
Constructors
Methods
1.20.6
Names
cxf
dfq
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.20.4
Names
ctj
cxf
Fields
int: c, MIN_CANDLES, field_31050, field_31050, f_152788_
int: d, MIN_CANDLES, field_31050, field_31050, f_152788_
int: d, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_
int: e, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_
IntegerProperty: e, CANDLES, field_27174, CANDLES, f_152790_
IntegerProperty: f, CANDLES, field_27174, CANDLES, f_152790_
BooleanProperty: f, LIT, field_27175, LIT, f_152791_
BooleanProperty: g, LIT, field_27175, LIT, f_152791_
BooleanProperty: g, WATERLOGGED, field_27176, WATERLOGGED, f_152792_
BooleanProperty: h, WATERLOGGED, field_27176, WATERLOGGED, f_152792_
ToIntFunction<BlockState>: h, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_
ToIntFunction<BlockState>: i, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: i, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: j, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_
VoxelShape: j, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_
VoxelShape: k, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_
VoxelShape: k, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_
VoxelShape: l, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_
VoxelShape: l, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_
VoxelShape: m, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_
VoxelShape: m, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_
VoxelShape: n, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_
com.mojang.serialization.MapCodec<CandleBlock>: c, CODEC, field_46298, CODEC, f_302772_
Constructors
Methods
com.mojang.serialization.MapCodec<CandleBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cqb
ctj
Fields
Constructors
Methods
1.20.1
Names
cpu
cqb
Fields
Constructors
Methods
Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
Iterable<Vec3> (BlockState): b, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_
boolean (BlockState): d, canBeLit, method_35246, isNotLit, m_142595_
1.19.4
Names
cnf
cpu
Fields
Constructors
Methods
1.19.3
Names
ckf
cnf
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cji
ckf
Fields
Constructors
Methods
1.19
Names
cec
cji
Fields
int: d, MAX_CANDLES, field_31051, field_31051, f_152789_
int: d, MAX_CANDLES, field_31051, MAX_CANDLE_AMOUNT, f_152789_
Constructors
Methods
1.18.2
Names
cdk
cec
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cab
cdk
Fields
Constructors
Methods
1.17.1
Names
caa
cab
Fields
Constructors
Methods
1.17
Names
caa
net.minecraft.world.level.block.CandleBlock
net.minecraft.class_5544
net.minecraft.block.CandleBlock
net.minecraft.src.C_141195_
Fields
int: c, MIN_CANDLES, field_31050, field_31050, f_152788_
int: d, MAX_CANDLES, field_31051, field_31051, f_152789_
IntegerProperty: e, CANDLES, field_27174, CANDLES, f_152790_
BooleanProperty: f, LIT, field_27175, LIT, f_152791_
BooleanProperty: g, WATERLOGGED, field_27176, WATERLOGGED, f_152792_
ToIntFunction<BlockState>: h, LIGHT_EMISSION, field_27177, STATE_TO_LUMINANCE, f_152793_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<List<Vec3>>: i, PARTICLE_OFFSETS, field_27178, CANDLES_TO_PARTICLE_OFFSETS, f_152794_
VoxelShape: j, ONE_AABB, field_27179, ONE_CANDLE_SHAPE, f_152795_
VoxelShape: k, TWO_AABB, field_27180, TWO_CANDLES_SHAPE, f_152796_
VoxelShape: l, THREE_AABB, field_27181, THREE_CANDLES_SHAPE, f_152797_
VoxelShape: m, FOUR_AABB, field_27182, FOUR_CANDLES_SHAPE, f_152798_
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState, BlockPlaceContext): a, canBeReplaced, method_9616, canReplace, m_6864_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_
boolean (BlockState): g, canLight, method_31630, canBeLit, m_152845_
Iterable<Vec3> (BlockState): a, getParticleOffsets, method_31613, getParticleOffsets, m_142199_
boolean (BlockState): c, canBeLit, method_35246, isNotLit, m_142595_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_