History - net.minecraft.block.BlockFence

1.13.2

Names

beq

ber

Fields

Constructors

Methods

1.13.1

Names

bei

beq

Fields

VoxelShape[]: u, field_199609_B

VoxelShape[]: t, field_199609_B

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

aqo

bei

Fields

PropertyBool: a, field_176526_a

PropertyBool: b, field_176525_b

PropertyBool: c, field_176527_M

PropertyBool: d, field_176528_N

AxisAlignedBB[]: e, field_185670_e

AxisAlignedBB: f, field_185671_f

AxisAlignedBB: g, field_185672_g

AxisAlignedBB: B, field_185667_B

AxisAlignedBB: C, field_185668_C

AxisAlignedBB: D, field_185669_D

VoxelShape[]: u, field_199609_B

Constructors

(Material, MapColor)

(Block$Builder)

Methods

int (IBlockState): e, func_176201_c

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

int (IBlockState): x, func_185666_i

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (IBlockState): a, func_149686_d

boolean (IBlockAccess, BlockPos): b, func_176205_b

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176524_e

boolean (Block): e, func_194142_e

boolean (Block): f, func_194142_e

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

VoxelShape (IBlockState, IBlockReader, BlockPos): g, func_196247_c

boolean (IBlockState, IBlockReader, BlockPos, PathType): a, func_196266_a

boolean (IBlockState, BlockFaceShape): a, func_196416_a

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

IBlockState (BlockItemUseContext): a, func_196258_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

BlockFaceShape (IBlockReader, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

aqm

aqo

Fields

Constructors

Methods

1.12

Names

anl

aqm

Fields

Constructors

Methods

int (IBlockState): i, func_185666_i

int (IBlockState): x, func_185666_i

boolean (IBlockAccess, BlockPos): c, func_176524_e

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176524_e

boolean (Block): e, func_194142_e

BlockFaceShape (IBlockAccess, IBlockState, BlockPos, EnumFacing): a, func_193383_a

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

anj

anl

Fields

Constructors

Methods

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

Names

alw

anj

Fields

Constructors

Methods

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): b, func_185496_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

alj

alw

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

agt

alj

Fields

PropertyBool: N, field_176527_M

PropertyBool: c, field_176527_M

PropertyBool: O, field_176528_N

PropertyBool: d, field_176528_N

AxisAlignedBB[]: e, field_185670_e

AxisAlignedBB: f, field_185671_f

AxisAlignedBB: g, field_185672_g

AxisAlignedBB: B, field_185667_B

AxisAlignedBB: C, field_185668_C

AxisAlignedBB: D, field_185669_D

Constructors

(Material)

Methods

void (World, BlockPos, IBlockState, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (IBlockAccess, BlockPos): a, func_180654_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (IBlockAccess, BlockPos): b, func_176205_b

boolean (IBlockAccess, BlockPos): e, func_176524_e

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

BlockState (): e, func_180661_e

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

void (IBlockState, World, BlockPos, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

AxisAlignedBB (IBlockState, IBlockAccess, BlockPos): a, func_185496_a

int (IBlockState): i, func_185666_i

boolean (IBlockState): b, func_149662_c

boolean (IBlockState): c, func_149686_d

boolean (IBlockAccess, BlockPos): b, func_176205_b

boolean (IBlockAccess, BlockPos): c, func_176524_e

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

BlockStateContainer (): b, func_180661_e

boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

agt

net.minecraft.block.BlockFence

Fields

PropertyBool: a, field_176526_a

PropertyBool: b, field_176525_b

PropertyBool: N, field_176527_M

PropertyBool: O, field_176528_N

Constructors

(Material)

(Material, MapColor)

Methods

void (World, BlockPos, IBlockState, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

void (IBlockAccess, BlockPos): a, func_180654_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

boolean (IBlockAccess, BlockPos): b, func_176205_b

boolean (IBlockAccess, BlockPos): e, func_176524_e

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

int (IBlockState): c, func_176201_c

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

BlockState (): e, func_180661_e

boolean (IBlockAccess, BlockPos, EnumFacing): a, func_176225_a