History - net.minecraft.world.level.block.BasePressurePlateBlock

25w18a

Names

dnc

dns

Fields

VoxelShape: c, SHAPE_PRESSED, field_9942, PRESSED_SHAPE, f_379769_

VoxelShape: c, SHAPE_PRESSED, field_9942

VoxelShape: d, SHAPE, field_9943, DEFAULT_SHAPE, f_379729_

VoxelShape: d, SHAPE, field_9943

AABB: a, TOUCH_AABB, field_9941, BOX, f_49287_

AABB: a, TOUCH_AABB, field_9941

BlockSetType: b, type, field_42726, blockSetType, f_271167_

BlockSetType: b, type, field_42726

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

void (Level, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_49291_

void (Level, BlockPos): a, updateNeighbours, method_9437

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506

int (Level, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_6693_

int (Level, BlockPos): b, getSignalStrength, method_9434

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, m_6016_

int (BlockState): h, getSignalForState, method_9435

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_7422_

BlockState (BlockState, int): a, setSignalForState, method_9432

int (): b, getPressedTime, method_9563, getTickRate, m_7342_

int (): b, getPressedTime, method_9563

void (Entity, Level, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_152143_

void (Entity, Level, BlockPos, BlockState, int): a, checkPressed, method_9433

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_48673_

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538

int (Level, AABB, Class<? extends Entity>): a, getEntityCount, method_52210, getEntityCount, m_289607_

int (Level, AABB, Class<? extends Entity>): a, getEntityCount, method_52210

com.mojang.serialization.MapCodec<? extends BasePressurePlateBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends BasePressurePlateBlock> (): a, codec, method_53969

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388

1.21.5

Names

djb

dnc

Fields

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_49285_

VoxelShape: c, SHAPE_PRESSED, field_9942, PRESSED_SHAPE, f_379769_

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_49286_

VoxelShape: d, SHAPE, field_9943, DEFAULT_SHAPE, f_379729_

AABB: c, TOUCH_AABB, field_9941, BOX, f_49287_

AABB: a, TOUCH_AABB, field_9941, BOX, f_49287_

BlockSetType: d, type, field_42726, blockSetType, f_271167_

BlockSetType: b, type, field_42726, blockSetType, f_271167_

Constructors

Methods

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_

1.21.4

Names

dka

djb

Fields

Constructors

Methods

1.21.3

Names

dfm

dka

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_6016_

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, m_6016_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dep

dfm

Fields

Constructors

Methods

1.20.6

Names

cwe

dep

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

1.20.4

Names

csk

cwe

Fields

Constructors

Methods

int (): a, getPressedTime, method_9563, getTickRate, m_7342_

int (): b, getPressedTime, method_9563, getTickRate, m_7342_

com.mojang.serialization.MapCodec<? extends BasePressurePlateBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cpc

csk

Fields

Constructors

Methods

1.20.1

Names

cox

cpc

Fields

Constructors

Methods

boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

int (): b, getPressedTime, method_9563, getTickRate, m_7342_

int (): a, getPressedTime, method_9563, getTickRate, m_7342_

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_48673_

int (Level, AABB, Class<? extends Entity>): a, getEntityCount, method_52210, getEntityCount, m_289607_

1.19.4

Names

cmi

cox

Fields

BlockSetType: d, type, field_42726, blockSetType, f_271167_

Constructors

(BlockBehaviour$Properties)

(BlockBehaviour$Properties, BlockSetType)

Methods

boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

void (LevelAccessor, BlockPos): a, playOnSound, method_9436, playPressSound, m_5494_

void (LevelAccessor, BlockPos): b, playOffSound, method_9438, playDepressSound, m_5493_

1.19.3

Names

cji

cmi

Fields

Constructors

Methods

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cil

cji

Fields

Constructors

Methods

boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

1.19

Names

cdf

cil

Fields

Constructors

Methods

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

int (): c, getPressedTime, method_9563, getTickRate, m_7342_

int (): b, getPressedTime, method_9563, getTickRate, m_7342_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

1.18.2

Names

ccn

cdf

Fields

Constructors

Methods

boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bze

ccn

Fields

Constructors

Methods

boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

1.17.1

Names

bzd

bze

Fields

Constructors

Methods

1.17

Names

buf

bzd

net.minecraft.block.AbstractPressurePlateBlock

net.minecraft.src.C_1694_

Fields

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, field_185509_a

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_49285_

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, field_185510_b

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_49286_

AABB: c, TOUCH_AABB, field_9941, BOX, field_185511_c

AABB: c, TOUCH_AABB, field_9941, BOX, f_49287_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_5568_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (Level, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, func_180666_a

void (LevelAccessor, BlockPos): a, playOnSound, method_9436, playPressSound, func_185507_b

void (LevelAccessor, BlockPos): a, playOnSound, method_9436, playPressSound, m_5494_

void (LevelAccessor, BlockPos): b, playOffSound, method_9438, playDepressSound, func_185508_c

void (LevelAccessor, BlockPos): b, playOffSound, method_9438, playDepressSound, m_5493_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_

void (Level, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, func_176578_d

void (Level, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_49291_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

int (Level, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, func_180669_e

int (Level, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_6693_

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, func_176576_e

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_6016_

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, func_176575_a

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_7422_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_

int (): c, getPressedTime, method_9563, getTickRate, func_230336_c_

int (): c, getPressedTime, method_9563, getTickRate, m_7342_

void (Entity, Level, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_152143_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

buc

buf

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvi

buc

Fields

Constructors

Methods

boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

1.16.1

Names

box

bvi

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, func_176576_e

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, func_176576_e

int (): c, getPressedTime, method_9563, getTickRate, func_230336_c_

1.15.2

Names

bou

box

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmm

bou

Fields

Constructors

Methods

boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

int (BlockState): j, getSignalForState, method_9435, getRedstoneOutput, func_176576_e

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, func_176576_e

void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_

1.14.4

Names

bmh

bmm

net.minecraft.world.level.block.BasePressurePlateBlock

Fields

VoxelShape: a, field_9942, PRESSED_SHAPE, field_185509_a

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, field_185509_a

VoxelShape: b, field_9943, DEFAULT_SHAPE, field_185510_b

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, field_185510_b

Box: c, field_9941, BOX, field_185511_c

AABB: c, TOUCH_AABB, field_9941, BOX, field_185511_c

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

int (ViewableWorld): a, method_9563, getTickRate, func_149738_a

int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a

boolean (): S_, method_9538, canMobSpawnInside, func_181623_g

boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, func_181623_g

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (World, BlockPos, BlockState, int): a, method_9433, updatePlateState, func_180666_a

void (Level, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, func_180666_a

void (IWorld, BlockPos): a, method_9436, playPressSound, func_185507_b

void (LevelAccessor, BlockPos): a, playOnSound, method_9436, playPressSound, func_185507_b

void (IWorld, BlockPos): b, method_9438, playDepressSound, func_185508_c

void (LevelAccessor, BlockPos): b, playOffSound, method_9438, playDepressSound, func_185508_c

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a

void (World, BlockPos): a, method_9437, updateNeighbors, func_176578_d

void (Level, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, func_176578_d

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b

int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b

boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

int (World, BlockPos): b, method_9434, getRedstoneOutput, func_180669_e

int (Level, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, func_180669_e

int (BlockState): j, method_9435, getRedstoneOutput, func_176576_e

int (BlockState): j, getSignalForState, method_9435, getRedstoneOutput, func_176576_e

BlockState (BlockState, int): a, method_9432, setRedstoneOutput, func_176575_a

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, func_176575_a

1.14.3

Names

bmd

bmh

net.minecraft.block.AbstractPressurePlateBlock

Fields

VoxelShape: a, field_9942, field_185509_a

VoxelShape: a, field_9942, PRESSED_SHAPE, field_185509_a

VoxelShape: b, field_9943, field_185510_b

VoxelShape: b, field_9943, DEFAULT_SHAPE, field_185510_b

AxisAlignedBB: c, field_9941, field_185511_c

Box: c, field_9941, BOX, field_185511_c

Constructors

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

int (IWorldReader): a, method_9563, func_149738_a

int (ViewableWorld): a, method_9563, getTickRate, func_149738_a

boolean (): T_, method_9538, func_181623_g

boolean (): S_, method_9538, canMobSpawnInside, func_181623_g

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b

void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a

void (World, BlockPos, BlockState, int): a, method_9433, func_180666_a

void (World, BlockPos, BlockState, int): a, method_9433, updatePlateState, func_180666_a

void (IWorld, BlockPos): a, method_9436, func_185507_b

void (IWorld, BlockPos): a, method_9436, playPressSound, func_185507_b

void (IWorld, BlockPos): b, method_9438, func_185508_c

void (IWorld, BlockPos): b, method_9438, playDepressSound, func_185508_c

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a

void (World, BlockPos): a, method_9437, func_176578_d

void (World, BlockPos): a, method_9437, updateNeighbors, func_176578_d

int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b

boolean (BlockState): h, method_9506, func_149744_f

boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f

PushReaction (BlockState): i, method_9527, func_149656_h

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, func_149656_h

int (World, BlockPos): b, method_9434, func_180669_e

int (World, BlockPos): b, method_9434, getRedstoneOutput, func_180669_e

int (BlockState): j, method_9435, func_176576_e

int (BlockState): j, method_9435, getRedstoneOutput, func_176576_e

BlockState (BlockState, int): a, method_9432, func_176575_a

BlockState (BlockState, int): a, method_9432, setRedstoneOutput, func_176575_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bmc

bmd

Fields

Constructors

Methods

1.14

Names

bmc

net.minecraft.class_2231

net.minecraft.block.AbstractPressurePlateBlock

Fields

VoxelShape: a, field_9942, field_185509_a

VoxelShape: b, field_9943, field_185510_b

AxisAlignedBB: c, field_9941, field_185511_c

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

int (IWorldReader): a, method_9563, func_149738_a

boolean (): T_, method_9538, func_181623_g

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b

void (BlockState, World, BlockPos, Entity): a, method_9548, func_196262_a

void (World, BlockPos, BlockState, int): a, method_9433, func_180666_a

void (IWorld, BlockPos): a, method_9436, func_185507_b

void (IWorld, BlockPos): b, method_9438, func_185508_c

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a

void (World, BlockPos): a, method_9437, func_176578_d

int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a

int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b

boolean (BlockState): h, method_9506, func_149744_f

PushReaction (BlockState): i, method_9527, func_149656_h

int (World, BlockPos): b, method_9434, func_180669_e

int (BlockState): j, method_9435, func_176576_e

BlockState (BlockState, int): a, method_9432, func_176575_a