History - net.minecraft.world.level.material.FlowingFluid
25w18a
Names
exy
eyo
Fields
BooleanProperty: a, FALLING, field_15902, FALLING, f_75947_
BooleanProperty: a, FALLING, field_15902
IntegerProperty: b, LEVEL, field_15900, LEVEL, f_75948_
IntegerProperty: b, LEVEL, field_15900
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowingFluid$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_75949_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<FlowingFluid$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901
Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_75950_
Map<FluidState, VoxelShape>: g, shapes, field_17587
int: e, CACHE_SIZE, field_31726, field_31726, f_164507_
int: e, CACHE_SIZE, field_31726
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775
boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_76094_
boolean (FluidState): g, affectsFlow, method_15748
Fluid (): d, getFlowing, method_15750, getFlowing, m_5615_
Fluid (): d, getFlowing, method_15750
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_75953_
FluidState (int, boolean): a, getFlowing, method_15728
Fluid (): e, getSource, method_15751, getStill, m_5613_
Fluid (): e, getSource, method_15751
FluidState (boolean): a, getSource, method_15729, getStill, m_76068_
FluidState (boolean): a, getSource, method_15729
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_76096_
boolean (FluidState): h, isSourceBlockOfThisType, method_15752
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_76092_
int (FluidState): e, getLegacyLevel, method_15741
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_75990_
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749
boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_76061_
boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732
void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_6364_
void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745
void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_7456_
void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_75963_
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746
int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_6719_
int (LevelReader): b, getSlopeFindDistance, method_15733
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_76019_
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_75972_
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754
int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_6713_
int (LevelReader): c, getDropOff, method_15739
int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_6886_
int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753
boolean (FluidState, BlockGetter, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_
boolean (FluidState, BlockGetter, BlockPos): d, hasSameAbove, method_17774
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_
float (FluidState): a, getOwnHeight, method_20784
int (FluidState): d, getAmount, method_15779, getLevel, m_7430_
int (FluidState): d, getAmount, method_15779
void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_76010_
void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725
void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_
void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744
FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_
FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727
boolean (ServerLevel): a, canConvertToSource, method_15737, isInfinite, m_6760_
boolean (ServerLevel): a, canConvertToSource, method_15737
int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_
int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_355541_
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813
Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_
Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726
boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_356294_
boolean (BlockState): a, canHoldAnyFluid, method_61814
boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_355704_
boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815
void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_6292_
void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778
1.21.5
Names
esy
exy
Fields
Constructors
Methods
boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_
boolean (FluidState, BlockGetter, BlockPos): d, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_
1.21.4
Names
etv
esy
Fields
Constructors
Methods
1.21.3
Names
epc
etv
Fields
Constructors
Methods
void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_76058_
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_75977_
void (Level, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_
void (Level, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_
FluidState (Level, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_
boolean (Level): a, canConvertToSource, method_15737, isInfinite, m_6760_
Map<Direction, FluidState> (Level, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_
void (ServerLevel, BlockPos, BlockState, FluidState): a, spread, method_15725, tryFlow, m_76010_
void (ServerLevel, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_
FluidState (ServerLevel, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_
boolean (ServerLevel): a, canConvertToSource, method_15737, isInfinite, m_6760_
int (LevelReader, BlockPos, int, Direction, BlockState, FlowingFluid$SpreadContext): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_
boolean (BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canMaybePassThrough, method_61813, canFlowThrough, m_355541_
Map<Direction, FluidState> (ServerLevel, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_
boolean (BlockState): a, canHoldAnyFluid, method_61814, canFill, m_356294_
boolean (BlockGetter, BlockPos, BlockState, Fluid): b, canHoldSpecificFluid, method_61815, canFillWithFluid, m_355704_
void (ServerLevel, BlockPos, BlockState, FluidState): b, tick, method_15778, onScheduledTick, m_6292_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
env
epc
Fields
Constructors
Methods
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_76026_
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getMinFlowDownDistance, m_76026_
int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_6719_
int (LevelReader): b, getSlopeFindDistance, method_15733, getMaxFlowDistance, m_6719_
1.20.6
Names
eep
env
Fields
Constructors
Methods
1.20.4
Names
eak
eep
Fields
Constructors
Methods
1.20.2
Names
dxc
eak
Fields
Constructors
Methods
1.20.1
Names
dwh
dxc
Fields
Constructors
Methods
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_76058_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, packXZOffset, m_76058_
1.19.4
Names
dth
dwh
Fields
Constructors
Methods
1.19.3
Names
dpt
dth
Fields
Constructors
Methods
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_
boolean (): f, canConvertToSource, method_15737, isInfinite, m_6760_
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_
void (Level, BlockPos, FluidState): b, tick, method_15778, onScheduledTick, m_6292_
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_75990_
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, isFlowBlocked, m_75990_
void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_76014_
FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_76026_
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, getFlowSpeedBetween, m_76026_
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_75956_
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, canFlowDownTo, m_75956_
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_76019_
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, countNeighboringSources, m_76019_
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_
void (Level, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_
void (Level, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, flowToSides, m_76014_
FluidState (Level, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_
boolean (Level): a, canConvertToSource, method_15737, isInfinite, m_6760_
Map<Direction, FluidState> (Level, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
dow
dpt
Fields
Constructors
Methods
1.19
Names
div
dow
Fields
Constructors
Methods
1.18.2
Names
dht
div
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
deq
dht
Fields
Constructors
Methods
boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_76094_
boolean (FluidState): g, affectsFlow, method_15748, isEmptyOrThis, m_76094_
1.17.1
Names
Fields
Constructors
Methods
1.17
Names
cuv
deq
net.minecraft.fluid.FlowingFluid
net.minecraft.src.C_2688_
Fields
BooleanProperty: a, FALLING, field_15902, FALLING, field_207209_a
BooleanProperty: a, FALLING, field_15902, FALLING, f_75947_
IntegerProperty: b, LEVEL, field_15900, LEVEL, field_207210_b
IntegerProperty: b, LEVEL, field_15900, LEVEL, f_75948_
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_15901, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: f, OCCLUSION_CACHE, field_15901, field_15901, f_75949_
Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, field_215669_f
Map<FluidState, VoxelShape>: g, shapes, field_17587, shapeCache, f_75950_
int: e, CACHE_SIZE, field_31726, field_31726, f_164507_
Constructors
Methods
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, m_7180_
boolean (FluidState): g, affectsFlow, method_15748, method_15748, func_212189_g
boolean (FluidState): g, affectsFlow, method_15748, method_15748, m_76094_
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, m_76010_
Fluid (): d, getFlowing, method_15750, getFlowing, func_210197_e
Fluid (): d, getFlowing, method_15750, getFlowing, m_5615_
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, func_207207_a
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, m_75953_
Fluid (): e, getSource, method_15751, getStill, func_210198_f
Fluid (): e, getSource, method_15751, getStill, m_5613_
FluidState (boolean): a, getSource, method_15729, getStill, func_207204_a
FluidState (boolean): a, getSource, method_15729, getStill, m_76068_
boolean (): f, canConvertToSource, method_15737, isInfinite, func_205579_d
boolean (): f, canConvertToSource, method_15737, isInfinite, m_6760_
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, m_76096_
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, m_6292_
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, func_207205_e
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, m_76092_
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, m_76058_
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, m_7000_
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, func_205573_a
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, m_75990_
void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, func_207937_a
void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, m_76014_
FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, func_205576_a
FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, m_76035_
boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, func_212751_a
boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, m_76061_
void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, func_205574_a
void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, m_6364_
void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, func_205580_a
void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, m_7456_
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, func_205571_a
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, m_76026_
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, func_211759_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, m_75956_
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, m_75963_
int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, func_185698_b
int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, m_6719_
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, func_207936_a
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, m_76019_
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, m_76079_
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, m_75972_
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, m_75977_
int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, func_204528_b
int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, m_6713_
int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, func_215667_a
int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, m_6886_
boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, func_215666_c
boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, m_76088_
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, m_6098_
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, m_7999_
float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a
float (FluidState): a, getOwnHeight, method_20784, getHeight, m_7427_
int (FluidState): d, getAmount, method_15779, getLevel, m_7430_
1.16.5
Names
Fields
Constructors
Methods
int (FluidState): e, getLegacyLevel, method_15741, method_15741, func_207205_e
int (FluidState): e, getLegacyLevel, method_15741, getBlockStateLevel, func_207205_e
1.16.4
Names
cus
cuv
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cwy
cus
Fields
Constructors
Methods
1.16.1
Names
coh
cwy
net.minecraft.fluid.BaseFluid
net.minecraft.fluid.FlowableFluid
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_15901, field_212756_e
Constructors
Methods
boolean (FluidState): g, affectsFlow, method_15748, func_212189_g
boolean (FluidState): g, affectsFlow, method_15748, method_15748, func_212189_g
int (FluidState): e, getLegacyLevel, method_15741, func_207205_e
int (FluidState): e, getLegacyLevel, method_15741, method_15741, func_207205_e
short (BlockPos, BlockPos): a, getCacheKey, method_15747, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, method_15747, func_212752_a
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, func_205573_a
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, method_15749, func_205573_a
void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, func_207937_a
void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, method_15744, func_207937_a
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, func_205571_a
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, method_15742, func_205571_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, func_211759_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, method_15736, func_211759_a
int (LevelReader): b, getSlopeFindDistance, method_15733, func_185698_b
int (LevelReader): b, getSlopeFindDistance, method_15733, getFlowSpeed, func_185698_b
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, func_207936_a
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, method_15740, func_207936_a
1.15.2
Names
coe
coh
Fields
Constructors
Methods
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, func_211758_g
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, func_211760_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, func_205572_b
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, func_211761_a
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a
1.15.1
Names
Fields
Constructors
Methods
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, method_15725, func_205575_a
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, func_205570_b
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b
float (FluidState): a, getOwnHeight, method_20784, func_223407_a
float (FluidState): a, getOwnHeight, method_20784, getHeight, func_223407_a
1.15
Names
cli
coe
Fields
Constructors
Methods
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, method_15725, func_205575_a
Fluid (): e, getFlowing, method_15750, getFlowing, func_210197_e
Fluid (): d, getFlowing, method_15750, getFlowing, func_210197_e
Fluid (): f, getSource, method_15751, getStill, func_210198_f
Fluid (): e, getSource, method_15751, getStill, func_210198_f
boolean (): g, canConvertToSource, method_15737, isInfinite, func_205579_d
boolean (): f, canConvertToSource, method_15737, isInfinite, func_205579_d
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, func_211758_g
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, func_211760_a
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, func_205572_b
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, func_211761_a
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, func_205570_b
1.14.4
Names
cld
cli
net.minecraft.world.level.material.FlowingFluid
Fields
BooleanProperty: a, field_15902, FALLING, field_207209_a
BooleanProperty: a, FALLING, field_15902, FALLING, field_207209_a
IntProperty: b, field_15900, LEVEL, field_207210_b
IntegerProperty: b, LEVEL, field_15900, LEVEL, field_207210_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$BlockStatePairKey>>: e, OCCLUSION_CACHE, field_15901, field_212756_e
Map<FluidState, VoxelShape>: f, field_17587, shapeCache, field_215669_f
Map<FluidState, VoxelShape>: f, shapes, field_17587, shapeCache, field_215669_f
Constructors
Methods
void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, func_207184_a
void (StateDefinition$Builder<Fluid, FluidState>): a, createFluidStateDefinition, method_15775, appendProperties, func_207184_a
boolean (FluidState): g, method_15748, method_15748, func_212189_g
boolean (FluidState): g, affectsFlow, method_15748, func_212189_g
void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, func_205575_a
void (LevelAccessor, BlockPos, FluidState): a, spread, method_15725, tryFlow, func_205575_a
Fluid (): e, method_15750, getFlowing, func_210197_e
Fluid (): e, getFlowing, method_15750, getFlowing, func_210197_e
FluidState (int, boolean): a, method_15728, getFlowing, func_207207_a
FluidState (int, boolean): a, getFlowing, method_15728, getFlowing, func_207207_a
Fluid (): f, method_15751, getStill, func_210198_f
Fluid (): f, getSource, method_15751, getStill, func_210198_f
FluidState (boolean): a, method_15729, getStill, func_207204_a
FluidState (boolean): a, getSource, method_15729, getStill, func_207204_a
boolean (): g, method_15737, isInfinite, func_205579_d
boolean (): g, canConvertToSource, method_15737, isInfinite, func_205579_d
boolean (FluidState): h, method_15752, method_15752, func_211758_g
boolean (FluidState): h, isSourceBlockOfThisType, method_15752, isMatchingAndStill, func_211758_g
void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, func_207191_a
void (Level, BlockPos, FluidState): a, tick, method_15778, onScheduledTick, func_207191_a
int (FluidState): e, method_15741, method_15741, func_207205_e
int (FluidState): e, getLegacyLevel, method_15741, func_207205_e
short (BlockPos, BlockPos): a, method_15747, method_15747, func_212752_a
short (BlockPos, BlockPos): a, getCacheKey, method_15747, func_212752_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, func_215663_a
Vec3 (BlockGetter, BlockPos, FluidState): a, getFlow, method_15782, getVelocity, func_215663_a
boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, func_205573_a
boolean (BlockGetter, BlockPos, Direction): a, isSolidFace, method_15749, func_205573_a
void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, func_207937_a
void (LevelAccessor, BlockPos, FluidState, BlockState): a, spreadToSides, method_15744, func_207937_a
FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, func_205576_a
FluidState (LevelReader, BlockPos, BlockState): a, getNewLiquid, method_15727, getUpdatedState, func_205576_a
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, func_212751_a
boolean (Direction, BlockGetter, BlockPos, BlockState, BlockPos, BlockState): a, canPassThroughWall, method_15732, receivesFlow, func_212751_a
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, func_205574_a
void (LevelAccessor, BlockPos, BlockState, Direction, FluidState): a, spreadTo, method_15745, flow, func_205574_a
void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, func_205580_a
void (LevelAccessor, BlockPos, BlockState): a, beforeDestroyingBlock, method_15730, beforeBreakingBlock, func_205580_a
int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, func_205571_a
int (LevelReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, getSlopeDistance, method_15742, func_205571_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, func_211759_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, isWaterHole, method_15736, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, func_211760_a
boolean (BlockGetter, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, canPassThrough, method_15746, canFlowThrough, func_211760_a
int (ViewableWorld): b, method_15733, method_15733, func_185698_b
int (LevelReader): b, getSlopeFindDistance, method_15733, func_185698_b
int (ViewableWorld, BlockPos): a, method_15740, method_15740, func_207936_a
int (LevelReader, BlockPos): a, sourceNeighborCount, method_15740, func_207936_a
Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, func_205572_b
Map<Direction, FluidState> (LevelReader, BlockPos, BlockState): b, getSpread, method_15726, getSpread, func_205572_b
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, func_211761_a
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canHoldFluid, method_15754, canFill, func_211761_a
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, func_205570_b
boolean (BlockGetter, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, canSpreadTo, method_15738, canFlow, func_205570_b
int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, func_204528_b
int (LevelReader): c, getDropOff, method_15739, getLevelDecreasePerBlock, func_204528_b
int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, func_215667_a
int (Level, BlockPos, FluidState, FluidState): a, getSpreadDelay, method_15753, getNextTickDelay, func_215667_a
boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, func_215666_c
boolean (FluidState, BlockGetter, BlockPos): c, hasSameAbove, method_17774, isFluidAboveEqual, func_215666_c
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a
float (FluidState, BlockGetter, BlockPos): a, getHeight, method_15788, getHeight, func_215662_a
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b
VoxelShape (FluidState, BlockGetter, BlockPos): b, getShape, method_17775, getShape, func_215664_b
float (FluidState): a, method_20784, method_20784, func_223407_a
float (FluidState): a, getOwnHeight, method_20784, func_223407_a
1.14.3
Names
ckz
cld
net.minecraft.fluid.BaseFluid
Fields
BooleanProperty: a, field_15902, field_207209_a
BooleanProperty: a, field_15902, FALLING, field_207209_a
IntegerProperty: b, field_15900, field_207210_b
IntProperty: b, field_15900, LEVEL, field_207210_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_15901, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$NeighborGroup>>: e, field_15901, field_15901, field_212756_e
Map<IFluidState, VoxelShape>: f, field_17587, field_215669_f
Map<FluidState, VoxelShape>: f, field_17587, shapeCache, field_215669_f
Constructors
Methods
void (StateContainer$Builder<Fluid, IFluidState>): a, method_15775, func_207184_a
void (StateFactory$Builder<Fluid, FluidState>): a, method_15775, appendProperties, func_207184_a
boolean (IFluidState): f, method_15748, func_212189_g
boolean (FluidState): g, method_15748, method_15748, func_212189_g
void (IWorld, BlockPos, IFluidState): a, method_15725, func_205575_a
void (IWorld, BlockPos, FluidState): a, method_15725, method_15725, func_205575_a
Fluid (): e, method_15750, func_210197_e
Fluid (): e, method_15750, getFlowing, func_210197_e
IFluidState (int, boolean): a, method_15728, func_207207_a
FluidState (int, boolean): a, method_15728, getFlowing, func_207207_a
Fluid (): f, method_15751, func_210198_f
Fluid (): f, method_15751, getStill, func_210198_f
IFluidState (boolean): a, method_15729, func_207204_a
FluidState (boolean): a, method_15729, getStill, func_207204_a
boolean (): g, method_15737, func_205579_d
boolean (): g, method_15737, isInfinite, func_205579_d
boolean (IFluidState): g, method_15752, func_211758_g
boolean (FluidState): h, method_15752, method_15752, func_211758_g
void (World, BlockPos, IFluidState): a, method_15778, func_207191_a
void (World, BlockPos, FluidState): a, method_15778, onScheduledTick, func_207191_a
int (IFluidState): d, method_15741, func_207205_e
int (FluidState): e, method_15741, method_15741, func_207205_e
short (BlockPos, BlockPos): a, method_15747, func_212752_a
short (BlockPos, BlockPos): a, method_15747, method_15747, func_212752_a
Vec3d (IBlockReader, BlockPos, IFluidState): a, method_15782, func_215663_a
Vec3d (BlockView, BlockPos, FluidState): a, method_15782, getVelocity, func_215663_a
boolean (IBlockReader, BlockPos, Direction): a, method_15749, func_205573_a
boolean (BlockView, BlockPos, Direction): a, method_15749, method_15749, func_205573_a
void (IWorld, BlockPos, IFluidState, BlockState): a, method_15744, func_207937_a
void (IWorld, BlockPos, FluidState, BlockState): a, method_15744, method_15744, func_207937_a
IFluidState (IWorldReader, BlockPos, BlockState): a, method_15727, func_205576_a
FluidState (ViewableWorld, BlockPos, BlockState): a, method_15727, getUpdatedState, func_205576_a
boolean (Direction, IBlockReader, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, func_212751_a
boolean (Direction, BlockView, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, receivesFlow, func_212751_a
void (IWorld, BlockPos, BlockState, Direction, IFluidState): a, method_15745, func_205574_a
void (IWorld, BlockPos, BlockState, Direction, FluidState): a, method_15745, flow, func_205574_a
void (IWorld, BlockPos, BlockState): a, method_15730, func_205580_a
void (IWorld, BlockPos, BlockState): a, method_15730, beforeBreakingBlock, func_205580_a
int (IWorldReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, func_205571_a
int (ViewableWorld, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, method_15742, func_205571_a
boolean (IBlockReader, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, func_211759_a
boolean (BlockView, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, method_15736, func_211759_a
boolean (IBlockReader, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState): a, method_15746, func_211760_a
boolean (BlockView, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState): a, method_15746, method_15746, func_211760_a
int (IWorldReader): b, method_15733, func_185698_b
int (ViewableWorld): b, method_15733, method_15733, func_185698_b
int (IWorldReader, BlockPos): a, method_15740, func_207936_a
int (ViewableWorld, BlockPos): a, method_15740, method_15740, func_207936_a
Map<Direction, IFluidState> (IWorldReader, BlockPos, BlockState): b, method_15726, func_205572_b
Map<Direction, FluidState> (ViewableWorld, BlockPos, BlockState): b, method_15726, method_15726, func_205572_b
boolean (IBlockReader, BlockPos, BlockState, Fluid): a, method_15754, func_211761_a
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_15754, method_15754, func_211761_a
boolean (IBlockReader, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState, Fluid): a, method_15738, func_205570_b
boolean (BlockView, BlockPos, BlockState, Direction, BlockPos, BlockState, FluidState, Fluid): a, method_15738, method_15738, func_205570_b
int (IWorldReader): c, method_15739, func_204528_b
int (ViewableWorld): c, method_15739, getLevelDecreasePerBlock, func_204528_b
int (World, BlockPos, IFluidState, IFluidState): a, method_15753, func_215667_a
int (World, BlockPos, FluidState, FluidState): a, method_15753, getNextTickDelay, func_215667_a
boolean (IFluidState, IBlockReader, BlockPos): c, method_17774, func_215666_c
boolean (FluidState, BlockView, BlockPos): c, method_17774, isFluidAboveEqual, func_215666_c
float (IFluidState, IBlockReader, BlockPos): a, method_15788, func_215662_a
float (FluidState, BlockView, BlockPos): a, method_15788, getHeight, func_215662_a
VoxelShape (IFluidState, IBlockReader, BlockPos): b, method_17775, func_215664_b
VoxelShape (FluidState, BlockView, BlockPos): b, method_17775, getShape, func_215664_b
float (FluidState): a, method_20784, method_20784, func_223407_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
ckx
ckz
Fields
Constructors
Methods
1.14
Names
byu
ckx
net.minecraft.class_3609
Fields
BooleanProperty: a, field_207209_a
BooleanProperty: a, field_15902, field_207209_a
IntegerProperty: b, field_207210_b
IntegerProperty: b, field_15900, field_207210_b
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_212756_e
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_15901, field_212756_e
Map<IFluidState, VoxelShape>: f, field_17587, field_215669_f
Constructors
Methods
void (StateContainer$Builder<Fluid, IFluidState>): a, func_207184_a
void (StateContainer$Builder<Fluid, IFluidState>): a, method_15775, func_207184_a
Vec3d (IWorldReaderBase, BlockPos, IFluidState): a, func_205564_a
boolean (IFluidState): g, func_212189_g
boolean (IFluidState): f, method_15748, func_212189_g
boolean (IBlockReader, BlockPos, EnumFacing): a, func_205573_a
void (IWorld, BlockPos, IFluidState): a, func_205575_a
void (IWorld, BlockPos, IFluidState): a, method_15725, func_205575_a
void (IWorld, BlockPos, IFluidState, IBlockState): a, func_207937_a
IFluidState (IWorldReaderBase, BlockPos, IBlockState): a, func_205576_a
Fluid (): e, func_210197_e
Fluid (): e, method_15750, func_210197_e
IFluidState (int, boolean): a, func_207207_a
IFluidState (int, boolean): a, method_15728, func_207207_a
Fluid (): f, func_210198_f
Fluid (): f, method_15751, func_210198_f
IFluidState (boolean): a, func_207204_a
IFluidState (boolean): a, method_15729, func_207204_a
boolean (): g, func_205579_d
boolean (): g, method_15737, func_205579_d
void (IWorld, BlockPos, IBlockState, EnumFacing, IFluidState): a, func_205574_a
void (IWorld, BlockPos, IBlockState): a, func_205580_a
boolean (IBlockReader, Fluid, BlockPos, IBlockState, BlockPos, IBlockState): a, func_211759_a
boolean (IBlockReader, Fluid, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState): a, func_211760_a
boolean (IFluidState): h, func_211758_g
boolean (IFluidState): g, method_15752, func_211758_g
int (IWorldReaderBase): b, func_185698_b
int (IWorldReaderBase, BlockPos): a, func_207936_a
Map<EnumFacing, IFluidState> (IWorldReaderBase, BlockPos, IBlockState): b, func_205572_b
boolean (IBlockReader, BlockPos, IBlockState, Fluid): a, func_211761_a
boolean (IBlockReader, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState, Fluid): a, func_205570_b
int (IWorldReaderBase): c, func_204528_b
int (World, IFluidState, IFluidState): a, func_205578_a
void (World, BlockPos, IFluidState): a, func_207191_a
void (World, BlockPos, IFluidState): a, method_15778, func_207191_a
int (IFluidState): e, func_207205_e
int (IFluidState): d, method_15741, func_207205_e
float (IFluidState): a, func_207181_a
boolean (EnumFacing, IBlockReader, BlockPos, IBlockState, BlockPos, IBlockState): a, func_212751_a
short (BlockPos, BlockPos): a, func_212752_a
short (BlockPos, BlockPos): a, method_15747, func_212752_a
int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, func_205571_a
Vec3d (IBlockReader, BlockPos, IFluidState): a, method_15782, func_215663_a
boolean (IBlockReader, BlockPos, Direction): a, method_15749, func_205573_a
void (IWorld, BlockPos, IFluidState, BlockState): a, method_15744, func_207937_a
IFluidState (IWorldReader, BlockPos, BlockState): a, method_15727, func_205576_a
boolean (Direction, IBlockReader, BlockPos, BlockState, BlockPos, BlockState): a, method_15732, func_212751_a
void (IWorld, BlockPos, BlockState, Direction, IFluidState): a, method_15745, func_205574_a
void (IWorld, BlockPos, BlockState): a, method_15730, func_205580_a
int (IWorldReader, BlockPos, int, Direction, BlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, method_15742, func_205571_a
boolean (IBlockReader, Fluid, BlockPos, BlockState, BlockPos, BlockState): a, method_15736, func_211759_a
boolean (IBlockReader, Fluid, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState): a, method_15746, func_211760_a
int (IWorldReader): b, method_15733, func_185698_b
int (IWorldReader, BlockPos): a, method_15740, func_207936_a
Map<Direction, IFluidState> (IWorldReader, BlockPos, BlockState): b, method_15726, func_205572_b
boolean (IBlockReader, BlockPos, BlockState, Fluid): a, method_15754, func_211761_a
boolean (IBlockReader, BlockPos, BlockState, Direction, BlockPos, BlockState, IFluidState, Fluid): a, method_15738, func_205570_b
int (IWorldReader): c, method_15739, func_204528_b
int (World, BlockPos, IFluidState, IFluidState): a, method_15753, func_215667_a
boolean (IFluidState, IBlockReader, BlockPos): c, method_17774, func_215666_c
float (IFluidState, IBlockReader, BlockPos): a, method_15788, func_215662_a
VoxelShape (IFluidState, IBlockReader, BlockPos): b, method_17775, func_215664_b
1.13.2
Names
byt
byu
Fields
Constructors
Methods
1.13.1
Names
byl
byt
Fields
ThreadLocal<it.unimi.dsi.fastutil.objects.Object2ByteLinkedOpenHashMap<Block$RenderSideCacheKey>>: e, field_212756_e
Constructors
Methods
boolean (EnumFacing, VoxelShape, VoxelShape): a, func_211762_a
int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState): a, func_205571_a
boolean (EnumFacing, IBlockReader, BlockPos, IBlockState, BlockPos, IBlockState): a, func_212751_a
short (BlockPos, BlockPos): a, func_212752_a
int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState, BlockPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<IBlockState, IFluidState>>, it.unimi.dsi.fastutil.shorts.Short2BooleanMap): a, func_205571_a
1.13
Names
byl
net.minecraft.fluid.FlowingFluid
Fields
BooleanProperty: a, field_207209_a
IntegerProperty: b, field_207210_b
Constructors
()
Methods
void (StateContainer$Builder<Fluid, IFluidState>): a, func_207184_a
Vec3d (IWorldReaderBase, BlockPos, IFluidState): a, func_205564_a
boolean (IFluidState): g, func_212189_g
boolean (IBlockReader, BlockPos, EnumFacing): a, func_205573_a
void (IWorld, BlockPos, IFluidState): a, func_205575_a
void (IWorld, BlockPos, IFluidState, IBlockState): a, func_207937_a
IFluidState (IWorldReaderBase, BlockPos, IBlockState): a, func_205576_a
boolean (EnumFacing, VoxelShape, VoxelShape): a, func_211762_a
Fluid (): e, func_210197_e
IFluidState (int, boolean): a, func_207207_a
Fluid (): f, func_210198_f
IFluidState (boolean): a, func_207204_a
boolean (): g, func_205579_d
void (IWorld, BlockPos, IBlockState, EnumFacing, IFluidState): a, func_205574_a
void (IWorld, BlockPos, IBlockState): a, func_205580_a
int (IWorldReaderBase, BlockPos, int, EnumFacing, IBlockState): a, func_205571_a
boolean (IBlockReader, Fluid, BlockPos, IBlockState, BlockPos, IBlockState): a, func_211759_a
boolean (IBlockReader, Fluid, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState): a, func_211760_a
boolean (IFluidState): h, func_211758_g
int (IWorldReaderBase): b, func_185698_b
int (IWorldReaderBase, BlockPos): a, func_207936_a
Map<EnumFacing, IFluidState> (IWorldReaderBase, BlockPos, IBlockState): b, func_205572_b
boolean (IBlockReader, BlockPos, IBlockState, Fluid): a, func_211761_a
boolean (IBlockReader, BlockPos, IBlockState, EnumFacing, BlockPos, IBlockState, IFluidState, Fluid): a, func_205570_b
int (IWorldReaderBase): c, func_204528_b
int (World, IFluidState, IFluidState): a, func_205578_a
void (World, BlockPos, IFluidState): a, func_207191_a
int (IFluidState): e, func_207205_e
float (IFluidState): a, func_207181_a