protected void | |
public void | |
public Entity | |
public Entity | |
protected void | |
protected boolean | |
protected void | |
public void | |
public void | |
private boolean | |
public Vec3 | | d(double arg0, double arg1, double arg2, float arg3, float arg4) | | getMovementToShoot(double arg0, double arg1, double arg2, float arg3, float arg4) |
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public void | | c(double arg0, double arg1, double arg2, float arg3, float arg4) | | shoot(double arg0, double arg1, double arg2, float arg3, float arg4) |
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public void | | a(bzm arg0, float arg1, float arg2, float arg3, float arg4, float arg5) | | shootFromRotation(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5) |
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public void | | a(boolean arg0, jb arg1) | | onAboveBubbleColumn(boolean arg0, BlockPos arg1) |
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public void | | m(boolean arg0) | | onInsideBubbleColumn(boolean arg0) |
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public static <T extends Projectile> T | | a(cvo$a<T> arg0, aub arg1, dcv arg2, cam arg3, float arg4, float arg5, float arg6) | | spawnProjectileFromRotation(Projectile$ProjectileFactory<T> arg0, ServerLevel arg1, ItemStack arg2, LivingEntity arg3, float arg4, float arg5, float arg6) |
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public static <T extends Projectile> T | | a(cvo$a<T> arg0, aub arg1, dcv arg2, cam arg3, double arg4, double arg5, double arg6, float arg7, float arg8) | | spawnProjectileUsingShoot(Projectile$ProjectileFactory<T> arg0, ServerLevel arg1, ItemStack arg2, LivingEntity arg3, double arg4, double arg5, double arg6, float arg7, float arg8) |
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public static <T extends Projectile> T | | a(T arg0, aub arg1, dcv arg2, double arg3, double arg4, double arg5, float arg6, float arg7) | | spawnProjectileUsingShoot(T arg0, ServerLevel arg1, ItemStack arg2, double arg3, double arg4, double arg5, float arg6, float arg7) |
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public static <T extends Projectile> T | |
public static <T extends Projectile> T | |
public void | |
protected ProjectileDeflection | |
protected boolean | | w() | | shouldBounceOnWorldBorder() |
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public boolean | |
protected void | | c(bzm arg0, boolean arg1) | | onDeflection(Entity arg0, boolean arg1) |
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protected void | |
protected void | |
protected void | |
protected void | |
protected boolean | |
protected void | |
protected static float | | f(float arg0, float arg1) | | lerpRotation(float arg0, float arg1) |
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public Packet<ClientGamePacketListener> | |
public void | |
public boolean | |
public boolean | |
public boolean | |
public float | |
public it.unimi.dsi.fastutil.doubles.DoubleDoubleImmutablePair | |
public int | | ca() | | getDimensionChangingDelay() |
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public boolean | |