History - net.minecraft.world.level.material.FlowingFluid

25w18a

Names

exy

eyo

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, f_75947_

BooleanProperty: a, FALLING, field_15902

IntegerProperty: b, LEVEL, field_15900, LEVEL, f_75948_

IntegerProperty: b, LEVEL, field_15900

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowingFluid$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_75949_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowingFluid$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_75950_

Map<FluidState, VoxelShape>: g, shapes, field_17587

int: e, CACHE_SIZE, field_31726, field_31726, f_164507_

int: e, CACHE_SIZE, field_31726

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_76094_

boolean (FluidState): g, affectsFlow, method_15748

Fluid (): d, getFlowing, method_15750, getFlowing, m_5615_

Fluid (): d, getFlowing, method_15750

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_75953_

FluidState (int, boolean): a, getFlowing, method_15728

Fluid (): e, getSource, method_15751, getStill, m_5613_

Fluid (): e, getSource, method_15751

FluidState (boolean): a, getSource, method_15729, getStill, m_76068_

FluidState (boolean): a, getSource, method_15729

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_76096_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_76092_

int (FluidState): e, getLegacyLevel, method_15741

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_75990_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_76061_

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_6364_

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_7456_

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_75963_

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746

int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_6719_

int (LevelReader): b, getSlopeFindDistance, method_15733

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_76019_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_75972_

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_6713_

int (LevelReader): c, getDropOff, method_15739

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_6886_

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753

boolean (FluidState, BlockGetter, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_

boolean (FluidState, BlockGetter, BlockPos): d, hasSameAbove, method_17774

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_

float (FluidState): a, getOwnHeight, method_20784

int (FluidState): d, getAmount, method_15779, getLevel, m_7430_

int (FluidState): d, getAmount, method_15779

void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725

void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_

void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744

FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727

boolean (ServerLevel): a, canConvertToSource, method_15737, isInfinite, m_6760_

boolean (ServerLevel): a, canConvertToSource, method_15737

int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_

int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742

boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_

boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_355541_

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813

Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_356294_

boolean (BlockState): a, canHoldAnyFluid, method_61814

boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_355704_

boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815

void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_6292_

void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778

1.21.5

Names

esy

exy

Fields

Constructors

Methods

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_

boolean (FluidState, BlockGetter, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_

1.21.4

Names

etv

esy

Fields

Constructors

Methods

1.21.3

Names

epc

etv

Fields

Constructors

Methods

void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_76058_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_75977_

void (Level, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (Level, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_

FluidState (Level, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (Level): a, canConvertToSource, method_15737, isInfinite, m_6760_

Map<Direction, FluidState> (Level, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_

FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (ServerLevel): a, canConvertToSource, method_15737, isInfinite, m_6760_

int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_

boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_355541_

Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_356294_

boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_355704_

void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_6292_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

env

epc

Fields

Constructors

Methods

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_76026_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_6719_

int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_6719_

1.20.6

Names

eep

env

Fields

Constructors

Methods

1.20.4

Names

eak

eep

Fields

Constructors

Methods

1.20.2

Names

dxc

eak

Fields

Constructors

Methods

1.20.1

Names

dwh

dxc

Fields

Constructors

Methods

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_76058_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_76058_

1.19.4

Names

dth

dwh

Fields

Constructors

Methods

1.19.3

Names

dpt

dth

Fields

Constructors

Methods

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

boolean (): f, canConvertToSource, method_15737, isInfinite, m_6760_

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_

void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_75990_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_75990_

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_76014_

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_76026_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_76026_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_75956_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_76019_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_76019_

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

void (Level, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

void (Level, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_

FluidState (Level, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (Level): a, canConvertToSource, method_15737, isInfinite, m_6760_

Map<Direction, FluidState> (Level, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

dow

dpt

Fields

Constructors

Methods

1.19

Names

div

dow

Fields

Constructors

Methods

1.18.2

Names

dht

div

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

deq

dht

Fields

Constructors

Methods

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_76094_

boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_76094_

1.17.1

Names

Fields

Constructors

Methods

1.17

Names

cuv

deq

net.minecraft.fluid.FlowingFluid

net.minecraft.src.C_2688_

Fields

BooleanProperty: a, FALLING, field_15902, FALLING, field_207209_a

BooleanProperty: a, FALLING, field_15902, FALLING, f_75947_

IntegerProperty: b, LEVEL, field_15900, LEVEL, field_207210_b

IntegerProperty: b, LEVEL, field_15900, LEVEL, f_75948_

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_75949_

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, field_215669_f

Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_75950_

int: e, CACHE_SIZE, field_31726, field_31726, f_164507_

Constructors

Methods

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_

boolean (FluidState): g, affectsFlow, method_15748, method_15748, func_212189_g

boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_76094_

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_

Fluid (): d, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (): d, getFlowing, method_15750, getFlowing, m_5615_

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, func_207207_a

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_75953_

Fluid (): e, getSource, method_15751, getStill, func_210198_f

Fluid (): e, getSource, method_15751, getStill, m_5613_

FluidState (boolean): a, getSource, method_15729, getStill, func_207204_a

FluidState (boolean): a, getSource, method_15729, getStill, m_76068_

boolean (): f, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (): f, canConvertToSource, method_15737, isInfinite, m_6760_

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_76096_

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_76092_

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_76058_

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, func_205573_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_75990_

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, func_207937_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_76014_

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, func_205576_a

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, func_212751_a

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_76061_

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, func_205574_a

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_6364_

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, func_205580_a

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_7456_

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, func_205571_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_76026_

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, func_211759_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_75956_

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_75963_

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, func_185698_b

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_6719_

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, func_207936_a

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_76019_

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_75972_

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_75977_

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, func_204528_b

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_6713_

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, func_215667_a

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_6886_

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, func_215666_c

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_

float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a

float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_

int (FluidState): d, getAmount, method_15779, getLevel, m_7430_

1.16.5

Names

Fields

Constructors

Methods

int (FluidState): e, getLegacyLevel, method_15741, method_15741, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, func_207205_e

1.16.4

Names

cus

cuv

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cwy

cus

Fields

Constructors

Methods

1.16.1

Names

coh

cwy

net.minecraft.fluid.BaseFluid

net.minecraft.fluid.FlowableFluid

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_15901, field_212756_e

Constructors

Methods

boolean (FluidState): g, affectsFlow, method_15748, func_212189_g

boolean (FluidState): g, affectsFlow, method_15748, method_15748, func_212189_g

int (FluidState): e, getLegacyLevel, method_15741, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, method_15741, func_207205_e

short (BlockPos, BlockPos): a, getCacheKey, method_15747, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, func_212752_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, func_205573_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, func_205573_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, func_207937_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, func_207937_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, func_205571_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, func_205571_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, func_211759_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, func_211759_a

int (LevelReader): b, getSlopeFindDistance, method_15733, func_185698_b

int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, func_185698_b

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, func_207936_a

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, func_207936_a

1.15.2

Names

coe

coh

Fields

Constructors

Methods

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

1.15.1

Names

Fields

Constructors

Methods

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, method_15725, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

float (FluidState): a, getOwnHeight, method_20784, func_223407_a

float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a

1.15

Names

cli

coe

Fields

Constructors

Methods

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, method_15725, func_205575_a

Fluid (): e, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (): d, getFlowing, method_15750, getFlowing, func_210197_e

Fluid (): f, getSource, method_15751, getStill, func_210198_f

Fluid (): e, getSource, method_15751, getStill, func_210198_f

boolean (): g, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (): f, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, func_211758_g

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, func_211760_a

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, func_205572_b

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, func_205570_b

1.14.4

Names

cld

cli

net.minecraft.world.level.material.FlowingFluid

Fields

BooleanProperty: a, field_15902, FALLING, field_207209_a

BooleanProperty: a, FALLING, field_15902, FALLING, field_207209_a

IntProperty: b, field_15900, LEVEL, field_207210_b

IntegerProperty: b, LEVEL, field_15900, LEVEL, field_207210_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_212756_e

Map<FluidState, VoxelShape>: f, field_17587, shapeCache, field_215669_f

Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, field_215669_f

Constructors

Methods

void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, func_207184_a

void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a

boolean (FluidState): g, method_15748, method_15748, func_212189_g

boolean (FluidState): g, affectsFlow, method_15748, func_212189_g

void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, func_205575_a

void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a

Fluid (): e, method_15750, getFlowing, func_210197_e

Fluid (): e, getFlowing, method_15750, getFlowing, func_210197_e

FluidState (int, boolean): a, method_15728, getFlowing, func_207207_a

FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, func_207207_a

Fluid (): f, method_15751, getStill, func_210198_f

Fluid (): f, getSource, method_15751, getStill, func_210198_f

FluidState (boolean): a, method_15729, getStill, func_207204_a

FluidState (boolean): a, getSource, method_15729, getStill, func_207204_a

boolean (): g, method_15737, isInfinite, func_205579_d

boolean (): g, canConvertToSource, method_15737, isInfinite, func_205579_d

boolean (FluidState): h, method_15752, method_15752, func_211758_g

boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g

void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, func_207191_a

void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a

int (FluidState): e, method_15741, method_15741, func_207205_e

int (FluidState): e, getLegacyLevel, method_15741, func_207205_e

short (BlockPos, BlockPos): a, method_15747, method_15747, func_212752_a

short (BlockPos, BlockPos): a, getCacheKey, method_15747, func_212752_a

Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, func_215663_a

Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a

boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, func_205573_a

boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, func_205573_a

void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, func_207937_a

void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, func_207937_a

FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, func_205576_a

FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, func_205576_a

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, func_212751_a

boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, func_212751_a

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, func_205574_a

void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, func_205574_a

void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, func_205580_a

void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, func_205580_a

int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, func_205571_a

int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, func_205571_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, func_211759_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, func_211760_a

boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a

int (ViewableWorld): b, method_15733, method_15733, func_185698_b

int (LevelReader): b, getSlopeFindDistance, method_15733, func_185698_b

int (ViewableWorld, BlockPos): a, method_15740, method_15740, func_207936_a

int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, func_207936_a

Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, func_205572_b

Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, func_211761_a

boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, func_205570_b

boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b

int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, func_204528_b

int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, func_204528_b

int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, func_215667_a

int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, func_215667_a

boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, func_215666_c

boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, func_215666_c

float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a

float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a

VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b

VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b

float (FluidState): a, method_20784, method_20784, func_223407_a

float (FluidState): a, getOwnHeight, method_20784, func_223407_a

1.14.3

Names

ckz

cld

net.minecraft.fluid.BaseFluid

Fields

BooleanProperty: a, field_15902, field_207209_a

BooleanProperty: a, field_15902, FALLING, field_207209_a

IntegerProperty: b, field_15900, field_207210_b

IntProperty: b, field_15900, LEVEL, field_207210_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_15901, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, field_212756_e

Map<IFluidState, VoxelShape>: f, field_17587, field_215669_f

Map<FluidState, VoxelShape>: f, field_17587, shapeCache, field_215669_f

Constructors

Methods

void (StateContainer$Builder<Fluid, IFluidState>): a, method_15775, func_207184_a

void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, func_207184_a

boolean (IFluidState): f, method_15748, func_212189_g

boolean (FluidState): g, method_15748, method_15748, func_212189_g

void (IWorld, BlockPos, IFluidState): a, method_15725, func_205575_a

void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, func_205575_a

Fluid (): e, method_15750, func_210197_e

Fluid (): e, method_15750, getFlowing, func_210197_e

IFluidState (int, boolean): a, method_15728, func_207207_a

FluidState (int, boolean): a, method_15728, getFlowing, func_207207_a

Fluid (): f, method_15751, func_210198_f

Fluid (): f, method_15751, getStill, func_210198_f

IFluidState (boolean): a, method_15729, func_207204_a

FluidState (boolean): a, method_15729, getStill, func_207204_a

boolean (): g, method_15737, func_205579_d

boolean (): g, method_15737, isInfinite, func_205579_d

boolean (IFluidState): g, method_15752, func_211758_g

boolean (FluidState): h, method_15752, method_15752, func_211758_g

void (World, BlockPos, IFluidState): a, method_15778, func_207191_a

void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, func_207191_a

int (IFluidState): d, method_15741, func_207205_e

int (FluidState): e, method_15741, method_15741, func_207205_e

short (BlockPos, BlockPos): a, method_15747, func_212752_a

short (BlockPos, BlockPos): a, method_15747, method_15747, func_212752_a

Vec3d (IBlockReader, BlockPos, IFluidState): a, method_15782, func_215663_a

Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, func_215663_a

boolean (IBlockReader, BlockPos, Direction): a, method_15749, func_205573_a

boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, func_205573_a

void (IWorld, BlockPos, IFluidState, BlockState): a, method_15744, func_207937_a

void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, func_207937_a

IFluidState (IWorldReader, BlockPos, BlockState): a, method_15727, func_205576_a

FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, func_205576_a

boolean (Direction, IBlockReader, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, func_212751_a

boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, func_212751_a

void (IWorld, BlockPos, BlockState, Direction, IFluidState): a, method_15745, func_205574_a

void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, func_205574_a

void (IWorld, BlockPos, BlockState): a, method_15730, func_205580_a

void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, func_205580_a

int (IWorldReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, func_205571_a

int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, func_205571_a

boolean (IBlockReader, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, func_211759_a

boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, func_211759_a

boolean (IBlockReader, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState): a, method_15746, func_211760_a

boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, func_211760_a

int (IWorldReader): b, method_15733, func_185698_b

int (ViewableWorld): b, method_15733, method_15733, func_185698_b

int (IWorldReader, BlockPos): a, method_15740, func_207936_a

int (ViewableWorld, BlockPos): a, method_15740, method_15740, func_207936_a

Map<Direction, IFluidState> (IWorldReader, BlockPos, BlockState): b, method_15726, func_205572_b

Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, func_205572_b

boolean (IBlockReader, BlockPos, BlockState, Fluid): a, method_15754, func_211761_a

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, func_211761_a

boolean (IBlockReader, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState, Fluid): a, method_15738, func_205570_b

boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, func_205570_b

int (IWorldReader): c, method_15739, func_204528_b

int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, func_204528_b

int (World, BlockPos, IFluidState, IFluidState): a, method_15753, func_215667_a

int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, func_215667_a

boolean (IFluidState, IBlockReader, BlockPos): c, method_17774, func_215666_c

boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, func_215666_c

float (IFluidState, IBlockReader, BlockPos): a, method_15788, func_215662_a

float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a

VoxelShape (IFluidState, IBlockReader, BlockPos): b, method_17775, func_215664_b

VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b

float (FluidState): a, method_20784, method_20784, func_223407_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

ckx

ckz

Fields

Constructors

Methods

1.14

Names

byu

ckx

net.minecraft.class_3609

Fields

BooleanProperty: a, field_207209_a

BooleanProperty: a, field_15902, field_207209_a

IntegerProperty: b, field_207210_b

IntegerProperty: b, field_15900, field_207210_b

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_212756_e

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_15901, field_212756_e

Map<IFluidState, VoxelShape>: f, field_17587, field_215669_f

Constructors

Methods

void (StateContainer$Builder<Fluid, IFluidState>): a, func_207184_a

void (StateContainer$Builder<Fluid, IFluidState>): a, method_15775, func_207184_a

Vec3d (IWorldReaderBase, BlockPos, IFluidState): a, func_205564_a

boolean (IFluidState): g, func_212189_g

boolean (IFluidState): f, method_15748, func_212189_g

boolean (IBlockReader, BlockPos, EnumFacing): a, func_205573_a

void (IWorld, BlockPos, IFluidState): a, func_205575_a

void (IWorld, BlockPos, IFluidState): a, method_15725, func_205575_a

void (IWorld, BlockPos, IFluidState, IBlockState): a, func_207937_a

IFluidState (IWorldReaderBase, BlockPos, IBlockState): a, func_205576_a

Fluid (): e, func_210197_e

Fluid (): e, method_15750, func_210197_e

IFluidState (int, boolean): a, func_207207_a

IFluidState (int, boolean): a, method_15728, func_207207_a

Fluid (): f, func_210198_f

Fluid (): f, method_15751, func_210198_f

IFluidState (boolean): a, func_207204_a

IFluidState (boolean): a, method_15729, func_207204_a

boolean (): g, func_205579_d

boolean (): g, method_15737, func_205579_d

void (IWorld, BlockPos, IBlockState, EnumFacing, IFluidState): a, func_205574_a

void (IWorld, BlockPos, IBlockState): a, func_205580_a

boolean (IBlockReader, Fluid, BlockPos, IBlockState, BlockPos, IBlockState): a, func_211759_a

boolean (IBlockReader, Fluid, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState): a, func_211760_a

boolean (IFluidState): h, func_211758_g

boolean (IFluidState): g, method_15752, func_211758_g

int (IWorldReaderBase): b, func_185698_b

int (IWorldReaderBase, BlockPos): a, func_207936_a

Map<EnumFacing, IFluidState> (IWorldReaderBase, BlockPos, IBlockState): b, func_205572_b

boolean (IBlockReader, BlockPos, IBlockState, Fluid): a, func_211761_a

boolean (IBlockReader, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState, Fluid): a, func_205570_b

int (IWorldReaderBase): c, func_204528_b

int (World, IFluidState, IFluidState): a, func_205578_a

void (World, BlockPos, IFluidState): a, func_207191_a

void (World, BlockPos, IFluidState): a, method_15778, func_207191_a

int (IFluidState): e, func_207205_e

int (IFluidState): d, method_15741, func_207205_e

float (IFluidState): a, func_207181_a

boolean (EnumFacing, IBlockReader, BlockPos, IBlockState, BlockPos, IBlockState): a, func_212751_a

short (BlockPos, BlockPos): a, func_212752_a

short (BlockPos, BlockPos): a, method_15747, func_212752_a

int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, func_205571_a

Vec3d (IBlockReader, BlockPos, IFluidState): a, method_15782, func_215663_a

boolean (IBlockReader, BlockPos, Direction): a, method_15749, func_205573_a

void (IWorld, BlockPos, IFluidState, BlockState): a, method_15744, func_207937_a

IFluidState (IWorldReader, BlockPos, BlockState): a, method_15727, func_205576_a

boolean (Direction, IBlockReader, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, func_212751_a

void (IWorld, BlockPos, BlockState, Direction, IFluidState): a, method_15745, func_205574_a

void (IWorld, BlockPos, BlockState): a, method_15730, func_205580_a

int (IWorldReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, func_205571_a

boolean (IBlockReader, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, func_211759_a

boolean (IBlockReader, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState): a, method_15746, func_211760_a

int (IWorldReader): b, method_15733, func_185698_b

int (IWorldReader, BlockPos): a, method_15740, func_207936_a

Map<Direction, IFluidState> (IWorldReader, BlockPos, BlockState): b, method_15726, func_205572_b

boolean (IBlockReader, BlockPos, BlockState, Fluid): a, method_15754, func_211761_a

boolean (IBlockReader, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState, Fluid): a, method_15738, func_205570_b

int (IWorldReader): c, method_15739, func_204528_b

int (World, BlockPos, IFluidState, IFluidState): a, method_15753, func_215667_a

boolean (IFluidState, IBlockReader, BlockPos): c, method_17774, func_215666_c

float (IFluidState, IBlockReader, BlockPos): a, method_15788, func_215662_a

VoxelShape (IFluidState, IBlockReader, BlockPos): b, method_17775, func_215664_b

1.13.2

Names

byt

byu

Fields

Constructors

Methods

1.13.1

Names

byl

byt

Fields

ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_212756_e

Constructors

Methods

boolean (EnumFacing, VoxelShape, VoxelShape): a, func_211762_a

int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState): a, func_205571_a

boolean (EnumFacing, IBlockReader, BlockPos, IBlockState, BlockPos, IBlockState): a, func_212751_a

short (BlockPos, BlockPos): a, func_212752_a

int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, func_205571_a

1.13

Names

byl

net.minecraft.fluid.FlowingFluid

Fields

BooleanProperty: a, field_207209_a

IntegerProperty: b, field_207210_b

Constructors

()

Methods

void (StateContainer$Builder<Fluid, IFluidState>): a, func_207184_a

Vec3d (IWorldReaderBase, BlockPos, IFluidState): a, func_205564_a

boolean (IFluidState): g, func_212189_g

boolean (IBlockReader, BlockPos, EnumFacing): a, func_205573_a

void (IWorld, BlockPos, IFluidState): a, func_205575_a

void (IWorld, BlockPos, IFluidState, IBlockState): a, func_207937_a

IFluidState (IWorldReaderBase, BlockPos, IBlockState): a, func_205576_a

boolean (EnumFacing, VoxelShape, VoxelShape): a, func_211762_a

Fluid (): e, func_210197_e

IFluidState (int, boolean): a, func_207207_a

Fluid (): f, func_210198_f

IFluidState (boolean): a, func_207204_a

boolean (): g, func_205579_d

void (IWorld, BlockPos, IBlockState, EnumFacing, IFluidState): a, func_205574_a

void (IWorld, BlockPos, IBlockState): a, func_205580_a

int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState): a, func_205571_a

boolean (IBlockReader, Fluid, BlockPos, IBlockState, BlockPos, IBlockState): a, func_211759_a

boolean (IBlockReader, Fluid, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState): a, func_211760_a

boolean (IFluidState): h, func_211758_g

int (IWorldReaderBase): b, func_185698_b

int (IWorldReaderBase, BlockPos): a, func_207936_a

Map<EnumFacing, IFluidState> (IWorldReaderBase, BlockPos, IBlockState): b, func_205572_b

boolean (IBlockReader, BlockPos, IBlockState, Fluid): a, func_211761_a

boolean (IBlockReader, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState, Fluid): a, func_205570_b

int (IWorldReaderBase): c, func_204528_b

int (World, IFluidState, IFluidState): a, func_205578_a

void (World, BlockPos, IFluidState): a, func_207191_a

int (IFluidState): e, func_207205_e

float (IFluidState): a, func_207181_a