History - net.minecraft.block.BlockFence
1.13.2
Names
beq
ber
Fields
Constructors
Methods
1.13.1
Names
bei
beq
Fields
VoxelShape[]: u, field_199609_B
VoxelShape[]: t, field_199609_B
Constructors
Methods
1.13
Names
aqo
bei
Fields
PropertyBool: a, field_176526_a
PropertyBool: b, field_176525_b
PropertyBool: c, field_176527_M
PropertyBool: d, field_176528_N
AxisAlignedBB[]: e, field_185670_e
AxisAlignedBB: f, field_185671_f
AxisAlignedBB: g, field_185672_g
AxisAlignedBB: B, field_185667_B
AxisAlignedBB: C, field_185668_C
AxisAlignedBB: D, field_185669_D
VoxelShape[]: u, field_199609_B
Constructors
Methods
int (IBlockState): e, func_176201_c
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
int (IBlockState): x, func_185666_i
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockState): a, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176524_e
boolean (Block): e, func_194142_e
boolean (Block): f, func_194142_e
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
VoxelShape (IBlockState, IBlockReader, BlockPos): g, func_196247_c
boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a
boolean (IBlockState, BlockFaceShape): a, func_196416_a
boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a
IBlockState (BlockItemUseContext): a, func_196258_a
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
aqm
aqo
Fields
Constructors
Methods
1.12
Names
anl
aqm
Fields
Constructors
Methods
int (IBlockState): i, func_185666_i
int (IBlockState): x, func_185666_i
boolean (IBlockAccess, BlockPos): c, func_176524_e
IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a
IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176524_e
boolean (Block): e, func_194142_e
BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
anj
anl
Fields
Constructors
Methods
void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
1.11
Names
alw
anj
Fields
Constructors
Methods
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a
IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
alj
alw
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agt
alj
Fields
PropertyBool: N, field_176527_M
PropertyBool: c, field_176527_M
PropertyBool: O, field_176528_N
PropertyBool: d, field_176528_N
AxisAlignedBB[]: e, field_185670_e
AxisAlignedBB: f, field_185671_f
AxisAlignedBB: g, field_185672_g
AxisAlignedBB: B, field_185667_B
AxisAlignedBB: C, field_185668_C
AxisAlignedBB: D, field_185669_D
Constructors
(Material)
Methods
void (World, BlockPos, IBlockState, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
boolean (IBlockAccess, BlockPos): e, func_176524_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
int (IBlockState): c, func_176201_c
int (IBlockState): e, func_176201_c
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
BlockState (): e, func_180661_e
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a
int (IBlockState): i, func_185666_i
boolean (IBlockState): b, func_149662_c
boolean (IBlockState): c, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
boolean (IBlockAccess, BlockPos): c, func_176524_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a
IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a
IBlockState (IBlockState, Rotation): a, func_185499_a
IBlockState (IBlockState, Mirror): a, func_185471_a
BlockStateContainer (): b, func_180661_e
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
agt
net.minecraft.block.BlockFence
Fields
PropertyBool: a, field_176526_a
PropertyBool: b, field_176525_b
PropertyBool: N, field_176527_M
PropertyBool: O, field_176528_N
Constructors
(Material)
Methods
void (World, BlockPos, IBlockState, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
void (IBlockAccess, BlockPos): a, func_180654_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (IBlockAccess, BlockPos): b, func_176205_b
boolean (IBlockAccess, BlockPos): e, func_176524_e
boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a
int (IBlockState): c, func_176201_c
IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a
BlockState (): e, func_180661_e
boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a