History - net.minecraft.world.entity.raid.Raid
25w18a
Names
cty
cuo
Fields
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020
Map<Integer, Raider>: z, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Raider>: z, groupToLeaderMap, field_16615
Map<Integer, Set<Raider>>: A, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Map<Integer, Set<Raider>>: A, groupRaiderMap, field_16618
Set<UUID>: B, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
Set<UUID>: B, heroesOfTheVillage, field_19021
long: C, ticksActive, field_16605, ticksActive, f_37673_
long: C, ticksActive, field_16605
BlockPos: D, center, field_16613, center, f_37674_
BlockPos: D, center, field_16613
boolean: E, started, field_16611, started, f_37676_
boolean: E, started, field_16611
float: F, totalHealth, field_16620, totalHealth, f_37678_
float: F, totalHealth, field_16620
int: G, raidOmenLevel, field_16623, raidOmenLevel, f_316894_
int: G, raidOmenLevel, field_16623
boolean: H, active, field_16606, active, f_37680_
boolean: H, active, field_16606
int: I, groupsSpawned, field_16621, wavesSpawned, f_37681_
int: I, groupsSpawned, field_16621
ServerBossEvent: J, raidEvent, field_16607, bar, f_37682_
ServerBossEvent: J, raidEvent, field_16607
int: K, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: K, postRaidTicks, field_16616
int: L, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: L, raidCooldownTicks, field_16614
int: N, numGroups, field_19022, waveCount, f_37686_
int: N, numGroups, field_19022
Raid$RaidStatus: O, status, field_19023, status, f_37687_
Raid$RaidStatus: O, status, field_19023
int: P, celebrationTicks, field_19024, finishCooldown, f_37688_
int: P, celebrationTicks, field_19024
Optional<BlockPos>: Q, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_
Optional<BlockPos>: Q, waveSpawnPos, field_19172
Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
Component: u, RAID_NAME_COMPONENT, field_19016
int: k, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: k, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676
int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: l, VILLAGE_SEARCH_RADIUS, field_30680
int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: m, RAID_TIMEOUT_TICKS, field_30681
int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
int: n, NUM_SPAWN_ATTEMPTS, field_30682
String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
String: p, RAIDERS_REMAINING, field_30684
int: c, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: c, VILLAGE_RADIUS_BUFFER, field_30669
int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: q, POST_RAID_TICK_LIMIT, field_30685
int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: r, DEFAULT_PRE_RAID_TICKS, field_30686
int: d, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: d, MAX_NO_ACTION_TIME, field_30670
int: e, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: e, MAX_CELEBRATION_TICKS, field_30671
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687
int: f, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: f, TICKS_PER_DAY, field_30672
int: g, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
int: g, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673
int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: t, LOW_MOB_THRESHOLD, field_30688
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689
int: h, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: h, VALID_RAID_RADIUS_SQR, field_30674
int: i, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
int: i, RAID_REMOVAL_THRESHOLD_SQR, field_30675
RandomSource: M, random, field_16608, random, f_37685_
RandomSource: M, random, field_16608
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683
SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION, f_348976_
SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976
int: j, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_
int: j, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977
int: y, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_
int: y, VALID_RAID_RADIUS, field_53978
com.mojang.serialization.MapCodec<Raid>: b, MAP_CODEC, field_56439, CODEC, f_381105_
com.mojang.serialization.MapCodec<Raid>: b, MAP_CODEC, field_56439
Constructors
Methods
boolean (): a, isOver, method_16832, isFinished, m_37706_
boolean (): a, isOver, method_16832
boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_
boolean (): b, isBetweenWaves, method_20020
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_
boolean (): c, hasFirstWaveSpawned, method_20021
boolean (): d, isStopped, method_20022, hasStopped, m_37762_
boolean (): d, isStopped, method_20022
boolean (): e, isVictory, method_20023, hasWon, m_37767_
boolean (): e, isVictory, method_20023
boolean (): f, isLoss, method_20024, hasLost, m_37768_
boolean (): f, isLoss, method_20024
boolean (): i, isStarted, method_16524, hasStarted, m_37770_
boolean (): i, isStarted, method_16524
int (): j, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_
int (): j, getGroupsSpawned, method_16490
Predicate<ServerPlayer> (): t, validPlayer, method_16501, isInRaidDistance, m_37784_
Predicate<ServerPlayer> (): t, validPlayer, method_16501
int (): k, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): k, getMaxRaidOmenLevel, method_16514
int (): l, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_
int (): l, getRaidOmenLevel, method_16493
void (): m, stop, method_16506, invalidate, m_37774_
void (): m, stop, method_16506
boolean (): u, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): u, hasMoreWaves, method_16833
boolean (): v, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): v, isFinalWave, method_20012
boolean (): w, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): w, hasBonusWave, method_20013
boolean (): x, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): x, hasSpawnedBonusWave, method_20014
boolean (): y, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
boolean (): y, shouldSpawnBonusGroup, method_20015
void (): n, updateBossbar, method_16523, updateBar, m_37776_
void (): n, updateBossbar, method_16523
float (): o, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_
float (): o, getHealthOfLivingRaiders, method_16513
boolean (): z, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
boolean (): z, shouldSpawnGroup, method_16519
int (): p, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_
int (): p, getTotalRaidersAlive, method_16517
Raider (int): b, getLeader, method_16496, getCaptain, m_37750_
Raider (int): b, getLeader, method_16496
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_
void (int, Raider): a, setLeader, method_16491
void (int): c, removeLeader, method_16500, removeLeader, m_37758_
void (int): c, removeLeader, method_16500
BlockPos (): q, getCenter, method_16495, getCenter, m_37780_
BlockPos (): q, getCenter, method_16495
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018
boolean (): r, isActive, method_16504, isActive, m_37782_
boolean (): r, isActive, method_16504
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_
int (Difficulty): a, getNumGroups, method_20016
float (): s, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
float (): s, getEnchantOdds, method_20025
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_
void (Entity): a, addHeroOfTheVillage, method_20017
void (BlockPos): a, setCenter, method_20509, setCenter, m_37760_
void (BlockPos): a, setCenter, method_20509
float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_
float (): g, getTotalHealth, method_35212
Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_
Set<Raider> (): h, getAllRaiders, method_35213
void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_
void (int): a, setRaidOmenLevel, method_35211
int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_
int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019
boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_
boolean (ServerPlayer): a, absorbRaidOmen, method_16518
ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558, createOminousBanner, m_352012_
ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558
void (ServerLevel): b, updatePlayers, method_16499, updateBarToPlayers, m_37785_
void (ServerLevel): b, updatePlayers, method_16499
void (ServerLevel): a, tick, method_16509, tick, m_37775_
void (ServerLevel): a, tick, method_16509
void (ServerLevel): c, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (ServerLevel): c, moveRaidCenterToNearbyVillageSection, method_20511
Optional<BlockPos> (ServerLevel): d, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_
Optional<BlockPos> (ServerLevel): d, getValidSpawnPos, method_20267
void (ServerLevel): e, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (ServerLevel): e, updateRaiders, method_16834
void (ServerLevel, BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_
void (ServerLevel, BlockPos): a, playSound, method_16521
void (ServerLevel, BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_
void (ServerLevel, BlockPos): b, spawnGroup, method_16522
void (ServerLevel, int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_
void (ServerLevel, int, Raider, BlockPos, boolean): a, joinRaid, method_16516
void (ServerLevel, Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_
void (ServerLevel, Raider, boolean): a, removeFromRaid, method_16510
void (ServerLevel): f, setDirty, method_16520, markDirty, m_37705_
void (ServerLevel): f, setDirty, method_16520
BlockPos (ServerLevel, int): a, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_
BlockPos (ServerLevel, int): a, findRandomSpawnPos, method_16525
boolean (ServerLevel, int, Raider): a, addWaveMob, method_16505, addToWave, m_37752_
boolean (ServerLevel, int, Raider): a, addWaveMob, method_16505
boolean (ServerLevel, int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_
boolean (ServerLevel, int, Raider, boolean): a, addWaveMob, method_16487
1.21.5
Names
cql
cty
Fields
Component: u, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: v, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Raider>: z, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Map<Integer, Set<Raider>>: A, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
Set<UUID>: B, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
long: B, ticksActive, field_16605, ticksActive, f_37673_
long: C, ticksActive, field_16605, ticksActive, f_37673_
BlockPos: C, center, field_16613, center, f_37674_
BlockPos: D, center, field_16613, center, f_37674_
ServerLevel: D, level, field_16619, world, f_37675_
int: F, id, field_16625, id, f_37677_
float: G, totalHealth, field_16620, totalHealth, f_37678_
float: F, totalHealth, field_16620, totalHealth, f_37678_
int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_
int: G, raidOmenLevel, field_16623, raidOmenLevel, f_316894_
boolean: I, active, field_16606, active, f_37680_
boolean: H, active, field_16606, active, f_37680_
int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_
int: I, groupsSpawned, field_16621, wavesSpawned, f_37681_
ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_
ServerBossEvent: J, raidEvent, field_16607, bar, f_37682_
int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: K, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: L, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: O, numGroups, field_19022, waveCount, f_37686_
int: N, numGroups, field_19022, waveCount, f_37686_
Raid$RaidStatus: P, status, field_19023, status, f_37687_
Raid$RaidStatus: O, status, field_19023, status, f_37687_
int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_
int: P, celebrationTicks, field_19024, finishCooldown, f_37688_
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_
Optional<BlockPos>: Q, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_
Component: t, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
int: j, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: k, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: k, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: l, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: m, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
String: o, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
int: b, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: c, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: p, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: q, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: c, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: d, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: d, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: e, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: r, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: e, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: f, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: f, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
int: g, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
int: s, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: w, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: g, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: h, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: h, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
int: i, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
RandomSource: N, random, field_16608, random, f_37685_
RandomSource: M, random, field_16608, random, f_37685_
Component: n, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
int: i, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_
int: j, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_
int: x, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_
int: y, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_
com.mojang.serialization.MapCodec<Raid>: b, MAP_CODEC, field_56439, CODEC, f_381105_
Constructors
(int, ServerLevel, BlockPos)
(boolean, boolean, long, int, int, int, int, float, int, Raid$RaidStatus, BlockPos, Set<UUID>)
Methods
Level (): i, getLevel, method_16831, getWorld, m_37769_
boolean (): j, isStarted, method_16524, hasStarted, m_37770_
boolean (): i, isStarted, method_16524, hasStarted, m_37770_
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_
int (): j, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_
Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_
Predicate<ServerPlayer> (): t, validPlayer, method_16501, isInRaidDistance, m_37784_
void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_
int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): k, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_
int (): l, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_
void (): n, stop, method_16506, invalidate, m_37774_
void (): m, stop, method_16506, invalidate, m_37774_
void (): o, tick, method_16509, tick, m_37775_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): u, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): v, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): w, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): x, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
boolean (): y, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_
void (): p, updateBossbar, method_16523, updateBar, m_37776_
void (): n, updateBossbar, method_16523, updateBar, m_37776_
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_
float (): o, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
boolean (): z, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_
int (): p, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_
void (): H, setDirty, method_16520, markDirty, m_37705_
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_
BlockPos (): s, getCenter, method_16495, getCenter, m_37780_
BlockPos (): q, getCenter, method_16495, getCenter, m_37780_
int (): t, getId, method_16494, getRaidId, m_37781_
boolean (): u, isActive, method_16504, isActive, m_37782_
boolean (): r, isActive, method_16504, isActive, m_37782_
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_
float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
float (): s, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_
void (BlockPos): a, setCenter, method_20509, setCenter, m_37760_
Optional<BlockPos> (): z, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_
BlockPos (int): d, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_
void (ServerLevel): b, updatePlayers, method_16499, updateBarToPlayers, m_37785_
void (ServerLevel): a, tick, method_16509, tick, m_37775_
void (ServerLevel): c, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
Optional<BlockPos> (ServerLevel): d, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_
void (ServerLevel): e, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (ServerLevel, BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_
void (ServerLevel, BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_
void (ServerLevel, int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_
void (ServerLevel, Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_
void (ServerLevel): f, setDirty, method_16520, markDirty, m_37705_
BlockPos (ServerLevel, int): a, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_
boolean (ServerLevel, int, Raider): a, addWaveMob, method_16505, addToWave, m_37752_
boolean (ServerLevel, int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_
1.21.4
Names
crk
cql
Fields
Constructors
Methods
1.21.3
Names
coi
crk
Fields
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: u, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Component: v, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation, f_37689_
Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
Component: t, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: j, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_
int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_
int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_
int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: k, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: l, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
int: m, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
String: o, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: b, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: p, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: q, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: c, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: d, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: r, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: e, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
int: f, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: s, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: w, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: g, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
int: h, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
Component: n, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
SpawnPlacementType: a, RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION, f_348976_
int: i, ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977, f_347858_
int: x, VALID_RAID_RADIUS, field_53978, field_53978, f_347959_
Constructors
Methods
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_
boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
void (): G, setDirty, method_16520, markDirty, m_37705_
void (): H, setDirty, method_16520, markDirty, m_37705_
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_
ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
Optional<BlockPos> (): z, getValidSpawnPos, method_20267, getRaidersSpawnLocation, m_37763_
ItemStack (HolderGetter<BannerPattern>): a, getOminousBannerInstance, method_61558, createOminousBanner, m_352012_
BlockPos (int): d, findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation, m_37707_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cok
coi
Fields
Constructors
Methods
1.20.6
Names
cgq
cok
Fields
int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_
int: H, raidOmenLevel, field_16623, badOmenLevel, f_316894_
String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_
int: e, DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673, f_316707_
Component: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
Constructors
Methods
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_
Predicate<ServerPlayer> (): w, validPlayer, method_16501, isInRaidDistance, m_37784_
void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_
void (): x, updatePlayers, method_16499, updateBarToPlayers, m_37785_
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): l, getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_
int (): m, getRaidOmenLevel, method_16493, getBadOmenLevel, m_322744_
void (Player): a, absorbBadOmen, method_16518, start, m_37728_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): z, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): A, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): B, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): C, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
boolean (): D, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (): E, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
boolean (): F, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
void (): H, setDirty, method_16520, markDirty, m_37705_
void (): G, setDirty, method_16520, markDirty, m_37705_
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
BlockPos (): t, getCenter, method_16495, getCenter, m_37780_
BlockPos (): s, getCenter, method_16495, getCenter, m_37780_
int (): u, getId, method_16494, getRaidId, m_37781_
int (): t, getId, method_16494, getRaidId, m_37781_
boolean (): v, isActive, method_16504, isActive, m_37782_
boolean (): u, isActive, method_16504, isActive, m_37782_
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
float (): v, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (): y, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_
void (int): a, setRaidOmenLevel, method_35211, setBadOmenLevel, m_319881_
boolean (ServerPlayer): a, absorbRaidOmen, method_16518, start, m_321520_
ItemStack (HolderGetter<BannerPattern>): a, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
1.20.4
Names
cdb
cgq
Fields
Constructors
Methods
1.20.2
Names
bzv
cdb
Fields
Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: v, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Component: w, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Raider>: y, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Map<Integer, Set<Raider>>: z, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
Set<UUID>: A, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
long: D, ticksActive, field_16605, ticksActive, f_37673_
long: B, ticksActive, field_16605, ticksActive, f_37673_
BlockPos: E, center, field_16613, center, f_37674_
BlockPos: C, center, field_16613, center, f_37674_
ServerLevel: F, level, field_16619, world, f_37675_
ServerLevel: D, level, field_16619, world, f_37675_
boolean: G, started, field_16611, started, f_37676_
boolean: E, started, field_16611, started, f_37676_
int: H, id, field_16625, id, f_37677_
int: F, id, field_16625, id, f_37677_
float: I, totalHealth, field_16620, totalHealth, f_37678_
float: G, totalHealth, field_16620, totalHealth, f_37678_
int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_
int: H, badOmenLevel, field_16623, badOmenLevel, f_37679_
boolean: K, active, field_16606, active, f_37680_
boolean: I, active, field_16606, active, f_37680_
int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_
int: J, groupsSpawned, field_16621, wavesSpawned, f_37681_
ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_
ServerBossEvent: K, raidEvent, field_16607, bar, f_37682_
int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: L, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: M, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
int: Q, numGroups, field_19022, waveCount, f_37686_
int: O, numGroups, field_19022, waveCount, f_37686_
Raid$RaidStatus: R, status, field_19023, status, f_37687_
Raid$RaidStatus: P, status, field_19023, status, f_37687_
int: S, celebrationTicks, field_19024, finishCooldown, f_37688_
int: Q, celebrationTicks, field_19024, finishCooldown, f_37688_
Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Optional<BlockPos>: R, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_
Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_
int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: x, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
RandomSource: P, random, field_16608, random, f_37685_
RandomSource: N, random, field_16608, random, f_37685_
Constructors
Methods
1.20.1
Names
bzt
bzv
Fields
Constructors
Methods
1.19.4
Names
bxw
bzt
Fields
Constructors
Methods
1.19.3
Names
bvj
bxw
Fields
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE, f_150203_
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bum
bvj
Fields
Constructors
Methods
1.19
Names
bpo
bum
Fields
Random: P, random, field_16608, random, f_37685_
RandomSource: P, random, field_16608, random, f_37685_
Constructors
Methods
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_
int (Raid$RaiderType, RandomSource, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_219828_
1.18.2
Names
bow
bpo
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
blj
bow
Fields
Constructors
Methods
1.17.1
Names
bli
blj
Fields
Constructors
Methods
1.17
Names
bhb
bli
net.minecraft.world.raid.Raid
net.minecraft.src.C_1185_
Fields
Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e
Component: x, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, f_37668_
Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f
Component: y, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, f_37669_
Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g
Map<Integer, Raider>: A, groupToLeaderMap, field_16615, waveToCaptain, f_37670_
Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h
Map<Integer, Set<Raider>>: B, groupRaiderMap, field_16618, waveToRaiders, f_37671_
Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i
Set<UUID>: C, heroesOfTheVillage, field_19021, heroesOfTheVillage, f_37672_
long: i, ticksActive, field_16605, ticksActive, field_221346_j
long: D, ticksActive, field_16605, ticksActive, f_37673_
BlockPos: j, center, field_16613, center, field_221347_k
BlockPos: E, center, field_16613, center, f_37674_
ServerLevel: k, level, field_16619, world, field_221348_l
ServerLevel: F, level, field_16619, world, f_37675_
boolean: l, started, field_16611, started, field_221349_m
boolean: G, started, field_16611, started, f_37676_
int: m, id, field_16625, id, field_221350_n
int: H, id, field_16625, id, f_37677_
float: n, totalHealth, field_16620, totalHealth, field_221351_o
float: I, totalHealth, field_16620, totalHealth, f_37678_
int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p
int: J, badOmenLevel, field_16623, badOmenLevel, f_37679_
boolean: p, active, field_16606, active, field_221353_q
boolean: K, active, field_16606, active, f_37680_
int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r
int: L, groupsSpawned, field_16621, wavesSpawned, f_37681_
ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s
ServerBossEvent: M, raidEvent, field_16607, bar, f_37682_
int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t
int: N, postRaidTicks, field_16616, postRaidTicks, f_37683_
int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u
int: O, raidCooldownTicks, field_16614, preRaidTicks, f_37684_
Random: u, random, field_16608, random, field_221358_v
Random: P, random, field_16608, random, f_37685_
int: v, numGroups, field_19022, waveCount, field_221359_w
int: Q, numGroups, field_19022, waveCount, f_37686_
Raid$RaidStatus: w, status, field_19023, status, field_221360_x
Raid$RaidStatus: R, status, field_19023, status, f_37687_
int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y
int: S, celebrationTicks, field_19024, finishCooldown, f_37688_
Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Optional<BlockPos>: T, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, f_37689_
Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
Component: u, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, f_37665_
Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
Component: v, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, f_37666_
Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Component: w, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, f_37667_
int: h, SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676, f_150204_
int: i, ATTEMPT_RAID_FARTHEST, field_30677, field_30677, f_150205_
int: j, ATTEMPT_RAID_CLOSE, field_30678, field_30678, f_150206_
int: k, ATTEMPT_RAID_INSIDE, field_30679, field_30679, f_150207_
int: l, VILLAGE_SEARCH_RADIUS, field_30680, field_30680, f_150208_
int: m, RAID_TIMEOUT_TICKS, field_30681, field_30681, f_150209_
int: n, NUM_SPAWN_ATTEMPTS, field_30682, field_30682, f_150210_
String: o, OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY, f_150211_
String: p, RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY, f_150212_
int: a, VILLAGE_RADIUS_BUFFER, field_30669, field_30669, f_150197_
int: q, POST_RAID_TICK_LIMIT, field_30685, field_30685, f_150213_
int: r, DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS, f_150214_
int: b, MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER, f_150198_
int: c, MAX_CELEBRATION_TICKS, field_30671, field_30671, f_150199_
int: s, OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687, f_150215_
int: d, TICKS_PER_DAY, field_30672, field_30672, f_150200_
int: e, DEFAULT_MAX_BAD_OMEN_LEVEL, field_30673, field_30673, f_150201_
int: t, LOW_MOB_THRESHOLD, field_30688, field_30688, f_150216_
int: z, HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS, f_150217_
int: f, VALID_RAID_RADIUS_SQR, field_30674, field_30674, f_150202_
int: g, RAID_REMOVAL_THRESHOLD_SQR, field_30675, field_30675, f_150203_
Constructors
Methods
boolean (): a, isOver, method_16832, isFinished, func_221319_a
boolean (): a, isOver, method_16832, isFinished, m_37706_
boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b
boolean (): b, isBetweenWaves, method_20020, isPreRaid, m_37749_
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, m_37757_
boolean (): d, isStopped, method_20022, hasStopped, func_221310_d
boolean (): d, isStopped, method_20022, hasStopped, m_37762_
boolean (): e, isVictory, method_20023, hasWon, func_221321_e
boolean (): e, isVictory, method_20023, hasWon, m_37767_
boolean (): f, isLoss, method_20024, hasLost, func_221336_f
boolean (): f, isLoss, method_20024, hasLost, m_37768_
Level (): i, getLevel, method_16831, getWorld, func_221316_i
Level (): i, getLevel, method_16831, getWorld, m_37769_
boolean (): j, isStarted, method_16524, hasStarted, func_221301_k
boolean (): j, isStarted, method_16524, hasStarted, m_37770_
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, m_37771_
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, m_37784_
void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y
void (): y, updatePlayers, method_16499, updateBarToPlayers, m_37785_
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, m_37772_
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, m_37773_
void (Player): a, absorbBadOmen, method_16518, start, func_221309_a
void (Player): a, absorbBadOmen, method_16518, start, m_37728_
void (): n, stop, method_16506, invalidate, func_221295_o
void (): n, stop, method_16506, invalidate, m_37774_
void (): o, tick, method_16509, tick, func_221307_p
void (): o, tick, method_16509, tick, m_37775_
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, m_37763_
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, m_37698_
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, m_37699_
boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B
boolean (): C, hasBonusWave, method_20013, hasExtraWave, m_37700_
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, m_37701_
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, m_37702_
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, m_37703_
void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a
void (BlockPos): a, playSound, method_16521, playRaidHorn, m_37743_
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, m_37755_
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, m_37713_
void (): p, updateBossbar, method_16523, updateBar, func_221320_q
void (): p, updateBossbar, method_16523, updateBar, m_37776_
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, m_37777_
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, m_37704_
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, m_37778_
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, m_37740_
void (): H, setDirty, method_16520, markDirty, func_221331_G
void (): H, setDirty, method_16520, markDirty, m_37705_
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, m_37779_
Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b
Raider (int): b, getLeader, method_16496, getCaptain, m_37750_
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, m_37707_
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, m_37752_
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, m_37718_
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, m_37710_
void (int): c, removeLeader, method_16500, removeLeader, func_221296_c
void (int): c, removeLeader, method_16500, removeLeader, m_37758_
BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t
BlockPos (): t, getCenter, method_16495, getCenter, m_37780_
int (): u, getId, method_16494, getRaidId, func_221325_u
int (): u, getId, method_16494, getRaidId, m_37781_
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, m_37730_
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, m_37734_
boolean (): v, isActive, method_16504, isActive, func_221333_v
boolean (): v, isActive, method_16504, isActive, m_37782_
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, m_37747_
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, m_37724_
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, m_37783_
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, m_37726_
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, m_37786_
void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c
void (BlockPos): c, setCenter, method_20509, setCenter, m_37760_
float (): g, getTotalHealth, method_35212, getTotalHealth, m_150220_
Set<Raider> (): h, getAllRaiders, method_35213, getAllRaiders, m_150221_
void (int): a, setBadOmenLevel, method_35211, setBadOmenLevel, m_150218_
1.16.5
Names
Fields
Constructors
Methods
CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a
CompoundTag (CompoundTag): a, save, method_16502, writeNbt, func_221326_a
1.16.4
Names
bgy
bhb
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bfh
bgy
Fields
TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Component: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
Component: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
Component: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Constructors
Methods
1.16.1
Names
azn
bfh
net.minecraft.entity.raid.Raid
net.minecraft.village.raid.Raid
Fields
Constructors
Methods
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter, func_223027_y
void (BlockPos): c, setCenter, method_20509, func_223024_c
void (BlockPos): c, setCenter, method_20509, setCenter, func_223024_c
1.15.2
Names
azk
azn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
axk
azk
Fields
Constructors
Methods
1.14.4
Names
axf
axk
net.minecraft.world.entity.raid.Raid
Fields
TranslatableText: a, field_19016, EVENT_TEXT, field_221338_b
TranslatableComponent: a, RAID_NAME_COMPONENT, field_19016, EVENT_TEXT, field_221338_b
TranslatableText: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
TranslatableComponent: b, VICTORY, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
TranslatableText: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
TranslatableComponent: c, DEFEAT, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
Text: d, field_19019, VICTORY_TITLE, field_221341_e
Component: d, RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE, field_221341_e
Text: e, field_19020, DEFEAT_TITLE, field_221342_f
Component: e, RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE, field_221342_f
Map<Integer, RaiderEntity>: f, field_16615, waveToCaptain, field_221343_g
Map<Integer, Raider>: f, groupToLeaderMap, field_16615, waveToCaptain, field_221343_g
Map<Integer, Set<RaiderEntity>>: g, field_16618, waveToRaiders, field_221344_h
Map<Integer, Set<Raider>>: g, groupRaiderMap, field_16618, waveToRaiders, field_221344_h
Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i
Set<UUID>: h, heroesOfTheVillage, field_19021, heroesOfTheVillage, field_221345_i
long: i, field_16605, ticksActive, field_221346_j
long: i, ticksActive, field_16605, ticksActive, field_221346_j
BlockPos: j, field_16613, center, field_221347_k
BlockPos: j, center, field_16613, center, field_221347_k
ServerWorld: k, field_16619, world, field_221348_l
ServerLevel: k, level, field_16619, world, field_221348_l
boolean: l, field_16611, started, field_221349_m
boolean: l, started, field_16611, started, field_221349_m
int: m, field_16625, id, field_221350_n
int: m, id, field_16625, id, field_221350_n
float: n, field_16620, totalHealth, field_221351_o
float: n, totalHealth, field_16620, totalHealth, field_221351_o
int: o, field_16623, badOmenLevel, field_221352_p
int: o, badOmenLevel, field_16623, badOmenLevel, field_221352_p
boolean: p, field_16606, active, field_221353_q
boolean: p, active, field_16606, active, field_221353_q
int: q, field_16621, wavesSpawned, field_221354_r
int: q, groupsSpawned, field_16621, wavesSpawned, field_221354_r
ServerBossBar: r, field_16607, bar, field_221355_s
ServerBossEvent: r, raidEvent, field_16607, bar, field_221355_s
int: s, field_16616, postRaidTicks, field_221356_t
int: s, postRaidTicks, field_16616, postRaidTicks, field_221356_t
int: t, field_16614, preRaidTicks, field_221357_u
int: t, raidCooldownTicks, field_16614, preRaidTicks, field_221357_u
Random: u, field_16608, random, field_221358_v
Random: u, random, field_16608, random, field_221358_v
int: v, field_19022, waveCount, field_221359_w
int: v, numGroups, field_19022, waveCount, field_221359_w
Raid$Status: w, field_19023, status, field_221360_x
Raid$RaidStatus: w, status, field_19023, status, field_221360_x
int: x, field_19024, finishCooldown, field_221361_y
int: x, celebrationTicks, field_19024, finishCooldown, field_221361_y
Optional<BlockPos>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Optional<BlockPos>: y, waveSpawnPos, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Constructors
Methods
boolean (): a, method_16832, isFinished, func_221319_a
boolean (): a, isOver, method_16832, isFinished, func_221319_a
boolean (): b, method_20020, isPreRaid, func_221334_b
boolean (): b, isBetweenWaves, method_20020, isPreRaid, func_221334_b
boolean (): c, method_20021, hasSpawned, func_221297_c
boolean (): c, hasFirstWaveSpawned, method_20021, hasSpawned, func_221297_c
boolean (): d, method_20022, hasStopped, func_221310_d
boolean (): d, isStopped, method_20022, hasStopped, func_221310_d
boolean (): e, method_20023, hasWon, func_221321_e
boolean (): e, isVictory, method_20023, hasWon, func_221321_e
boolean (): f, method_20024, hasLost, func_221336_f
boolean (): f, isLoss, method_20024, hasLost, func_221336_f
World (): i, method_16831, getWorld, func_221316_i
Level (): i, getLevel, method_16831, getWorld, func_221316_i
boolean (): j, method_16524, hasStarted, func_221301_k
boolean (): j, isStarted, method_16524, hasStarted, func_221301_k
int (): k, method_16490, getGroupsSpawned, func_221315_l
int (): k, getGroupsSpawned, method_16490, getGroupsSpawned, func_221315_l
Predicate<ServerPlayerEntity> (): x, method_16501, isInRaidDistance, func_221299_x
Predicate<ServerPlayer> (): x, validPlayer, method_16501, isInRaidDistance, func_221299_x
void (): y, method_16499, updateBarToPlayers, func_221329_y
void (): y, updatePlayers, method_16499, updateBarToPlayers, func_221329_y
int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): l, getMaxBadOmenLevel, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): m, method_16493, getBadOmenLevel, func_221291_n
int (): m, getBadOmenLevel, method_16493, getBadOmenLevel, func_221291_n
void (PlayerEntity): a, method_16518, start, func_221309_a
void (Player): a, absorbBadOmen, method_16518, start, func_221309_a
void (): n, method_16506, invalidate, func_221295_o
void (): n, stop, method_16506, invalidate, func_221295_o
void (): o, method_16509, tick, func_221307_p
void (): o, tick, method_16509, tick, func_221307_p
Optional<BlockPos> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
Optional<BlockPos> (int): d, getValidSpawnPos, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): A, hasMoreWaves, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): B, isFinalWave, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): C, method_20013, hasExtraWave, func_221328_B
boolean (): C, hasBonusWave, method_20013, hasExtraWave, func_221328_B
boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): D, hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): E, method_20015, isSpawningExtraWave, func_221305_D
boolean (): E, shouldSpawnBonusGroup, method_20015, isSpawningExtraWave, func_221305_D
void (): F, method_16834, removeObsoleteRaiders, func_221292_E
void (): F, updateRaiders, method_16834, removeObsoleteRaiders, func_221292_E
void (BlockPos): a, method_16521, playRaidHorn, func_221293_a
void (BlockPos): a, playSound, method_16521, playRaidHorn, func_221293_a
void (BlockPos): b, method_16522, spawnNextWave, func_221294_b
void (BlockPos): b, spawnGroup, method_16522, spawnNextWave, func_221294_b
void (int, RaiderEntity, BlockPos, boolean): a, method_16516, addRaider, func_221317_a
void (int, Raider, BlockPos, boolean): a, joinRaid, method_16516, addRaider, func_221317_a
void (): p, method_16523, updateBar, func_221320_q
void (): p, updateBossbar, method_16523, updateBar, func_221320_q
float (): q, method_16513, getCurrentRaiderHealth, func_221290_r
float (): q, getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth, func_221290_r
boolean (): G, method_16519, canSpawnRaiders, func_221318_F
boolean (): G, shouldSpawnGroup, method_16519, canSpawnRaiders, func_221318_F
int (): r, method_16517, getRaiderCount, func_221303_s
int (): r, getTotalRaidersAlive, method_16517, getRaiderCount, func_221303_s
void (RaiderEntity, boolean): a, method_16510, removeFromWave, func_221322_a
void (Raider, boolean): a, removeFromRaid, method_16510, removeFromWave, func_221322_a
void (): H, method_16520, markDirty, func_221331_G
void (): H, setDirty, method_16520, markDirty, func_221331_G
ItemStack (): s, method_16515, getOminousBanner, func_221312_H
ItemStack (): s, getLeaderBannerInstance, method_16515, getOminousBanner, func_221312_H
RaiderEntity (int): b, method_16496, getCaptain, func_221332_b
Raider (int): b, getLeader, method_16496, getCaptain, func_221332_b
BlockPos (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a
BlockPos (int, int): a, findRandomSpawnPos, method_16525, getRavagerSpawnLocation, func_221298_a
boolean (int, RaiderEntity): b, method_16505, addToWave, func_221287_b
boolean (int, Raider): b, addWaveMob, method_16505, addToWave, func_221287_b
boolean (int, RaiderEntity, boolean): a, method_16487, addToWave, func_221300_a
boolean (int, Raider, boolean): a, addWaveMob, method_16487, addToWave, func_221300_a
void (int, RaiderEntity): a, method_16491, setWaveCaptain, func_221324_a
void (int, Raider): a, setLeader, method_16491, setWaveCaptain, func_221324_a
void (int): c, method_16500, removeLeader, func_221296_c
void (int): c, removeLeader, method_16500, removeLeader, func_221296_c
BlockPos (): t, method_16495, getCenter, func_221304_t
BlockPos (): t, getCenter, method_16495, getCenter, func_221304_t
int (): u, method_16494, getRaidId, func_221325_u
int (): u, getId, method_16494, getRaidId, func_221325_u
int (Raid$Member, int, boolean): a, method_20018, getCount, func_221330_a
int (Raid$RaiderType, int, boolean): a, getDefaultNumSpawns, method_20018, getCount, func_221330_a
int (Raid$Member, Random, int, LocalDifficulty, boolean): a, method_20019, getBonusCount, func_221335_a
int (Raid$RaiderType, Random, int, DifficultyInstance, boolean): a, getPotentialBonusSpawns, method_20019, getBonusCount, func_221335_a
boolean (): v, method_16504, isActive, func_221333_v
boolean (): v, isActive, method_16504, isActive, func_221333_v
CompoundTag (CompoundTag): a, method_16502, toTag, func_221326_a
CompoundTag (CompoundTag): a, save, method_16502, toTag, func_221326_a
int (Difficulty): a, method_20016, getMaxWaves, func_221306_a
int (Difficulty): a, getNumGroups, method_20016, getMaxWaves, func_221306_a
float (): w, method_20025, getEnchantmentChance, func_221308_w
float (): w, getEnchantOdds, method_20025, getEnchantmentChance, func_221308_w
void (Entity): a, method_20017, addHero, func_221311_a
void (Entity): a, addHeroOfTheVillage, method_20017, addHero, func_221311_a
void (): z, method_20511, method_20511, func_223027_y
void (): z, moveRaidCenterToNearbyVillageSection, method_20511, func_223027_y
void (BlockPos): c, method_20509, method_20509, func_223024_c
void (BlockPos): c, setCenter, method_20509, func_223024_c
1.14.3
Names
axc
axf
net.minecraft.entity.raid.Raid
Fields
ItemStack: a, field_16609, field_221337_a
TranslationTextComponent: b, field_19016, field_221338_b
TranslatableText: a, field_19016, EVENT_TEXT, field_221338_b
TranslationTextComponent: c, field_19017, field_221339_c
TranslatableText: b, field_19017, VICTORY_SUFFIX_TEXT, field_221339_c
TranslationTextComponent: d, field_19018, field_221340_d
TranslatableText: c, field_19018, DEFEAT_SUFFIX_TEXT, field_221340_d
ITextComponent: e, field_19019, field_221341_e
Text: d, field_19019, VICTORY_TITLE, field_221341_e
ITextComponent: f, field_19020, field_221342_f
Text: e, field_19020, DEFEAT_TITLE, field_221342_f
Map<Integer, AbstractRaiderEntity>: g, field_16615, field_221343_g
Map<Integer, RaiderEntity>: f, field_16615, waveToCaptain, field_221343_g
Map<Integer, Set<AbstractRaiderEntity>>: h, field_16618, field_221344_h
Map<Integer, Set<RaiderEntity>>: g, field_16618, waveToRaiders, field_221344_h
Set<UUID>: i, field_19021, field_221345_i
Set<UUID>: h, field_19021, heroesOfTheVillage, field_221345_i
long: j, field_16605, field_221346_j
long: i, field_16605, ticksActive, field_221346_j
BlockPos: k, field_16613, field_221347_k
BlockPos: j, field_16613, center, field_221347_k
ServerWorld: l, field_16619, field_221348_l
ServerWorld: k, field_16619, world, field_221348_l
boolean: m, field_16611, field_221349_m
boolean: l, field_16611, started, field_221349_m
int: n, field_16625, field_221350_n
int: m, field_16625, id, field_221350_n
float: o, field_16620, field_221351_o
float: n, field_16620, totalHealth, field_221351_o
int: p, field_16623, field_221352_p
int: o, field_16623, badOmenLevel, field_221352_p
boolean: q, field_16606, field_221353_q
boolean: p, field_16606, active, field_221353_q
int: r, field_16621, field_221354_r
int: q, field_16621, wavesSpawned, field_221354_r
ServerBossInfo: s, field_16607, field_221355_s
ServerBossBar: r, field_16607, bar, field_221355_s
int: t, field_16616, field_221356_t
int: s, field_16616, postRaidTicks, field_221356_t
int: u, field_16614, field_221357_u
int: t, field_16614, preRaidTicks, field_221357_u
Random: v, field_16608, field_221358_v
Random: u, field_16608, random, field_221358_v
int: w, field_19022, field_221359_w
int: v, field_19022, waveCount, field_221359_w
Raid$Status: x, field_19023, field_221360_x
Raid$Status: w, field_19023, status, field_221360_x
int: y, field_19024, field_221361_y
int: x, field_19024, finishCooldown, field_221361_y
Optional<BlockPos>: z, field_19172, field_221362_z
Optional<BlockPos>: y, field_19172, preCalculatedRavagerSpawnLocation, field_221362_z
Constructors
Methods
boolean (): a, method_16832, func_221319_a
boolean (): a, method_16832, isFinished, func_221319_a
boolean (): b, method_20020, func_221334_b
boolean (): b, method_20020, isPreRaid, func_221334_b
boolean (): c, method_20021, func_221297_c
boolean (): c, method_20021, hasSpawned, func_221297_c
boolean (): d, method_20022, func_221310_d
boolean (): d, method_20022, hasStopped, func_221310_d
boolean (): e, method_20023, func_221321_e
boolean (): e, method_20023, hasWon, func_221321_e
boolean (): f, method_20024, func_221336_f
boolean (): f, method_20024, hasLost, func_221336_f
World (): i, method_16831, func_221316_i
World (): i, method_16831, getWorld, func_221316_i
boolean (): j, method_16524, func_221301_k
boolean (): j, method_16524, hasStarted, func_221301_k
int (): k, method_16490, func_221315_l
int (): k, method_16490, getGroupsSpawned, func_221315_l
Predicate<ServerPlayerEntity> (): w, method_16501, func_221299_x
Predicate<ServerPlayerEntity> (): x, method_16501, isInRaidDistance, func_221299_x
void (): x, method_16499, func_221329_y
void (): y, method_16499, updateBarToPlayers, func_221329_y
int (): l, method_16514, func_221327_m
int (): l, method_16514, getMaxAcceptableBadOmenLevel, func_221327_m
int (): m, method_16493, func_221291_n
int (): m, method_16493, getBadOmenLevel, func_221291_n
void (PlayerEntity): a, method_16518, func_221309_a
void (PlayerEntity): a, method_16518, start, func_221309_a
void (): n, method_16506, func_221295_o
void (): n, method_16506, invalidate, func_221295_o
void (): o, method_16509, func_221307_p
void (): o, method_16509, tick, func_221307_p
Optional<BlockPos> (int): d, method_20267, func_221313_d
Optional<BlockPos> (int): d, method_20267, preCalculateRavagerSpawnLocation, func_221313_d
boolean (): z, method_16833, func_221289_z
boolean (): A, method_16833, shouldSpawnMoreGroups, func_221289_z
boolean (): A, method_20012, func_221288_A
boolean (): B, method_20012, hasSpawnedFinalWave, func_221288_A
boolean (): B, method_20013, func_221328_B
boolean (): C, method_20013, hasExtraWave, func_221328_B
boolean (): C, method_20014, func_221314_C
boolean (): D, method_20014, hasSpawnedExtraWave, func_221314_C
boolean (): D, method_20015, func_221305_D
boolean (): E, method_20015, isSpawningExtraWave, func_221305_D
void (): E, method_16834, func_221292_E
void (): F, method_16834, removeObsoleteRaiders, func_221292_E
void (BlockPos): a, method_16521, func_221293_a
void (BlockPos): a, method_16521, playRaidHorn, func_221293_a
void (BlockPos): b, method_16522, func_221294_b
void (BlockPos): b, method_16522, spawnNextWave, func_221294_b
void (int, AbstractRaiderEntity, BlockPos, boolean): a, method_16516, func_221317_a
void (int, RaiderEntity, BlockPos, boolean): a, method_16516, addRaider, func_221317_a
void (): p, method_16523, func_221320_q
void (): p, method_16523, updateBar, func_221320_q
float (): q, method_16513, func_221290_r
float (): q, method_16513, getCurrentRaiderHealth, func_221290_r
boolean (): F, method_16519, func_221318_F
boolean (): G, method_16519, canSpawnRaiders, func_221318_F
int (): r, method_16517, func_221303_s
int (): r, method_16517, getRaiderCount, func_221303_s
void (AbstractRaiderEntity, boolean): a, method_16510, func_221322_a
void (RaiderEntity, boolean): a, method_16510, removeFromWave, func_221322_a
void (): G, method_16520, func_221331_G
void (): H, method_16520, markDirty, func_221331_G
ItemStack (): H, method_16515, func_221312_H
ItemStack (): s, method_16515, getOminousBanner, func_221312_H
AbstractRaiderEntity (int): b, method_16496, func_221332_b
RaiderEntity (int): b, method_16496, getCaptain, func_221332_b
BlockPos (int, int): a, method_16525, func_221298_a
BlockPos (int, int): a, method_16525, getRavagerSpawnLocation, func_221298_a
boolean (int, AbstractRaiderEntity): b, method_16505, func_221287_b
boolean (int, RaiderEntity): b, method_16505, addToWave, func_221287_b
boolean (int, AbstractRaiderEntity, boolean): a, method_16487, func_221300_a
boolean (int, RaiderEntity, boolean): a, method_16487, addToWave, func_221300_a
void (int, AbstractRaiderEntity): a, method_16491, func_221324_a
void (int, RaiderEntity): a, method_16491, setWaveCaptain, func_221324_a
void (int): c, method_16500, func_221296_c
void (int): c, method_16500, removeLeader, func_221296_c
BlockPos (): s, method_16495, func_221304_t
BlockPos (): t, method_16495, getCenter, func_221304_t
int (): t, method_16494, func_221325_u
int (): u, method_16494, getRaidId, func_221325_u
int (Raid$WaveMember, int, boolean): a, method_20018, func_221330_a
int (Raid$Member, int, boolean): a, method_20018, getCount, func_221330_a
int (Raid$WaveMember, Random, int, DifficultyInstance, boolean): a, method_20019, func_221335_a
int (Raid$Member, Random, int, LocalDifficulty, boolean): a, method_20019, getBonusCount, func_221335_a
boolean (): u, method_16504, func_221333_v
boolean (): v, method_16504, isActive, func_221333_v
CompoundNBT (CompoundNBT): a, method_16502, func_221326_a
CompoundTag (CompoundTag): a, method_16502, toTag, func_221326_a
int (Difficulty): a, method_20016, func_221306_a
int (Difficulty): a, method_20016, getMaxWaves, func_221306_a
float (): v, method_20025, func_221308_w
float (): w, method_20025, getEnchantmentChance, func_221308_w
void (Entity): a, method_20017, func_221311_a
void (Entity): a, method_20017, addHero, func_221311_a
void (): y, method_20511, func_223027_y
void (): z, method_20511, method_20511, func_223027_y
void (BlockPos): c, method_20509, func_223024_c
void (BlockPos): c, method_20509, method_20509, func_223024_c
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
axb
axc
Fields
Constructors
Methods
boolean (): k, method_16524, func_221301_k
boolean (): j, method_16524, func_221301_k
int (): l, method_16490, func_221315_l
int (): k, method_16490, func_221315_l
Predicate<ServerPlayerEntity> (): x, method_16501, func_221299_x
Predicate<ServerPlayerEntity> (): w, method_16501, func_221299_x
void (): y, method_16499, func_221329_y
void (): x, method_16499, func_221329_y
int (): m, method_16514, func_221327_m
int (): l, method_16514, func_221327_m
int (): n, method_16493, func_221291_n
int (): m, method_16493, func_221291_n
void (): o, method_16506, func_221295_o
void (): n, method_16506, func_221295_o
void (): p, method_16509, func_221307_p
void (): o, method_16509, func_221307_p
void (): q, method_16523, func_221320_q
void (): p, method_16523, func_221320_q
float (): r, method_16513, func_221290_r
float (): q, method_16513, func_221290_r
int (): s, method_16517, func_221303_s
int (): r, method_16517, func_221303_s
BlockPos (): t, method_16495, func_221304_t
BlockPos (): s, method_16495, func_221304_t
int (): u, method_16494, func_221325_u
int (): t, method_16494, func_221325_u
boolean (): v, method_16504, func_221333_v
boolean (): u, method_16504, func_221333_v
float (): w, method_20025, func_221308_w
float (): v, method_20025, func_221308_w
void (): y, method_20511, func_223027_y
void (BlockPos): c, method_20509, func_223024_c
1.14
Names
axb
net.minecraft.class_3765
net.minecraft.world.raid.Raid
Fields
ItemStack: a, field_16609, field_221337_a
TranslationTextComponent: b, field_19016, field_221338_b
TranslationTextComponent: c, field_19017, field_221339_c
TranslationTextComponent: d, field_19018, field_221340_d
ITextComponent: e, field_19019, field_221341_e
ITextComponent: f, field_19020, field_221342_f
Map<Integer, AbstractRaiderEntity>: g, field_16615, field_221343_g
Map<Integer, Set<AbstractRaiderEntity>>: h, field_16618, field_221344_h
Set<UUID>: i, field_19021, field_221345_i
long: j, field_16605, field_221346_j
BlockPos: k, field_16613, field_221347_k
ServerWorld: l, field_16619, field_221348_l
boolean: m, field_16611, field_221349_m
int: n, field_16625, field_221350_n
float: o, field_16620, field_221351_o
int: p, field_16623, field_221352_p
boolean: q, field_16606, field_221353_q
int: r, field_16621, field_221354_r
ServerBossInfo: s, field_16607, field_221355_s
int: t, field_16616, field_221356_t
int: u, field_16614, field_221357_u
Random: v, field_16608, field_221358_v
int: w, field_19022, field_221359_w
Raid$Status: x, field_19023, field_221360_x
int: y, field_19024, field_221361_y
Optional<BlockPos>: z, field_19172, field_221362_z
Constructors
(int, ServerWorld, BlockPos)
Methods
boolean (): a, method_16832, func_221319_a
boolean (): b, method_20020, func_221334_b
boolean (): c, method_20021, func_221297_c
boolean (): d, method_20022, func_221310_d
boolean (): e, method_20023, func_221321_e
boolean (): f, method_20024, func_221336_f
World (): i, method_16831, func_221316_i
boolean (): k, method_16524, func_221301_k
int (): l, method_16490, func_221315_l
Predicate<ServerPlayerEntity> (): x, method_16501, func_221299_x
void (): y, method_16499, func_221329_y
int (): m, method_16514, func_221327_m
int (): n, method_16493, func_221291_n
void (PlayerEntity): a, method_16518, func_221309_a
void (): o, method_16506, func_221295_o
void (): p, method_16509, func_221307_p
Optional<BlockPos> (int): d, method_20267, func_221313_d
boolean (): z, method_16833, func_221289_z
boolean (): A, method_20012, func_221288_A
boolean (): B, method_20013, func_221328_B
boolean (): C, method_20014, func_221314_C
boolean (): D, method_20015, func_221305_D
void (): E, method_16834, func_221292_E
void (BlockPos): a, method_16521, func_221293_a
void (BlockPos): b, method_16522, func_221294_b
void (int, AbstractRaiderEntity, BlockPos, boolean): a, method_16516, func_221317_a
void (): q, method_16523, func_221320_q
float (): r, method_16513, func_221290_r
boolean (): F, method_16519, func_221318_F
int (): s, method_16517, func_221303_s
void (AbstractRaiderEntity, boolean): a, method_16510, func_221322_a
void (): G, method_16520, func_221331_G
ItemStack (): H, method_16515, func_221312_H
AbstractRaiderEntity (int): b, method_16496, func_221332_b
BlockPos (int, int): a, method_16525, func_221298_a
boolean (int, AbstractRaiderEntity): b, method_16505, func_221287_b
boolean (int, AbstractRaiderEntity, boolean): a, method_16487, func_221300_a
void (int, AbstractRaiderEntity): a, method_16491, func_221324_a
void (int): c, method_16500, func_221296_c
BlockPos (): t, method_16495, func_221304_t
int (): u, method_16494, func_221325_u
int (Raid$WaveMember, int, boolean): a, method_20018, func_221330_a
int (Raid$WaveMember, Random, int, DifficultyInstance, boolean): a, method_20019, func_221335_a
boolean (): v, method_16504, func_221333_v
CompoundNBT (CompoundNBT): a, method_16502, func_221326_a
int (Difficulty): a, method_20016, func_221306_a
float (): w, method_20025, func_221308_w
void (Entity): a, method_20017, func_221311_a