History - net.minecraft.world.entity.decoration.ArmorStand
25w18a
Names
coc
cot
Fields
Rotations: b, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: b, DEFAULT_HEAD_POSE, field_7113
Rotations: c, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: c, DEFAULT_BODY_POSE, field_7119
Rotations: d, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: d, DEFAULT_LEFT_ARM_POSE, field_7124
Rotations: e, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: e, DEFAULT_RIGHT_ARM_POSE, field_7115
Rotations: f, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: f, DEFAULT_LEFT_LEG_POSE, field_7121
Rotations: g, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: g, DEFAULT_RIGHT_LEG_POSE, field_7117
EntityDataAccessor<Byte>: bw, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bw, DATA_CLIENT_FLAGS, field_7107
EntityDataAccessor<Rotations>: bx, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bx, DATA_HEAD_POSE, field_7123
EntityDataAccessor<Rotations>: by, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: by, DATA_BODY_POSE, field_7122
EntityDataAccessor<Rotations>: bz, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bz, DATA_LEFT_ARM_POSE, field_7116
EntityDataAccessor<Rotations>: bA, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bA, DATA_RIGHT_ARM_POSE, field_7105
EntityDataAccessor<Rotations>: bB, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bB, DATA_LEFT_LEG_POSE, field_7127
EntityDataAccessor<Rotations>: bC, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bC, DATA_RIGHT_LEG_POSE, field_7125
Predicate<Entity>: bL, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bL, RIDABLE_MINECARTS, field_7102
boolean: bS, invisible, field_7111, invisible, f_31540_
boolean: bS, invisible, field_7111
long: bD, lastHit, field_7112, lastHitTime, f_31528_
long: bD, lastHit, field_7112
int: bT, disabledSlots, field_7118, disabledSlots, f_31541_
int: bT, disabledSlots, field_7118
Rotations: bU, headPose, field_7104, headRotation, f_31542_
Rotations: bV, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: bW, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: bX, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: bY, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: bZ, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bF, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bF, MARKER_DIMENSIONS, field_26745
EntityDimensions: bG, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bG, BABY_DIMENSIONS, field_26746
int: a, WOBBLE_TIME, field_30443, field_30443, f_149592_
int: a, WOBBLE_TIME, field_30443
boolean: bE, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bE, ENABLE_ARMS, field_30445
double: bH, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bH, FEET_OFFSET, field_30447
double: bI, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bI, CHEST_OFFSET, field_30448
double: bJ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bJ, LEGS_OFFSET, field_30449
double: bK, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bK, HEAD_OFFSET, field_30450
int: h, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_
int: h, DISABLE_TAKING_OFFSET, field_30446
int: i, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_
int: i, DISABLE_PUTTING_OFFSET, field_30451
int: j, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_
int: j, CLIENT_FLAG_SMALL, field_30452
int: k, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_
int: k, CLIENT_FLAG_SHOW_ARMS, field_30453
int: bu, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bu, CLIENT_FLAG_NO_BASEPLATE, field_30442
int: bv, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bv, CLIENT_FLAG_MARKER, field_30444
boolean: bM, DEFAULT_INVISIBLE, field_57644, field_57644, f_380220_
boolean: bM, DEFAULT_INVISIBLE, field_57644
int: bN, DEFAULT_DISABLED_SLOTS, field_57645, DEFAULT_DISABLED_SLOTS, f_379797_
int: bN, DEFAULT_DISABLED_SLOTS, field_57645
boolean: bO, DEFAULT_SMALL, field_57646, field_57646, f_379398_
boolean: bO, DEFAULT_SMALL, field_57646
boolean: bP, DEFAULT_SHOW_ARMS, field_57647, field_57647, f_380328_
boolean: bP, DEFAULT_SHOW_ARMS, field_57647
boolean: bQ, DEFAULT_NO_BASE_PLATE, field_57648, field_57648, f_380878_
boolean: bQ, DEFAULT_NO_BASE_PLATE, field_57648
boolean: bR, DEFAULT_MARKER, field_57649, field_57649, f_379620_
boolean: bR, DEFAULT_MARKER, field_57649
Constructors
Methods
void (): h_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): i_, refreshDimensions, method_18382
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): C, hasPhysics, method_18059
boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_
boolean (): dl, isEffectiveAi, method_6034
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): c, readPose, method_6928, readPoseNbt, m_31657_
CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_
boolean (): bG, isPushable, method_5810, isPushable, m_6094_
boolean (): bJ, isPushable, method_5810
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087
void (): n, pushEntities, method_6070, tickCramming, m_6138_
void (): o, pushEntities, method_6070
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, m_7111_
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664
EquipmentSlot (Vec3): l, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): a, getClickedSlot, method_6916
boolean (EquipmentSlot): g, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): g, isDisabled, method_6915
void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): D, showBreakingParticles, method_6898
void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): E, playBrokenSound, method_6920
void (Vec3): a_, travel, method_6091, travel, m_7023_
void (Vec3): k, travel, method_6091
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): s, setYBodyRot, method_5636
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): r, setYHeadRot, method_5847
void (): g, tick, method_5773, tick, m_8119_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): K, updateInvisibilityStatus, method_6027
void (boolean): k, setInvisible, method_5648, setInvisible, m_6842_
void (boolean): l, setInvisible, method_5648
boolean (): e_, isBaby, method_6109, isBaby, m_6162_
boolean (): f_, isBaby, method_6109
PushReaction (): i_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): j_, getPistonPushReaction, method_5657
void (boolean): t, setSmall, method_6922, setSmall, m_31603_
void (boolean): u, setSmall, method_6922
boolean (): p, isSmall, method_6914, isSmall, m_31666_
boolean (): m, isSmall, method_6914
void (boolean): a, setShowArms, method_6913, setShowArms, m_31675_
void (boolean): a, setShowArms, method_6913
boolean (): s, showArms, method_6929, shouldShowArms, m_31671_
boolean (): n, showArms, method_6929
void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
void (boolean): b, setNoBasePlate, method_6907
void (boolean): u, setMarker, method_6902, setMarker, m_31681_
void (boolean): v, setMarker, method_6902
boolean (): w, isMarker, method_6912, isMarker, m_31677_
boolean (): t, isMarker, method_6912
byte (byte, int, boolean): a, setBit, method_6906, setBitField, m_31569_
byte (byte, int, boolean): a, setBit, method_6906
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_
void (Rotations): a, setHeadPose, method_6919
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_
void (Rotations): b, setBodyPose, method_6927
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_
void (Rotations): c, setLeftArmPose, method_6910
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_
void (Rotations): d, setRightArmPose, method_6925
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_
void (Rotations): e, setLeftLegPose, method_6909
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_
void (Rotations): f, setRightLegPose, method_6926
Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): u, getHeadPose, method_6921
Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): v, getBodyPose, method_6923
boolean (): bF, isPickable, method_5863, canHit, m_6087_
boolean (): bI, isPickable, method_5863
HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fG, getMainArm, method_6068
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): e_, getDeathSound, method_6002
boolean (): fL, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fT, isAffectedByPotions, method_6086
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674
boolean (): fM, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fU, attackable, method_6102
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
boolean (double): a, shouldRenderAtSqrDistance, method_5640
Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): x, getLeftArmPose, method_6930
Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): y, getRightArmPose, method_6903
Rotations (): B, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): z, getLeftLegPose, method_6917
Rotations (): C, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): A, getRightLegPose, method_6900
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, m_31588_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904
boolean (Entity): v, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): v, skipAttackInteraction, method_5698
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800
EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): w, getDimensionsMarker, method_31168
Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): o, getLightProbePosition, method_31166
ItemStack (): dI, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dM, getPickResult, method_31480
boolean (): eA, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eG, canBeSeenByAnyone, method_36608
LivingEntity$Fallsounds (): eO, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eU, getFallSounds, method_39760
boolean (): n_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): m_, isIgnoringBlockTriggers, method_5696
boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (Explosion): a, ignoreExplosion, method_5659
AttributeSupplier$Builder (): m, createAttributes, method_55745, createArmorStandAttributes, m_321608_
AttributeSupplier$Builder (): l, createAttributes, method_55745
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694
void (ServerLevel, DamageSource, float): d, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource, float): d, causeDamage, method_6905
void (ServerLevel, DamageSource): c, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (ServerLevel, DamageSource): c, brokenByPlayer, method_6924
void (ServerLevel, DamageSource): d, brokenByAnything, method_6908, onBreak, m_31653_
void (ServerLevel, DamageSource): d, brokenByAnything, method_6908
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397
void (ServerLevel): c, kill, method_5768, kill, m_6074_
void (ServerLevel): c, kill, method_5768
boolean (): u, showBasePlate, method_61489, shouldShowBasePlate, m_354521_
boolean (): p, showBasePlate, method_61489
void (float): C, tickHeadTurn, method_6031, turnHead, m_5632_
void (float): C, tickHeadTurn, method_6031
void (ValueOutput): a, addAdditionalSaveData, method_5652
void (ValueInput): a, readAdditionalSaveData, method_5749
void (ArmorStand$ArmorStandPose): a, setArmorStandPose, method_71384
ArmorStand$ArmorStandPose (): B, getArmorStandPose, method_71383
1.21.5
Names
cks
coc
Fields
EntityDataAccessor<Byte>: bI, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bw, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bJ, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bx, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bK, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: by, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bz, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bA, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bN, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bB, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bO, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bC, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bL, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_
boolean: ca, invisible, field_7111, invisible, f_31540_
boolean: bS, invisible, field_7111, invisible, f_31540_
long: bP, lastHit, field_7112, lastHitTime, f_31528_
long: bD, lastHit, field_7112, lastHitTime, f_31528_
int: cb, disabledSlots, field_7118, disabledSlots, f_31541_
int: bT, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cc, headPose, field_7104, headRotation, f_31542_
Rotations: bU, headPose, field_7104, headRotation, f_31542_
Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: bV, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: bW, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: bX, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: bY, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: bZ, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bF, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bG, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bQ, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bE, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bH, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bI, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bJ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bK, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bG, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bu, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bH, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bv, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
boolean: bM, DEFAULT_INVISIBLE, field_57644, field_57644, f_380220_
int: bN, DEFAULT_DISABLED_SLOTS, field_57645, DEFAULT_DISABLED_SLOTS, f_379797_
boolean: bO, DEFAULT_SMALL, field_57646, field_57646, f_379398_
boolean: bP, DEFAULT_SHOW_ARMS, field_57647, field_57647, f_380328_
boolean: bQ, DEFAULT_NO_BASE_PLATE, field_57648, field_57648, f_380878_
boolean: bR, DEFAULT_MARKER, field_57649, field_57649, f_379620_
Constructors
Methods
void (): m_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): h_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): E, hasPhysics, method_18059, canClip, m_31560_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): dj, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_
boolean (): bI, isPushable, method_5810, isPushable, m_6094_
boolean (): bG, isPushable, method_5810, isPushable, m_6094_
void (): o, pushEntities, method_6070, tickCramming, m_6138_
void (): n, pushEntities, method_6070, tickCramming, m_6138_
void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_
float (float, float): g, tickHeadTurn, method_6031, turnHead, m_5632_
void (float): r, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): q, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
PushReaction (): n_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): i_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
void (boolean): u, setSmall, method_6922, setSmall, m_31603_
void (boolean): t, setSmall, method_6922, setSmall, m_31603_
boolean (): t, showArms, method_6929, shouldShowArms, m_31671_
boolean (): s, showArms, method_6929, shouldShowArms, m_31671_
void (boolean): v, setMarker, method_6902, setMarker, m_31681_
void (boolean): u, setMarker, method_6902, setMarker, m_31681_
boolean (): x, isMarker, method_6912, isMarker, m_31677_
boolean (): w, isMarker, method_6912, isMarker, m_31677_
Rotations (): y, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): z, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bH, isPickable, method_5863, canHit, m_6087_
boolean (): bF, isPickable, method_5863, canHit, m_6087_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_
Rotations (): A, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): B, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): B, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): C, getRightLegPose, method_6900, getRightLegRotation, m_31694_
EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): n, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
boolean (): ex, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eA, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eO, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): s_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): n_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
void (ServerLevel, DamageSource, float): c, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource, float): d, causeDamage, method_6905, updateHealth, m_31648_
void (float): C, tickHeadTurn, method_6031, turnHead, m_5632_
1.21.4
Names
clq
cks
Fields
EntityDataAccessor<Byte>: bJ, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bI, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bK, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bJ, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bL, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bK, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bO, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bN, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bP, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bO, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: bY, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: bZ, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: ca, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_
boolean: cb, invisible, field_7111, invisible, f_31540_
boolean: ca, invisible, field_7111, invisible, f_31540_
long: bQ, lastHit, field_7112, lastHitTime, f_31528_
long: bP, lastHit, field_7112, lastHitTime, f_31528_
int: cc, disabledSlots, field_7118, disabledSlots, f_31541_
int: cb, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cd, headPose, field_7104, headRotation, f_31542_
Rotations: cc, headPose, field_7104, headRotation, f_31542_
Rotations: ce, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cf, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cg, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ch, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ci, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bS, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bT, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bR, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bQ, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bU, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bV, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bW, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bX, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bH, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bG, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bI, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bH, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): dj, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): l, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dI, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ey, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ex, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
1.21.3
Names
ciw
clq
Fields
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: b, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: c, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: d, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: e, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: f, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: g, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bJ, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bK, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bL, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bO, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bP, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bY, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bZ, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: ca, armorItems, field_7108, armorItems, f_31539_
boolean: cf, invisible, field_7111, invisible, f_31540_
boolean: cb, invisible, field_7111, invisible, f_31540_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
long: bQ, lastHit, field_7112, lastHitTime, f_31528_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
int: cc, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: cd, headPose, field_7104, headRotation, f_31542_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ce, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cf, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cg, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ch, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: ci, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bS, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bT, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
int: b, WOBBLE_TIME, field_30443, field_30443, f_149592_
int: a, WOBBLE_TIME, field_30443, field_30443, f_149592_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bR, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bU, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bV, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bW, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bX, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: c, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_
int: h, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_
int: d, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_
int: i, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_
int: e, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_
int: j, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_
int: f, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_
int: k, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bH, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: h, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bI, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): m_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): H, hasPhysics, method_18059, canClip, m_31560_
boolean (): E, hasPhysics, method_18059, canClip, m_31560_
boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_
boolean (): bB, isPushable, method_5810, isPushable, m_6094_
boolean (): bI, isPushable, method_5810, isPushable, m_6094_
void (Entity): E, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (): r, pushEntities, method_6070, tickCramming, m_6138_
void (): o, pushEntities, method_6070, tickCramming, m_6138_
EquipmentSlot (Vec3): b, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): g, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (): J, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): g, tickHeadTurn, method_6031, turnHead, m_5632_
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel, m_7023_
void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): r, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): q, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): e_, isBaby, method_6109, isBaby, m_6162_
void (): ap, kill, method_5768, kill, m_6074_
PushReaction (): j_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): n_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): t, isSmall, method_6914, isSmall, m_31666_
boolean (): p, isSmall, method_6914, isSmall, m_31666_
boolean (): v, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): t, showArms, method_6929, shouldShowArms, m_31671_
boolean (): x, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): z, isMarker, method_6912, isMarker, m_31677_
boolean (): x, isMarker, method_6912, isMarker, m_31677_
Rotations (): A, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): y, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): B, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): z, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bA, isPickable, method_5863, canHit, m_6087_
boolean (): bH, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fL, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fM, attackable, method_6102, isMobOrPlayer, m_5789_
Rotations (): C, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): A, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): D, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): B, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_
boolean (Entity): u, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): v, skipAttackInteraction, method_5698, handleAttack, m_7313_
Vec3 (float): l, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): n, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ey, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): r_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): s_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
AttributeSupplier$Builder (): s, createAttributes, method_55745, createArmorStandAttributes, m_321608_
AttributeSupplier$Builder (): m, createAttributes, method_55745, createArmorStandAttributes, m_321608_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_
void (ServerLevel, DamageSource, float): a, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource, float): c, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource): b, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (ServerLevel, DamageSource): c, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (ServerLevel, DamageSource): c, brokenByAnything, method_6908, onBreak, m_31653_
void (ServerLevel, DamageSource): d, brokenByAnything, method_6908, onBreak, m_31653_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
void (ServerLevel): c, kill, method_5768, kill, m_6074_
boolean (): u, showBasePlate, method_61489, shouldShowBasePlate, m_354521_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ciz
ciw
Fields
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
boolean: ce, invisible, field_7111, invisible, f_31540_
boolean: cf, invisible, field_7111, invisible, f_31540_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: h, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): j_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
boolean (): bA, isPushable, method_5810, isPushable, m_6094_
boolean (): bB, isPushable, method_5810, isPushable, m_6094_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (Entity): E, doPush, method_6087, pushAway, m_7324_
void (): q, pushEntities, method_6070, tickCramming, m_6138_
void (): r, pushEntities, method_6070, tickCramming, m_6138_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): b, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
boolean (EquipmentSlot): f, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): J, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (DamageSource, float): g, causeDamage, method_6905, updateHealth, m_31648_
void (DamageSource): h, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): i, brokenByAnything, method_6908, onBreak, m_31653_
void (): M, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
void (): an, kill, method_5768, kill, m_6074_
void (): ap, kill, method_5768, kill, m_6074_
PushReaction (): k_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): j_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
void (boolean): t, setSmall, method_6922, setSmall, m_31603_
void (boolean): u, setSmall, method_6922, setSmall, m_31603_
boolean (): u, isSmall, method_6914, isSmall, m_31666_
boolean (): t, isSmall, method_6914, isSmall, m_31666_
boolean (): y, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): x, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): u, setMarker, method_6902, setMarker, m_31681_
void (boolean): v, setMarker, method_6902, setMarker, m_31681_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
boolean (): bA, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_
Rotations (): G, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): l, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
void (ServerLevel, DamageSource, float): a, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource): b, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (ServerLevel, DamageSource): c, brokenByAnything, method_6908, onBreak, m_31653_
1.20.6
Names
cbk
ciz
Fields
Rotations: bL, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bM, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bN, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bO, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bP, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bQ, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bC, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bD, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bE, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bF, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bG, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bH, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bI, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
boolean: ca, invisible, field_7111, invisible, f_31540_
boolean: ce, invisible, field_7111, invisible, f_31540_
long: bJ, lastHit, field_7112, lastHitTime, f_31528_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
int: cb, disabledSlots, field_7118, disabledSlots, f_31541_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cc, headPose, field_7104, headRotation, f_31542_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bK, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bA, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bB, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): k_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): j_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): I, hasPhysics, method_18059, canClip, m_31560_
boolean (): H, hasPhysics, method_18059, canClip, m_31560_
boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
CompoundTag (): K, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
boolean (): bu, isPushable, method_5810, isPushable, m_6094_
boolean (): bA, isPushable, method_5810, isPushable, m_6094_
void (): M_, pushEntities, method_6070, tickCramming, m_6138_
void (): q, pushEntities, method_6070, tickCramming, m_6138_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): f, isDisabled, method_6915, isSlotDisabled, m_31626_
void (): M, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): N, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): M, playBrokenSound, method_6920, playBreakSound, m_31566_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_
void (boolean): k, setInvisible, method_5648, setInvisible, m_6842_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
void (): al, kill, method_5768, kill, m_6074_
void (): an, kill, method_5768, kill, m_6074_
PushReaction (): s_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): k_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): w, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): v, isShowArms, method_6929, shouldShowArms, m_31671_
void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
boolean (): A, isMarker, method_6912, isMarker, m_31677_
boolean (): z, isMarker, method_6912, isMarker, m_31677_
Rotations (): B, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): A, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): C, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): B, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bt, isPickable, method_5863, canHit, m_6087_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
Rotations (): D, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): C, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): E, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): D, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): G, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): H, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): G, getRightLegPose, method_6900, getRightLegRotation, m_31694_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
AttributeSupplier$Builder (): s, createAttributes, method_55745, createArmorStandAttributes, m_321608_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
1.20.4
Names
byd
cbk
Fields
Constructors
Methods
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): k_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): G, hasPhysics, method_18059, canClip, m_31560_
boolean (): I, hasPhysics, method_18059, canClip, m_31560_
boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): K, writePose, method_6911, poseToNbt, m_31561_
boolean (): bs, isPushable, method_5810, isPushable, m_6094_
boolean (): bu, isPushable, method_5810, isPushable, m_6094_
void (): fh, pushEntities, method_6070, tickCramming, m_6138_
void (): M_, pushEntities, method_6070, tickCramming, m_6138_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): M, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): N, playBrokenSound, method_6920, playBreakSound, m_31566_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
void (): aj, kill, method_5768, kill, m_6074_
void (): al, kill, method_5768, kill, m_6074_
boolean (): cL, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): q_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): s_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): s, isSmall, method_6914, isSmall, m_31666_
boolean (): u, isSmall, method_6914, isSmall, m_31666_
boolean (): t, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): w, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): w, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): y, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): y, isMarker, method_6912, isMarker, m_31677_
boolean (): A, isMarker, method_6912, isMarker, m_31677_
Rotations (): z, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): B, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): A, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): C, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): br, isPickable, method_5863, canHit, m_6087_
boolean (): bt, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_
Rotations (): B, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): D, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): C, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): E, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): G, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): H, getRightLegPose, method_6900, getRightLegRotation, m_31694_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): p_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): r_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
1.20.2
Names
bux
byd
Fields
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bA, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
Constructors
Methods
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): E, hasPhysics, method_18059, canClip, m_31560_
boolean (): G, hasPhysics, method_18059, canClip, m_31560_
boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
CompoundTag (): G, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
boolean (): bp, isPushable, method_5810, isPushable, m_6094_
boolean (): bs, isPushable, method_5810, isPushable, m_6094_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (): fd, pushEntities, method_6070, tickCramming, m_6138_
void (): fh, pushEntities, method_6070, tickCramming, m_6138_
void (): I, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): J, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
void (): ah, kill, method_5768, kill, m_6074_
void (): aj, kill, method_5768, kill, m_6074_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cL, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): l_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): q_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): q, isSmall, method_6914, isSmall, m_31666_
boolean (): s, isSmall, method_6914, isSmall, m_31666_
boolean (): r, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): t, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): s, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): w, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): w, isMarker, method_6912, isMarker, m_31677_
boolean (): y, isMarker, method_6912, isMarker, m_31677_
Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): z, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): A, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bo, isPickable, method_5863, canHit, m_6087_
boolean (): br, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_
Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): B, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): C, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): u, skipAttackInteraction, method_5698, handleAttack, m_7313_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): c_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): p_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
1.20.1
Names
buv
bux
Fields
Rotations: bK, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bL, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bL, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bM, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bM, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bN, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bN, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bO, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bO, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bP, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bP, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bQ, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bB, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bC, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bC, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bD, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bD, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bE, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bE, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bF, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bF, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bG, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bG, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bH, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bH, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bI, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: bW, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: bX, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bY, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_
boolean: bZ, invisible, field_7111, invisible, f_31540_
boolean: ca, invisible, field_7111, invisible, f_31540_
long: bI, lastHit, field_7112, lastHitTime, f_31528_
long: bJ, lastHit, field_7112, lastHitTime, f_31528_
int: ca, disabledSlots, field_7118, disabledSlots, f_31541_
int: cb, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cb, headPose, field_7104, headRotation, f_31542_
Rotations: cc, headPose, field_7104, headRotation, f_31542_
Rotations: cc, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cd, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ce, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cf, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cg, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bQ, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bR, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bJ, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bK, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bS, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bT, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bU, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bV, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bz, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bA, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bB, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): c_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): bn, isPushable, method_5810, isPushable, m_6094_
boolean (): bp, isPushable, method_5810, isPushable, m_6094_
void (): eZ, pushEntities, method_6070, tickCramming, m_6138_
void (): fd, pushEntities, method_6070, tickCramming, m_6138_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): cI, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): C_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): l_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): bm, isPickable, method_5863, canHit, m_6087_
boolean (): bo, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_
Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): c_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
1.19.4
Names
bsy
buv
Fields
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bK, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bL, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bM, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bN, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bO, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bP, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bB, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bC, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bD, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bE, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bF, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bG, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bH, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bW, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bX, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: bY, armorItems, field_7108, armorItems, f_31539_
boolean: ce, invisible, field_7111, invisible, f_31540_
boolean: bZ, invisible, field_7111, invisible, f_31540_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
long: bI, lastHit, field_7112, lastHitTime, f_31528_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
int: ca, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: cb, headPose, field_7104, headRotation, f_31542_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cc, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cd, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ce, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cf, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cg, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bQ, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bR, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bJ, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bS, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bT, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bU, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bV, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bz, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bA, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): c_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): E, hasPhysics, method_18059, canClip, m_31560_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): G, writePose, method_6911, poseToNbt, m_31561_
boolean (): bo, isPushable, method_5810, isPushable, m_6094_
boolean (): bn, isPushable, method_5810, isPushable, m_6094_
void (Entity): B, doPush, method_6087, pushAway, m_7324_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (): eT, pushEntities, method_6070, tickCramming, m_6138_
void (): eZ, pushEntities, method_6070, tickCramming, m_6138_
void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): I, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (DamageSource): g, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): h, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): h, brokenByAnything, method_6908, onBreak, m_31653_
void (DamageSource): i, brokenByAnything, method_6908, onBreak, m_31653_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): J, playBrokenSound, method_6920, playBreakSound, m_31566_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
void (): aj, kill, method_5768, kill, m_6074_
void (): ah, kill, method_5768, kill, m_6074_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cI, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): C_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
void (boolean): a, setSmall, method_6922, setSmall, m_31603_
void (boolean): t, setSmall, method_6922, setSmall, m_31603_
boolean (): m, isSmall, method_6914, isSmall, m_31666_
boolean (): q, isSmall, method_6914, isSmall, m_31666_
void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_
void (boolean): a, setShowArms, method_6913, setShowArms, m_31675_
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): r, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): r, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): s, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): t, setMarker, method_6902, setMarker, m_31681_
void (boolean): u, setMarker, method_6902, setMarker, m_31681_
boolean (): t, isMarker, method_6912, isMarker, m_31677_
boolean (): w, isMarker, method_6912, isMarker, m_31677_
Rotations (): u, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): x, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bn, isPickable, method_5863, canHit, m_6087_
boolean (): bm, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
Rotations (): y, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_
boolean (Entity): s, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
EntityDimensions (boolean): u, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): j, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
1.19.3
Names
bql
bsy
Fields
Constructors
Methods
void (): z_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): C, hasPhysics, method_18059, canClip, m_31560_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
CompoundTag (): D, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_
boolean (): bl, isPushable, method_5810, isPushable, m_6094_
boolean (): bo, isPushable, method_5810, isPushable, m_6094_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (Entity): B, doPush, method_6087, pushAway, m_7324_
void (): eN, pushEntities, method_6070, tickCramming, m_6138_
void (): eT, pushEntities, method_6070, tickCramming, m_6138_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
void (): E, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
void (): ag, kill, method_5768, kill, m_6074_
void (): aj, kill, method_5768, kill, m_6074_
boolean (): cE, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): c_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): n, isSmall, method_6914, isSmall, m_31666_
boolean (): m, isSmall, method_6914, isSmall, m_31666_
boolean (): q, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_
Rotations (): w, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): x, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bk, isPickable, method_5863, canHit, m_6087_
boolean (): bn, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_
Rotations (): x, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): y, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): y, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): z, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): A, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): s, skipAttackInteraction, method_5698, handleAttack, m_7313_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bpo
bql
Fields
Constructors
Methods
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
boolean (): bm, isPushable, method_5810, isPushable, m_6094_
boolean (): bl, isPushable, method_5810, isPushable, m_6094_
void (): eO, pushEntities, method_6070, tickCramming, m_6138_
void (): eN, pushEntities, method_6070, tickCramming, m_6138_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
boolean (): cF, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cE, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): bl, isPickable, method_5863, collides, m_6087_
boolean (): bk, isPickable, method_5863, canHit, m_6087_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
1.19
Names
bkz
bpo
Fields
Constructors
Methods
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
boolean (): bi, isPushable, method_5810, isPushable, m_6094_
boolean (): bm, isPushable, method_5810, isPushable, m_6094_
void (): eG, pushEntities, method_6070, tickCramming, m_6138_
void (): eO, pushEntities, method_6070, tickCramming, m_6138_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, slotFromPosition, m_31659_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): g, travel, method_6091, travel, m_7023_
boolean (): cC, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cF, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): bh, isPickable, method_5863, collides, m_6087_
boolean (): bl, isPickable, method_5863, collides, m_6087_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
1.18.2
Names
bkh
bkz
Fields
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
boolean: cf, invisible, field_7111, invisible, f_31540_
boolean: ce, invisible, field_7111, invisible, f_31540_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bF, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bG, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (): eF, pushEntities, method_6070, tickCramming, m_6138_
void (): eG, pushEntities, method_6070, tickCramming, m_6138_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bgu
bkh
Fields
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
boolean: ce, invisible, field_7111, invisible, f_31540_
boolean: cf, invisible, field_7111, invisible, f_31540_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bG, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): x_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): z_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): C, hasPhysics, method_18059, canClip, m_31560_
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): D, writePose, method_6911, poseToNbt, m_31561_
boolean (): bd, isPushable, method_5810, isPushable, m_6094_
boolean (): bi, isPushable, method_5810, isPushable, m_6094_
void (): ez, pushEntities, method_6070, tickCramming, m_6138_
void (): eF, pushEntities, method_6070, tickCramming, m_6138_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, m_31659_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, slotFromPosition, m_31659_
void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): E, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): w_, isBaby, method_6109, isBaby, m_6162_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
void (): ab, kill, method_5768, kill, m_6074_
void (): ag, kill, method_5768, kill, m_6074_
boolean (): cx, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cC, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): c_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): q, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): q, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): r, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
Rotations (): v, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): u, getHeadPose, method_6921, getHeadRotation, m_31680_
boolean (): bc, isPickable, method_5863, collides, m_6087_
boolean (): bh, isPickable, method_5863, collides, m_6087_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): y, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): z, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): A, getRightLegPose, method_6900, getRightLegRotation, m_31694_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
1.17.1
Names
bgt
bgu
Fields
Constructors
Methods
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (): ey, pushEntities, method_6070, tickCramming, m_6138_
void (): ez, pushEntities, method_6070, tickCramming, m_6138_
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_
1.17
Names
bcn
bgt
net.minecraft.entity.item.ArmorStandEntity
net.minecraft.src.C_966_
Fields
Rotations: bj, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bk, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bl, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bm, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bn, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bo, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
EntityDataAccessor<Byte>: b, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, field_184801_a
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: c, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: d, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, field_184803_c
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: e, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: f, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: g, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bh, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
Predicate<Entity>: br, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
NonNullList<ItemStack>: bs, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bt, armorItems, field_7108, armorItems, field_184800_bx
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
boolean: bu, invisible, field_7111, invisible, field_175436_h
boolean: ce, invisible, field_7111, invisible, f_31540_
long: bi, lastHit, field_7112, lastHitTime, field_175437_i
long: bN, lastHit, field_7112, lastHitTime, f_31528_
int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: bw, headPose, field_7104, headRotation, field_175443_bh
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: bx, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: by, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: bz, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: bA, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: bB, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDimensions: bp, MARKER_DIMENSIONS, field_26745, field_26745, field_242328_bp
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bq, BABY_DIMENSIONS, field_26746, field_26746, field_242329_bq
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
int: b, WOBBLE_TIME, field_30443, field_30443, f_149592_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: c, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_
int: d, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_
int: e, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_
int: f, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
void (): x_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): A, hasPhysics, method_18059, canClip, func_213814_A
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): g, readPose, method_6928, readPoseNbt, func_175416_h
void (CompoundTag): c, readPose, method_6928, readPoseNbt, m_31657_
CompoundTag (): B, writePose, method_6911, poseToNbt, func_175419_y
CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_
boolean (): aU, isPushable, method_5810, isPushable, func_70104_M
boolean (): bd, isPushable, method_5810, isPushable, m_6094_
void (Entity): C, doPush, method_6087, pushAway, func_82167_n
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc
void (): ey, pushEntities, method_6070, tickCramming, m_6138_
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, func_184199_a
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, m_7111_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, func_190772_a
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, m_31659_
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, func_184796_b
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (): D, showBreakingParticles, method_6898, spawnBreakParticles, func_175412_z
void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (DamageSource, float): f, causeDamage, method_6905, updateHealth, func_213817_e
void (DamageSource, float): g, causeDamage, method_6905, updateHealth, m_31648_
void (DamageSource): f, brokenByPlayer, method_6924, breakAndDropItem, func_213815_f
void (DamageSource): g, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): g, brokenByAnything, method_6908, onBreak, func_213816_g
void (DamageSource): h, brokenByAnything, method_6908, onBreak, m_31653_
void (): F, playBrokenSound, method_6920, playBreakSound, func_190773_I
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, m_7023_
void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g
void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (): j, tick, method_5773, tick, func_70071_h_
void (): k, tick, method_5773, tick, m_8119_
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (boolean): j, setInvisible, method_5648, setInvisible, func_82142_c
void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): w_, isBaby, method_6109, isBaby, m_6162_
void (): aa, kill, method_5768, kill, func_174812_G
void (): ab, kill, method_5768, kill, m_6074_
boolean (): ci, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): cx, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
void (boolean): a, setSmall, method_6922, setSmall, func_175420_a
void (boolean): a, setSmall, method_6922, setSmall, m_31603_
boolean (): m, isSmall, method_6914, isSmall, func_175410_n
boolean (): n, isSmall, method_6914, isSmall, m_31666_
void (boolean): p, setShowArms, method_6913, setShowArms, func_175413_k
void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_
boolean (): o, isShowArms, method_6929, shouldShowArms, func_175402_q
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_
void (boolean): q, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l
void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
boolean (): p, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r
boolean (): q, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): r, setMarker, method_6902, setMarker, func_181027_m
void (boolean): t, setMarker, method_6902, setMarker, m_31681_
boolean (): q, isMarker, method_6912, isMarker, func_181026_s
boolean (): t, isMarker, method_6912, isMarker, m_31677_
byte (byte, int, boolean): a, setBit, method_6906, setBitField, func_184797_a
byte (byte, int, boolean): a, setBit, method_6906, setBitField, m_31569_
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, func_175415_a
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, func_175424_b
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, func_175405_c
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, func_175428_d
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, func_175417_e
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, func_175427_f
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_
Rotations (): r, getHeadPose, method_6921, getHeadRotation, func_175418_s
Rotations (): v, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): t, getBodyPose, method_6923, getBodyRotation, func_175408_t
Rotations (): w, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): aT, isPickable, method_5863, collides, func_70067_L
boolean (): bc, isPickable, method_5863, collides, m_6087_
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK
boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
Rotations (): u, getLeftArmPose, method_6930, getLeftArmRotation, func_175404_u
Rotations (): x, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): v, getRightArmPose, method_6903, getRightArmRotation, func_175411_v
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): x, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): z, getRightLegPose, method_6900, getRightLegRotation, func_175407_x
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, func_226529_a_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, m_31588_
boolean (Entity): t, skipAttackInteraction, method_5698, handleAttack, func_85031_j
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_
EntityDimensions (boolean): s, getDimensionsMarker, method_31168, method_31168, func_242330_s
EntityDimensions (boolean): u, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, func_241842_k
Vec3 (float): j, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
1.16.5
Names
Fields
Constructors
Methods
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a
void (CompoundTag): g, readPose, method_6928, deserializePose, func_175416_h
void (CompoundTag): g, readPose, method_6928, readPoseNbt, func_175416_h
CompoundTag (): B, writePose, method_6911, serializePose, func_175419_y
CompoundTag (): B, writePose, method_6911, poseToNbt, func_175419_y
void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g
Vec3 (float): k, getLightProbePosition, method_31166, method_31166, func_241842_k
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, func_241842_k
1.16.4
Names
bck
bcn
Fields
Constructors
Methods
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE
boolean (): aT, isPushable, method_5810, isPushable, func_70104_M
boolean (): aU, isPushable, method_5810, isPushable, func_70104_M
void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc
void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (): Z, kill, method_5768, kill, func_174812_G
void (): aa, kill, method_5768, kill, func_174812_G
boolean (): ch, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): ci, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): aS, isPickable, method_5863, collides, func_70067_L
boolean (): aT, isPickable, method_5863, collides, func_70067_L
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR
boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK
boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bay
bck
Fields
Rotations: bq, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bj, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: br, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bk, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bs, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bl, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bt, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bm, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bu, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bn, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bv, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bo, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
EntityDataAccessor<Rotations>: bo, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bh, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
Predicate<Entity>: bw, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: br, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
NonNullList<ItemStack>: bx, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: bs, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: by, armorItems, field_7108, armorItems, field_184800_bx
NonNullList<ItemStack>: bt, armorItems, field_7108, armorItems, field_184800_bx
boolean: bz, invisible, field_7111, invisible, field_175436_h
boolean: bu, invisible, field_7111, invisible, field_175436_h
long: bp, lastHit, field_7112, lastHitTime, field_175437_i
long: bi, lastHit, field_7112, lastHitTime, field_175437_i
int: bA, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg
Rotations: bB, headPose, field_7104, headRotation, field_175443_bh
Rotations: bw, headPose, field_7104, headRotation, field_175443_bh
Rotations: bC, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: bx, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: bD, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: by, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: bE, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: bz, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: bF, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: bA, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: bG, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Rotations: bB, rightLegPose, field_7103, rightLegRotation, field_175441_bm
EntityDimensions: bp, MARKER_DIMENSIONS, field_26745, field_26745, field_242328_bp
EntityDimensions: bq, BABY_DIMENSIONS, field_26746, field_26746, field_242329_bq
Constructors
Methods
void (): y_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (): aR, isPushable, method_5810, isPushable, func_70104_M
boolean (): aT, isPushable, method_5810, isPushable, func_70104_M
EquipmentSlot (Vec3): g, getClickedSlot, method_6916, slotFromPosition, func_190772_a
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, func_190772_a
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d
void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_
void (): X, kill, method_5768, kill, func_174812_G
void (): Z, kill, method_5768, kill, func_174812_G
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
boolean (): aQ, isPickable, method_5863, collides, func_70067_L
boolean (): aS, isPickable, method_5863, collides, func_70067_L
void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a
EntityDimensions (boolean): s, getDimensionsMarker, method_31168, method_31168, func_242330_s
Vec3 (float): k, getLightProbePosition, method_31166, method_31166, func_241842_k
1.16.1
Names
avp
bay
Fields
Rotations: br, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bq, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bs, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: br, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bt, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bs, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bu, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bt, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bv, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bu, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bw, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bv, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
EntityDataAccessor<Rotations>: bp, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bo, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
Predicate<Entity>: bx, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: bw, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
NonNullList<ItemStack>: by, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: bx, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: bz, armorItems, field_7108, armorItems, field_184800_bx
NonNullList<ItemStack>: by, armorItems, field_7108, armorItems, field_184800_bx
boolean: bA, invisible, field_7111, field_175436_h
boolean: bz, invisible, field_7111, invisible, field_175436_h
long: bq, lastHit, field_7112, field_175437_i
long: bp, lastHit, field_7112, lastHitTime, field_175437_i
int: bB, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bA, disabledSlots, field_7118, disabledSlots, field_175442_bg
Rotations: bC, headPose, field_7104, headRotation, field_175443_bh
Rotations: bB, headPose, field_7104, headRotation, field_175443_bh
Rotations: bD, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: bC, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: bE, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: bD, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: bF, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: bE, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: bG, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: bF, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: bH, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Rotations: bG, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Constructors
Methods
void (): z_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
void (): y_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE
boolean (): aL, isPushable, method_5810, isPushable, func_70104_M
boolean (): aR, isPushable, method_5810, isPushable, func_70104_M
void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc
void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc
EquipmentSlot (Vec3): f, getClickedSlot, method_6916, func_190772_a
EquipmentSlot (Vec3): g, getClickedSlot, method_6916, slotFromPosition, func_190772_a
boolean (EquipmentSlot): d, isDisabled, method_6915, func_184796_b
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, func_184796_b
void (): D, showBreakingParticles, method_6898, func_175412_z
void (): D, showBreakingParticles, method_6898, spawnBreakParticles, func_175412_z
void (DamageSource, float): e, causeDamage, method_6905, func_213817_e
void (DamageSource, float): f, causeDamage, method_6905, updateHealth, func_213817_e
void (DamageSource): f, brokenByPlayer, method_6924, func_213815_f
void (DamageSource): f, brokenByPlayer, method_6924, breakAndDropItem, func_213815_f
void (DamageSource): g, brokenByAnything, method_6908, func_213816_g
void (DamageSource): g, brokenByAnything, method_6908, onBreak, func_213816_g
void (): F, playBrokenSound, method_6920, func_190773_I
void (): F, playBrokenSound, method_6920, playBreakSound, func_190773_I
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (): h, tick, method_5773, tick, func_70071_h_
void (): j, tick, method_5773, tick, func_70071_h_
void (boolean): i, setInvisible, method_5648, setInvisible, func_82142_c
void (boolean): j, setInvisible, method_5648, setInvisible, func_82142_c
void (): U, kill, method_5768, kill, func_174812_G
void (): X, kill, method_5768, kill, func_174812_G
boolean (): ca, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): ch, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
PushReaction (): A_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
void (boolean): n, setSmall, method_6922, setSmall, func_175420_a
void (boolean): a, setSmall, method_6922, setSmall, func_175420_a
boolean (): l, isSmall, method_6914, isSmall, func_175410_n
boolean (): m, isSmall, method_6914, isSmall, func_175410_n
void (boolean): o, setShowArms, method_6913, setShowArms, func_175413_k
void (boolean): p, setShowArms, method_6913, setShowArms, func_175413_k
boolean (): n, isShowArms, method_6929, shouldShowArms, func_175402_q
boolean (): o, isShowArms, method_6929, shouldShowArms, func_175402_q
void (boolean): p, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l
void (boolean): q, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l
boolean (): o, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r
boolean (): p, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r
void (boolean): q, setMarker, method_6902, setMarker, func_181027_m
void (boolean): r, setMarker, method_6902, setMarker, func_181027_m
boolean (): p, isMarker, method_6912, isMarker, func_181026_s
boolean (): q, isMarker, method_6912, isMarker, func_181026_s
Rotations (): s, getBodyPose, method_6923, getBodyRotation, func_175408_t
Rotations (): t, getBodyPose, method_6923, getBodyRotation, func_175408_t
boolean (): aK, isPickable, method_5863, collides, func_70067_L
boolean (): aQ, isPickable, method_5863, collides, func_70067_L
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR
boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): dN, attackable, method_6102, func_190631_cK
boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK
Rotations (): w, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
Rotations (): x, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_226529_a_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, func_226529_a_
1.15.2
Names
avm
avp
Fields
Constructors
Methods
boolean (): bt, isGlowing, method_5851, isGlowing, func_225510_bt_
boolean (Entity): t, skipAttackInteraction, method_5698, handleAttack, func_85031_j
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
atl
avm
Fields
Rotations: bu, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: br, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bv, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bs, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bw, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bt, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bx, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bu, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: by, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bv, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bz, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bw, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
EntityDataAccessor<Rotations>: bs, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bp, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
Predicate<Entity>: bA, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: bx, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
NonNullList<ItemStack>: bB, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: by, handItems, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: bC, armorItems, field_7108, armorItems, field_184800_bx
NonNullList<ItemStack>: bz, armorItems, field_7108, armorItems, field_184800_bx
boolean: bD, invisible, field_7111, field_175436_h
boolean: bA, invisible, field_7111, field_175436_h
long: bt, lastHit, field_7112, field_175437_i
long: bq, lastHit, field_7112, field_175437_i
int: bE, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bB, disabledSlots, field_7118, disabledSlots, field_175442_bg
Rotations: bF, headPose, field_7104, headRotation, field_175443_bh
Rotations: bC, headPose, field_7104, headRotation, field_175443_bh
Rotations: bG, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: bD, bodyPose, field_7106, bodyRotation, field_175444_bi
Rotations: bH, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: bE, leftArmPose, field_7126, leftArmRotation, field_175438_bj
Rotations: bI, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: bF, rightArmPose, field_7120, rightArmRotation, field_175439_bk
Rotations: bJ, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: bG, leftLegPose, field_7110, leftLegRotation, field_175440_bl
Rotations: bK, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Rotations: bH, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Constructors
Methods
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
void (): z_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE
boolean (): aI, isPushable, method_5810, isPushable, func_70104_M
boolean (): aL, isPushable, method_5810, isPushable, func_70104_M
void (Entity): D, doPush, method_6087, pushAway, func_82167_n
void (Entity): C, doPush, method_6087, pushAway, func_82167_n
void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc
void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc
void (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_184795_a
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_
void (): V, kill, method_5768, kill, func_174812_G
void (): U, kill, method_5768, kill, func_174812_G
boolean (): bS, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): ca, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
PushReaction (): A_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
boolean (): aH, isPickable, method_5863, collides, func_70067_L
boolean (): aK, isPickable, method_5863, collides, func_70067_L
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR
boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): du, attackable, method_6102, func_190631_cK
boolean (): dN, attackable, method_6102, func_190631_cK
boolean (): bt, isGlowing, method_5851, isGlowing, func_225510_bt_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_226529_a_
1.14.4
Names
atg
atl
net.minecraft.world.entity.decoration.ArmorStand
Fields
EulerAngle: bu, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bu, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
EulerAngle: bv, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bv, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
EulerAngle: bw, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bw, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
EulerAngle: bx, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bx, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
EulerAngle: by, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: by, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
EulerAngle: bz, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bz, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
TrackedData<Byte>: b, field_7107, ARMOR_STAND_FLAGS, field_184801_a
EntityDataAccessor<Byte>: b, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, field_184801_a
TrackedData<EulerAngle>: c, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
EntityDataAccessor<Rotations>: c, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
TrackedData<EulerAngle>: d, field_7122, TRACKER_BODY_ROTATION, field_184803_c
EntityDataAccessor<Rotations>: d, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, field_184803_c
TrackedData<EulerAngle>: e, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
EntityDataAccessor<Rotations>: e, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
TrackedData<EulerAngle>: f, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
EntityDataAccessor<Rotations>: f, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
TrackedData<EulerAngle>: g, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
EntityDataAccessor<Rotations>: g, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
TrackedData<EulerAngle>: bs, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bs, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
Predicate<Entity>: bA, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: bA, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
DefaultedList<ItemStack>: bB, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: bB, handItems, field_7114, heldItems, field_184799_bw
DefaultedList<ItemStack>: bC, field_7108, armorItems, field_184800_bx
NonNullList<ItemStack>: bC, armorItems, field_7108, armorItems, field_184800_bx
boolean: bD, field_7111, field_7111, field_175436_h
boolean: bD, invisible, field_7111, field_175436_h
long: bt, field_7112, field_7112, field_175437_i
long: bt, lastHit, field_7112, field_175437_i
int: bE, field_7118, disabledSlots, field_175442_bg
int: bE, disabledSlots, field_7118, disabledSlots, field_175442_bg
EulerAngle: bF, field_7104, headRotation, field_175443_bh
Rotations: bF, headPose, field_7104, headRotation, field_175443_bh
EulerAngle: bG, field_7106, bodyRotation, field_175444_bi
Rotations: bG, bodyPose, field_7106, bodyRotation, field_175444_bi
EulerAngle: bH, field_7126, leftArmRotation, field_175438_bj
Rotations: bH, leftArmPose, field_7126, leftArmRotation, field_175438_bj
EulerAngle: bI, field_7120, rightArmRotation, field_175439_bk
Rotations: bI, rightArmPose, field_7120, rightArmRotation, field_175439_bk
EulerAngle: bJ, field_7110, leftLegRotation, field_175440_bl
Rotations: bJ, leftLegPose, field_7110, leftLegRotation, field_175440_bl
EulerAngle: bK, field_7103, rightLegRotation, field_175441_bm
Rotations: bK, rightLegPose, field_7103, rightLegRotation, field_175441_bm
Constructors
Methods
void (): x_, method_18382, calculateDimensions, func_213323_x_
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_
boolean (): A, method_18059, canClip, func_213814_A
boolean (): A, hasPhysics, method_18059, canClip, func_213814_A
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
void (): u_, method_5693, initDataTracker, func_70088_a
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE
ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a
void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): g, method_6928, deserializePose, func_175416_h
void (CompoundTag): g, readPose, method_6928, deserializePose, func_175416_h
CompoundTag (): B, method_6911, serializePose, func_175419_y
CompoundTag (): B, writePose, method_6911, serializePose, func_175419_y
boolean (): aI, method_5810, isPushable, func_70104_M
boolean (): aI, isPushable, method_5810, isPushable, func_70104_M
void (Entity): D, method_6087, pushAway, func_82167_n
void (Entity): D, doPush, method_6087, pushAway, func_82167_n
void (): dd, method_6070, tickPushing, func_85033_bc
void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc
ActionResult (PlayerEntity, Vec3d, Hand): a, method_5664, interactAt, func_184199_a
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, func_184199_a
EquipmentSlot (Vec3d): f, method_6916, method_6916, func_190772_a
EquipmentSlot (Vec3): f, getClickedSlot, method_6916, func_190772_a
boolean (EquipmentSlot): d, method_6915, method_6915, func_184796_b
boolean (EquipmentSlot): d, isDisabled, method_6915, func_184796_b
void (PlayerEntity, EquipmentSlot, ItemStack, Hand): a, method_6904, method_6904, func_184795_a
void (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_184795_a
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a
void (): D, method_6898, method_6898, func_175412_z
void (): D, showBreakingParticles, method_6898, func_175412_z
void (DamageSource, float): e, method_6905, method_6905, func_213817_e
void (DamageSource, float): e, causeDamage, method_6905, func_213817_e
void (DamageSource): f, method_6924, method_6924, func_213815_f
void (DamageSource): f, brokenByPlayer, method_6924, func_213815_f
void (DamageSource): g, method_6908, method_6908, func_213816_g
void (DamageSource): g, brokenByAnything, method_6908, func_213816_g
void (): F, method_6920, method_6920, func_190773_I
void (): F, playBrokenSound, method_6920, func_190773_I
float (float, float): e, method_6031, method_6031, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
double (): aO, method_5678, getHeightOffset, func_70033_W
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
void (Vec3d): e, method_6091, travel, func_213352_e
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (float): l, method_5636, setYaw, func_181013_g
void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): k, method_5847, setHeadYaw, func_70034_d
void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d
void (): h, method_5773, tick, func_70071_h_
void (): h, tick, method_5773, tick, func_70071_h_
void (): C, method_6027, updatePotionVisibility, func_175135_B
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B
void (boolean): i, method_5648, setInvisible, func_82142_c
void (boolean): i, setInvisible, method_5648, setInvisible, func_82142_c
boolean (): v_, method_6109, isBaby, func_70631_g_
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_
void (): V, method_5768, kill, func_174812_G
void (): V, kill, method_5768, kill, func_174812_G
boolean (): bS, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): bS, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
PistonBehavior (): y_, method_5657, getPistonBehavior, func_184192_z
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z
void (boolean): n, method_6922, setSmall, func_175420_a
void (boolean): n, setSmall, method_6922, setSmall, func_175420_a
boolean (): l, method_6914, isSmall, func_175410_n
boolean (): l, isSmall, method_6914, isSmall, func_175410_n
void (boolean): o, method_6913, setShowArms, func_175413_k
void (boolean): o, setShowArms, method_6913, setShowArms, func_175413_k
boolean (): n, method_6929, shouldShowArms, func_175402_q
boolean (): n, isShowArms, method_6929, shouldShowArms, func_175402_q
void (boolean): p, method_6907, setHideBasePlate, func_175426_l
void (boolean): p, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l
boolean (): o, method_6901, shouldHideBasePlate, func_175414_r
boolean (): o, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r
void (boolean): q, method_6902, setMarker, func_181027_m
void (boolean): q, setMarker, method_6902, setMarker, func_181027_m
boolean (): p, method_6912, isMarker, func_181026_s
boolean (): p, isMarker, method_6912, isMarker, func_181026_s
byte (byte, int, boolean): a, method_6906, setBitField, func_184797_a
byte (byte, int, boolean): a, setBit, method_6906, setBitField, func_184797_a
void (EulerAngle): a, method_6919, setHeadRotation, func_175415_a
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, func_175415_a
void (EulerAngle): b, method_6927, setBodyRotation, func_175424_b
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, func_175424_b
void (EulerAngle): c, method_6910, setLeftArmRotation, func_175405_c
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, func_175405_c
void (EulerAngle): d, method_6925, setRightArmRotation, func_175428_d
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, func_175428_d
void (EulerAngle): e, method_6909, setLeftLegRotation, func_175417_e
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, func_175417_e
void (EulerAngle): f, method_6926, setRightLegRotation, func_175427_f
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, func_175427_f
EulerAngle (): r, method_6921, getHeadRotation, func_175418_s
Rotations (): r, getHeadPose, method_6921, getHeadRotation, func_175418_s
EulerAngle (): s, method_6923, getBodyRotation, func_175408_t
Rotations (): s, getBodyPose, method_6923, getBodyRotation, func_175408_t
boolean (): aH, method_5863, collides, func_70067_L
boolean (): aH, isPickable, method_5863, collides, func_70067_L
Arm (): di, method_6068, getMainArm, func_184591_cq
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq
SoundEvent (int): o, method_6041, getFallSound, func_184588_d
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR
void (LightningEntity): a, method_5800, onStruckByLightning, func_70077_a
void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a
boolean (): du, method_6086, method_6086, func_184603_cC
boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
void (TrackedData<?>): a, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
boolean (): dv, method_6102, method_6102, func_190631_cK
boolean (): du, attackable, method_6102, func_190631_cK
EntityDimensions (EntityPose): a, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
EulerAngle (): u, method_6930, getLeftArmRotation, func_175404_u
Rotations (): u, getLeftArmPose, method_6930, getLeftArmRotation, func_175404_u
EulerAngle (): v, method_6903, getRightArmRotation, func_175411_v
Rotations (): v, getRightArmPose, method_6903, getRightArmRotation, func_175411_v
EulerAngle (): w, method_6917, getLeftLegRotation, func_175403_w
Rotations (): w, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
EulerAngle (): z, method_6900, getRightLegRotation, func_175407_x
Rotations (): z, getRightLegPose, method_6900, getRightLegRotation, func_175407_x
1.14.3
Names
atd
atg
net.minecraft.entity.decoration.ArmorStandEntity
Fields
Rotations: bu, field_7113, field_175435_a
EulerAngle: bu, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bv, field_7119, field_175433_b
EulerAngle: bv, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bw, field_7124, field_175434_c
EulerAngle: bw, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bx, field_7115, field_175431_d
EulerAngle: bx, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: by, field_7121, field_175432_e
EulerAngle: by, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bz, field_7117, field_175429_f
EulerAngle: bz, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
DataParameter<Byte>: b, field_7107, field_184801_a
TrackedData<Byte>: b, field_7107, ARMOR_STAND_FLAGS, field_184801_a
DataParameter<Rotations>: c, field_7123, field_184802_b
TrackedData<EulerAngle>: c, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
DataParameter<Rotations>: d, field_7122, field_184803_c
TrackedData<EulerAngle>: d, field_7122, TRACKER_BODY_ROTATION, field_184803_c
DataParameter<Rotations>: e, field_7116, field_184804_d
TrackedData<EulerAngle>: e, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
DataParameter<Rotations>: f, field_7105, field_184805_e
TrackedData<EulerAngle>: f, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
DataParameter<Rotations>: g, field_7127, field_184806_f
TrackedData<EulerAngle>: g, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
DataParameter<Rotations>: bs, field_7125, field_184807_g
TrackedData<EulerAngle>: bs, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
Predicate<Entity>: bA, field_7102, field_184798_bv
Predicate<Entity>: bA, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
NonNullList<ItemStack>: bB, field_7114, field_184799_bw
DefaultedList<ItemStack>: bB, field_7114, heldItems, field_184799_bw
NonNullList<ItemStack>: bC, field_7108, field_184800_bx
DefaultedList<ItemStack>: bC, field_7108, armorItems, field_184800_bx
boolean: bD, field_7111, field_175436_h
boolean: bD, field_7111, field_7111, field_175436_h
long: bt, field_7112, field_175437_i
long: bt, field_7112, field_7112, field_175437_i
int: bE, field_7118, field_175442_bg
int: bE, field_7118, disabledSlots, field_175442_bg
Rotations: bF, field_7104, field_175443_bh
EulerAngle: bF, field_7104, headRotation, field_175443_bh
Rotations: bG, field_7106, field_175444_bi
EulerAngle: bG, field_7106, bodyRotation, field_175444_bi
Rotations: bH, field_7126, field_175438_bj
EulerAngle: bH, field_7126, leftArmRotation, field_175438_bj
Rotations: bI, field_7120, field_175439_bk
EulerAngle: bI, field_7120, rightArmRotation, field_175439_bk
Rotations: bJ, field_7110, field_175440_bl
EulerAngle: bJ, field_7110, leftLegRotation, field_175440_bl
Rotations: bK, field_7103, field_175441_bm
EulerAngle: bK, field_7103, rightLegRotation, field_175441_bm
Constructors
Methods
void (): x_, method_18382, func_213323_x_
void (): x_, method_18382, calculateDimensions, func_213323_x_
boolean (): A, method_18059, func_213814_A
boolean (): A, method_18059, canClip, func_213814_A
boolean (): de, method_6034, func_70613_aW
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
void (): u_, method_5693, func_70088_a
void (): u_, method_5693, initDataTracker, func_70088_a
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE
ItemStack (EquipmentSlotType): b, method_6118, func_184582_a
ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a
void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a
void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (ItemStack): e, method_18397, func_213365_e
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundNBT): a, method_5749, func_70037_a
void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundNBT): g, method_6928, func_175416_h
void (CompoundTag): g, method_6928, deserializePose, func_175416_h
CompoundNBT (): B, method_6911, func_175419_y
CompoundTag (): B, method_6911, serializePose, func_175419_y
boolean (): aH, method_5810, func_70104_M
boolean (): aI, method_5810, isPushable, func_70104_M
void (Entity): D, method_6087, func_82167_n
void (Entity): D, method_6087, pushAway, func_82167_n
void (): dc, method_6070, func_85033_bc
void (): dd, method_6070, tickPushing, func_85033_bc
ActionResultType (PlayerEntity, Vec3d, Hand): a, method_5664, func_184199_a
ActionResult (PlayerEntity, Vec3d, Hand): a, method_5664, interactAt, func_184199_a
EquipmentSlotType (Vec3d): f, method_6916, func_190772_a
EquipmentSlot (Vec3d): f, method_6916, method_6916, func_190772_a
boolean (EquipmentSlotType): d, method_6915, func_184796_b
boolean (EquipmentSlot): d, method_6915, method_6915, func_184796_b
void (PlayerEntity, EquipmentSlotType, ItemStack, Hand): a, method_6904, func_184795_a
void (PlayerEntity, EquipmentSlot, ItemStack, Hand): a, method_6904, method_6904, func_184795_a
boolean (DamageSource, float): a, method_5643, func_70097_a
boolean (DamageSource, float): a, method_5643, damage, func_70097_a
void (): D, method_6898, func_175412_z
void (): D, method_6898, method_6898, func_175412_z
void (DamageSource, float): e, method_6905, func_213817_e
void (DamageSource, float): e, method_6905, method_6905, func_213817_e
void (DamageSource): f, method_6924, func_213815_f
void (DamageSource): f, method_6924, method_6924, func_213815_f
void (DamageSource): g, method_6908, func_213816_g
void (DamageSource): g, method_6908, method_6908, func_213816_g
void (): F, method_6920, func_190773_I
void (): F, method_6920, method_6920, func_190773_I
float (float, float): e, method_6031, func_110146_f
float (float, float): e, method_6031, method_6031, func_110146_f
float (Pose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntityDimensions): b, method_18394, getActiveEyeHeight, func_213348_b
double (): aN, method_5678, func_70033_W
double (): aO, method_5678, getHeightOffset, func_70033_W
void (Vec3d): e, method_6091, func_213352_e
void (Vec3d): e, method_6091, travel, func_213352_e
void (float): l, method_5636, func_181013_g
void (float): l, method_5636, setYaw, func_181013_g
void (float): k, method_5847, func_70034_d
void (float): k, method_5847, setHeadYaw, func_70034_d
void (): h, method_5773, func_70071_h_
void (): h, method_5773, tick, func_70071_h_
void (): C, method_6027, func_175135_B
void (): C, method_6027, updatePotionVisibility, func_175135_B
void (boolean): i, method_5648, func_82142_c
void (boolean): i, method_5648, setInvisible, func_82142_c
boolean (): v_, method_6109, func_70631_g_
boolean (): v_, method_6109, isBaby, func_70631_g_
void (): V, method_5768, func_174812_G
void (): V, method_5768, kill, func_174812_G
boolean (): bR, method_5659, func_180427_aV
boolean (): bS, method_5659, isImmuneToExplosion, func_180427_aV
PushReaction (): y_, method_5657, func_184192_z
PistonBehavior (): y_, method_5657, getPistonBehavior, func_184192_z
void (boolean): n, method_6922, func_175420_a
void (boolean): n, method_6922, setSmall, func_175420_a
boolean (): l, method_6914, func_175410_n
boolean (): l, method_6914, isSmall, func_175410_n
void (boolean): o, method_6913, func_175413_k
void (boolean): o, method_6913, setShowArms, func_175413_k
boolean (): n, method_6929, func_175402_q
boolean (): n, method_6929, shouldShowArms, func_175402_q
void (boolean): p, method_6907, func_175426_l
void (boolean): p, method_6907, setHideBasePlate, func_175426_l
boolean (): o, method_6901, func_175414_r
boolean (): o, method_6901, shouldHideBasePlate, func_175414_r
void (boolean): q, method_6902, func_181027_m
void (boolean): q, method_6902, setMarker, func_181027_m
boolean (): p, method_6912, func_181026_s
boolean (): p, method_6912, isMarker, func_181026_s
byte (byte, int, boolean): a, method_6906, func_184797_a
byte (byte, int, boolean): a, method_6906, setBitField, func_184797_a
void (Rotations): a, method_6919, func_175415_a
void (EulerAngle): a, method_6919, setHeadRotation, func_175415_a
void (Rotations): b, method_6927, func_175424_b
void (EulerAngle): b, method_6927, setBodyRotation, func_175424_b
void (Rotations): c, method_6910, func_175405_c
void (EulerAngle): c, method_6910, setLeftArmRotation, func_175405_c
void (Rotations): d, method_6925, func_175428_d
void (EulerAngle): d, method_6925, setRightArmRotation, func_175428_d
void (Rotations): e, method_6909, func_175417_e
void (EulerAngle): e, method_6909, setLeftLegRotation, func_175417_e
void (Rotations): f, method_6926, func_175427_f
void (EulerAngle): f, method_6926, setRightLegRotation, func_175427_f
Rotations (): r, method_6921, func_175418_s
EulerAngle (): r, method_6921, getHeadRotation, func_175418_s
Rotations (): s, method_6923, func_175408_t
EulerAngle (): s, method_6923, getBodyRotation, func_175408_t
boolean (): aG, method_5863, func_70067_L
boolean (): aH, method_5863, collides, func_70067_L
HandSide (): dh, method_6068, func_184591_cq
Arm (): di, method_6068, getMainArm, func_184591_cq
SoundEvent (int): n, method_6041, func_184588_d
SoundEvent (int): o, method_6041, getFallSound, func_184588_d
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
SoundEvent (): cH, method_6002, getDeathSound, func_184615_bR
void (LightningBoltEntity): a, method_5800, func_70077_a
void (LightningEntity): a, method_5800, onStruckByLightning, func_70077_a
boolean (): dt, method_6086, func_184603_cC
boolean (): du, method_6086, method_6086, func_184603_cC
void (DataParameter<?>): a, method_5674, func_184206_a
void (TrackedData<?>): a, method_5674, onTrackedDataSet, func_184206_a
boolean (): du, method_6102, func_190631_cK
boolean (): dv, method_6102, method_6102, func_190631_cK
EntitySize (Pose): a, method_18377, func_213305_a
EntityDimensions (EntityPose): a, method_18377, getDimensions, func_213305_a
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
boolean (double): a, method_5640, func_70112_a
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
Rotations (): u, method_6930, func_175404_u
EulerAngle (): u, method_6930, getLeftArmRotation, func_175404_u
Rotations (): v, method_6903, func_175411_v
EulerAngle (): v, method_6903, getRightArmRotation, func_175411_v
Rotations (): w, method_6917, func_175403_w
EulerAngle (): w, method_6917, getLeftLegRotation, func_175403_w
Rotations (): z, method_6900, func_175407_x
EulerAngle (): z, method_6900, getRightLegRotation, func_175407_x
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
atc
atd
Fields
Constructors
Methods
1.14
Names
atc
net.minecraft.class_1531
net.minecraft.entity.item.ArmorStandEntity
Fields
Rotations: bu, field_7113, field_175435_a
Rotations: bv, field_7119, field_175433_b
Rotations: bw, field_7124, field_175434_c
Rotations: bx, field_7115, field_175431_d
Rotations: by, field_7121, field_175432_e
Rotations: bz, field_7117, field_175429_f
DataParameter<Byte>: b, field_7107, field_184801_a
DataParameter<Rotations>: c, field_7123, field_184802_b
DataParameter<Rotations>: d, field_7122, field_184803_c
DataParameter<Rotations>: e, field_7116, field_184804_d
DataParameter<Rotations>: f, field_7105, field_184805_e
DataParameter<Rotations>: g, field_7127, field_184806_f
DataParameter<Rotations>: bs, field_7125, field_184807_g
Predicate<Entity>: bA, field_7102, field_184798_bv
NonNullList<ItemStack>: bB, field_7114, field_184799_bw
NonNullList<ItemStack>: bC, field_7108, field_184800_bx
boolean: bD, field_7111, field_175436_h
long: bt, field_7112, field_175437_i
int: bE, field_7118, field_175442_bg
Rotations: bF, field_7104, field_175443_bh
Rotations: bG, field_7106, field_175444_bi
Rotations: bH, field_7126, field_175438_bj
Rotations: bI, field_7120, field_175439_bk
Rotations: bJ, field_7110, field_175440_bl
Rotations: bK, field_7103, field_175441_bm
Constructors
(EntityType<? extends ArmorStandEntity>, World)
(World, double, double, double)
Methods
void (): x_, method_18382, func_213323_x_
boolean (): A, method_18059, func_213814_A
boolean (): de, method_6034, func_70613_aW
void (): u_, method_5693, func_70088_a
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE
ItemStack (EquipmentSlotType): b, method_6118, func_184582_a
void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (ItemStack): e, method_18397, func_213365_e
void (CompoundNBT): b, method_5652, func_213281_b
void (CompoundNBT): a, method_5749, func_70037_a
void (CompoundNBT): g, method_6928, func_175416_h
CompoundNBT (): B, method_6911, func_175419_y
boolean (): aH, method_5810, func_70104_M
void (Entity): D, method_6087, func_82167_n
void (): dc, method_6070, func_85033_bc
ActionResultType (PlayerEntity, Vec3d, Hand): a, method_5664, func_184199_a
EquipmentSlotType (Vec3d): f, method_6916, func_190772_a
boolean (EquipmentSlotType): d, method_6915, func_184796_b
void (PlayerEntity, EquipmentSlotType, ItemStack, Hand): a, method_6904, func_184795_a
boolean (DamageSource, float): a, method_5643, func_70097_a
void (): D, method_6898, func_175412_z
void (DamageSource, float): e, method_6905, func_213817_e
void (DamageSource): f, method_6924, func_213815_f
void (DamageSource): g, method_6908, func_213816_g
void (): F, method_6920, func_190773_I
float (float, float): e, method_6031, func_110146_f
float (Pose, EntitySize): b, method_18394, func_213348_b
double (): aN, method_5678, func_70033_W
void (Vec3d): e, method_6091, func_213352_e
void (float): l, method_5636, func_181013_g
void (float): k, method_5847, func_70034_d
void (): h, method_5773, func_70071_h_
void (): C, method_6027, func_175135_B
void (boolean): i, method_5648, func_82142_c
boolean (): v_, method_6109, func_70631_g_
void (): V, method_5768, func_174812_G
boolean (): bR, method_5659, func_180427_aV
PushReaction (): y_, method_5657, func_184192_z
void (boolean): n, method_6922, func_175420_a
boolean (): l, method_6914, func_175410_n
void (boolean): o, method_6913, func_175413_k
boolean (): n, method_6929, func_175402_q
void (boolean): p, method_6907, func_175426_l
boolean (): o, method_6901, func_175414_r
void (boolean): q, method_6902, func_181027_m
boolean (): p, method_6912, func_181026_s
byte (byte, int, boolean): a, method_6906, func_184797_a
void (Rotations): a, method_6919, func_175415_a
void (Rotations): b, method_6927, func_175424_b
void (Rotations): c, method_6910, func_175405_c
void (Rotations): d, method_6925, func_175428_d
void (Rotations): e, method_6909, func_175417_e
void (Rotations): f, method_6926, func_175427_f
Rotations (): r, method_6921, func_175418_s
Rotations (): s, method_6923, func_175408_t
boolean (): aG, method_5863, func_70067_L
HandSide (): dh, method_6068, func_184591_cq
SoundEvent (int): n, method_6041, func_184588_d
SoundEvent (DamageSource): e, method_6011, func_184601_bQ
SoundEvent (): cG, method_6002, func_184615_bR
void (LightningBoltEntity): a, method_5800, func_70077_a
boolean (): dt, method_6086, func_184603_cC
void (DataParameter<?>): a, method_5674, func_184206_a
boolean (): du, method_6102, func_190631_cK
EntitySize (Pose): a, method_18377, func_213305_a
void (byte): a, method_5711, func_70103_a
boolean (double): a, method_5640, func_70112_a
Rotations (): u, method_6930, func_175404_u
Rotations (): v, method_6903, func_175411_v
Rotations (): w, method_6917, func_175403_w
Rotations (): z, method_6900, func_175407_x