History - net.minecraft.world.level.block.WallBlock

25w18a

Names

dxd

dxt

Fields

BooleanProperty: b, UP, field_11717, UP, f_57949_

BooleanProperty: b, UP, field_11717

BooleanProperty: h, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

BooleanProperty: h, WATERLOGGED, field_22160

com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC, f_302236_

com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487

EnumProperty<WallSide>: c, EAST, field_55815, EAST_WALL_SHAPE, f_380416_

EnumProperty<WallSide>: c, EAST, field_55815

EnumProperty<WallSide>: d, NORTH, field_55816, NORTH_WALL_SHAPE, f_381818_

EnumProperty<WallSide>: d, NORTH, field_55816

EnumProperty<WallSide>: e, SOUTH, field_55817, SOUTH_WALL_SHAPE, f_382700_

EnumProperty<WallSide>: e, SOUTH, field_55817

EnumProperty<WallSide>: f, WEST, field_55818, WEST_WALL_SHAPE, f_380102_

EnumProperty<WallSide>: f, WEST, field_55818

Map<Direction, EnumProperty<WallSide>>: g, PROPERTY_BY_DIRECTION, field_55819, WALL_SHAPE_PROPERTIES_BY_DIRECTION, f_380448_

Map<Direction, EnumProperty<WallSide>>: g, PROPERTY_BY_DIRECTION, field_55819

Function<BlockState, VoxelShape>: i, shapes, field_55820, outlineShapeFunction, f_381131_

Function<BlockState, VoxelShape>: i, shapes, field_55820

Function<BlockState, VoxelShape>: D, collisionShapes, field_55812, collisionShapeFunction, f_380757_

Function<BlockState, VoxelShape>: D, collisionShapes, field_55812

VoxelShape: R, TEST_SHAPE_POST, field_55813, POST_SHAPE_FOR_TALL_TEST, f_380929_

VoxelShape: R, TEST_SHAPE_POST, field_55813

Map<Direction, VoxelShape>: S, TEST_SHAPES_WALL, field_55814, WALL_SHAPES_FOR_TALL_TEST_BY_DIRECTION, f_381705_

Map<Direction, VoxelShape>: S, TEST_SHAPES_WALL, field_55814

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, m_58020_

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected, m_58010_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape, m_58038_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt, m_57974_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor, m_57988_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith, m_57979_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost, m_58006_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith, m_58024_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape, m_58041_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState): e_, propagatesSkylightDown, method_9579

Function<BlockState, VoxelShape> (float, float): a, makeShapes, method_24420, createShapeFunction, m_57965_

Function<BlockState, VoxelShape> (float, float): a, makeShapes, method_24420

1.21.5

Names

dsq

dxd

Fields

EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

BooleanProperty: h, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

VoxelShape: G, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: H, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: I, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: J, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: K, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

int: j, WALL_WIDTH, field_31276, field_31276, f_154876_

int: k, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: l, POST_WIDTH, field_31278, field_31278, f_154878_

int: m, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: n, WALL_COVER_START, field_31280, field_31280, f_154880_

int: o, WALL_COVER_END, field_31281, field_31281, f_154881_

EnumProperty<WallSide>: c, EAST, field_55815, EAST_WALL_SHAPE, f_380416_

EnumProperty<WallSide>: d, NORTH, field_55816, NORTH_WALL_SHAPE, f_381818_

EnumProperty<WallSide>: e, SOUTH, field_55817, SOUTH_WALL_SHAPE, f_382700_

EnumProperty<WallSide>: f, WEST, field_55818, WEST_WALL_SHAPE, f_380102_

Map<Direction, EnumProperty<WallSide>>: g, PROPERTY_BY_DIRECTION, field_55819, WALL_SHAPE_PROPERTIES_BY_DIRECTION, f_380448_

Function<BlockState, VoxelShape>: i, shapes, field_55820, outlineShapeFunction, f_381131_

Function<BlockState, VoxelShape>: D, collisionShapes, field_55812, collisionShapeFunction, f_380757_

VoxelShape: R, TEST_SHAPE_POST, field_55813, POST_SHAPE_FOR_TALL_TEST, f_380929_

Map<Direction, VoxelShape>: S, TEST_SHAPES_WALL, field_55814, WALL_SHAPES_FOR_TALL_TEST_BY_DIRECTION, f_381705_

Constructors

Methods

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape, m_58033_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, m_57965_

Function<BlockState, VoxelShape> (float, float): a, makeShapes, method_24420, createShapeFunction, m_57965_

1.21.4

Names

dtn

dsq

Fields

Constructors

Methods

1.21.3

Names

dox

dtn

Fields

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: G, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: H, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: I, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: J, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: K, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dnz

dox

Fields

Constructors

Methods

1.20.6

Names

dfm

dnz

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

dbr

dfm

Fields

BooleanProperty: a, UP, field_11717, UP, f_57949_

BooleanProperty: b, UP, field_11717, UP, f_57949_

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

VoxelShape: D, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: E, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: F, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: G, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: H, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

int: i, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_END, field_31281, field_31281, f_154881_

int: o, WALL_COVER_END, field_31281, field_31281, f_154881_

com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC, f_302236_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

cyj

dbr

Fields

Constructors

Methods

1.20.1

Names

cya

cyj

Fields

VoxelShape: E, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: D, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: F, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: E, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: G, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: F, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: H, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: G, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: I, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: H, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

Constructors

Methods

1.19.4

Names

cvh

cya

Fields

Constructors

Methods

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

Names

cse

cvh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crh

cse

Fields

Constructors

Methods

1.19

Names

clo

crh

Fields

Constructors

Methods

1.18.2

Names

ckw

clo

Fields

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: E, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: F, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: G, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: H, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

VoxelShape: I, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chn

ckw

Fields

Constructors

Methods

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, m_58033_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape, m_58033_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, m_58010_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected, m_58010_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, m_58038_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape, m_58038_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, m_57974_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt, m_57974_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, m_57988_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor, m_57988_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, m_57979_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith, m_57979_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, m_58006_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost, m_58006_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, m_58024_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith, m_58024_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, m_58041_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape, m_58041_

1.17.1

Names

chm

chn

Fields

Constructors

Methods

1.17

Names

cbk

chm

net.minecraft.block.WallBlock

net.minecraft.src.C_1956_

Fields

BooleanProperty: a, UP, field_11717, UP, field_176256_a

BooleanProperty: a, UP, field_11717, UP, f_57949_

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, field_235612_b_

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, f_57950_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, field_235613_c_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, field_235614_d_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, field_235615_e_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, f_57953_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, field_235616_f_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, f_57954_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, field_235617_g_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, f_57955_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, field_235618_h_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_

VoxelShape: i, POST_TEST, field_22163, TALL_POST_SHAPE, field_235619_i_

VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_

VoxelShape: j, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, field_235620_j_

VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_

VoxelShape: k, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, field_235621_k_

VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_

VoxelShape: o, WEST_TEST, field_22166, TALL_WEST_SHAPE, field_235622_o_

VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_

VoxelShape: p, EAST_TEST, field_22167, TALL_EAST_SHAPE, field_235623_p_

VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_

int: i, WALL_WIDTH, field_31276, field_31276, f_154876_

int: j, WALL_HEIGHT, field_31277, field_31277, f_154877_

int: k, POST_WIDTH, field_31278, field_31278, f_154878_

int: l, POST_COVER_WIDTH, field_31279, field_31279, f_154879_

int: m, WALL_COVER_START, field_31280, field_31280, f_154880_

int: n, WALL_COVER_END, field_31281, field_31281, f_154881_

Constructors

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, func_220113_a

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, m_58020_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, func_235631_a_

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, m_58033_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, func_235624_a_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, m_57965_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, func_235629_a_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, m_58010_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, func_235632_a_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, m_58038_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, func_235625_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, m_57974_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, func_235627_a_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, m_57988_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, func_235626_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, m_57979_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, func_235628_a_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, m_58006_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, func_235630_a_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, m_58024_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, func_235633_a_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, m_58041_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbh

cbk

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccm

cbh

Fields

VoxelShape: i, POST_TEST, field_22163, field_22163, field_235619_i_

VoxelShape: i, POST_TEST, field_22163, TALL_POST_SHAPE, field_235619_i_

VoxelShape: j, NORTH_TEST, field_22164, field_22164, field_235620_j_

VoxelShape: j, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, field_235620_j_

VoxelShape: k, SOUTH_TEST, field_22165, field_22165, field_235621_k_

VoxelShape: k, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, field_235621_k_

VoxelShape: o, WEST_TEST, field_22166, field_22166, field_235622_o_

VoxelShape: o, WEST_TEST, field_22166, TALL_WEST_SHAPE, field_235622_o_

VoxelShape: p, EAST_TEST, field_22167, field_22167, field_235623_p_

VoxelShape: p, EAST_TEST, field_22167, TALL_EAST_SHAPE, field_235623_p_

Constructors

Methods

1.16.1

Names

bvo

ccm

Fields

BooleanProperty: i, UP, field_11717, UP, field_176256_a

BooleanProperty: a, UP, field_11717, UP, field_176256_a

VoxelShape[]: j, shapeWithPostByIndex, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: k, collisionShapeWithPostByIndex, field_11716, UP_COLLISION_SHAPES, field_196423_E

EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, field_235612_b_

EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, field_235613_c_

EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, field_235614_d_

EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, field_235615_e_

BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, field_235616_f_

Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, field_235617_g_

Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, field_235618_h_

VoxelShape: i, POST_TEST, field_22163, field_22163, field_235619_i_

VoxelShape: j, NORTH_TEST, field_22164, field_22164, field_235620_j_

VoxelShape: k, SOUTH_TEST, field_22165, field_22165, field_235621_k_

VoxelShape: o, WEST_TEST, field_22166, field_22166, field_235622_o_

VoxelShape: p, EAST_TEST, field_22167, field_22167, field_235623_p_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, func_235631_a_

Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, func_235624_a_

boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, func_235629_a_

boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, func_235632_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, func_235625_a_

BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, func_235627_a_

BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, func_235626_a_

boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, func_235628_a_

BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, func_235630_a_

WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, func_235633_a_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

1.15.2

Names

bvl

bvo

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bta

bvl

Fields

Constructors

Methods

1.14.4

Names

bsv

bta

net.minecraft.world.level.block.WallBlock

Fields

BooleanProperty: i, field_11717, UP, field_176256_a

BooleanProperty: i, UP, field_11717, UP, field_176256_a

VoxelShape[]: j, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: j, shapeWithPostByIndex, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: k, field_11716, UP_COLLISION_SHAPES, field_196423_E

VoxelShape[]: k, collisionShapeWithPostByIndex, field_11716, UP_COLLISION_SHAPES, field_196423_E

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, boolean, Direction): a, method_16704, shouldConnectTo, func_220113_a

boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, func_220113_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

1.14.3

Names

bsr

bsv

net.minecraft.block.WallBlock

Fields

BooleanProperty: i, field_11717, field_176256_a

BooleanProperty: i, field_11717, UP, field_176256_a

VoxelShape[]: j, field_11718, field_196422_D

VoxelShape[]: j, field_11718, UP_OUTLINE_SHAPES, field_196422_D

VoxelShape[]: k, field_11716, field_196423_E

VoxelShape[]: k, field_11716, UP_COLLISION_SHAPES, field_196423_E

Constructors

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, boolean, Direction): a, method_16704, func_220113_a

boolean (BlockState, boolean, Direction): a, method_16704, shouldConnectTo, func_220113_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bsq

bsr

Fields

Constructors

Methods

1.14

Names

bsq

net.minecraft.class_2544

net.minecraft.block.WallBlock

Fields

BooleanProperty: i, field_11717, field_176256_a

VoxelShape[]: j, field_11718, field_196422_D

VoxelShape[]: k, field_11716, field_196423_E

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, boolean, Direction): a, method_16704, func_220113_a

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a