History - net.minecraft.world.entity.raid.Raid

25w18a

Names

cty

cuo

Fields

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020

Map<Integer, Raider>: z, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Raider>: z, groupToLeaderMap, field_16615

Map<Integer, Set<Raider>>: A, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Map<Integer, Set<Raider>>: A, groupRaiderMap, field_16618

Set<UUID>: B, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

Set<UUID>: B, heroesOfTheVillage, field_19021

long: C, ticksActive, field_16605, ticksActive, f_37673_

long: C, ticksActive, field_16605

BlockPos: D, center, field_16613, center, f_37674_

BlockPos: D, center, field_16613

boolean: E, started, field_16611, started, f_37676_

boolean: E, started, field_16611

float: F, totalHealth, field_16620, totalHealth, f_37678_

float: F, totalHealth, field_16620

int: G, raidOmenLevel, field_16623, raidOmenLevel, f_316894_

int: G, raidOmenLevel, field_16623

boolean: H, active, field_16606, active, f_37680_

boolean: H, active, field_16606

int: I, groupsSpawned, field_16621, wavesSpawned, f_37681_

int: I, groupsSpawned, field_16621

ServerBossEvent: J, raidEvent, field_16607, bar, f_37682_

ServerBossEvent: J, raidEvent, field_16607

int: K, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: K, postRaidTicks, field_16616

int: L, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: L, raidCooldownTicks, field_16614

int: N, numGroups, field_19022, waveCount, f_37686_

int: N, numGroups, field_19022

Raid$RaidStatus: O, status, field_19023, status, f_37687_

Raid$RaidStatus: O, status, field_19023

int: P, celebrationTicks, field_19024, finishCooldown, f_37688_

int: P, celebrationTicks, field_19024

Optional<BlockPos>: Q, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_

Optional<BlockPos>: Q, waveSpawnPos, field_19172

Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

Component: u, RAID_NAME_COMPONENT, field_19016

int: k, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: k, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676

int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: l, VILLAGE_SEARCH_RADIUS, field_30680

int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: m, RAID_TIMEOUT_TICKS, field_30681

int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

int: n, NUM_SPAWN_ATTEMPTS, field_30682

String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

String: p, RAIDERS_REMAINING, field_30684

int: c, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: c, VILLAGE_RADIUS_BUFFER, field_30669

int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: q, POST_RAID_TICK_LIMIT, field_30685

int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: r, DEFAULT_PRE_RAID_TICKS, field_30686

int: d, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: d, MAX_NO_ACTION_TIME, field_30670

int: e, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: e, MAX_CELEBRATION_TICKS, field_30671

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687

int: f, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: f, TICKS_PER_DAY, field_30672

int: g, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

int: g, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673

int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: t, LOW_MOB_THRESHOLD, field_30688

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689

int: h, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: h, VALID_RAID_RADIUS_SQR, field_30674

int: i, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

int: i, RAID_REMOVAL_THRESHOLD_SQR, field_30675

RandomSource: M, random, field_16608, random, f_37685_

RandomSource: M, random, field_16608

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683

SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION, f_348976_

SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976

int: j, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_

int: j, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977

int: y, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_

int: y, VALID_RAID_RADIUS, field_53978

com.mojang.serialization.MapCodec<Raid>: b, MAP_CODEC, field_56439, CODEC, f_381105_

com.mojang.serialization.MapCodec<Raid>: b, MAP_CODEC, field_56439

Constructors

Methods

boolean (): a, isOver, method_16832, isFinished, m_37706_

boolean (): a, isOver, method_16832

boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_

boolean (): b, isBetweenWaves, method_20020

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_

boolean (): c, hasFirstWaveSpawned, method_20021

boolean (): d, isStopped, method_20022, hasStopped, m_37762_

boolean (): d, isStopped, method_20022

boolean (): e, isVictory, method_20023, hasWon, m_37767_

boolean (): e, isVictory, method_20023

boolean (): f, isLoss, method_20024, hasLost, m_37768_

boolean (): f, isLoss, method_20024

boolean (): i, isStarted, method_16524, hasStarted, m_37770_

boolean (): i, isStarted, method_16524

int (): j, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_

int (): j, getGroupsSpawned, method_16490

Predicate<ServerPlayer> (): t, validPlayer, method_16501, isInRaidDistance, m_37784_

Predicate<ServerPlayer> (): t, validPlayer, method_16501

int (): k, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): k, getMaxRaidOmenLevel, method_16514

int (): l, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_

int (): l, getRaidOmenLevel, method_16493

void (): m, stop, method_16506, invalidate, m_37774_

void (): m, stop, method_16506

boolean (): u, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): u, hasMoreWaves, method_16833

boolean (): v, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): v, isFinalWave, method_20012

boolean (): w, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): w, hasBonusWave, method_20013

boolean (): x, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): x, hasSpawnedBonusWave, method_20014

boolean (): y, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

boolean (): y, shouldSpawnBonusGroup, method_20015

void (): n, updateBossbar, method_16523, updateBar, m_37776_

void (): n, updateBossbar, method_16523

float (): o, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_

float (): o, getHealthOfLivingRaiders, method_16513

boolean (): z, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

boolean (): z, shouldSpawnGroup, method_16519

int (): p, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_

int (): p, getTotalRaidersAlive, method_16517

Raider (int): b, getLeader, method_16496, getCaptain, m_37750_

Raider (int): b, getLeader, method_16496

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_

void (int, Raider): a, setLeader, method_16491

void (int): c, removeLeader, method_16500, removeLeader, m_37758_

void (int): c, removeLeader, method_16500

BlockPos (): q, getCenter, method_16495, getCenter, m_37780_

BlockPos (): q, getCenter, method_16495

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018

boolean (): r, isActive, method_16504, isActive, m_37782_

boolean (): r, isActive, method_16504

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_

int (Difficulty): a, getNumGroups, method_20016

float (): s, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

float (): s, getEnchantOdds, method_20025

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_

void (Entity): a, addHeroOfTheVillage, method_20017

void (BlockPos): a, setCenter, method_20509, setCenter, m_37760_

void (BlockPos): a, setCenter, method_20509

float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_

float (): g, getTotalHealth, method_35212

Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_

Set<Raider> (): h, getAllRaiders, method_35213

void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_

void (int): a, setRaidOmenLevel, method_35211

int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_

int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019

boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_

boolean (ServerPlayer): a, absorbRaidOmen, method_16518

ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558, createOminousBanner, m_352012_

ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558

void (ServerLevel): b, updatePlayers, method_16499, updateBarToPlayers, m_37785_

void (ServerLevel): b, updatePlayers, method_16499

void (ServerLevel): a, tick, method_16509, tick, m_37775_

void (ServerLevel): a, tick, method_16509

void (ServerLevel): c, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (ServerLevel): c, moveRaidCenterToNearbyVillageSection, method_20511

Optional<BlockPos> (ServerLevel): d, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_

Optional<BlockPos> (ServerLevel): d, getValidSpawnPos, method_20267

void (ServerLevel): e, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (ServerLevel): e, updateRaiders, method_16834

void (ServerLevel, BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_

void (ServerLevel, BlockPos): a, playSound, method_16521

void (ServerLevel, BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_

void (ServerLevel, BlockPos): b, spawnGroup, method_16522

void (ServerLevel, int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_

void (ServerLevel, int, Raider, BlockPos, boolean): a, joinRaid, method_16516

void (ServerLevel, Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_

void (ServerLevel, Raider, boolean): a, removeFromRaid, method_16510

void (ServerLevel): f, setDirty, method_16520, markDirty, m_37705_

void (ServerLevel): f, setDirty, method_16520

BlockPos (ServerLevel, int): a, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_

BlockPos (ServerLevel, int): a, findRandomSpawnPos, method_16525

boolean (ServerLevel, int, Raider): a, addWaveMob, method_16505, addToWave, m_37752_

boolean (ServerLevel, int, Raider): a, addWaveMob, method_16505

boolean (ServerLevel, int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_

boolean (ServerLevel, int, Raider, boolean): a, addWaveMob, method_16487

1.21.5

Names

cql

cty

Fields

Component: u, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: v, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Raider>: z, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Map<Integer, Set<Raider>>: A, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

Set<UUID>: B, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

long: B, ticksActive, field_16605, ticksActive, f_37673_

long: C, ticksActive, field_16605, ticksActive, f_37673_

BlockPos: C, center, field_16613, center, f_37674_

BlockPos: D, center, field_16613, center, f_37674_

ServerLevel: D, level, field_16619, world, f_37675_

int: F, id, field_16625, id, f_37677_

float: G, totalHealth, field_16620, totalHealth, f_37678_

float: F, totalHealth, field_16620, totalHealth, f_37678_

int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_

int: G, raidOmenLevel, field_16623, raidOmenLevel, f_316894_

boolean: I, active, field_16606, active, f_37680_

boolean: H, active, field_16606, active, f_37680_

int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_

int: I, groupsSpawned, field_16621, wavesSpawned, f_37681_

ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_

ServerBossEvent: J, raidEvent, field_16607, bar, f_37682_

int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: K, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: L, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: O, numGroups, field_19022, waveCount, f_37686_

int: N, numGroups, field_19022, waveCount, f_37686_

Raid$RaidStatus: P, status, field_19023, status, f_37687_

Raid$RaidStatus: O, status, field_19023, status, f_37687_

int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_

int: P, celebrationTicks, field_19024, finishCooldown, f_37688_

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_

Optional<BlockPos>: Q, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_

Component: t, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

int: j, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: k, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: k, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: l, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: m, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

String: o, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

int: b, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: c, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: p, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: q, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: c, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: d, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: d, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: e, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: r, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: e, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: f, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: f, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

int: g, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

int: s, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: w, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: g, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: h, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: h, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

int: i, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

RandomSource: N, random, field_16608, random, f_37685_

RandomSource: M, random, field_16608, random, f_37685_

Component: n, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

int: i, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_

int: j, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_

int: x, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_

int: y, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_

com.mojang.serialization.MapCodec<Raid>: b, MAP_CODEC, field_56439, CODEC, f_381105_

Constructors

(int, ServerLevel, BlockPos)

(ServerLevel, CompoundTag)

(BlockPos, Difficulty)

(boolean, boolean, long, int, int, int, int, float, int, Raid$RaidStatus, BlockPos, Set<UUID>)

Methods

Level (): i, getLevel, method_16831, getWorld, m_37769_

boolean (): j, isStarted, method_16524, hasStarted, m_37770_

boolean (): i, isStarted, method_16524, hasStarted, m_37770_

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_

int (): j, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_

Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_

Predicate<ServerPlayer> (): t, validPlayer, method_16501, isInRaidDistance, m_37784_

void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_

int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): k, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_

int (): l, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_

void (): n, stop, method_16506, invalidate, m_37774_

void (): m, stop, method_16506, invalidate, m_37774_

void (): o, tick, method_16509, tick, m_37775_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): u, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): v, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): w, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): x, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

boolean (): y, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_

void (): p, updateBossbar, method_16523, updateBar, m_37776_

void (): n, updateBossbar, method_16523, updateBar, m_37776_

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_

float (): o, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

boolean (): z, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_

int (): p, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_

void (): H, setDirty, method_16520, markDirty, m_37705_

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_

BlockPos (): s, getCenter, method_16495, getCenter, m_37780_

BlockPos (): q, getCenter, method_16495, getCenter, m_37780_

int (): t, getId, method_16494, getRaidId, m_37781_

boolean (): u, isActive, method_16504, isActive, m_37782_

boolean (): r, isActive, method_16504, isActive, m_37782_

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_

float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

float (): s, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_

void (BlockPos): a, setCenter, method_20509, setCenter, m_37760_

Optional<BlockPos> (): z, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_

BlockPos (int): d, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_

void (ServerLevel): b, updatePlayers, method_16499, updateBarToPlayers, m_37785_

void (ServerLevel): a, tick, method_16509, tick, m_37775_

void (ServerLevel): c, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

Optional<BlockPos> (ServerLevel): d, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_

void (ServerLevel): e, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (ServerLevel, BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_

void (ServerLevel, BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_

void (ServerLevel, int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_

void (ServerLevel, Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_

void (ServerLevel): f, setDirty, method_16520, markDirty, m_37705_

BlockPos (ServerLevel, int): a, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_

boolean (ServerLevel, int, Raider): a, addWaveMob, method_16505, addToWave, m_37752_

boolean (ServerLevel, int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_

1.21.4

Names

crk

cql

Fields

Constructors

Methods

1.21.3

Names

coi

crk

Fields

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: u, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Component: v, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_

Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

Component: t, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: j, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_

int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_

int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_

int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: k, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: l, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

int: m, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

String: o, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: b, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: p, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: q, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: c, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: d, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: r, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: e, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

int: f, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: s, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: w, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: g, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

int: h, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

Component: n, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION, f_348976_

int: i, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_

int: x, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_

Constructors

Methods

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_

boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

void (): G, setDirty, method_16520, markDirty, m_37705_

void (): H, setDirty, method_16520, markDirty, m_37705_

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_

ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

Optional<BlockPos> (): z, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_

ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558, createOminousBanner, m_352012_

BlockPos (int): d, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cok

coi

Fields

Constructors

Methods

1.20.6

Names

cgq

cok

Fields

int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_

int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_

String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_

int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_

Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

Constructors

Methods

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_

Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_

void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_

void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_

int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_

void (Player): a, absorbBadOmen, method_16518, start, m_37728_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

void (): H, setDirty, method_16520, markDirty, m_37705_

void (): G, setDirty, method_16520, markDirty, m_37705_

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

BlockPos (): t, getCenter, method_16495, getCenter, m_37780_

BlockPos (): s, getCenter, method_16495, getCenter, m_37780_

int (): u, getId, method_16494, getRaidId, m_37781_

int (): t, getId, method_16494, getRaidId, m_37781_

boolean (): v, isActive, method_16504, isActive, m_37782_

boolean (): u, isActive, method_16504, isActive, m_37782_

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_

void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_

boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_

ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

1.20.4

Names

cdb

cgq

Fields

Constructors

Methods

1.20.2

Names

bzv

cdb

Fields

Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

long: D, ticksActive, field_16605, ticksActive, f_37673_

long: B, ticksActive, field_16605, ticksActive, f_37673_

BlockPos: E, center, field_16613, center, f_37674_

BlockPos: C, center, field_16613, center, f_37674_

ServerLevel: F, level, field_16619, world, f_37675_

ServerLevel: D, level, field_16619, world, f_37675_

boolean: G, started, field_16611, started, f_37676_

boolean: E, started, field_16611, started, f_37676_

int: H, id, field_16625, id, f_37677_

int: F, id, field_16625, id, f_37677_

float: I, totalHealth, field_16620, totalHealth, f_37678_

float: G, totalHealth, field_16620, totalHealth, f_37678_

int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_

int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_

boolean: K, active, field_16606, active, f_37680_

boolean: I, active, field_16606, active, f_37680_

int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_

int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_

ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_

ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_

int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

int: Q, numGroups, field_19022, waveCount, f_37686_

int: O, numGroups, field_19022, waveCount, f_37686_

Raid$RaidStatus: R, status, field_19023, status, f_37687_

Raid$RaidStatus: P, status, field_19023, status, f_37687_

int: S, celebrationTicks, field_19024, finishCooldown, f_37688_

int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_

Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_

Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_

int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

RandomSource: P, random, field_16608, random, f_37685_

RandomSource: N, random, field_16608, random, f_37685_

Constructors

Methods

1.20.1

Names

bzt

bzv

Fields

Constructors

Methods

1.19.4

Names

bxw

bzt

Fields

Constructors

Methods

1.19.3

Names

bvj

bxw

Fields

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bum

bvj

Fields

Constructors

Methods

1.19

Names

bpo

bum

Fields

Random: P, random, field_16608, random, f_37685_

RandomSource: P, random, field_16608, random, f_37685_

Constructors

Methods

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_

int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_

1.18.2

Names

bow

bpo

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

blj

bow

Fields

Constructors

Methods

1.17.1

Names

bli

blj

Fields

Constructors

Methods

1.17

Names

bhb

bli

net.minecraft.world.raid.Raid

net.minecraft.src.C_1185_

Fields

Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e

Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_

Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f

Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_

Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g

Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_

Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h

Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_

Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i

Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_

long: i, ticksActive, field_16605, ticksActive, field_221346_j

long: D, ticksActive, field_16605, ticksActive, f_37673_

BlockPos: j, center, field_16613, center, field_221347_k

BlockPos: E, center, field_16613, center, f_37674_

ServerLevel: k, level, field_16619, world, field_221348_l

ServerLevel: F, level, field_16619, world, f_37675_

boolean: l, started, field_16611, started, field_221349_m

boolean: G, started, field_16611, started, f_37676_

int: m, id, field_16625, id, field_221350_n

int: H, id, field_16625, id, f_37677_

float: n, totalHealth, field_16620, totalHealth, field_221351_o

float: I, totalHealth, field_16620, totalHealth, f_37678_

int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p

int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_

boolean: p, active, field_16606, active, field_221353_q

boolean: K, active, field_16606, active, f_37680_

int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r

int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_

ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s

ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_

int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t

int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_

int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u

int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_

Random: u, random, field_16608, random, field_221358_v

Random: P, random, field_16608, random, f_37685_

int: v, numGroups, field_19022, waveCount, field_221359_w

int: Q, numGroups, field_19022, waveCount, f_37686_

Raid$RaidStatus: w, status, field_19023, status, field_221360_x

Raid$RaidStatus: R, status, field_19023, status, f_37687_

int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y

int: S, celebrationTicks, field_19024, finishCooldown, f_37688_

Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_

Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_

Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_

Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_

int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_

int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_

int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_

int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_

int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_

int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_

int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_

String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_

String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_

int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_

int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_

int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_

int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_

int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_

int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_

int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_

int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_

int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_

int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_

int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_

int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_

Constructors

Methods

boolean (): a, isOver, method_16832, isFinished, func_221319_a

boolean (): a, isOver, method_16832, isFinished, m_37706_

boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b

boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_

boolean (): d, isStopped, method_20022, hasStopped, func_221310_d

boolean (): d, isStopped, method_20022, hasStopped, m_37762_

boolean (): e, isVictory, method_20023, hasWon, func_221321_e

boolean (): e, isVictory, method_20023, hasWon, m_37767_

boolean (): f, isLoss, method_20024, hasLost, func_221336_f

boolean (): f, isLoss, method_20024, hasLost, m_37768_

Level (): i, getLevel, method_16831, getWorld, func_221316_i

Level (): i, getLevel, method_16831, getWorld, m_37769_

boolean (): j, isStarted, method_16524, hasStarted, func_221301_k

boolean (): j, isStarted, method_16524, hasStarted, m_37770_

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_

void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y

void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_

void (Player): a, absorbBadOmen, method_16518, start, func_221309_a

void (Player): a, absorbBadOmen, method_16518, start, m_37728_

void (): n, stop, method_16506, invalidate, func_221295_o

void (): n, stop, method_16506, invalidate, m_37774_

void (): o, tick, method_16509, tick, func_221307_p

void (): o, tick, method_16509, tick, m_37775_

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_

boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B

boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_

void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a

void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_

void (): p, updateBossbar, method_16523, updateBar, func_221320_q

void (): p, updateBossbar, method_16523, updateBar, m_37776_

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_

void (): H, setDirty, method_16520, markDirty, func_221331_G

void (): H, setDirty, method_16520, markDirty, m_37705_

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_

Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b

Raider (int): b, getLeader, method_16496, getCaptain, m_37750_

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_

void (int): c, removeLeader, method_16500, removeLeader, func_221296_c

void (int): c, removeLeader, method_16500, removeLeader, m_37758_

BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t

BlockPos (): t, getCenter, method_16495, getCenter, m_37780_

int (): u, getId, method_16494, getRaidId, func_221325_u

int (): u, getId, method_16494, getRaidId, m_37781_

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_

boolean (): v, isActive, method_16504, isActive, func_221333_v

boolean (): v, isActive, method_16504, isActive, m_37782_

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_

void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c

void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_

float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_

Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_

void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_

1.16.5

Names

Fields

Constructors

Methods

CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a

CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a

1.16.4

Names

bgy

bhb

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bfh

bgy

Fields

TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Constructors

Methods

1.16.1

Names

azn

bfh

net.minecraft.entity.raid.Raid

net.minecraft.village.raid.Raid

Fields

Constructors

Methods

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y

void (BlockPos): c, setCenter, method_20509, func_223024_c

void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c

1.15.2

Names

azk

azn

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

axk

azk

Fields

Constructors

Methods

1.14.4

Names

axf

axk

net.minecraft.world.entity.raid.Raid

Fields

TranslatableText: a, field_19016, EVENT_TEXT, field_221338_b

TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b

TranslatableText: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

TranslatableText: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

Text: d, field_19019, VICTORY_TITLE, field_221341_e

Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e

Text: e, field_19020, DEFEAT_TITLE, field_221342_f

Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f

Map<Integer, RaiderEntity>: f, field_16615, waveToCaptain, field_221343_g

Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g

Map<Integer, Set<RaiderEntity>>: g, field_16618, waveToRaiders, field_221344_h

Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h

Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i

Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i

long: i, field_16605, ticksActive, field_221346_j

long: i, ticksActive, field_16605, ticksActive, field_221346_j

BlockPos: j, field_16613, center, field_221347_k

BlockPos: j, center, field_16613, center, field_221347_k

ServerWorld: k, field_16619, world, field_221348_l

ServerLevel: k, level, field_16619, world, field_221348_l

boolean: l, field_16611, started, field_221349_m

boolean: l, started, field_16611, started, field_221349_m

int: m, field_16625, id, field_221350_n

int: m, id, field_16625, id, field_221350_n

float: n, field_16620, totalHealth, field_221351_o

float: n, totalHealth, field_16620, totalHealth, field_221351_o

int: o, field_16623, badOmenLevel, field_221352_p

int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p

boolean: p, field_16606, active, field_221353_q

boolean: p, active, field_16606, active, field_221353_q

int: q, field_16621, wavesSpawned, field_221354_r

int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r

ServerBossBar: r, field_16607, bar, field_221355_s

ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s

int: s, field_16616, postRaidTicks, field_221356_t

int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t

int: t, field_16614, preRaidTicks, field_221357_u

int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u

Random: u, field_16608, random, field_221358_v

Random: u, random, field_16608, random, field_221358_v

int: v, field_19022, waveCount, field_221359_w

int: v, numGroups, field_19022, waveCount, field_221359_w

Raid$Status: w, field_19023, status, field_221360_x

Raid$RaidStatus: w, status, field_19023, status, field_221360_x

int: x, field_19024, finishCooldown, field_221361_y

int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y

Optional<BlockPos>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Constructors

Methods

boolean (): a, method_16832, isFinished, func_221319_a

boolean (): a, isOver, method_16832, isFinished, func_221319_a

boolean (): b, method_20020, isPreRaid, func_221334_b

boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b

boolean (): c, method_20021, hasSpawned, func_221297_c

boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c

boolean (): d, method_20022, hasStopped, func_221310_d

boolean (): d, isStopped, method_20022, hasStopped, func_221310_d

boolean (): e, method_20023, hasWon, func_221321_e

boolean (): e, isVictory, method_20023, hasWon, func_221321_e

boolean (): f, method_20024, hasLost, func_221336_f

boolean (): f, isLoss, method_20024, hasLost, func_221336_f

World (): i, method_16831, getWorld, func_221316_i

Level (): i, getLevel, method_16831, getWorld, func_221316_i

boolean (): j, method_16524, hasStarted, func_221301_k

boolean (): j, isStarted, method_16524, hasStarted, func_221301_k

int (): k, method_16490, getGroupsSpawned, func_221315_l

int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l

Predicate<ServerPlayerEntity> (): x, method_16501, isInRaidDistance, func_221299_x

Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x

void (): y, method_16499, updateBarToPlayers, func_221329_y

void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y

int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): m, method_16493, getBadOmenLevel, func_221291_n

int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n

void (PlayerEntity): a, method_16518, start, func_221309_a

void (Player): a, absorbBadOmen, method_16518, start, func_221309_a

void (): n, method_16506, invalidate, func_221295_o

void (): n, stop, method_16506, invalidate, func_221295_o

void (): o, method_16509, tick, func_221307_p

void (): o, tick, method_16509, tick, func_221307_p

Optional<BlockPos> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): C, method_20013, hasExtraWave, func_221328_B

boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B

boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): E, method_20015, isSpawningExtraWave, func_221305_D

boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D

void (): F, method_16834, removeObsoleteRaiders, func_221292_E

void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E

void (BlockPos): a, method_16521, playRaidHorn, func_221293_a

void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a

void (BlockPos): b, method_16522, spawnNextWave, func_221294_b

void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b

void (int, RaiderEntity, BlockPos, boolean): a, method_16516, addRaider, func_221317_a

void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a

void (): p, method_16523, updateBar, func_221320_q

void (): p, updateBossbar, method_16523, updateBar, func_221320_q

float (): q, method_16513, getCurrentRaiderHealth, func_221290_r

float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r

boolean (): G, method_16519, canSpawnRaiders, func_221318_F

boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F

int (): r, method_16517, getRaiderCount, func_221303_s

int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s

void (RaiderEntity, boolean): a, method_16510, removeFromWave, func_221322_a

void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a

void (): H, method_16520, markDirty, func_221331_G

void (): H, setDirty, method_16520, markDirty, func_221331_G

ItemStack (): s, method_16515, getOminousBanner, func_221312_H

ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H

RaiderEntity (int): b, method_16496, getCaptain, func_221332_b

Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b

BlockPos (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a

BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a

boolean (int, RaiderEntity): b, method_16505, addToWave, func_221287_b

boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b

boolean (int, RaiderEntity, boolean): a, method_16487, addToWave, func_221300_a

boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a

void (int, RaiderEntity): a, method_16491, setWaveCaptain, func_221324_a

void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a

void (int): c, method_16500, removeLeader, func_221296_c

void (int): c, removeLeader, method_16500, removeLeader, func_221296_c

BlockPos (): t, method_16495, getCenter, func_221304_t

BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t

int (): u, method_16494, getRaidId, func_221325_u

int (): u, getId, method_16494, getRaidId, func_221325_u

int (Raid$Member, int, boolean): a, method_20018, getCount, func_221330_a

int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a

int (Raid$Member, Random, int, LocalDifficulty, boolean): a, method_20019, getBonusCount, func_221335_a

int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a

boolean (): v, method_16504, isActive, func_221333_v

boolean (): v, isActive, method_16504, isActive, func_221333_v

CompoundTag (CompoundTag): a, method_16502, toTag, func_221326_a

CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a

int (Difficulty): a, method_20016, getMaxWaves, func_221306_a

int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a

float (): w, method_20025, getEnchantmentChance, func_221308_w

float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w

void (Entity): a, method_20017, addHero, func_221311_a

void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a

void (): z, method_20511, method_20511, func_223027_y

void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y

void (BlockPos): c, method_20509, method_20509, func_223024_c

void (BlockPos): c, setCenter, method_20509, func_223024_c

1.14.3

Names

axc

axf

net.minecraft.entity.raid.Raid

Fields

ItemStack: a, field_16609, field_221337_a

TranslationTextComponent: b, field_19016, field_221338_b

TranslatableText: a, field_19016, EVENT_TEXT, field_221338_b

TranslationTextComponent: c, field_19017, field_221339_c

TranslatableText: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c

TranslationTextComponent: d, field_19018, field_221340_d

TranslatableText: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d

ITextComponent: e, field_19019, field_221341_e

Text: d, field_19019, VICTORY_TITLE, field_221341_e

ITextComponent: f, field_19020, field_221342_f

Text: e, field_19020, DEFEAT_TITLE, field_221342_f

Map<Integer, AbstractRaiderEntity>: g, field_16615, field_221343_g

Map<Integer, RaiderEntity>: f, field_16615, waveToCaptain, field_221343_g

Map<Integer, Set<AbstractRaiderEntity>>: h, field_16618, field_221344_h

Map<Integer, Set<RaiderEntity>>: g, field_16618, waveToRaiders, field_221344_h

Set<UUID>: i, field_19021, field_221345_i

Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i

long: j, field_16605, field_221346_j

long: i, field_16605, ticksActive, field_221346_j

BlockPos: k, field_16613, field_221347_k

BlockPos: j, field_16613, center, field_221347_k

ServerWorld: l, field_16619, field_221348_l

ServerWorld: k, field_16619, world, field_221348_l

boolean: m, field_16611, field_221349_m

boolean: l, field_16611, started, field_221349_m

int: n, field_16625, field_221350_n

int: m, field_16625, id, field_221350_n

float: o, field_16620, field_221351_o

float: n, field_16620, totalHealth, field_221351_o

int: p, field_16623, field_221352_p

int: o, field_16623, badOmenLevel, field_221352_p

boolean: q, field_16606, field_221353_q

boolean: p, field_16606, active, field_221353_q

int: r, field_16621, field_221354_r

int: q, field_16621, wavesSpawned, field_221354_r

ServerBossInfo: s, field_16607, field_221355_s

ServerBossBar: r, field_16607, bar, field_221355_s

int: t, field_16616, field_221356_t

int: s, field_16616, postRaidTicks, field_221356_t

int: u, field_16614, field_221357_u

int: t, field_16614, preRaidTicks, field_221357_u

Random: v, field_16608, field_221358_v

Random: u, field_16608, random, field_221358_v

int: w, field_19022, field_221359_w

int: v, field_19022, waveCount, field_221359_w

Raid$Status: x, field_19023, field_221360_x

Raid$Status: w, field_19023, status, field_221360_x

int: y, field_19024, field_221361_y

int: x, field_19024, finishCooldown, field_221361_y

Optional<BlockPos>: z, field_19172, field_221362_z

Optional<BlockPos>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z

Constructors

Methods

boolean (): a, method_16832, func_221319_a

boolean (): a, method_16832, isFinished, func_221319_a

boolean (): b, method_20020, func_221334_b

boolean (): b, method_20020, isPreRaid, func_221334_b

boolean (): c, method_20021, func_221297_c

boolean (): c, method_20021, hasSpawned, func_221297_c

boolean (): d, method_20022, func_221310_d

boolean (): d, method_20022, hasStopped, func_221310_d

boolean (): e, method_20023, func_221321_e

boolean (): e, method_20023, hasWon, func_221321_e

boolean (): f, method_20024, func_221336_f

boolean (): f, method_20024, hasLost, func_221336_f

World (): i, method_16831, func_221316_i

World (): i, method_16831, getWorld, func_221316_i

boolean (): j, method_16524, func_221301_k

boolean (): j, method_16524, hasStarted, func_221301_k

int (): k, method_16490, func_221315_l

int (): k, method_16490, getGroupsSpawned, func_221315_l

Predicate<ServerPlayerEntity> (): w, method_16501, func_221299_x

Predicate<ServerPlayerEntity> (): x, method_16501, isInRaidDistance, func_221299_x

void (): x, method_16499, func_221329_y

void (): y, method_16499, updateBarToPlayers, func_221329_y

int (): l, method_16514, func_221327_m

int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m

int (): m, method_16493, func_221291_n

int (): m, method_16493, getBadOmenLevel, func_221291_n

void (PlayerEntity): a, method_16518, func_221309_a

void (PlayerEntity): a, method_16518, start, func_221309_a

void (): n, method_16506, func_221295_o

void (): n, method_16506, invalidate, func_221295_o

void (): o, method_16509, func_221307_p

void (): o, method_16509, tick, func_221307_p

Optional<BlockPos> (int): d, method_20267, func_221313_d

Optional<BlockPos> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d

boolean (): z, method_16833, func_221289_z

boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z

boolean (): A, method_20012, func_221288_A

boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A

boolean (): B, method_20013, func_221328_B

boolean (): C, method_20013, hasExtraWave, func_221328_B

boolean (): C, method_20014, func_221314_C

boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C

boolean (): D, method_20015, func_221305_D

boolean (): E, method_20015, isSpawningExtraWave, func_221305_D

void (): E, method_16834, func_221292_E

void (): F, method_16834, removeObsoleteRaiders, func_221292_E

void (BlockPos): a, method_16521, func_221293_a

void (BlockPos): a, method_16521, playRaidHorn, func_221293_a

void (BlockPos): b, method_16522, func_221294_b

void (BlockPos): b, method_16522, spawnNextWave, func_221294_b

void (int, AbstractRaiderEntity, BlockPos, boolean): a, method_16516, func_221317_a

void (int, RaiderEntity, BlockPos, boolean): a, method_16516, addRaider, func_221317_a

void (): p, method_16523, func_221320_q

void (): p, method_16523, updateBar, func_221320_q

float (): q, method_16513, func_221290_r

float (): q, method_16513, getCurrentRaiderHealth, func_221290_r

boolean (): F, method_16519, func_221318_F

boolean (): G, method_16519, canSpawnRaiders, func_221318_F

int (): r, method_16517, func_221303_s

int (): r, method_16517, getRaiderCount, func_221303_s

void (AbstractRaiderEntity, boolean): a, method_16510, func_221322_a

void (RaiderEntity, boolean): a, method_16510, removeFromWave, func_221322_a

void (): G, method_16520, func_221331_G

void (): H, method_16520, markDirty, func_221331_G

ItemStack (): H, method_16515, func_221312_H

ItemStack (): s, method_16515, getOminousBanner, func_221312_H

AbstractRaiderEntity (int): b, method_16496, func_221332_b

RaiderEntity (int): b, method_16496, getCaptain, func_221332_b

BlockPos (int, int): a, method_16525, func_221298_a

BlockPos (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a

boolean (int, AbstractRaiderEntity): b, method_16505, func_221287_b

boolean (int, RaiderEntity): b, method_16505, addToWave, func_221287_b

boolean (int, AbstractRaiderEntity, boolean): a, method_16487, func_221300_a

boolean (int, RaiderEntity, boolean): a, method_16487, addToWave, func_221300_a

void (int, AbstractRaiderEntity): a, method_16491, func_221324_a

void (int, RaiderEntity): a, method_16491, setWaveCaptain, func_221324_a

void (int): c, method_16500, func_221296_c

void (int): c, method_16500, removeLeader, func_221296_c

BlockPos (): s, method_16495, func_221304_t

BlockPos (): t, method_16495, getCenter, func_221304_t

int (): t, method_16494, func_221325_u

int (): u, method_16494, getRaidId, func_221325_u

int (Raid$WaveMember, int, boolean): a, method_20018, func_221330_a

int (Raid$Member, int, boolean): a, method_20018, getCount, func_221330_a

int (Raid$WaveMember, Random, int, DifficultyInstance, boolean): a, method_20019, func_221335_a

int (Raid$Member, Random, int, LocalDifficulty, boolean): a, method_20019, getBonusCount, func_221335_a

boolean (): u, method_16504, func_221333_v

boolean (): v, method_16504, isActive, func_221333_v

CompoundNBT (CompoundNBT): a, method_16502, func_221326_a

CompoundTag (CompoundTag): a, method_16502, toTag, func_221326_a

int (Difficulty): a, method_20016, func_221306_a

int (Difficulty): a, method_20016, getMaxWaves, func_221306_a

float (): v, method_20025, func_221308_w

float (): w, method_20025, getEnchantmentChance, func_221308_w

void (Entity): a, method_20017, func_221311_a

void (Entity): a, method_20017, addHero, func_221311_a

void (): y, method_20511, func_223027_y

void (): z, method_20511, method_20511, func_223027_y

void (BlockPos): c, method_20509, func_223024_c

void (BlockPos): c, method_20509, method_20509, func_223024_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

axb

axc

Fields

Constructors

Methods

boolean (): k, method_16524, func_221301_k

boolean (): j, method_16524, func_221301_k

int (): l, method_16490, func_221315_l

int (): k, method_16490, func_221315_l

Predicate<ServerPlayerEntity> (): x, method_16501, func_221299_x

Predicate<ServerPlayerEntity> (): w, method_16501, func_221299_x

void (): y, method_16499, func_221329_y

void (): x, method_16499, func_221329_y

int (): m, method_16514, func_221327_m

int (): l, method_16514, func_221327_m

int (): n, method_16493, func_221291_n

int (): m, method_16493, func_221291_n

void (): o, method_16506, func_221295_o

void (): n, method_16506, func_221295_o

void (): p, method_16509, func_221307_p

void (): o, method_16509, func_221307_p

void (): q, method_16523, func_221320_q

void (): p, method_16523, func_221320_q

float (): r, method_16513, func_221290_r

float (): q, method_16513, func_221290_r

int (): s, method_16517, func_221303_s

int (): r, method_16517, func_221303_s

BlockPos (): t, method_16495, func_221304_t

BlockPos (): s, method_16495, func_221304_t

int (): u, method_16494, func_221325_u

int (): t, method_16494, func_221325_u

boolean (): v, method_16504, func_221333_v

boolean (): u, method_16504, func_221333_v

float (): w, method_20025, func_221308_w

float (): v, method_20025, func_221308_w

void (): y, method_20511, func_223027_y

void (BlockPos): c, method_20509, func_223024_c

1.14

Names

axb

net.minecraft.class_3765

net.minecraft.world.raid.Raid

Fields

ItemStack: a, field_16609, field_221337_a

TranslationTextComponent: b, field_19016, field_221338_b

TranslationTextComponent: c, field_19017, field_221339_c

TranslationTextComponent: d, field_19018, field_221340_d

ITextComponent: e, field_19019, field_221341_e

ITextComponent: f, field_19020, field_221342_f

Map<Integer, AbstractRaiderEntity>: g, field_16615, field_221343_g

Map<Integer, Set<AbstractRaiderEntity>>: h, field_16618, field_221344_h

Set<UUID>: i, field_19021, field_221345_i

long: j, field_16605, field_221346_j

BlockPos: k, field_16613, field_221347_k

ServerWorld: l, field_16619, field_221348_l

boolean: m, field_16611, field_221349_m

int: n, field_16625, field_221350_n

float: o, field_16620, field_221351_o

int: p, field_16623, field_221352_p

boolean: q, field_16606, field_221353_q

int: r, field_16621, field_221354_r

ServerBossInfo: s, field_16607, field_221355_s

int: t, field_16616, field_221356_t

int: u, field_16614, field_221357_u

Random: v, field_16608, field_221358_v

int: w, field_19022, field_221359_w

Raid$Status: x, field_19023, field_221360_x

int: y, field_19024, field_221361_y

Optional<BlockPos>: z, field_19172, field_221362_z

Constructors

(int, ServerWorld, BlockPos)

(ServerWorld, CompoundNBT)

Methods

boolean (): a, method_16832, func_221319_a

boolean (): b, method_20020, func_221334_b

boolean (): c, method_20021, func_221297_c

boolean (): d, method_20022, func_221310_d

boolean (): e, method_20023, func_221321_e

boolean (): f, method_20024, func_221336_f

World (): i, method_16831, func_221316_i

boolean (): k, method_16524, func_221301_k

int (): l, method_16490, func_221315_l

Predicate<ServerPlayerEntity> (): x, method_16501, func_221299_x

void (): y, method_16499, func_221329_y

int (): m, method_16514, func_221327_m

int (): n, method_16493, func_221291_n

void (PlayerEntity): a, method_16518, func_221309_a

void (): o, method_16506, func_221295_o

void (): p, method_16509, func_221307_p

Optional<BlockPos> (int): d, method_20267, func_221313_d

boolean (): z, method_16833, func_221289_z

boolean (): A, method_20012, func_221288_A

boolean (): B, method_20013, func_221328_B

boolean (): C, method_20014, func_221314_C

boolean (): D, method_20015, func_221305_D

void (): E, method_16834, func_221292_E

void (BlockPos): a, method_16521, func_221293_a

void (BlockPos): b, method_16522, func_221294_b

void (int, AbstractRaiderEntity, BlockPos, boolean): a, method_16516, func_221317_a

void (): q, method_16523, func_221320_q

float (): r, method_16513, func_221290_r

boolean (): F, method_16519, func_221318_F

int (): s, method_16517, func_221303_s

void (AbstractRaiderEntity, boolean): a, method_16510, func_221322_a

void (): G, method_16520, func_221331_G

ItemStack (): H, method_16515, func_221312_H

AbstractRaiderEntity (int): b, method_16496, func_221332_b

BlockPos (int, int): a, method_16525, func_221298_a

boolean (int, AbstractRaiderEntity): b, method_16505, func_221287_b

boolean (int, AbstractRaiderEntity, boolean): a, method_16487, func_221300_a

void (int, AbstractRaiderEntity): a, method_16491, func_221324_a

void (int): c, method_16500, func_221296_c

BlockPos (): t, method_16495, func_221304_t

int (): u, method_16494, func_221325_u

int (Raid$WaveMember, int, boolean): a, method_20018, func_221330_a

int (Raid$WaveMember, Random, int, DifficultyInstance, boolean): a, method_20019, func_221335_a

boolean (): v, method_16504, func_221333_v

CompoundNBT (CompoundNBT): a, method_16502, func_221326_a

int (Difficulty): a, method_20016, func_221306_a

float (): w, method_20025, func_221308_w

void (Entity): a, method_20017, func_221311_a