History - net.minecraft.world.level.block.WallBlock
25w18a
Names
dxd
dxt
Fields
BooleanProperty: b, UP, field_11717, UP, f_57949_
BooleanProperty: b, UP, field_11717
BooleanProperty: h, WATERLOGGED, field_22160, WATERLOGGED, f_57954_
BooleanProperty: h, WATERLOGGED, field_22160
com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC, f_302236_
com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487
EnumProperty<WallSide>: c, EAST, field_55815, EAST_WALL_SHAPE, f_380416_
EnumProperty<WallSide>: c, EAST, field_55815
EnumProperty<WallSide>: d, NORTH, field_55816, NORTH_WALL_SHAPE, f_381818_
EnumProperty<WallSide>: d, NORTH, field_55816
EnumProperty<WallSide>: e, SOUTH, field_55817, SOUTH_WALL_SHAPE, f_382700_
EnumProperty<WallSide>: e, SOUTH, field_55817
EnumProperty<WallSide>: f, WEST, field_55818, WEST_WALL_SHAPE, f_380102_
EnumProperty<WallSide>: f, WEST, field_55818
Map<Direction, EnumProperty<WallSide>>: g, PROPERTY_BY_DIRECTION, field_55819, WALL_SHAPE_PROPERTIES_BY_DIRECTION, f_380448_
Map<Direction, EnumProperty<WallSide>>: g, PROPERTY_BY_DIRECTION, field_55819
Function<BlockState, VoxelShape>: i, shapes, field_55820, outlineShapeFunction, f_381131_
Function<BlockState, VoxelShape>: i, shapes, field_55820
Function<BlockState, VoxelShape>: D, collisionShapes, field_55812, collisionShapeFunction, f_380757_
Function<BlockState, VoxelShape>: D, collisionShapes, field_55812
VoxelShape: R, TEST_SHAPE_POST, field_55813, POST_SHAPE_FOR_TALL_TEST, f_380929_
VoxelShape: R, TEST_SHAPE_POST, field_55813
Map<Direction, VoxelShape>: S, TEST_SHAPES_WALL, field_55814, WALL_SHAPES_FOR_TALL_TEST_BY_DIRECTION, f_381705_
Map<Direction, VoxelShape>: S, TEST_SHAPES_WALL, field_55814
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549
boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, m_58020_
boolean (BlockState, boolean, Direction): a, connectsTo, method_16704
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected, m_58010_
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape, m_58038_
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt, m_57974_
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor, m_57988_
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith, m_57979_
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost, m_58006_
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith, m_58024_
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape, m_58041_
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState): e_, propagatesSkylightDown, method_9579
Function<BlockState, VoxelShape> (float, float): a, makeShapes, method_24420, createShapeFunction, m_57965_
Function<BlockState, VoxelShape> (float, float): a, makeShapes, method_24420
1.21.5
Names
dsq
dxd
Fields
EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE, f_57950_
EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_
EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_
EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE, f_57953_
BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED, f_57954_
BooleanProperty: h, WATERLOGGED, field_22160, WATERLOGGED, f_57954_
Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap, f_57955_
Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_
VoxelShape: G, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: H, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: I, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: J, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: K, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
int: j, WALL_WIDTH, field_31276, field_31276, f_154876_
int: k, WALL_HEIGHT, field_31277, field_31277, f_154877_
int: l, POST_WIDTH, field_31278, field_31278, f_154878_
int: m, POST_COVER_WIDTH, field_31279, field_31279, f_154879_
int: n, WALL_COVER_START, field_31280, field_31280, f_154880_
int: o, WALL_COVER_END, field_31281, field_31281, f_154881_
EnumProperty<WallSide>: c, EAST, field_55815, EAST_WALL_SHAPE, f_380416_
EnumProperty<WallSide>: d, NORTH, field_55816, NORTH_WALL_SHAPE, f_381818_
EnumProperty<WallSide>: e, SOUTH, field_55817, SOUTH_WALL_SHAPE, f_382700_
EnumProperty<WallSide>: f, WEST, field_55818, WEST_WALL_SHAPE, f_380102_
Map<Direction, EnumProperty<WallSide>>: g, PROPERTY_BY_DIRECTION, field_55819, WALL_SHAPE_PROPERTIES_BY_DIRECTION, f_380448_
Function<BlockState, VoxelShape>: i, shapes, field_55820, outlineShapeFunction, f_381131_
Function<BlockState, VoxelShape>: D, collisionShapes, field_55812, collisionShapeFunction, f_380757_
VoxelShape: R, TEST_SHAPE_POST, field_55813, POST_SHAPE_FOR_TALL_TEST, f_380929_
Map<Direction, VoxelShape>: S, TEST_SHAPES_WALL, field_55814, WALL_SHAPES_FOR_TALL_TEST_BY_DIRECTION, f_381705_
Constructors
Methods
VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape, m_58033_
Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, m_57965_
Function<BlockState, VoxelShape> (float, float): a, makeShapes, method_24420, createShapeFunction, m_57965_
1.21.4
Names
dtn
dsq
Fields
Constructors
Methods
1.21.3
Names
dox
dtn
Fields
VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: G, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: H, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: I, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: J, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
VoxelShape: K, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dnz
dox
Fields
Constructors
Methods
1.20.6
Names
dfm
dnz
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
dbr
dfm
Fields
BooleanProperty: a, UP, field_11717, UP, f_57949_
BooleanProperty: b, UP, field_11717, UP, f_57949_
EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, f_57950_
EnumProperty<WallSide>: c, EAST_WALL, field_22156, EAST_SHAPE, f_57950_
EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_
EnumProperty<WallSide>: d, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_
EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_
EnumProperty<WallSide>: e, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_
EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, f_57953_
EnumProperty<WallSide>: f, WEST_WALL, field_22159, WEST_SHAPE, f_57953_
BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, f_57954_
BooleanProperty: g, WATERLOGGED, field_22160, WATERLOGGED, f_57954_
Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, f_57955_
Map<BlockState, VoxelShape>: h, shapeByIndex, field_22161, shapeMap, f_57955_
Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_
Map<BlockState, VoxelShape>: i, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_
VoxelShape: D, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: E, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: F, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: G, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: H, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
int: i, WALL_WIDTH, field_31276, field_31276, f_154876_
int: j, WALL_WIDTH, field_31276, field_31276, f_154876_
int: j, WALL_HEIGHT, field_31277, field_31277, f_154877_
int: k, WALL_HEIGHT, field_31277, field_31277, f_154877_
int: k, POST_WIDTH, field_31278, field_31278, f_154878_
int: l, POST_WIDTH, field_31278, field_31278, f_154878_
int: l, POST_COVER_WIDTH, field_31279, field_31279, f_154879_
int: m, POST_COVER_WIDTH, field_31279, field_31279, f_154879_
int: m, WALL_COVER_START, field_31280, field_31280, f_154880_
int: n, WALL_COVER_START, field_31280, field_31280, f_154880_
int: n, WALL_COVER_END, field_31281, field_31281, f_154881_
int: o, WALL_COVER_END, field_31281, field_31281, f_154881_
com.mojang.serialization.MapCodec<WallBlock>: a, CODEC, field_46487, CODEC, f_302236_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
com.mojang.serialization.MapCodec<WallBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cyj
dbr
Fields
Constructors
Methods
1.20.1
Names
cya
cyj
Fields
VoxelShape: E, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: D, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: F, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: E, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: G, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: F, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: H, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: G, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: I, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
VoxelShape: H, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
Constructors
Methods
1.19.4
Names
cvh
cya
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
1.19.3
Names
cse
cvh
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
crh
cse
Fields
Constructors
Methods
1.19
Names
clo
crh
Fields
Constructors
Methods
1.18.2
Names
ckw
clo
Fields
VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: E, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: F, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: G, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: H, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
VoxelShape: I, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
chn
ckw
Fields
Constructors
Methods
VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, m_58033_
VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, getVoxelShape, m_58033_
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, m_58010_
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, isConnected, m_58010_
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, m_58038_
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, shouldUseTallShape, m_58038_
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, m_57974_
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, getStateAt, m_57974_
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, m_57988_
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, getStateWithNeighbor, m_57988_
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, m_57979_
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, getStateWith, m_57979_
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, m_58006_
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, shouldHavePost, m_58006_
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, m_58024_
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, getStateWith, m_58024_
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, m_58041_
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, getWallShape, m_58041_
1.17.1
Names
chm
chn
Fields
Constructors
Methods
1.17
Names
cbk
chm
net.minecraft.block.WallBlock
net.minecraft.src.C_1956_
Fields
BooleanProperty: a, UP, field_11717, UP, field_176256_a
BooleanProperty: a, UP, field_11717, UP, f_57949_
EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, field_235612_b_
EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, f_57950_
EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, field_235613_c_
EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, f_57951_
EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, field_235614_d_
EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, f_57952_
EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, field_235615_e_
EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, f_57953_
BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, field_235616_f_
BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, f_57954_
Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, field_235617_g_
Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, f_57955_
Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, field_235618_h_
Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, f_57956_
VoxelShape: i, POST_TEST, field_22163, TALL_POST_SHAPE, field_235619_i_
VoxelShape: F, POST_TEST, field_22163, TALL_POST_SHAPE, f_57957_
VoxelShape: j, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, field_235620_j_
VoxelShape: G, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, f_57958_
VoxelShape: k, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, field_235621_k_
VoxelShape: H, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, f_57959_
VoxelShape: o, WEST_TEST, field_22166, TALL_WEST_SHAPE, field_235622_o_
VoxelShape: I, WEST_TEST, field_22166, TALL_WEST_SHAPE, f_57960_
VoxelShape: p, EAST_TEST, field_22167, TALL_EAST_SHAPE, field_235623_p_
VoxelShape: J, EAST_TEST, field_22167, TALL_EAST_SHAPE, f_57961_
int: i, WALL_WIDTH, field_31276, field_31276, f_154876_
int: j, WALL_HEIGHT, field_31277, field_31277, f_154877_
int: k, POST_WIDTH, field_31278, field_31278, f_154878_
int: l, POST_COVER_WIDTH, field_31279, field_31279, f_154879_
int: m, WALL_COVER_START, field_31280, field_31280, f_154880_
int: n, WALL_COVER_END, field_31281, field_31281, f_154881_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, func_220113_a
boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, m_58020_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, func_235631_a_
VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, m_58033_
Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, func_235624_a_
Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, m_57965_
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, func_235629_a_
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, m_58010_
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, func_235632_a_
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, m_58038_
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, func_235625_a_
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, m_57974_
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, func_235627_a_
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, m_57988_
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, func_235626_a_
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, m_57979_
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, func_235628_a_
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, m_58006_
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, func_235630_a_
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, m_58024_
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, func_235633_a_
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, m_58041_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cbh
cbk
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ccm
cbh
Fields
VoxelShape: i, POST_TEST, field_22163, field_22163, field_235619_i_
VoxelShape: i, POST_TEST, field_22163, TALL_POST_SHAPE, field_235619_i_
VoxelShape: j, NORTH_TEST, field_22164, field_22164, field_235620_j_
VoxelShape: j, NORTH_TEST, field_22164, TALL_NORTH_SHAPE, field_235620_j_
VoxelShape: k, SOUTH_TEST, field_22165, field_22165, field_235621_k_
VoxelShape: k, SOUTH_TEST, field_22165, TALL_SOUTH_SHAPE, field_235621_k_
VoxelShape: o, WEST_TEST, field_22166, field_22166, field_235622_o_
VoxelShape: o, WEST_TEST, field_22166, TALL_WEST_SHAPE, field_235622_o_
VoxelShape: p, EAST_TEST, field_22167, field_22167, field_235623_p_
VoxelShape: p, EAST_TEST, field_22167, TALL_EAST_SHAPE, field_235623_p_
Constructors
Methods
1.16.1
Names
bvo
ccm
Fields
BooleanProperty: i, UP, field_11717, UP, field_176256_a
BooleanProperty: a, UP, field_11717, UP, field_176256_a
VoxelShape[]: j, shapeWithPostByIndex, field_11718, UP_OUTLINE_SHAPES, field_196422_D
VoxelShape[]: k, collisionShapeWithPostByIndex, field_11716, UP_COLLISION_SHAPES, field_196423_E
EnumProperty<WallSide>: b, EAST_WALL, field_22156, EAST_SHAPE, field_235612_b_
EnumProperty<WallSide>: c, NORTH_WALL, field_22157, NORTH_SHAPE, field_235613_c_
EnumProperty<WallSide>: d, SOUTH_WALL, field_22158, SOUTH_SHAPE, field_235614_d_
EnumProperty<WallSide>: e, WEST_WALL, field_22159, WEST_SHAPE, field_235615_e_
BooleanProperty: f, WATERLOGGED, field_22160, WATERLOGGED, field_235616_f_
Map<BlockState, VoxelShape>: g, shapeByIndex, field_22161, shapeMap, field_235617_g_
Map<BlockState, VoxelShape>: h, collisionShapeByIndex, field_22162, collisionShapeMap, field_235618_h_
VoxelShape: i, POST_TEST, field_22163, field_22163, field_235619_i_
VoxelShape: j, NORTH_TEST, field_22164, field_22164, field_235620_j_
VoxelShape: k, SOUTH_TEST, field_22165, field_22165, field_235621_k_
VoxelShape: o, WEST_TEST, field_22166, field_22166, field_235622_o_
VoxelShape: p, EAST_TEST, field_22167, field_22167, field_235623_p_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
VoxelShape (VoxelShape, WallSide, VoxelShape, VoxelShape): a, applyWallShape, method_24426, method_24426, func_235631_a_
Map<BlockState, VoxelShape> (float, float, float, float, float, float): a, makeShapes, method_24420, getShapeMap, func_235624_a_
boolean (BlockState, Property<WallSide>): a, isConnected, method_24424, method_24424, func_235629_a_
boolean (VoxelShape, VoxelShape): a, isCovered, method_24427, method_24427, func_235632_a_
BlockState (LevelReader, BlockState, BlockPos, BlockState): a, topUpdate, method_24421, method_24421, func_235625_a_
BlockState (LevelReader, BlockPos, BlockState, BlockPos, BlockState, Direction): a, sideUpdate, method_24423, method_24423, func_235627_a_
BlockState (LevelReader, BlockState, BlockPos, BlockState, boolean, boolean, boolean, boolean): a, updateShape, method_24422, method_24422, func_235626_a_
boolean (BlockState, BlockState, VoxelShape): a, shouldRaisePost, method_27092, method_27092, func_235628_a_
BlockState (BlockState, boolean, boolean, boolean, boolean, VoxelShape): a, updateSides, method_24425, method_24425, func_235630_a_
WallSide (boolean, VoxelShape, VoxelShape): a, makeWallState, method_24428, method_24428, func_235633_a_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
1.15.2
Names
bvl
bvo
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bta
bvl
Fields
Constructors
Methods
1.14.4
Names
bsv
bta
net.minecraft.world.level.block.WallBlock
Fields
BooleanProperty: i, field_11717, UP, field_176256_a
BooleanProperty: i, UP, field_11717, UP, field_176256_a
VoxelShape[]: j, field_11718, UP_OUTLINE_SHAPES, field_196422_D
VoxelShape[]: j, shapeWithPostByIndex, field_11718, UP_OUTLINE_SHAPES, field_196422_D
VoxelShape[]: k, field_11716, UP_COLLISION_SHAPES, field_196423_E
VoxelShape[]: k, collisionShapeWithPostByIndex, field_11716, UP_COLLISION_SHAPES, field_196423_E
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, boolean, Direction): a, method_16704, shouldConnectTo, func_220113_a
boolean (BlockState, boolean, Direction): a, connectsTo, method_16704, shouldConnectTo, func_220113_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
Names
bsr
bsv
net.minecraft.block.WallBlock
Fields
BooleanProperty: i, field_11717, field_176256_a
BooleanProperty: i, field_11717, UP, field_176256_a
VoxelShape[]: j, field_11718, field_196422_D
VoxelShape[]: j, field_11718, UP_OUTLINE_SHAPES, field_196422_D
VoxelShape[]: k, field_11716, field_196423_E
VoxelShape[]: k, field_11716, UP_COLLISION_SHAPES, field_196423_E
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): b, method_9549, getCollisionShape, func_220071_b
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, boolean, Direction): a, method_16704, func_220113_a
boolean (BlockState, boolean, Direction): a, method_16704, shouldConnectTo, func_220113_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bsq
bsr
Fields
Constructors
Methods
1.14
Names
bsq
net.minecraft.class_2544
net.minecraft.block.WallBlock
Fields
BooleanProperty: i, field_11717, field_176256_a
VoxelShape[]: j, field_11718, field_196422_D
VoxelShape[]: k, field_11716, field_196423_E
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): b, method_9549, func_220071_b
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, boolean, Direction): a, method_16704, func_220113_a
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a