History - net.minecraft.world.level.block.DiodeBlock
25w18a
Names
dpr
dqh
Fields
VoxelShape: a, SHAPE, field_10912, SHAPE, f_52495_
VoxelShape: a, SHAPE, field_10912
BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_
BooleanProperty: c, POWERED, field_10911
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_52580_
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): n, isDiode, method_9999
boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588
int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_276835_
int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789
com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388
1.21.5
Names
dlq
dpr
Fields
VoxelShape: c, SHAPE, field_10912, SHAPE, f_52495_
VoxelShape: a, SHAPE, field_10912, SHAPE, f_52495_
BooleanProperty: d, POWERED, field_10911, POWERED, f_52496_
BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_
Constructors
Methods
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
Names
dmq
dlq
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_293251_
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_
1.21.3
Names
dia
dmq
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_6112_
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhd
dia
Fields
Constructors
Methods
1.20.6
Names
cys
dhd
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_52586_
1.20.4
Names
cut
cys
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, f_52495_
VoxelShape: c, SHAPE, field_10912, SHAPE, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_
BooleanProperty: d, POWERED, field_10911, POWERED, f_52496_
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_7346_
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
int (BlockGetter, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_5968_
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
boolean (BlockGetter, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_
boolean (LevelReader, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_293251_
com.mojang.serialization.MapCodec<? extends DiodeBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
crl
cut
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_7346_
boolean (LevelReader, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_293251_
1.20.1
Names
cre
crl
Fields
Constructors
Methods
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_52547_
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_52551_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_52586_
int (SignalGetter, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_276835_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_276978_
1.19.4
Names
coo
cre
Fields
Constructors
Methods
1.19.3
Names
cll
coo
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cko
cll
Fields
Constructors
Methods
1.19
Names
cfi
cko
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
ceq
cfi
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbh
ceq
Fields
Constructors
Methods
1.17.1
Names
cbg
cbh
Fields
Constructors
Methods
1.17
Names
bvy
cbg
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.src.C_1759_
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, field_196347_b
VoxelShape: b, SHAPE, field_10912, SHAPE, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, field_196348_c
BooleanProperty: c, POWERED, field_10911, POWERED, f_52496_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_7321_
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_7346_
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_7320_
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_7312_
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, func_176407_c
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_52547_
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, func_176401_c
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_52551_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, func_176400_h
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_52580_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_6137_
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_5968_
boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, func_185546_B
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_52586_
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, func_176402_i
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_52573_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_6112_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvv
bvy
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxb
bvv
Fields
Constructors
Methods
1.16.1
Names
bqp
bxb
Fields
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, func_185546_B
boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, func_185546_B
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
1.15.2
Names
bqm
bqp
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bod
bqm
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, func_185545_A
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bny
bod
net.minecraft.world.level.block.DiodeBlock
Fields
VoxelShape: b, field_10912, SHAPE, field_196347_b
VoxelShape: b, SHAPE, field_10912, SHAPE, field_196347_b
BooleanProperty: c, field_10911, POWERED, field_196348_c
BooleanProperty: c, POWERED, field_10911, POWERED, field_196348_c
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a
void (World, BlockPos, BlockState): c, method_9998, updatePowered, func_176398_g
void (Level, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, func_176398_g
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b
boolean (LevelReader, BlockPos, BlockState): a, isLocked, method_9996, isLocked, func_176405_b
boolean (World, BlockPos, BlockState): a, method_9990, hasPower, func_176404_e
boolean (Level, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, func_176404_e
int (World, BlockPos, BlockState): b, method_9991, getPower, func_176397_f
int (Level, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, func_176397_f
int (ViewableWorld, BlockPos, BlockState): b, method_10000, getMaxInputLevelSides, func_176407_c
int (LevelReader, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, func_176407_c
int (ViewableWorld, BlockPos, Direction): b, method_9995, getInputLevel, func_176401_c
int (LevelReader, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, func_176401_c
boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a
void (World, BlockPos, BlockState): d, method_9997, updateTarget, func_176400_h
void (Level, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, func_176400_h
boolean (BlockState): q, method_9989, isValidInput, func_185545_A
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, func_185545_A
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, func_176408_a
int (BlockGetter, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, func_176408_a
boolean (BlockState): r, method_9999, isRedstoneGate, func_185546_B
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, func_185546_B
boolean (BlockView, BlockPos, BlockState): c, method_9988, isTargetNotAligned, func_176402_i
boolean (BlockGetter, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, func_176402_i
int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, func_196346_i
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
boolean (BlockState): f, canOcclude, method_9601, isOpaque, func_200124_e
1.14.3
Names
bnu
bny
net.minecraft.block.AbstractRedstoneGateBlock
Fields
VoxelShape: b, field_10912, field_196347_b
VoxelShape: b, field_10912, SHAPE, field_196347_b
BooleanProperty: c, field_10911, field_196348_c
BooleanProperty: c, field_10911, POWERED, field_196348_c
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, func_180656_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, func_220069_a
void (World, BlockPos, BlockState): c, method_9998, func_176398_g
void (World, BlockPos, BlockState): c, method_9998, updatePowered, func_176398_g
boolean (IWorldReader, BlockPos, BlockState): a, method_9996, func_176405_b
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b
boolean (World, BlockPos, BlockState): a, method_9990, func_176404_e
boolean (World, BlockPos, BlockState): a, method_9990, hasPower, func_176404_e
int (World, BlockPos, BlockState): b, method_9991, func_176397_f
int (World, BlockPos, BlockState): b, method_9991, getPower, func_176397_f
int (IWorldReader, BlockPos, BlockState): b, method_10000, func_176407_c
int (ViewableWorld, BlockPos, BlockState): b, method_10000, getMaxInputLevelSides, func_176407_c
int (IWorldReader, BlockPos, Direction): b, method_9995, func_176401_c
int (ViewableWorld, BlockPos, Direction): b, method_9995, getInputLevel, func_176401_c
boolean (BlockState): h, method_9506, func_149744_f
boolean (BlockState): h, method_9506, emitsRedstonePower, func_149744_f
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, func_196243_a
void (World, BlockPos, BlockState): d, method_9997, func_176400_h
void (World, BlockPos, BlockState): d, method_9997, updateTarget, func_176400_h
boolean (BlockState): q, method_9989, func_185545_A
boolean (BlockState): q, method_9989, isValidInput, func_185545_A
int (IBlockReader, BlockPos, BlockState): b, method_9993, func_176408_a
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, func_176408_a
boolean (BlockState): r, method_9999, func_185546_B
boolean (BlockState): r, method_9999, isRedstoneGate, func_185546_B
boolean (IBlockReader, BlockPos, BlockState): c, method_9988, func_176402_i
boolean (BlockView, BlockPos, BlockState): c, method_9988, isTargetNotAligned, func_176402_i
int (BlockState): j, method_9992, func_196346_i
int (BlockState): j, method_9992, getUpdateDelayInternal, func_196346_i
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
boolean (BlockState): f, method_9601, func_200124_e
boolean (BlockState): f, method_9601, isOpaque, func_200124_e
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnt
bnu
Fields
Constructors
Methods
1.14
Names
bnt
net.minecraft.class_2312
net.minecraft.block.RedstoneDiodeBlock
Fields
VoxelShape: b, field_10912, field_196347_b
BooleanProperty: c, field_10911, field_196348_c
Constructors
Methods
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
int (BlockState, IBlockReader, BlockPos, Direction): b, method_9603, func_176211_b
int (BlockState, IBlockReader, BlockPos, Direction): a, method_9524, func_180656_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, func_220069_a
void (World, BlockPos, BlockState): c, method_9998, func_176398_g
boolean (IWorldReader, BlockPos, BlockState): a, method_9996, func_176405_b
boolean (World, BlockPos, BlockState): a, method_9990, func_176404_e
int (World, BlockPos, BlockState): b, method_9991, func_176397_f
int (IWorldReader, BlockPos, BlockState): b, method_10000, func_176407_c
int (IWorldReader, BlockPos, Direction): b, method_9995, func_176401_c
boolean (BlockState): h, method_9506, func_149744_f
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, func_180633_a
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, func_196243_a
void (World, BlockPos, BlockState): d, method_9997, func_176400_h
boolean (BlockState): q, method_9989, func_185545_A
int (IBlockReader, BlockPos, BlockState): b, method_9993, func_176408_a
boolean (BlockState): r, method_9999, func_185546_B
boolean (IBlockReader, BlockPos, BlockState): c, method_9988, func_176402_i
int (BlockState): j, method_9992, func_196346_i
BlockRenderLayer (): c, method_9551, func_180664_k
boolean (BlockState): f, method_9601, func_200124_e