net.minecraft.world.entity.monster.creaking

public class Creaking

extends Monster

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, Enemy

cre
net.minecraft.world.entity.monster.creaking.Creaking
net.minecraft.class_10275

Field summary

Modifier and TypeField
private static final EntityDataAccessor<Boolean>
bN
CAN_MOVE
field_54571
private static final EntityDataAccessor<Boolean>
bO
IS_ACTIVE
field_54572
private static final EntityDataAccessor<Boolean>
bP
IS_TEARING_DOWN
field_55487
private static final EntityDataAccessor<Optional<BlockPos>>
bQ
HOME_POS
field_55545
private static final int
bR
ATTACK_ANIMATION_DURATION
field_54573
private static final int
bS
MAX_HEALTH
field_54574
private static final float
bT
ATTACK_DAMAGE
field_54575
private static final float
bU
FOLLOW_RANGE
field_54576
private static final float
bV
ACTIVATION_RANGE_SQ
field_54577
public static final int
a
ATTACK_INTERVAL
field_54566
private static final float
bW
MOVEMENT_SPEED_WHEN_FIGHTING
field_54578
public static final float
b
SPEED_MULTIPLIER_WHEN_IDLING
field_54567
public static final int
c
CREAKING_ORANGE
field_54569
public static final int
d
CREAKING_GRAY
field_54580
public static final int
e
INVULNERABILITY_ANIMATION_DURATION
field_55485
public static final int
f
TWITCH_DEATH_DURATION
field_55486
private static final int
bX
MAX_PLAYER_STUCK_COUNTER
field_55488
private int
bY
attackAnimationRemainingTicks
field_54579
public final AnimationState
bK
attackAnimationState
field_54568
public final AnimationState
bL
invulnerabilityAnimationState
field_54570
public final AnimationState
bM
deathAnimationState
field_55010
private int
bZ
invulnerabilityAnimationRemainingTicks
field_55489
private boolean
ca
eyesGlowing
field_55490
private int
cb
nextFlickerTime
field_55491
private int
cc
playerStuckCounter
field_55493

Constructor summary

ModifierConstructor
public (EntityType<? extends Creaking> arg0, Level arg1)

Method summary

Modifier and TypeMethod
public void
h(iy arg0)
setTransient(BlockPos arg0)
method_65789(class_2338 arg0)
public boolean
l()
isHeartBound()
method_65902()
protected BodyRotationControl
O()
createBodyControl()
method_5963()
protected Brain$Provider<Creaking>
ej()
brainProvider()
method_28306()
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
protected void
a(ald$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
public static AttributeSupplier$Builder
m()
createAttributes()
method_64627()
public boolean
n()
canMove()
method_64628()
public boolean
c(asi arg0, bxs arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
public boolean
a(asi arg0, bwh arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
public Player
i(bwh arg0)
blameSourceForDamage(DamageSource arg0)
method_65790(class_1282 arg0)
public boolean
bJ()
isPushable()
method_5810()
public void
i(double arg0, double arg1, double arg2)
push(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
public Brain<Creaking>
ei()
getBrain()
method_18868()
protected void
a(asi arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
public void
d_()
aiStep()
method_6007()
public void
g()
tick()
method_5773()
protected void
et()
tickDeath()
method_6108()
protected void
A(float arg0)
updateWalkAnimation(float arg0)
method_48565(float arg0)
private void
gT()
setupAnimationStates()
method_64624()
public void
t()
tearDown()
method_65793()
public void
j(bwh arg0)
creakingDeathEffects(DamageSource arg0)
method_65791(class_1282 arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
public boolean
bj()
fireImmune()
method_5753()
protected boolean
r(bxs arg0)
canAddPassenger(Entity arg0)
method_5818(class_1297 arg0)
protected boolean
bS()
couldAcceptPassenger()
method_48921()
protected void
p(bxs arg0)
addPassenger(Entity arg0)
method_5627(class_1297 arg0)
public boolean
o(boolean arg0)
canUsePortal(boolean arg0)
method_5822(boolean arg0)
protected PathNavigation
b(dkz arg0)
createNavigation(Level arg0)
method_5965(class_1937 arg0)
public boolean
gI()
playerIsStuckInYou()
method_65784()
protected void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
protected void
a(fbh arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
public void
i(iy arg0)
setHomePos(BlockPos arg0)
method_65901(class_2338 arg0)
public BlockPos
gJ()
getHomePos()
method_65900()
public void
gK()
setTearingDown()
method_65785()
public boolean
gL()
isTearingDown()
method_65786()
public boolean
gO()
hasGlowingEyes()
method_65787()
public void
gP()
checkEyeBlink()
method_65788()
public void
gB()
playAttackSound()
method_59928()
protected SoundEvent
p()
getAmbientSound()
method_5994()
protected SoundEvent
e(bwh arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
protected void
b(iy arg0, ecg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
public LivingEntity
e()
getTarget()
method_5968()
protected void
ah()
sendDebugPackets()
method_18409()
public void
p(double arg0, double arg1, double arg2)
knockback(double arg0, double arg1, double arg2)
method_6005(double arg0, double arg1, double arg2)
public boolean
gQ()
checkCanMove()
method_64629()
public void
a(csy arg0)
activate(Player arg0)
method_65117(class_1657 arg0)
public void
gR()
deactivate()
method_65118()
public void
x(boolean arg0)
setIsActive(boolean arg0)
method_64631(boolean arg0)
public boolean
gS()
isActive()
method_64630()
public float
a(iy arg0, dlc arg1)
getWalkTargetValue(BlockPos arg0, LevelReader arg1)
method_6144(class_2338 arg0, class_4538 arg1)