History - net.minecraft.block.BlockSeaPickle

1.13.2

Names

bhe

bhf

Fields

Constructors

Methods

1.13.1

Names

bgw

bhe

Fields

VoxelShape: p, field_204905_t

VoxelShape: o, field_204905_t

VoxelShape: q, field_204906_u

VoxelShape: p, field_204906_u

VoxelShape: r, field_204907_v

VoxelShape: q, field_204907_v

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

bgw

net.minecraft.block.BlockSeaPickle

Fields

IntegerProperty: a, field_204902_a

BooleanProperty: b, field_204903_b

VoxelShape: c, field_204904_c

VoxelShape: p, field_204905_t

VoxelShape: q, field_204906_u

VoxelShape: r, field_204907_v

Constructors

(Block$Builder)

Methods

int (IBlockState): m, func_149750_m

IBlockState (BlockItemUseContext): a, func_196258_a

boolean (IBlockState): k, func_204901_j

boolean (IBlockState, IBlockReader, BlockPos): b, func_200014_a_

boolean (IBlockState, IWorldReaderBase, BlockPos): a, func_196260_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

boolean (IBlockState, BlockItemUseContext): a, func_196253_a

VoxelShape (IBlockState, IBlockReader, BlockPos): a, func_196244_b

Fluid (IWorld, BlockPos, IBlockState): a, func_204508_a

IFluidState (IBlockState): h, func_204507_t

boolean (IBlockReader, BlockPos, IBlockState, Fluid): a, func_204510_a

boolean (IWorld, BlockPos, IBlockState, IFluidState): a, func_204509_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

int (IBlockState, Random): a, func_196264_a

boolean (IBlockReader, BlockPos, IBlockState, boolean): a, func_176473_a

boolean (World, Random, BlockPos, IBlockState): a, func_180670_a

void (World, Random, BlockPos, IBlockState): b, func_176474_b